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							- /**
 
-  * Copyright (c) Meta Platforms, Inc. and affiliates.
 
-  *
 
-  * This source code is licensed under the MIT license found in the
 
-  * LICENSE file in the root directory of this source tree.
 
-  */
 
- 'use strict';
 
- var net = require('net');
 
- var EE = require('events').EventEmitter;
 
- var util = require('util');
 
- var childProcess = require('child_process');
 
- var bser = require('bser');
 
- // We'll emit the responses to these when they get sent down to us
 
- var unilateralTags = ['subscription', 'log'];
 
- /**
 
-  * @param options An object with the following optional keys:
 
-  *   * 'watchmanBinaryPath' (string) Absolute path to the watchman binary.
 
-  *     If not provided, the Client locates the binary using the PATH specified
 
-  *     by the node child_process's default env.
 
-  */
 
- function Client(options) {
 
-   var self = this;
 
-   EE.call(this);
 
-   this.watchmanBinaryPath = 'watchman';
 
-   if (options && options.watchmanBinaryPath) {
 
-     this.watchmanBinaryPath = options.watchmanBinaryPath.trim();
 
-   };
 
-   this.commands = [];
 
- }
 
- util.inherits(Client, EE);
 
- module.exports.Client = Client;
 
- // Try to send the next queued command, if any
 
- Client.prototype.sendNextCommand = function() {
 
-   if (this.currentCommand) {
 
-     // There's a command pending response, don't send this new one yet
 
-     return;
 
-   }
 
-   this.currentCommand = this.commands.shift();
 
-   if (!this.currentCommand) {
 
-     // No further commands are queued
 
-     return;
 
-   }
 
-   this.socket.write(bser.dumpToBuffer(this.currentCommand.cmd));
 
- }
 
- Client.prototype.cancelCommands = function(why) {
 
-   var error = new Error(why);
 
-   // Steal all pending commands before we start cancellation, in
 
-   // case something decides to schedule more commands
 
-   var cmds = this.commands;
 
-   this.commands = [];
 
-   if (this.currentCommand) {
 
-     cmds.unshift(this.currentCommand);
 
-     this.currentCommand = null;
 
-   }
 
-   // Synthesize an error condition for any commands that were queued
 
-   cmds.forEach(function(cmd) {
 
-     cmd.cb(error);
 
-   });
 
- }
 
- Client.prototype.connect = function() {
 
-   var self = this;
 
-   function makeSock(sockname) {
 
-     // bunser will decode the watchman BSER protocol for us
 
-     self.bunser = new bser.BunserBuf();
 
-     // For each decoded line:
 
-     self.bunser.on('value', function(obj) {
 
-       // Figure out if this is a unliteral response or if it is the
 
-       // response portion of a request-response sequence.  At the time
 
-       // of writing, there are only two possible unilateral responses.
 
-       var unilateral = false;
 
-       for (var i = 0; i < unilateralTags.length; i++) {
 
-         var tag = unilateralTags[i];
 
-         if (tag in obj) {
 
-           unilateral = tag;
 
-         }
 
-       }
 
-       if (unilateral) {
 
-         self.emit(unilateral, obj);
 
-       } else if (self.currentCommand) {
 
-         var cmd = self.currentCommand;
 
-         self.currentCommand = null;
 
-         if ('error' in obj) {
 
-           var error = new Error(obj.error);
 
-           error.watchmanResponse = obj;
 
-           cmd.cb(error);
 
-         } else {
 
-           cmd.cb(null, obj);
 
-         }
 
-       }
 
-       // See if we can dispatch the next queued command, if any
 
-       self.sendNextCommand();
 
-     });
 
-     self.bunser.on('error', function(err) {
 
-       self.emit('error', err);
 
-     });
 
-     self.socket = net.createConnection(sockname);
 
-     self.socket.on('connect', function() {
 
-       self.connecting = false;
 
-       self.emit('connect');
 
-       self.sendNextCommand();
 
-     });
 
-     self.socket.on('error', function(err) {
 
-       self.connecting = false;
 
-       self.emit('error', err);
 
-     });
 
-     self.socket.on('data', function(buf) {
 
-       if (self.bunser) {
 
-         self.bunser.append(buf);
 
-       }
 
-     });
 
-     self.socket.on('end', function() {
 
-       self.socket = null;
 
-       self.bunser = null;
 
-       self.cancelCommands('The watchman connection was closed');
 
-       self.emit('end');
 
-     });
 
-   }
 
-   // triggers will export the sock path to the environment.
 
-   // If we're invoked in such a way, we can simply pick up the
 
-   // definition from the environment and avoid having to fork off
 
-   // a process to figure it out
 
-   if (process.env.WATCHMAN_SOCK) {
 
-     makeSock(process.env.WATCHMAN_SOCK);
 
-     return;
 
-   }
 
-   // We need to ask the client binary where to find it.
 
-   // This will cause the service to start for us if it isn't
 
-   // already running.
 
-   var args = ['--no-pretty', 'get-sockname'];
 
-   // We use the more elaborate spawn rather than exec because there
 
-   // are some error cases on Windows where process spawning can hang.
 
-   // It is desirable to pipe stderr directly to stderr live so that
 
-   // we can discover the problem.
 
-   var proc = null;
 
-   var spawnFailed = false;
 
-   function spawnError(error) {
 
-     if (spawnFailed) {
 
-       // For ENOENT, proc 'close' will also trigger with a negative code,
 
-       // let's suppress that second error.
 
-       return;
 
-     }
 
-     spawnFailed = true;
 
-     if (error.code === 'EACCES' || error.errno === 'EACCES') {
 
-       error.message = 'The Watchman CLI is installed but cannot ' +
 
-                       'be spawned because of a permission problem';
 
-     } else if (error.code === 'ENOENT' || error.errno === 'ENOENT') {
 
-       error.message = 'Watchman was not found in PATH.  See ' +
 
-           'https://facebook.github.io/watchman/docs/install.html ' +
 
-           'for installation instructions';
 
-     }
 
-     console.error('Watchman: ', error.message);
 
-     self.emit('error', error);
 
-   }
 
-   try {
 
-     proc = childProcess.spawn(this.watchmanBinaryPath, args, {
 
-       stdio: ['ignore', 'pipe', 'pipe'],
 
-       windowsHide: true
 
-     });
 
-   } catch (error) {
 
-     spawnError(error);
 
-     return;
 
-   }
 
-   var stdout = [];
 
-   var stderr = [];
 
-   proc.stdout.on('data', function(data) {
 
-     stdout.push(data);
 
-   });
 
-   proc.stderr.on('data', function(data) {
 
-     data = data.toString('utf8');
 
-     stderr.push(data);
 
-     console.error(data);
 
-   });
 
-   proc.on('error', function(error) {
 
-     spawnError(error);
 
-   });
 
-   proc.on('close', function (code, signal) {
 
-     if (code !== 0) {
 
-       spawnError(new Error(
 
-           self.watchmanBinaryPath + ' ' + args.join(' ') +
 
-           ' returned with exit code=' + code + ', signal=' +
 
-           signal + ', stderr= ' + stderr.join('')));
 
-       return;
 
-     }
 
-     try {
 
-       var obj = JSON.parse(stdout.join(''));
 
-       if ('error' in obj) {
 
-         var error = new Error(obj.error);
 
-         error.watchmanResponse = obj;
 
-         self.emit('error', error);
 
-         return;
 
-       }
 
-       makeSock(obj.sockname);
 
-     } catch (e) {
 
-       self.emit('error', e);
 
-     }
 
-   });
 
- }
 
- Client.prototype.command = function(args, done) {
 
-   done = done || function() {};
 
-   // Queue up the command
 
-   this.commands.push({cmd: args, cb: done});
 
-   // Establish a connection if we don't already have one
 
-   if (!this.socket) {
 
-     if (!this.connecting) {
 
-       this.connecting = true;
 
-       this.connect();
 
-       return;
 
-     }
 
-     return;
 
-   }
 
-   // If we're already connected and idle, try sending the command immediately
 
-   this.sendNextCommand();
 
- }
 
- var cap_versions = {
 
-     "cmd-watch-del-all": "3.1.1",
 
-     "cmd-watch-project": "3.1",
 
-     "relative_root": "3.3",
 
-     "term-dirname": "3.1",
 
-     "term-idirname": "3.1",
 
-     "wildmatch": "3.7",
 
- }
 
- // Compares a vs b, returns < 0 if a < b, > 0 if b > b, 0 if a == b
 
- function vers_compare(a, b) {
 
-   a = a.split('.');
 
-   b = b.split('.');
 
-   for (var i = 0; i < 3; i++) {
 
-     var d = parseInt(a[i] || '0') - parseInt(b[i] || '0');
 
-     if (d != 0) {
 
-       return d;
 
-     }
 
-   }
 
-   return 0; // Equal
 
- }
 
- function have_cap(vers, name) {
 
-   if (name in cap_versions) {
 
-     return vers_compare(vers, cap_versions[name]) >= 0;
 
-   }
 
-   return false;
 
- }
 
- // This is a helper that we expose for testing purposes
 
- Client.prototype._synthesizeCapabilityCheck = function(
 
-     resp, optional, required) {
 
-   resp.capabilities = {}
 
-   var version = resp.version;
 
-   optional.forEach(function (name) {
 
-     resp.capabilities[name] = have_cap(version, name);
 
-   });
 
-   required.forEach(function (name) {
 
-     var have = have_cap(version, name);
 
-     resp.capabilities[name] = have;
 
-     if (!have) {
 
-       resp.error = 'client required capability `' + name +
 
-                    '` is not supported by this server';
 
-     }
 
-   });
 
-   return resp;
 
- }
 
- Client.prototype.capabilityCheck = function(caps, done) {
 
-   var optional = caps.optional || [];
 
-   var required = caps.required || [];
 
-   var self = this;
 
-   this.command(['version', {
 
-       optional: optional,
 
-       required: required
 
-   }], function (error, resp) {
 
-     if (error) {
 
-       done(error);
 
-       return;
 
-     }
 
-     if (!('capabilities' in resp)) {
 
-       // Server doesn't support capabilities, so we need to
 
-       // synthesize the results based on the version
 
-       resp = self._synthesizeCapabilityCheck(resp, optional, required);
 
-       if (resp.error) {
 
-         error = new Error(resp.error);
 
-         error.watchmanResponse = resp;
 
-         done(error);
 
-         return;
 
-       }
 
-     }
 
-     done(null, resp);
 
-   });
 
- }
 
- // Close the connection to the service
 
- Client.prototype.end = function() {
 
-   this.cancelCommands('The client was ended');
 
-   if (this.socket) {
 
-     this.socket.end();
 
-     this.socket = null;
 
-   }
 
-   this.bunser = null;
 
- }
 
 
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