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							- (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.png = f()}})(function(){var define,module,exports;return (function(){function r(e,n,t){function o(i,f){if(!n[i]){if(!e[i]){var c="function"==typeof require&&require;if(!f&&c)return c(i,!0);if(u)return u(i,!0);var a=new Error("Cannot find module '"+i+"'");throw a.code="MODULE_NOT_FOUND",a}var p=n[i]={exports:{}};e[i][0].call(p.exports,function(r){var n=e[i][1][r];return o(n||r)},p,p.exports,r,e,n,t)}return n[i].exports}for(var u="function"==typeof require&&require,i=0;i<t.length;i++)o(t[i]);return o}return r})()({1:[function(require,module,exports){
 
- (function (Buffer){
 
- 'use strict';
 
- var interlaceUtils = require('./interlace');
 
- var pixelBppMapper = [
 
-   // 0 - dummy entry
 
-   function() {},
 
-   // 1 - L
 
-   // 0: 0, 1: 0, 2: 0, 3: 0xff
 
-   function(pxData, data, pxPos, rawPos) {
 
-     if (rawPos === data.length) {
 
-       throw new Error('Ran out of data');
 
-     }
 
-     var pixel = data[rawPos];
 
-     pxData[pxPos] = pixel;
 
-     pxData[pxPos + 1] = pixel;
 
-     pxData[pxPos + 2] = pixel;
 
-     pxData[pxPos + 3] = 0xff;
 
-   },
 
-   // 2 - LA
 
-   // 0: 0, 1: 0, 2: 0, 3: 1
 
-   function(pxData, data, pxPos, rawPos) {
 
-     if (rawPos + 1 >= data.length) {
 
-       throw new Error('Ran out of data');
 
-     }
 
-     var pixel = data[rawPos];
 
-     pxData[pxPos] = pixel;
 
-     pxData[pxPos + 1] = pixel;
 
-     pxData[pxPos + 2] = pixel;
 
-     pxData[pxPos + 3] = data[rawPos + 1];
 
-   },
 
-   // 3 - RGB
 
-   // 0: 0, 1: 1, 2: 2, 3: 0xff
 
-   function(pxData, data, pxPos, rawPos) {
 
-     if (rawPos + 2 >= data.length) {
 
-       throw new Error('Ran out of data');
 
-     }
 
-     pxData[pxPos] = data[rawPos];
 
-     pxData[pxPos + 1] = data[rawPos + 1];
 
-     pxData[pxPos + 2] = data[rawPos + 2];
 
-     pxData[pxPos + 3] = 0xff;
 
-   },
 
-   // 4 - RGBA
 
-   // 0: 0, 1: 1, 2: 2, 3: 3
 
-   function(pxData, data, pxPos, rawPos) {
 
-     if (rawPos + 3 >= data.length) {
 
-       throw new Error('Ran out of data');
 
-     }
 
-     pxData[pxPos] = data[rawPos];
 
-     pxData[pxPos + 1] = data[rawPos + 1];
 
-     pxData[pxPos + 2] = data[rawPos + 2];
 
-     pxData[pxPos + 3] = data[rawPos + 3];
 
-   }
 
- ];
 
- var pixelBppCustomMapper = [
 
-   // 0 - dummy entry
 
-   function() {},
 
-   // 1 - L
 
-   // 0: 0, 1: 0, 2: 0, 3: 0xff
 
-   function(pxData, pixelData, pxPos, maxBit) {
 
-     var pixel = pixelData[0];
 
-     pxData[pxPos] = pixel;
 
-     pxData[pxPos + 1] = pixel;
 
-     pxData[pxPos + 2] = pixel;
 
-     pxData[pxPos + 3] = maxBit;
 
-   },
 
-   // 2 - LA
 
-   // 0: 0, 1: 0, 2: 0, 3: 1
 
-   function(pxData, pixelData, pxPos) {
 
-     var pixel = pixelData[0];
 
-     pxData[pxPos] = pixel;
 
-     pxData[pxPos + 1] = pixel;
 
-     pxData[pxPos + 2] = pixel;
 
-     pxData[pxPos + 3] = pixelData[1];
 
-   },
 
-   // 3 - RGB
 
-   // 0: 0, 1: 1, 2: 2, 3: 0xff
 
-   function(pxData, pixelData, pxPos, maxBit) {
 
-     pxData[pxPos] = pixelData[0];
 
-     pxData[pxPos + 1] = pixelData[1];
 
-     pxData[pxPos + 2] = pixelData[2];
 
-     pxData[pxPos + 3] = maxBit;
 
-   },
 
-   // 4 - RGBA
 
-   // 0: 0, 1: 1, 2: 2, 3: 3
 
-   function(pxData, pixelData, pxPos) {
 
-     pxData[pxPos] = pixelData[0];
 
-     pxData[pxPos + 1] = pixelData[1];
 
-     pxData[pxPos + 2] = pixelData[2];
 
-     pxData[pxPos + 3] = pixelData[3];
 
-   }
 
- ];
 
- function bitRetriever(data, depth) {
 
-   var leftOver = [];
 
-   var i = 0;
 
-   function split() {
 
-     if (i === data.length) {
 
-       throw new Error('Ran out of data');
 
-     }
 
-     var byte = data[i];
 
-     i++;
 
-     var byte8, byte7, byte6, byte5, byte4, byte3, byte2, byte1;
 
-     switch (depth) {
 
-       default:
 
-         throw new Error('unrecognised depth');
 
-       case 16:
 
-         byte2 = data[i];
 
-         i++;
 
-         leftOver.push(((byte << 8) + byte2));
 
-         break;
 
-       case 4:
 
-         byte2 = byte & 0x0f;
 
-         byte1 = byte >> 4;
 
-         leftOver.push(byte1, byte2);
 
-         break;
 
-       case 2:
 
-         byte4 = byte & 3;
 
-         byte3 = byte >> 2 & 3;
 
-         byte2 = byte >> 4 & 3;
 
-         byte1 = byte >> 6 & 3;
 
-         leftOver.push(byte1, byte2, byte3, byte4);
 
-         break;
 
-       case 1:
 
-         byte8 = byte & 1;
 
-         byte7 = byte >> 1 & 1;
 
-         byte6 = byte >> 2 & 1;
 
-         byte5 = byte >> 3 & 1;
 
-         byte4 = byte >> 4 & 1;
 
-         byte3 = byte >> 5 & 1;
 
-         byte2 = byte >> 6 & 1;
 
-         byte1 = byte >> 7 & 1;
 
-         leftOver.push(byte1, byte2, byte3, byte4, byte5, byte6, byte7, byte8);
 
-         break;
 
-     }
 
-   }
 
-   return {
 
-     get: function(count) {
 
-       while (leftOver.length < count) {
 
-         split();
 
-       }
 
-       var returner = leftOver.slice(0, count);
 
-       leftOver = leftOver.slice(count);
 
-       return returner;
 
-     },
 
-     resetAfterLine: function() {
 
-       leftOver.length = 0;
 
-     },
 
-     end: function() {
 
-       if (i !== data.length) {
 
-         throw new Error('extra data found');
 
-       }
 
-     }
 
-   };
 
- }
 
- function mapImage8Bit(image, pxData, getPxPos, bpp, data, rawPos) { // eslint-disable-line max-params
 
-   var imageWidth = image.width;
 
-   var imageHeight = image.height;
 
-   var imagePass = image.index;
 
-   for (var y = 0; y < imageHeight; y++) {
 
-     for (var x = 0; x < imageWidth; x++) {
 
-       var pxPos = getPxPos(x, y, imagePass);
 
-       pixelBppMapper[bpp](pxData, data, pxPos, rawPos);
 
-       rawPos += bpp; //eslint-disable-line no-param-reassign
 
-     }
 
-   }
 
-   return rawPos;
 
- }
 
- function mapImageCustomBit(image, pxData, getPxPos, bpp, bits, maxBit) { // eslint-disable-line max-params
 
-   var imageWidth = image.width;
 
-   var imageHeight = image.height;
 
-   var imagePass = image.index;
 
-   for (var y = 0; y < imageHeight; y++) {
 
-     for (var x = 0; x < imageWidth; x++) {
 
-       var pixelData = bits.get(bpp);
 
-       var pxPos = getPxPos(x, y, imagePass);
 
-       pixelBppCustomMapper[bpp](pxData, pixelData, pxPos, maxBit);
 
-     }
 
-     bits.resetAfterLine();
 
-   }
 
- }
 
- exports.dataToBitMap = function(data, bitmapInfo) {
 
-   var width = bitmapInfo.width;
 
-   var height = bitmapInfo.height;
 
-   var depth = bitmapInfo.depth;
 
-   var bpp = bitmapInfo.bpp;
 
-   var interlace = bitmapInfo.interlace;
 
-   if (depth !== 8) {
 
-     var bits = bitRetriever(data, depth);
 
-   }
 
-   var pxData;
 
-   if (depth <= 8) {
 
-     pxData = new Buffer(width * height * 4);
 
-   }
 
-   else {
 
-     pxData = new Uint16Array(width * height * 4);
 
-   }
 
-   var maxBit = Math.pow(2, depth) - 1;
 
-   var rawPos = 0;
 
-   var images;
 
-   var getPxPos;
 
-   if (interlace) {
 
-     images = interlaceUtils.getImagePasses(width, height);
 
-     getPxPos = interlaceUtils.getInterlaceIterator(width, height);
 
-   }
 
-   else {
 
-     var nonInterlacedPxPos = 0;
 
-     getPxPos = function() {
 
-       var returner = nonInterlacedPxPos;
 
-       nonInterlacedPxPos += 4;
 
-       return returner;
 
-     };
 
-     images = [{ width: width, height: height }];
 
-   }
 
-   for (var imageIndex = 0; imageIndex < images.length; imageIndex++) {
 
-     if (depth === 8) {
 
-       rawPos = mapImage8Bit(images[imageIndex], pxData, getPxPos, bpp, data, rawPos);
 
-     }
 
-     else {
 
-       mapImageCustomBit(images[imageIndex], pxData, getPxPos, bpp, bits, maxBit);
 
-     }
 
-   }
 
-   if (depth === 8) {
 
-     if (rawPos !== data.length) {
 
-       throw new Error('extra data found');
 
-     }
 
-   }
 
-   else {
 
-     bits.end();
 
-   }
 
-   return pxData;
 
- };
 
- }).call(this,require("buffer").Buffer)
 
- },{"./interlace":11,"buffer":32}],2:[function(require,module,exports){
 
- (function (Buffer){
 
- 'use strict';
 
- var constants = require('./constants');
 
- module.exports = function(dataIn, width, height, options) {
 
-   var outHasAlpha = [constants.COLORTYPE_COLOR_ALPHA, constants.COLORTYPE_ALPHA].indexOf(options.colorType) !== -1;
 
-   if (options.colorType === options.inputColorType) {
 
-     var bigEndian = (function() {
 
-       var buffer = new ArrayBuffer(2);
 
-       new DataView(buffer).setInt16(0, 256, true /* littleEndian */);
 
-       // Int16Array uses the platform's endianness.
 
-       return new Int16Array(buffer)[0] !== 256;
 
-     })();
 
-     // If no need to convert to grayscale and alpha is present/absent in both, take a fast route
 
-     if (options.bitDepth === 8 || (options.bitDepth === 16 && bigEndian)) {
 
-       return dataIn;
 
-     }
 
-   }
 
-   // map to a UInt16 array if data is 16bit, fix endianness below
 
-   var data = options.bitDepth !== 16 ? dataIn : new Uint16Array(dataIn.buffer);
 
-   var maxValue = 255;
 
-   var inBpp = constants.COLORTYPE_TO_BPP_MAP[options.inputColorType];
 
-   if (inBpp === 4 && !options.inputHasAlpha) {
 
-     inBpp = 3;
 
-   }
 
-   var outBpp = constants.COLORTYPE_TO_BPP_MAP[options.colorType];
 
-   if (options.bitDepth === 16) {
 
-     maxValue = 65535;
 
-     outBpp *= 2;
 
-   }
 
-   var outData = new Buffer(width * height * outBpp);
 
-   var inIndex = 0;
 
-   var outIndex = 0;
 
-   var bgColor = options.bgColor || {};
 
-   if (bgColor.red === undefined) {
 
-     bgColor.red = maxValue;
 
-   }
 
-   if (bgColor.green === undefined) {
 
-     bgColor.green = maxValue;
 
-   }
 
-   if (bgColor.blue === undefined) {
 
-     bgColor.blue = maxValue;
 
-   }
 
-   function getRGBA() {
 
-     var red;
 
-     var green;
 
-     var blue;
 
-     var alpha = maxValue;
 
-     switch (options.inputColorType) {
 
-       case constants.COLORTYPE_COLOR_ALPHA:
 
-         alpha = data[inIndex + 3];
 
-         red = data[inIndex];
 
-         green = data[inIndex + 1];
 
-         blue = data[inIndex + 2];
 
-         break;
 
-       case constants.COLORTYPE_COLOR:
 
-         red = data[inIndex];
 
-         green = data[inIndex + 1];
 
-         blue = data[inIndex + 2];
 
-         break;
 
-       case constants.COLORTYPE_ALPHA:
 
-         alpha = data[inIndex + 1];
 
-         red = data[inIndex];
 
-         green = red;
 
-         blue = red;
 
-         break;
 
-       case constants.COLORTYPE_GRAYSCALE:
 
-         red = data[inIndex];
 
-         green = red;
 
-         blue = red;
 
-         break;
 
-       default:
 
-         throw new Error('input color type:' + options.inputColorType + ' is not supported at present');
 
-     }
 
-     if (options.inputHasAlpha) {
 
-       if (!outHasAlpha) {
 
-         alpha /= maxValue;
 
-         red = Math.min(Math.max(Math.round((1 - alpha) * bgColor.red + alpha * red), 0), maxValue);
 
-         green = Math.min(Math.max(Math.round((1 - alpha) * bgColor.green + alpha * green), 0), maxValue);
 
-         blue = Math.min(Math.max(Math.round((1 - alpha) * bgColor.blue + alpha * blue), 0), maxValue);
 
-       }
 
-     }
 
-     return { red: red, green: green, blue: blue, alpha: alpha };
 
-   }
 
-   for (var y = 0; y < height; y++) {
 
-     for (var x = 0; x < width; x++) {
 
-       var rgba = getRGBA(data, inIndex);
 
-       switch (options.colorType) {
 
-         case constants.COLORTYPE_COLOR_ALPHA:
 
-         case constants.COLORTYPE_COLOR:
 
-           if (options.bitDepth === 8) {
 
-             outData[outIndex] = rgba.red;
 
-             outData[outIndex + 1] = rgba.green;
 
-             outData[outIndex + 2] = rgba.blue;
 
-             if (outHasAlpha) {
 
-               outData[outIndex + 3] = rgba.alpha;
 
-             }
 
-           }
 
-           else {
 
-             outData.writeUInt16BE(rgba.red, outIndex);
 
-             outData.writeUInt16BE(rgba.green, outIndex + 2);
 
-             outData.writeUInt16BE(rgba.blue, outIndex + 4);
 
-             if (outHasAlpha) {
 
-               outData.writeUInt16BE(rgba.alpha, outIndex + 6);
 
-             }
 
-           }
 
-           break;
 
-         case constants.COLORTYPE_ALPHA:
 
-         case constants.COLORTYPE_GRAYSCALE:
 
-           // Convert to grayscale and alpha
 
-           var grayscale = (rgba.red + rgba.green + rgba.blue) / 3;
 
-           if (options.bitDepth === 8) {
 
-             outData[outIndex] = grayscale;
 
-             if (outHasAlpha) {
 
-               outData[outIndex + 1] = rgba.alpha;
 
-             }
 
-           }
 
-           else {
 
-             outData.writeUInt16BE(grayscale, outIndex);
 
-             if (outHasAlpha) {
 
-               outData.writeUInt16BE(rgba.alpha, outIndex + 2);
 
-             }
 
-           }
 
-           break;
 
-         default:
 
-           throw new Error('unrecognised color Type ' + options.colorType);
 
-       }
 
-       inIndex += inBpp;
 
-       outIndex += outBpp;
 
-     }
 
-   }
 
-   return outData;
 
- };
 
- }).call(this,require("buffer").Buffer)
 
- },{"./constants":4,"buffer":32}],3:[function(require,module,exports){
 
- (function (process,Buffer){
 
- 'use strict';
 
- var util = require('util');
 
- var Stream = require('stream');
 
- var ChunkStream = module.exports = function() {
 
-   Stream.call(this);
 
-   this._buffers = [];
 
-   this._buffered = 0;
 
-   this._reads = [];
 
-   this._paused = false;
 
-   this._encoding = 'utf8';
 
-   this.writable = true;
 
- };
 
- util.inherits(ChunkStream, Stream);
 
- ChunkStream.prototype.read = function(length, callback) {
 
-   this._reads.push({
 
-     length: Math.abs(length), // if length < 0 then at most this length
 
-     allowLess: length < 0,
 
-     func: callback
 
-   });
 
-   process.nextTick(function() {
 
-     this._process();
 
-     // its paused and there is not enought data then ask for more
 
-     if (this._paused && this._reads.length > 0) {
 
-       this._paused = false;
 
-       this.emit('drain');
 
-     }
 
-   }.bind(this));
 
- };
 
- ChunkStream.prototype.write = function(data, encoding) {
 
-   if (!this.writable) {
 
-     this.emit('error', new Error('Stream not writable'));
 
-     return false;
 
-   }
 
-   var dataBuffer;
 
-   if (Buffer.isBuffer(data)) {
 
-     dataBuffer = data;
 
-   }
 
-   else {
 
-     dataBuffer = new Buffer(data, encoding || this._encoding);
 
-   }
 
-   this._buffers.push(dataBuffer);
 
-   this._buffered += dataBuffer.length;
 
-   this._process();
 
-   // ok if there are no more read requests
 
-   if (this._reads && this._reads.length === 0) {
 
-     this._paused = true;
 
-   }
 
-   return this.writable && !this._paused;
 
- };
 
- ChunkStream.prototype.end = function(data, encoding) {
 
-   if (data) {
 
-     this.write(data, encoding);
 
-   }
 
-   this.writable = false;
 
-   // already destroyed
 
-   if (!this._buffers) {
 
-     return;
 
-   }
 
-   // enqueue or handle end
 
-   if (this._buffers.length === 0) {
 
-     this._end();
 
-   }
 
-   else {
 
-     this._buffers.push(null);
 
-     this._process();
 
-   }
 
- };
 
- ChunkStream.prototype.destroySoon = ChunkStream.prototype.end;
 
- ChunkStream.prototype._end = function() {
 
-   if (this._reads.length > 0) {
 
-     this.emit('error',
 
-       new Error('Unexpected end of input')
 
-     );
 
-   }
 
-   this.destroy();
 
- };
 
- ChunkStream.prototype.destroy = function() {
 
-   if (!this._buffers) {
 
-     return;
 
-   }
 
-   this.writable = false;
 
-   this._reads = null;
 
-   this._buffers = null;
 
-   this.emit('close');
 
- };
 
- ChunkStream.prototype._processReadAllowingLess = function(read) {
 
-   // ok there is any data so that we can satisfy this request
 
-   this._reads.shift(); // == read
 
-   // first we need to peek into first buffer
 
-   var smallerBuf = this._buffers[0];
 
-   // ok there is more data than we need
 
-   if (smallerBuf.length > read.length) {
 
-     this._buffered -= read.length;
 
-     this._buffers[0] = smallerBuf.slice(read.length);
 
-     read.func.call(this, smallerBuf.slice(0, read.length));
 
-   }
 
-   else {
 
-     // ok this is less than maximum length so use it all
 
-     this._buffered -= smallerBuf.length;
 
-     this._buffers.shift(); // == smallerBuf
 
-     read.func.call(this, smallerBuf);
 
-   }
 
- };
 
- ChunkStream.prototype._processRead = function(read) {
 
-   this._reads.shift(); // == read
 
-   var pos = 0;
 
-   var count = 0;
 
-   var data = new Buffer(read.length);
 
-   // create buffer for all data
 
-   while (pos < read.length) {
 
-     var buf = this._buffers[count++];
 
-     var len = Math.min(buf.length, read.length - pos);
 
-     buf.copy(data, pos, 0, len);
 
-     pos += len;
 
-     // last buffer wasn't used all so just slice it and leave
 
-     if (len !== buf.length) {
 
-       this._buffers[--count] = buf.slice(len);
 
-     }
 
-   }
 
-   // remove all used buffers
 
-   if (count > 0) {
 
-     this._buffers.splice(0, count);
 
-   }
 
-   this._buffered -= read.length;
 
-   read.func.call(this, data);
 
- };
 
- ChunkStream.prototype._process = function() {
 
-   try {
 
-     // as long as there is any data and read requests
 
-     while (this._buffered > 0 && this._reads && this._reads.length > 0) {
 
-       var read = this._reads[0];
 
-       // read any data (but no more than length)
 
-       if (read.allowLess) {
 
-         this._processReadAllowingLess(read);
 
-       }
 
-       else if (this._buffered >= read.length) {
 
-         // ok we can meet some expectations
 
-         this._processRead(read);
 
-       }
 
-       else {
 
-         // not enought data to satisfy first request in queue
 
-         // so we need to wait for more
 
-         break;
 
-       }
 
-     }
 
-     if (this._buffers && !this.writable) {
 
-       this._end();
 
-     }
 
-   }
 
-   catch (ex) {
 
-     this.emit('error', ex);
 
-   }
 
- };
 
- }).call(this,require('_process'),require("buffer").Buffer)
 
- },{"_process":51,"buffer":32,"stream":64,"util":69}],4:[function(require,module,exports){
 
- 'use strict';
 
- module.exports = {
 
-   PNG_SIGNATURE: [0x89, 0x50, 0x4e, 0x47, 0x0d, 0x0a, 0x1a, 0x0a],
 
-   TYPE_IHDR: 0x49484452,
 
-   TYPE_IEND: 0x49454e44,
 
-   TYPE_IDAT: 0x49444154,
 
-   TYPE_PLTE: 0x504c5445,
 
-   TYPE_tRNS: 0x74524e53, // eslint-disable-line camelcase
 
-   TYPE_gAMA: 0x67414d41, // eslint-disable-line camelcase
 
-   // color-type bits
 
-   COLORTYPE_GRAYSCALE: 0,
 
-   COLORTYPE_PALETTE: 1,
 
-   COLORTYPE_COLOR: 2,
 
-   COLORTYPE_ALPHA: 4, // e.g. grayscale and alpha
 
-   // color-type combinations
 
-   COLORTYPE_PALETTE_COLOR: 3,
 
-   COLORTYPE_COLOR_ALPHA: 6,
 
-   COLORTYPE_TO_BPP_MAP: {
 
-     0: 1,
 
-     2: 3,
 
-     3: 1,
 
-     4: 2,
 
-     6: 4
 
-   },
 
-   GAMMA_DIVISION: 100000
 
- };
 
- },{}],5:[function(require,module,exports){
 
- 'use strict';
 
- var crcTable = [];
 
- (function() {
 
-   for (var i = 0; i < 256; i++) {
 
-     var currentCrc = i;
 
-     for (var j = 0; j < 8; j++) {
 
-       if (currentCrc & 1) {
 
-         currentCrc = 0xedb88320 ^ (currentCrc >>> 1);
 
-       }
 
-       else {
 
-         currentCrc = currentCrc >>> 1;
 
-       }
 
-     }
 
-     crcTable[i] = currentCrc;
 
-   }
 
- }());
 
- var CrcCalculator = module.exports = function() {
 
-   this._crc = -1;
 
- };
 
- CrcCalculator.prototype.write = function(data) {
 
-   for (var i = 0; i < data.length; i++) {
 
-     this._crc = crcTable[(this._crc ^ data[i]) & 0xff] ^ (this._crc >>> 8);
 
-   }
 
-   return true;
 
- };
 
- CrcCalculator.prototype.crc32 = function() {
 
-   return this._crc ^ -1;
 
- };
 
- CrcCalculator.crc32 = function(buf) {
 
-   var crc = -1;
 
-   for (var i = 0; i < buf.length; i++) {
 
-     crc = crcTable[(crc ^ buf[i]) & 0xff] ^ (crc >>> 8);
 
-   }
 
-   return crc ^ -1;
 
- };
 
- },{}],6:[function(require,module,exports){
 
- (function (Buffer){
 
- 'use strict';
 
- var paethPredictor = require('./paeth-predictor');
 
- function filterNone(pxData, pxPos, byteWidth, rawData, rawPos) {
 
-   for (var x = 0; x < byteWidth; x++) {
 
-     rawData[rawPos + x] = pxData[pxPos + x];
 
-   }
 
- }
 
- function filterSumNone(pxData, pxPos, byteWidth) {
 
-   var sum = 0;
 
-   var length = pxPos + byteWidth;
 
-   for (var i = pxPos; i < length; i++) {
 
-     sum += Math.abs(pxData[i]);
 
-   }
 
-   return sum;
 
- }
 
- function filterSub(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
 
-   for (var x = 0; x < byteWidth; x++) {
 
-     var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
 
-     var val = pxData[pxPos + x] - left;
 
-     rawData[rawPos + x] = val;
 
-   }
 
- }
 
- function filterSumSub(pxData, pxPos, byteWidth, bpp) {
 
-   var sum = 0;
 
-   for (var x = 0; x < byteWidth; x++) {
 
-     var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
 
-     var val = pxData[pxPos + x] - left;
 
-     sum += Math.abs(val);
 
-   }
 
-   return sum;
 
- }
 
- function filterUp(pxData, pxPos, byteWidth, rawData, rawPos) {
 
-   for (var x = 0; x < byteWidth; x++) {
 
-     var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
 
-     var val = pxData[pxPos + x] - up;
 
-     rawData[rawPos + x] = val;
 
-   }
 
- }
 
- function filterSumUp(pxData, pxPos, byteWidth) {
 
-   var sum = 0;
 
-   var length = pxPos + byteWidth;
 
-   for (var x = pxPos; x < length; x++) {
 
-     var up = pxPos > 0 ? pxData[x - byteWidth] : 0;
 
-     var val = pxData[x] - up;
 
-     sum += Math.abs(val);
 
-   }
 
-   return sum;
 
- }
 
- function filterAvg(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
 
-   for (var x = 0; x < byteWidth; x++) {
 
-     var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
 
-     var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
 
-     var val = pxData[pxPos + x] - ((left + up) >> 1);
 
-     rawData[rawPos + x] = val;
 
-   }
 
- }
 
- function filterSumAvg(pxData, pxPos, byteWidth, bpp) {
 
-   var sum = 0;
 
-   for (var x = 0; x < byteWidth; x++) {
 
-     var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
 
-     var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
 
-     var val = pxData[pxPos + x] - ((left + up) >> 1);
 
-     sum += Math.abs(val);
 
-   }
 
-   return sum;
 
- }
 
- function filterPaeth(pxData, pxPos, byteWidth, rawData, rawPos, bpp) {
 
-   for (var x = 0; x < byteWidth; x++) {
 
-     var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
 
-     var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
 
-     var upleft = pxPos > 0 && x >= bpp ? pxData[pxPos + x - (byteWidth + bpp)] : 0;
 
-     var val = pxData[pxPos + x] - paethPredictor(left, up, upleft);
 
-     rawData[rawPos + x] = val;
 
-   }
 
- }
 
- function filterSumPaeth(pxData, pxPos, byteWidth, bpp) {
 
-   var sum = 0;
 
-   for (var x = 0; x < byteWidth; x++) {
 
-     var left = x >= bpp ? pxData[pxPos + x - bpp] : 0;
 
-     var up = pxPos > 0 ? pxData[pxPos + x - byteWidth] : 0;
 
-     var upleft = pxPos > 0 && x >= bpp ? pxData[pxPos + x - (byteWidth + bpp)] : 0;
 
-     var val = pxData[pxPos + x] - paethPredictor(left, up, upleft);
 
-     sum += Math.abs(val);
 
-   }
 
-   return sum;
 
- }
 
- var filters = {
 
-   0: filterNone,
 
-   1: filterSub,
 
-   2: filterUp,
 
-   3: filterAvg,
 
-   4: filterPaeth
 
- };
 
- var filterSums = {
 
-   0: filterSumNone,
 
-   1: filterSumSub,
 
-   2: filterSumUp,
 
-   3: filterSumAvg,
 
-   4: filterSumPaeth
 
- };
 
- module.exports = function(pxData, width, height, options, bpp) {
 
-   var filterTypes;
 
-   if (!('filterType' in options) || options.filterType === -1) {
 
-     filterTypes = [0, 1, 2, 3, 4];
 
-   }
 
-   else if (typeof options.filterType === 'number') {
 
-     filterTypes = [options.filterType];
 
-   }
 
-   else {
 
-     throw new Error('unrecognised filter types');
 
-   }
 
-   if (options.bitDepth === 16) {
 
-     bpp *= 2;
 
-   }
 
-   var byteWidth = width * bpp;
 
-   var rawPos = 0;
 
-   var pxPos = 0;
 
-   var rawData = new Buffer((byteWidth + 1) * height);
 
-   var sel = filterTypes[0];
 
-   for (var y = 0; y < height; y++) {
 
-     if (filterTypes.length > 1) {
 
-       // find best filter for this line (with lowest sum of values)
 
-       var min = Infinity;
 
-       for (var i = 0; i < filterTypes.length; i++) {
 
-         var sum = filterSums[filterTypes[i]](pxData, pxPos, byteWidth, bpp);
 
-         if (sum < min) {
 
-           sel = filterTypes[i];
 
-           min = sum;
 
-         }
 
-       }
 
-     }
 
-     rawData[rawPos] = sel;
 
-     rawPos++;
 
-     filters[sel](pxData, pxPos, byteWidth, rawData, rawPos, bpp);
 
-     rawPos += byteWidth;
 
-     pxPos += byteWidth;
 
-   }
 
-   return rawData;
 
- };
 
- }).call(this,require("buffer").Buffer)
 
- },{"./paeth-predictor":15,"buffer":32}],7:[function(require,module,exports){
 
- (function (Buffer){
 
- 'use strict';
 
- var util = require('util');
 
- var ChunkStream = require('./chunkstream');
 
- var Filter = require('./filter-parse');
 
- var FilterAsync = module.exports = function(bitmapInfo) {
 
-   ChunkStream.call(this);
 
-   var buffers = [];
 
-   var that = this;
 
-   this._filter = new Filter(bitmapInfo, {
 
-     read: this.read.bind(this),
 
-     write: function(buffer) {
 
-       buffers.push(buffer);
 
-     },
 
-     complete: function() {
 
-       that.emit('complete', Buffer.concat(buffers));
 
-     }
 
-   });
 
-   this._filter.start();
 
- };
 
- util.inherits(FilterAsync, ChunkStream);
 
- }).call(this,require("buffer").Buffer)
 
- },{"./chunkstream":3,"./filter-parse":9,"buffer":32,"util":69}],8:[function(require,module,exports){
 
- (function (Buffer){
 
- 'use strict';
 
- var SyncReader = require('./sync-reader');
 
- var Filter = require('./filter-parse');
 
- exports.process = function(inBuffer, bitmapInfo) {
 
-   var outBuffers = [];
 
-   var reader = new SyncReader(inBuffer);
 
-   var filter = new Filter(bitmapInfo, {
 
-     read: reader.read.bind(reader),
 
-     write: function(bufferPart) {
 
-       outBuffers.push(bufferPart);
 
-     },
 
-     complete: function() {
 
-     }
 
-   });
 
-   filter.start();
 
-   reader.process();
 
-   return Buffer.concat(outBuffers);
 
- };
 
- }).call(this,require("buffer").Buffer)
 
- },{"./filter-parse":9,"./sync-reader":22,"buffer":32}],9:[function(require,module,exports){
 
- (function (Buffer){
 
- 'use strict';
 
- var interlaceUtils = require('./interlace');
 
- var paethPredictor = require('./paeth-predictor');
 
- function getByteWidth(width, bpp, depth) {
 
-   var byteWidth = width * bpp;
 
-   if (depth !== 8) {
 
-     byteWidth = Math.ceil(byteWidth / (8 / depth));
 
-   }
 
-   return byteWidth;
 
- }
 
- var Filter = module.exports = function(bitmapInfo, dependencies) {
 
-   var width = bitmapInfo.width;
 
-   var height = bitmapInfo.height;
 
-   var interlace = bitmapInfo.interlace;
 
-   var bpp = bitmapInfo.bpp;
 
-   var depth = bitmapInfo.depth;
 
-   this.read = dependencies.read;
 
-   this.write = dependencies.write;
 
-   this.complete = dependencies.complete;
 
-   this._imageIndex = 0;
 
-   this._images = [];
 
-   if (interlace) {
 
-     var passes = interlaceUtils.getImagePasses(width, height);
 
-     for (var i = 0; i < passes.length; i++) {
 
-       this._images.push({
 
-         byteWidth: getByteWidth(passes[i].width, bpp, depth),
 
-         height: passes[i].height,
 
-         lineIndex: 0
 
-       });
 
-     }
 
-   }
 
-   else {
 
-     this._images.push({
 
-       byteWidth: getByteWidth(width, bpp, depth),
 
-       height: height,
 
-       lineIndex: 0
 
-     });
 
-   }
 
-   // when filtering the line we look at the pixel to the left
 
-   // the spec also says it is done on a byte level regardless of the number of pixels
 
-   // so if the depth is byte compatible (8 or 16) we subtract the bpp in order to compare back
 
-   // a pixel rather than just a different byte part. However if we are sub byte, we ignore.
 
-   if (depth === 8) {
 
-     this._xComparison = bpp;
 
-   }
 
-   else if (depth === 16) {
 
-     this._xComparison = bpp * 2;
 
-   }
 
-   else {
 
-     this._xComparison = 1;
 
-   }
 
- };
 
- Filter.prototype.start = function() {
 
-   this.read(this._images[this._imageIndex].byteWidth + 1, this._reverseFilterLine.bind(this));
 
- };
 
- Filter.prototype._unFilterType1 = function(rawData, unfilteredLine, byteWidth) {
 
-   var xComparison = this._xComparison;
 
-   var xBiggerThan = xComparison - 1;
 
-   for (var x = 0; x < byteWidth; x++) {
 
-     var rawByte = rawData[1 + x];
 
-     var f1Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
 
-     unfilteredLine[x] = rawByte + f1Left;
 
-   }
 
- };
 
- Filter.prototype._unFilterType2 = function(rawData, unfilteredLine, byteWidth) {
 
-   var lastLine = this._lastLine;
 
-   for (var x = 0; x < byteWidth; x++) {
 
-     var rawByte = rawData[1 + x];
 
-     var f2Up = lastLine ? lastLine[x] : 0;
 
-     unfilteredLine[x] = rawByte + f2Up;
 
-   }
 
- };
 
- Filter.prototype._unFilterType3 = function(rawData, unfilteredLine, byteWidth) {
 
-   var xComparison = this._xComparison;
 
-   var xBiggerThan = xComparison - 1;
 
-   var lastLine = this._lastLine;
 
-   for (var x = 0; x < byteWidth; x++) {
 
-     var rawByte = rawData[1 + x];
 
-     var f3Up = lastLine ? lastLine[x] : 0;
 
-     var f3Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
 
-     var f3Add = Math.floor((f3Left + f3Up) / 2);
 
-     unfilteredLine[x] = rawByte + f3Add;
 
-   }
 
- };
 
- Filter.prototype._unFilterType4 = function(rawData, unfilteredLine, byteWidth) {
 
-   var xComparison = this._xComparison;
 
-   var xBiggerThan = xComparison - 1;
 
-   var lastLine = this._lastLine;
 
-   for (var x = 0; x < byteWidth; x++) {
 
-     var rawByte = rawData[1 + x];
 
-     var f4Up = lastLine ? lastLine[x] : 0;
 
-     var f4Left = x > xBiggerThan ? unfilteredLine[x - xComparison] : 0;
 
-     var f4UpLeft = x > xBiggerThan && lastLine ? lastLine[x - xComparison] : 0;
 
-     var f4Add = paethPredictor(f4Left, f4Up, f4UpLeft);
 
-     unfilteredLine[x] = rawByte + f4Add;
 
-   }
 
- };
 
- Filter.prototype._reverseFilterLine = function(rawData) {
 
-   var filter = rawData[0];
 
-   var unfilteredLine;
 
-   var currentImage = this._images[this._imageIndex];
 
-   var byteWidth = currentImage.byteWidth;
 
-   if (filter === 0) {
 
-     unfilteredLine = rawData.slice(1, byteWidth + 1);
 
-   }
 
-   else {
 
-     unfilteredLine = new Buffer(byteWidth);
 
-     switch (filter) {
 
-       case 1:
 
-         this._unFilterType1(rawData, unfilteredLine, byteWidth);
 
-         break;
 
-       case 2:
 
-         this._unFilterType2(rawData, unfilteredLine, byteWidth);
 
-         break;
 
-       case 3:
 
-         this._unFilterType3(rawData, unfilteredLine, byteWidth);
 
-         break;
 
-       case 4:
 
-         this._unFilterType4(rawData, unfilteredLine, byteWidth);
 
-         break;
 
-       default:
 
-         throw new Error('Unrecognised filter type - ' + filter);
 
-     }
 
-   }
 
-   this.write(unfilteredLine);
 
-   currentImage.lineIndex++;
 
-   if (currentImage.lineIndex >= currentImage.height) {
 
-     this._lastLine = null;
 
-     this._imageIndex++;
 
-     currentImage = this._images[this._imageIndex];
 
-   }
 
-   else {
 
-     this._lastLine = unfilteredLine;
 
-   }
 
-   if (currentImage) {
 
-     // read, using the byte width that may be from the new current image
 
-     this.read(currentImage.byteWidth + 1, this._reverseFilterLine.bind(this));
 
-   }
 
-   else {
 
-     this._lastLine = null;
 
-     this.complete();
 
-   }
 
- };
 
- }).call(this,require("buffer").Buffer)
 
- },{"./interlace":11,"./paeth-predictor":15,"buffer":32}],10:[function(require,module,exports){
 
- (function (Buffer){
 
- 'use strict';
 
- function dePalette(indata, outdata, width, height, palette) {
 
-   var pxPos = 0;
 
-   // use values from palette
 
-   for (var y = 0; y < height; y++) {
 
-     for (var x = 0; x < width; x++) {
 
-       var color = palette[indata[pxPos]];
 
-       if (!color) {
 
-         throw new Error('index ' + indata[pxPos] + ' not in palette');
 
-       }
 
-       for (var i = 0; i < 4; i++) {
 
-         outdata[pxPos + i] = color[i];
 
-       }
 
-       pxPos += 4;
 
-     }
 
-   }
 
- }
 
- function replaceTransparentColor(indata, outdata, width, height, transColor) {
 
-   var pxPos = 0;
 
-   for (var y = 0; y < height; y++) {
 
-     for (var x = 0; x < width; x++) {
 
-       var makeTrans = false;
 
-       if (transColor.length === 1) {
 
-         if (transColor[0] === indata[pxPos]) {
 
-           makeTrans = true;
 
-         }
 
-       }
 
-       else if (transColor[0] === indata[pxPos] && transColor[1] === indata[pxPos + 1] && transColor[2] === indata[pxPos + 2]) {
 
-         makeTrans = true;
 
-       }
 
-       if (makeTrans) {
 
-         for (var i = 0; i < 4; i++) {
 
-           outdata[pxPos + i] = 0;
 
-         }
 
-       }
 
-       pxPos += 4;
 
-     }
 
-   }
 
- }
 
- function scaleDepth(indata, outdata, width, height, depth) {
 
-   var maxOutSample = 255;
 
-   var maxInSample = Math.pow(2, depth) - 1;
 
-   var pxPos = 0;
 
-   for (var y = 0; y < height; y++) {
 
-     for (var x = 0; x < width; x++) {
 
-       for (var i = 0; i < 4; i++) {
 
-         outdata[pxPos + i] = Math.floor((indata[pxPos + i] * maxOutSample) / maxInSample + 0.5);
 
-       }
 
-       pxPos += 4;
 
-     }
 
-   }
 
- }
 
- module.exports = function(indata, imageData) {
 
-   var depth = imageData.depth;
 
-   var width = imageData.width;
 
-   var height = imageData.height;
 
-   var colorType = imageData.colorType;
 
-   var transColor = imageData.transColor;
 
-   var palette = imageData.palette;
 
-   var outdata = indata; // only different for 16 bits
 
-   if (colorType === 3) { // paletted
 
-     dePalette(indata, outdata, width, height, palette);
 
-   }
 
-   else {
 
-     if (transColor) {
 
-       replaceTransparentColor(indata, outdata, width, height, transColor);
 
-     }
 
-     // if it needs scaling
 
-     if (depth !== 8) {
 
-       // if we need to change the buffer size
 
-       if (depth === 16) {
 
-         outdata = new Buffer(width * height * 4);
 
-       }
 
-       scaleDepth(indata, outdata, width, height, depth);
 
-     }
 
-   }
 
-   return outdata;
 
- };
 
- }).call(this,require("buffer").Buffer)
 
- },{"buffer":32}],11:[function(require,module,exports){
 
- 'use strict';
 
- // Adam 7
 
- //   0 1 2 3 4 5 6 7
 
- // 0 x 6 4 6 x 6 4 6
 
- // 1 7 7 7 7 7 7 7 7
 
- // 2 5 6 5 6 5 6 5 6
 
- // 3 7 7 7 7 7 7 7 7
 
- // 4 3 6 4 6 3 6 4 6
 
- // 5 7 7 7 7 7 7 7 7
 
- // 6 5 6 5 6 5 6 5 6
 
- // 7 7 7 7 7 7 7 7 7
 
- var imagePasses = [
 
-   { // pass 1 - 1px
 
-     x: [0],
 
-     y: [0]
 
-   },
 
-   { // pass 2 - 1px
 
-     x: [4],
 
-     y: [0]
 
-   },
 
-   { // pass 3 - 2px
 
-     x: [0, 4],
 
-     y: [4]
 
-   },
 
-   { // pass 4 - 4px
 
-     x: [2, 6],
 
-     y: [0, 4]
 
-   },
 
-   { // pass 5 - 8px
 
-     x: [0, 2, 4, 6],
 
-     y: [2, 6]
 
-   },
 
-   { // pass 6 - 16px
 
-     x: [1, 3, 5, 7],
 
-     y: [0, 2, 4, 6]
 
-   },
 
-   { // pass 7 - 32px
 
-     x: [0, 1, 2, 3, 4, 5, 6, 7],
 
-     y: [1, 3, 5, 7]
 
-   }
 
- ];
 
- exports.getImagePasses = function(width, height) {
 
-   var images = [];
 
-   var xLeftOver = width % 8;
 
-   var yLeftOver = height % 8;
 
-   var xRepeats = (width - xLeftOver) / 8;
 
-   var yRepeats = (height - yLeftOver) / 8;
 
-   for (var i = 0; i < imagePasses.length; i++) {
 
-     var pass = imagePasses[i];
 
-     var passWidth = xRepeats * pass.x.length;
 
-     var passHeight = yRepeats * pass.y.length;
 
-     for (var j = 0; j < pass.x.length; j++) {
 
-       if (pass.x[j] < xLeftOver) {
 
-         passWidth++;
 
-       }
 
-       else {
 
-         break;
 
-       }
 
-     }
 
-     for (j = 0; j < pass.y.length; j++) {
 
-       if (pass.y[j] < yLeftOver) {
 
-         passHeight++;
 
-       }
 
-       else {
 
-         break;
 
-       }
 
-     }
 
-     if (passWidth > 0 && passHeight > 0) {
 
-       images.push({ width: passWidth, height: passHeight, index: i });
 
-     }
 
-   }
 
-   return images;
 
- };
 
- exports.getInterlaceIterator = function(width) {
 
-   return function(x, y, pass) {
 
-     var outerXLeftOver = x % imagePasses[pass].x.length;
 
-     var outerX = (((x - outerXLeftOver) / imagePasses[pass].x.length) * 8) + imagePasses[pass].x[outerXLeftOver];
 
-     var outerYLeftOver = y % imagePasses[pass].y.length;
 
-     var outerY = (((y - outerYLeftOver) / imagePasses[pass].y.length) * 8) + imagePasses[pass].y[outerYLeftOver];
 
-     return (outerX * 4) + (outerY * width * 4);
 
-   };
 
- };
 
- },{}],12:[function(require,module,exports){
 
- (function (Buffer){
 
- 'use strict';
 
- var util = require('util');
 
- var Stream = require('stream');
 
- var constants = require('./constants');
 
- var Packer = require('./packer');
 
- var PackerAsync = module.exports = function(opt) {
 
-   Stream.call(this);
 
-   var options = opt || {};
 
-   this._packer = new Packer(options);
 
-   this._deflate = this._packer.createDeflate();
 
-   this.readable = true;
 
- };
 
- util.inherits(PackerAsync, Stream);
 
- PackerAsync.prototype.pack = function(data, width, height, gamma) {
 
-   // Signature
 
-   this.emit('data', new Buffer(constants.PNG_SIGNATURE));
 
-   this.emit('data', this._packer.packIHDR(width, height));
 
-   if (gamma) {
 
-     this.emit('data', this._packer.packGAMA(gamma));
 
-   }
 
-   var filteredData = this._packer.filterData(data, width, height);
 
-   // compress it
 
-   this._deflate.on('error', this.emit.bind(this, 'error'));
 
-   this._deflate.on('data', function(compressedData) {
 
-     this.emit('data', this._packer.packIDAT(compressedData));
 
-   }.bind(this));
 
-   this._deflate.on('end', function() {
 
-     this.emit('data', this._packer.packIEND());
 
-     this.emit('end');
 
-   }.bind(this));
 
-   this._deflate.end(filteredData);
 
- };
 
- }).call(this,require("buffer").Buffer)
 
- },{"./constants":4,"./packer":14,"buffer":32,"stream":64,"util":69}],13:[function(require,module,exports){
 
- (function (Buffer){
 
- 'use strict';
 
- var hasSyncZlib = true;
 
- var zlib = require('zlib');
 
- if (!zlib.deflateSync) {
 
-   hasSyncZlib = false;
 
- }
 
- var constants = require('./constants');
 
- var Packer = require('./packer');
 
- module.exports = function(metaData, opt) {
 
-   if (!hasSyncZlib) {
 
-     throw new Error('To use the sync capability of this library in old node versions, please pin pngjs to v2.3.0');
 
-   }
 
-   var options = opt || {};
 
-   var packer = new Packer(options);
 
-   var chunks = [];
 
-   // Signature
 
-   chunks.push(new Buffer(constants.PNG_SIGNATURE));
 
-   // Header
 
-   chunks.push(packer.packIHDR(metaData.width, metaData.height));
 
-   if (metaData.gamma) {
 
-     chunks.push(packer.packGAMA(metaData.gamma));
 
-   }
 
-   var filteredData = packer.filterData(metaData.data, metaData.width, metaData.height);
 
-   // compress it
 
-   var compressedData = zlib.deflateSync(filteredData, packer.getDeflateOptions());
 
-   filteredData = null;
 
-   if (!compressedData || !compressedData.length) {
 
-     throw new Error('bad png - invalid compressed data response');
 
-   }
 
-   chunks.push(packer.packIDAT(compressedData));
 
-   // End
 
-   chunks.push(packer.packIEND());
 
-   return Buffer.concat(chunks);
 
- };
 
- }).call(this,require("buffer").Buffer)
 
- },{"./constants":4,"./packer":14,"buffer":32,"zlib":30}],14:[function(require,module,exports){
 
- (function (Buffer){
 
- 'use strict';
 
- var constants = require('./constants');
 
- var CrcStream = require('./crc');
 
- var bitPacker = require('./bitpacker');
 
- var filter = require('./filter-pack');
 
- var zlib = require('zlib');
 
- var Packer = module.exports = function(options) {
 
-   this._options = options;
 
-   options.deflateChunkSize = options.deflateChunkSize || 32 * 1024;
 
-   options.deflateLevel = options.deflateLevel != null ? options.deflateLevel : 9;
 
-   options.deflateStrategy = options.deflateStrategy != null ? options.deflateStrategy : 3;
 
-   options.inputHasAlpha = options.inputHasAlpha != null ? options.inputHasAlpha : true;
 
-   options.deflateFactory = options.deflateFactory || zlib.createDeflate;
 
-   options.bitDepth = options.bitDepth || 8;
 
-   // This is outputColorType
 
-   options.colorType = (typeof options.colorType === 'number') ? options.colorType : constants.COLORTYPE_COLOR_ALPHA;
 
-   options.inputColorType = (typeof options.inputColorType === 'number') ? options.inputColorType : constants.COLORTYPE_COLOR_ALPHA;
 
-   if ([
 
-     constants.COLORTYPE_GRAYSCALE,
 
-     constants.COLORTYPE_COLOR,
 
-     constants.COLORTYPE_COLOR_ALPHA,
 
-     constants.COLORTYPE_ALPHA
 
-   ].indexOf(options.colorType) === -1) {
 
-     throw new Error('option color type:' + options.colorType + ' is not supported at present');
 
-   }
 
-   if ([
 
-     constants.COLORTYPE_GRAYSCALE,
 
-     constants.COLORTYPE_COLOR,
 
-     constants.COLORTYPE_COLOR_ALPHA,
 
-     constants.COLORTYPE_ALPHA
 
-   ].indexOf(options.inputColorType) === -1) {
 
-     throw new Error('option input color type:' + options.inputColorType + ' is not supported at present');
 
-   }
 
-   if (options.bitDepth !== 8 && options.bitDepth !== 16) {
 
-     throw new Error('option bit depth:' + options.bitDepth + ' is not supported at present');
 
-   }
 
- };
 
- Packer.prototype.getDeflateOptions = function() {
 
-   return {
 
-     chunkSize: this._options.deflateChunkSize,
 
-     level: this._options.deflateLevel,
 
-     strategy: this._options.deflateStrategy
 
-   };
 
- };
 
- Packer.prototype.createDeflate = function() {
 
-   return this._options.deflateFactory(this.getDeflateOptions());
 
- };
 
- Packer.prototype.filterData = function(data, width, height) {
 
-   // convert to correct format for filtering (e.g. right bpp and bit depth)
 
-   var packedData = bitPacker(data, width, height, this._options);
 
-   // filter pixel data
 
-   var bpp = constants.COLORTYPE_TO_BPP_MAP[this._options.colorType];
 
-   var filteredData = filter(packedData, width, height, this._options, bpp);
 
-   return filteredData;
 
- };
 
- Packer.prototype._packChunk = function(type, data) {
 
-   var len = (data ? data.length : 0);
 
-   var buf = new Buffer(len + 12);
 
-   buf.writeUInt32BE(len, 0);
 
-   buf.writeUInt32BE(type, 4);
 
-   if (data) {
 
-     data.copy(buf, 8);
 
-   }
 
-   buf.writeInt32BE(CrcStream.crc32(buf.slice(4, buf.length - 4)), buf.length - 4);
 
-   return buf;
 
- };
 
- Packer.prototype.packGAMA = function(gamma) {
 
-   var buf = new Buffer(4);
 
-   buf.writeUInt32BE(Math.floor(gamma * constants.GAMMA_DIVISION), 0);
 
-   return this._packChunk(constants.TYPE_gAMA, buf);
 
- };
 
- Packer.prototype.packIHDR = function(width, height) {
 
-   var buf = new Buffer(13);
 
-   buf.writeUInt32BE(width, 0);
 
-   buf.writeUInt32BE(height, 4);
 
-   buf[8] = this._options.bitDepth; // Bit depth
 
-   buf[9] = this._options.colorType; // colorType
 
-   buf[10] = 0; // compression
 
-   buf[11] = 0; // filter
 
-   buf[12] = 0; // interlace
 
-   return this._packChunk(constants.TYPE_IHDR, buf);
 
- };
 
- Packer.prototype.packIDAT = function(data) {
 
-   return this._packChunk(constants.TYPE_IDAT, data);
 
- };
 
- Packer.prototype.packIEND = function() {
 
-   return this._packChunk(constants.TYPE_IEND, null);
 
- };
 
- }).call(this,require("buffer").Buffer)
 
- },{"./bitpacker":2,"./constants":4,"./crc":5,"./filter-pack":6,"buffer":32,"zlib":30}],15:[function(require,module,exports){
 
- 'use strict';
 
- module.exports = function paethPredictor(left, above, upLeft) {
 
-   var paeth = left + above - upLeft;
 
-   var pLeft = Math.abs(paeth - left);
 
-   var pAbove = Math.abs(paeth - above);
 
-   var pUpLeft = Math.abs(paeth - upLeft);
 
-   if (pLeft <= pAbove && pLeft <= pUpLeft) {
 
-     return left;
 
-   }
 
-   if (pAbove <= pUpLeft) {
 
-     return above;
 
-   }
 
-   return upLeft;
 
- };
 
- },{}],16:[function(require,module,exports){
 
- 'use strict';
 
- var util = require('util');
 
- var zlib = require('zlib');
 
- var ChunkStream = require('./chunkstream');
 
- var FilterAsync = require('./filter-parse-async');
 
- var Parser = require('./parser');
 
- var bitmapper = require('./bitmapper');
 
- var formatNormaliser = require('./format-normaliser');
 
- var ParserAsync = module.exports = function(options) {
 
-   ChunkStream.call(this);
 
-   this._parser = new Parser(options, {
 
-     read: this.read.bind(this),
 
-     error: this._handleError.bind(this),
 
-     metadata: this._handleMetaData.bind(this),
 
-     gamma: this.emit.bind(this, 'gamma'),
 
-     palette: this._handlePalette.bind(this),
 
-     transColor: this._handleTransColor.bind(this),
 
-     finished: this._finished.bind(this),
 
-     inflateData: this._inflateData.bind(this),
 
-     simpleTransparency: this._simpleTransparency.bind(this),
 
-     headersFinished: this._headersFinished.bind(this)
 
-   });
 
-   this._options = options;
 
-   this.writable = true;
 
-   this._parser.start();
 
- };
 
- util.inherits(ParserAsync, ChunkStream);
 
- ParserAsync.prototype._handleError = function(err) {
 
-   this.emit('error', err);
 
-   this.writable = false;
 
-   this.destroy();
 
-   if (this._inflate && this._inflate.destroy) {
 
-     this._inflate.destroy();
 
-   }
 
-   if (this._filter) {
 
-     this._filter.destroy();
 
-     // For backward compatibility with Node 7 and below.
 
-     // Suppress errors due to _inflate calling write() even after
 
-     // it's destroy()'ed.
 
-     this._filter.on('error', function() {});
 
-   }
 
-   this.errord = true;
 
- };
 
- ParserAsync.prototype._inflateData = function(data) {
 
-   if (!this._inflate) {
 
-     if (this._bitmapInfo.interlace) {
 
-       this._inflate = zlib.createInflate();
 
-       this._inflate.on('error', this.emit.bind(this, 'error'));
 
-       this._filter.on('complete', this._complete.bind(this));
 
-       this._inflate.pipe(this._filter);
 
-     }
 
-     else {
 
-       var rowSize = ((this._bitmapInfo.width * this._bitmapInfo.bpp * this._bitmapInfo.depth + 7) >> 3) + 1;
 
-       var imageSize = rowSize * this._bitmapInfo.height;
 
-       var chunkSize = Math.max(imageSize, zlib.Z_MIN_CHUNK);
 
-       this._inflate = zlib.createInflate({ chunkSize: chunkSize });
 
-       var leftToInflate = imageSize;
 
-       var emitError = this.emit.bind(this, 'error');
 
-       this._inflate.on('error', function(err) {
 
-         if (!leftToInflate) {
 
-           return;
 
-         }
 
-         emitError(err);
 
-       });
 
-       this._filter.on('complete', this._complete.bind(this));
 
-       var filterWrite = this._filter.write.bind(this._filter);
 
-       this._inflate.on('data', function(chunk) {
 
-         if (!leftToInflate) {
 
-           return;
 
-         }
 
-         if (chunk.length > leftToInflate) {
 
-           chunk = chunk.slice(0, leftToInflate);
 
-         }
 
-         leftToInflate -= chunk.length;
 
-         filterWrite(chunk);
 
-       });
 
-       this._inflate.on('end', this._filter.end.bind(this._filter));
 
-     }
 
-   }
 
-   this._inflate.write(data);
 
- };
 
- ParserAsync.prototype._handleMetaData = function(metaData) {
 
-   this._metaData = metaData;
 
-   this._bitmapInfo = Object.create(metaData);
 
-   this._filter = new FilterAsync(this._bitmapInfo);
 
- };
 
- ParserAsync.prototype._handleTransColor = function(transColor) {
 
-   this._bitmapInfo.transColor = transColor;
 
- };
 
- ParserAsync.prototype._handlePalette = function(palette) {
 
-   this._bitmapInfo.palette = palette;
 
- };
 
- ParserAsync.prototype._simpleTransparency = function() {
 
-   this._metaData.alpha = true;
 
- };
 
- ParserAsync.prototype._headersFinished = function() {
 
-   // Up until this point, we don't know if we have a tRNS chunk (alpha)
 
-   // so we can't emit metadata any earlier
 
-   this.emit('metadata', this._metaData);
 
- };
 
- ParserAsync.prototype._finished = function() {
 
-   if (this.errord) {
 
-     return;
 
-   }
 
-   if (!this._inflate) {
 
-     this.emit('error', 'No Inflate block');
 
-   }
 
-   else {
 
-     // no more data to inflate
 
-     this._inflate.end();
 
-   }
 
-   this.destroySoon();
 
- };
 
- ParserAsync.prototype._complete = function(filteredData) {
 
-   if (this.errord) {
 
-     return;
 
-   }
 
-   try {
 
-     var bitmapData = bitmapper.dataToBitMap(filteredData, this._bitmapInfo);
 
-     var normalisedBitmapData = formatNormaliser(bitmapData, this._bitmapInfo);
 
-     bitmapData = null;
 
-   }
 
-   catch (ex) {
 
-     this._handleError(ex);
 
-     return;
 
-   }
 
-   this.emit('parsed', normalisedBitmapData);
 
- };
 
- },{"./bitmapper":1,"./chunkstream":3,"./filter-parse-async":7,"./format-normaliser":10,"./parser":18,"util":69,"zlib":30}],17:[function(require,module,exports){
 
- (function (Buffer){
 
- 'use strict';
 
- var hasSyncZlib = true;
 
- var zlib = require('zlib');
 
- var inflateSync = require('./sync-inflate');
 
- if (!zlib.deflateSync) {
 
-   hasSyncZlib = false;
 
- }
 
- var SyncReader = require('./sync-reader');
 
- var FilterSync = require('./filter-parse-sync');
 
- var Parser = require('./parser');
 
- var bitmapper = require('./bitmapper');
 
- var formatNormaliser = require('./format-normaliser');
 
- module.exports = function(buffer, options) {
 
-   if (!hasSyncZlib) {
 
-     throw new Error('To use the sync capability of this library in old node versions, please pin pngjs to v2.3.0');
 
-   }
 
-   var err;
 
-   function handleError(_err_) {
 
-     err = _err_;
 
-   }
 
-   var metaData;
 
-   function handleMetaData(_metaData_) {
 
-     metaData = _metaData_;
 
-   }
 
-   function handleTransColor(transColor) {
 
-     metaData.transColor = transColor;
 
-   }
 
-   function handlePalette(palette) {
 
-     metaData.palette = palette;
 
-   }
 
-   function handleSimpleTransparency() {
 
-     metaData.alpha = true;
 
-   }
 
-   var gamma;
 
-   function handleGamma(_gamma_) {
 
-     gamma = _gamma_;
 
-   }
 
-   var inflateDataList = [];
 
-   function handleInflateData(inflatedData) {
 
-     inflateDataList.push(inflatedData);
 
-   }
 
-   var reader = new SyncReader(buffer);
 
-   var parser = new Parser(options, {
 
-     read: reader.read.bind(reader),
 
-     error: handleError,
 
-     metadata: handleMetaData,
 
-     gamma: handleGamma,
 
-     palette: handlePalette,
 
-     transColor: handleTransColor,
 
-     inflateData: handleInflateData,
 
-     simpleTransparency: handleSimpleTransparency
 
-   });
 
-   parser.start();
 
-   reader.process();
 
-   if (err) {
 
-     throw err;
 
-   }
 
-   //join together the inflate datas
 
-   var inflateData = Buffer.concat(inflateDataList);
 
-   inflateDataList.length = 0;
 
-   var inflatedData;
 
-   if (metaData.interlace) {
 
-     inflatedData = zlib.inflateSync(inflateData);
 
-   }
 
-   else {
 
-     var rowSize = ((metaData.width * metaData.bpp * metaData.depth + 7) >> 3) + 1;
 
-     var imageSize = rowSize * metaData.height;
 
-     inflatedData = inflateSync(inflateData, { chunkSize: imageSize, maxLength: imageSize });
 
-   }
 
-   inflateData = null;
 
-   if (!inflatedData || !inflatedData.length) {
 
-     throw new Error('bad png - invalid inflate data response');
 
-   }
 
-   var unfilteredData = FilterSync.process(inflatedData, metaData);
 
-   inflateData = null;
 
-   var bitmapData = bitmapper.dataToBitMap(unfilteredData, metaData);
 
-   unfilteredData = null;
 
-   var normalisedBitmapData = formatNormaliser(bitmapData, metaData);
 
-   metaData.data = normalisedBitmapData;
 
-   metaData.gamma = gamma || 0;
 
-   return metaData;
 
- };
 
- }).call(this,require("buffer").Buffer)
 
- },{"./bitmapper":1,"./filter-parse-sync":8,"./format-normaliser":10,"./parser":18,"./sync-inflate":21,"./sync-reader":22,"buffer":32,"zlib":30}],18:[function(require,module,exports){
 
- (function (Buffer){
 
- 'use strict';
 
- var constants = require('./constants');
 
- var CrcCalculator = require('./crc');
 
- var Parser = module.exports = function(options, dependencies) {
 
-   this._options = options;
 
-   options.checkCRC = options.checkCRC !== false;
 
-   this._hasIHDR = false;
 
-   this._hasIEND = false;
 
-   this._emittedHeadersFinished = false;
 
-   // input flags/metadata
 
-   this._palette = [];
 
-   this._colorType = 0;
 
-   this._chunks = {};
 
-   this._chunks[constants.TYPE_IHDR] = this._handleIHDR.bind(this);
 
-   this._chunks[constants.TYPE_IEND] = this._handleIEND.bind(this);
 
-   this._chunks[constants.TYPE_IDAT] = this._handleIDAT.bind(this);
 
-   this._chunks[constants.TYPE_PLTE] = this._handlePLTE.bind(this);
 
-   this._chunks[constants.TYPE_tRNS] = this._handleTRNS.bind(this);
 
-   this._chunks[constants.TYPE_gAMA] = this._handleGAMA.bind(this);
 
-   this.read = dependencies.read;
 
-   this.error = dependencies.error;
 
-   this.metadata = dependencies.metadata;
 
-   this.gamma = dependencies.gamma;
 
-   this.transColor = dependencies.transColor;
 
-   this.palette = dependencies.palette;
 
-   this.parsed = dependencies.parsed;
 
-   this.inflateData = dependencies.inflateData;
 
-   this.finished = dependencies.finished;
 
-   this.simpleTransparency = dependencies.simpleTransparency;
 
-   this.headersFinished = dependencies.headersFinished || function() {};
 
- };
 
- Parser.prototype.start = function() {
 
-   this.read(constants.PNG_SIGNATURE.length,
 
-     this._parseSignature.bind(this)
 
-   );
 
- };
 
- Parser.prototype._parseSignature = function(data) {
 
-   var signature = constants.PNG_SIGNATURE;
 
-   for (var i = 0; i < signature.length; i++) {
 
-     if (data[i] !== signature[i]) {
 
-       this.error(new Error('Invalid file signature'));
 
-       return;
 
-     }
 
-   }
 
-   this.read(8, this._parseChunkBegin.bind(this));
 
- };
 
- Parser.prototype._parseChunkBegin = function(data) {
 
-   // chunk content length
 
-   var length = data.readUInt32BE(0);
 
-   // chunk type
 
-   var type = data.readUInt32BE(4);
 
-   var name = '';
 
-   for (var i = 4; i < 8; i++) {
 
-     name += String.fromCharCode(data[i]);
 
-   }
 
-   //console.log('chunk ', name, length);
 
-   // chunk flags
 
-   var ancillary = Boolean(data[4] & 0x20); // or critical
 
-   //    priv = Boolean(data[5] & 0x20), // or public
 
-   //    safeToCopy = Boolean(data[7] & 0x20); // or unsafe
 
-   if (!this._hasIHDR && type !== constants.TYPE_IHDR) {
 
-     this.error(new Error('Expected IHDR on beggining'));
 
-     return;
 
-   }
 
-   this._crc = new CrcCalculator();
 
-   this._crc.write(new Buffer(name));
 
-   if (this._chunks[type]) {
 
-     return this._chunks[type](length);
 
-   }
 
-   if (!ancillary) {
 
-     this.error(new Error('Unsupported critical chunk type ' + name));
 
-     return;
 
-   }
 
-   this.read(length + 4, this._skipChunk.bind(this));
 
- };
 
- Parser.prototype._skipChunk = function(/*data*/) {
 
-   this.read(8, this._parseChunkBegin.bind(this));
 
- };
 
- Parser.prototype._handleChunkEnd = function() {
 
-   this.read(4, this._parseChunkEnd.bind(this));
 
- };
 
- Parser.prototype._parseChunkEnd = function(data) {
 
-   var fileCrc = data.readInt32BE(0);
 
-   var calcCrc = this._crc.crc32();
 
-   // check CRC
 
-   if (this._options.checkCRC && calcCrc !== fileCrc) {
 
-     this.error(new Error('Crc error - ' + fileCrc + ' - ' + calcCrc));
 
-     return;
 
-   }
 
-   if (!this._hasIEND) {
 
-     this.read(8, this._parseChunkBegin.bind(this));
 
-   }
 
- };
 
- Parser.prototype._handleIHDR = function(length) {
 
-   this.read(length, this._parseIHDR.bind(this));
 
- };
 
- Parser.prototype._parseIHDR = function(data) {
 
-   this._crc.write(data);
 
-   var width = data.readUInt32BE(0);
 
-   var height = data.readUInt32BE(4);
 
-   var depth = data[8];
 
-   var colorType = data[9]; // bits: 1 palette, 2 color, 4 alpha
 
-   var compr = data[10];
 
-   var filter = data[11];
 
-   var interlace = data[12];
 
-   // console.log('    width', width, 'height', height,
 
-   //     'depth', depth, 'colorType', colorType,
 
-   //     'compr', compr, 'filter', filter, 'interlace', interlace
 
-   // );
 
-   if (depth !== 8 && depth !== 4 && depth !== 2 && depth !== 1 && depth !== 16) {
 
-     this.error(new Error('Unsupported bit depth ' + depth));
 
-     return;
 
-   }
 
-   if (!(colorType in constants.COLORTYPE_TO_BPP_MAP)) {
 
-     this.error(new Error('Unsupported color type'));
 
-     return;
 
-   }
 
-   if (compr !== 0) {
 
-     this.error(new Error('Unsupported compression method'));
 
-     return;
 
-   }
 
-   if (filter !== 0) {
 
-     this.error(new Error('Unsupported filter method'));
 
-     return;
 
-   }
 
-   if (interlace !== 0 && interlace !== 1) {
 
-     this.error(new Error('Unsupported interlace method'));
 
-     return;
 
-   }
 
-   this._colorType = colorType;
 
-   var bpp = constants.COLORTYPE_TO_BPP_MAP[this._colorType];
 
-   this._hasIHDR = true;
 
-   this.metadata({
 
-     width: width,
 
-     height: height,
 
-     depth: depth,
 
-     interlace: Boolean(interlace),
 
-     palette: Boolean(colorType & constants.COLORTYPE_PALETTE),
 
-     color: Boolean(colorType & constants.COLORTYPE_COLOR),
 
-     alpha: Boolean(colorType & constants.COLORTYPE_ALPHA),
 
-     bpp: bpp,
 
-     colorType: colorType
 
-   });
 
-   this._handleChunkEnd();
 
- };
 
- Parser.prototype._handlePLTE = function(length) {
 
-   this.read(length, this._parsePLTE.bind(this));
 
- };
 
- Parser.prototype._parsePLTE = function(data) {
 
-   this._crc.write(data);
 
-   var entries = Math.floor(data.length / 3);
 
-   // console.log('Palette:', entries);
 
-   for (var i = 0; i < entries; i++) {
 
-     this._palette.push([
 
-       data[i * 3],
 
-       data[i * 3 + 1],
 
-       data[i * 3 + 2],
 
-       0xff
 
-     ]);
 
-   }
 
-   this.palette(this._palette);
 
-   this._handleChunkEnd();
 
- };
 
- Parser.prototype._handleTRNS = function(length) {
 
-   this.simpleTransparency();
 
-   this.read(length, this._parseTRNS.bind(this));
 
- };
 
- Parser.prototype._parseTRNS = function(data) {
 
-   this._crc.write(data);
 
-   // palette
 
-   if (this._colorType === constants.COLORTYPE_PALETTE_COLOR) {
 
-     if (this._palette.length === 0) {
 
-       this.error(new Error('Transparency chunk must be after palette'));
 
-       return;
 
-     }
 
-     if (data.length > this._palette.length) {
 
-       this.error(new Error('More transparent colors than palette size'));
 
-       return;
 
-     }
 
-     for (var i = 0; i < data.length; i++) {
 
-       this._palette[i][3] = data[i];
 
-     }
 
-     this.palette(this._palette);
 
-   }
 
-   // for colorType 0 (grayscale) and 2 (rgb)
 
-   // there might be one gray/color defined as transparent
 
-   if (this._colorType === constants.COLORTYPE_GRAYSCALE) {
 
-     // grey, 2 bytes
 
-     this.transColor([data.readUInt16BE(0)]);
 
-   }
 
-   if (this._colorType === constants.COLORTYPE_COLOR) {
 
-     this.transColor([data.readUInt16BE(0), data.readUInt16BE(2), data.readUInt16BE(4)]);
 
-   }
 
-   this._handleChunkEnd();
 
- };
 
- Parser.prototype._handleGAMA = function(length) {
 
-   this.read(length, this._parseGAMA.bind(this));
 
- };
 
- Parser.prototype._parseGAMA = function(data) {
 
-   this._crc.write(data);
 
-   this.gamma(data.readUInt32BE(0) / constants.GAMMA_DIVISION);
 
-   this._handleChunkEnd();
 
- };
 
- Parser.prototype._handleIDAT = function(length) {
 
-   if (!this._emittedHeadersFinished) {
 
-     this._emittedHeadersFinished = true;
 
-     this.headersFinished();
 
-   }
 
-   this.read(-length, this._parseIDAT.bind(this, length));
 
- };
 
- Parser.prototype._parseIDAT = function(length, data) {
 
-   this._crc.write(data);
 
-   if (this._colorType === constants.COLORTYPE_PALETTE_COLOR && this._palette.length === 0) {
 
-     throw new Error('Expected palette not found');
 
-   }
 
-   this.inflateData(data);
 
-   var leftOverLength = length - data.length;
 
-   if (leftOverLength > 0) {
 
-     this._handleIDAT(leftOverLength);
 
-   }
 
-   else {
 
-     this._handleChunkEnd();
 
-   }
 
- };
 
- Parser.prototype._handleIEND = function(length) {
 
-   this.read(length, this._parseIEND.bind(this));
 
- };
 
- Parser.prototype._parseIEND = function(data) {
 
-   this._crc.write(data);
 
-   this._hasIEND = true;
 
-   this._handleChunkEnd();
 
-   if (this.finished) {
 
-     this.finished();
 
-   }
 
- };
 
- }).call(this,require("buffer").Buffer)
 
- },{"./constants":4,"./crc":5,"buffer":32}],19:[function(require,module,exports){
 
- 'use strict';
 
- var parse = require('./parser-sync');
 
- var pack = require('./packer-sync');
 
- exports.read = function(buffer, options) {
 
-   return parse(buffer, options || {});
 
- };
 
- exports.write = function(png, options) {
 
-   return pack(png, options);
 
- };
 
- },{"./packer-sync":13,"./parser-sync":17}],20:[function(require,module,exports){
 
- (function (process,Buffer){
 
- 'use strict';
 
- var util = require('util');
 
- var Stream = require('stream');
 
- var Parser = require('./parser-async');
 
- var Packer = require('./packer-async');
 
- var PNGSync = require('./png-sync');
 
- var PNG = exports.PNG = function(options) {
 
-   Stream.call(this);
 
-   options = options || {}; // eslint-disable-line no-param-reassign
 
-   // coerce pixel dimensions to integers (also coerces undefined -> 0):
 
-   this.width = options.width | 0;
 
-   this.height = options.height | 0;
 
-   this.data = this.width > 0 && this.height > 0 ?
 
-     new Buffer(4 * this.width * this.height) : null;
 
-   if (options.fill && this.data) {
 
-     this.data.fill(0);
 
-   }
 
-   this.gamma = 0;
 
-   this.readable = this.writable = true;
 
-   this._parser = new Parser(options);
 
-   this._parser.on('error', this.emit.bind(this, 'error'));
 
-   this._parser.on('close', this._handleClose.bind(this));
 
-   this._parser.on('metadata', this._metadata.bind(this));
 
-   this._parser.on('gamma', this._gamma.bind(this));
 
-   this._parser.on('parsed', function(data) {
 
-     this.data = data;
 
-     this.emit('parsed', data);
 
-   }.bind(this));
 
-   this._packer = new Packer(options);
 
-   this._packer.on('data', this.emit.bind(this, 'data'));
 
-   this._packer.on('end', this.emit.bind(this, 'end'));
 
-   this._parser.on('close', this._handleClose.bind(this));
 
-   this._packer.on('error', this.emit.bind(this, 'error'));
 
- };
 
- util.inherits(PNG, Stream);
 
- PNG.sync = PNGSync;
 
- PNG.prototype.pack = function() {
 
-   if (!this.data || !this.data.length) {
 
-     this.emit('error', 'No data provided');
 
-     return this;
 
-   }
 
-   process.nextTick(function() {
 
-     this._packer.pack(this.data, this.width, this.height, this.gamma);
 
-   }.bind(this));
 
-   return this;
 
- };
 
- PNG.prototype.parse = function(data, callback) {
 
-   if (callback) {
 
-     var onParsed, onError;
 
-     onParsed = function(parsedData) {
 
-       this.removeListener('error', onError);
 
-       this.data = parsedData;
 
-       callback(null, this);
 
-     }.bind(this);
 
-     onError = function(err) {
 
-       this.removeListener('parsed', onParsed);
 
-       callback(err, null);
 
-     }.bind(this);
 
-     this.once('parsed', onParsed);
 
-     this.once('error', onError);
 
-   }
 
-   this.end(data);
 
-   return this;
 
- };
 
- PNG.prototype.write = function(data) {
 
-   this._parser.write(data);
 
-   return true;
 
- };
 
- PNG.prototype.end = function(data) {
 
-   this._parser.end(data);
 
- };
 
- PNG.prototype._metadata = function(metadata) {
 
-   this.width = metadata.width;
 
-   this.height = metadata.height;
 
-   this.emit('metadata', metadata);
 
- };
 
- PNG.prototype._gamma = function(gamma) {
 
-   this.gamma = gamma;
 
- };
 
- PNG.prototype._handleClose = function() {
 
-   if (!this._parser.writable && !this._packer.readable) {
 
-     this.emit('close');
 
-   }
 
- };
 
- PNG.bitblt = function(src, dst, srcX, srcY, width, height, deltaX, deltaY) { // eslint-disable-line max-params
 
-   // coerce pixel dimensions to integers (also coerces undefined -> 0):
 
-   /* eslint-disable no-param-reassign */
 
-   srcX |= 0;
 
-   srcY |= 0;
 
-   width |= 0;
 
-   height |= 0;
 
-   deltaX |= 0;
 
-   deltaY |= 0;
 
-   /* eslint-enable no-param-reassign */
 
-   if (srcX > src.width || srcY > src.height || srcX + width > src.width || srcY + height > src.height) {
 
-     throw new Error('bitblt reading outside image');
 
-   }
 
-   if (deltaX > dst.width || deltaY > dst.height || deltaX + width > dst.width || deltaY + height > dst.height) {
 
-     throw new Error('bitblt writing outside image');
 
-   }
 
-   for (var y = 0; y < height; y++) {
 
-     src.data.copy(dst.data,
 
-       ((deltaY + y) * dst.width + deltaX) << 2,
 
-       ((srcY + y) * src.width + srcX) << 2,
 
-       ((srcY + y) * src.width + srcX + width) << 2
 
-     );
 
-   }
 
- };
 
- PNG.prototype.bitblt = function(dst, srcX, srcY, width, height, deltaX, deltaY) { // eslint-disable-line max-params
 
-   PNG.bitblt(this, dst, srcX, srcY, width, height, deltaX, deltaY);
 
-   return this;
 
- };
 
- PNG.adjustGamma = function(src) {
 
-   if (src.gamma) {
 
-     for (var y = 0; y < src.height; y++) {
 
-       for (var x = 0; x < src.width; x++) {
 
-         var idx = (src.width * y + x) << 2;
 
-         for (var i = 0; i < 3; i++) {
 
-           var sample = src.data[idx + i] / 255;
 
-           sample = Math.pow(sample, 1 / 2.2 / src.gamma);
 
-           src.data[idx + i] = Math.round(sample * 255);
 
-         }
 
-       }
 
-     }
 
-     src.gamma = 0;
 
-   }
 
- };
 
- PNG.prototype.adjustGamma = function() {
 
-   PNG.adjustGamma(this);
 
- };
 
- }).call(this,require('_process'),require("buffer").Buffer)
 
- },{"./packer-async":12,"./parser-async":16,"./png-sync":19,"_process":51,"buffer":32,"stream":64,"util":69}],21:[function(require,module,exports){
 
- (function (process,Buffer){
 
- 'use strict';
 
- var assert = require('assert').ok;
 
- var zlib = require('zlib');
 
- var util = require('util');
 
- var kMaxLength = require('buffer').kMaxLength;
 
- function Inflate(opts) {
 
-   if (!(this instanceof Inflate)) {
 
-     return new Inflate(opts);
 
-   }
 
-   if (opts && opts.chunkSize < zlib.Z_MIN_CHUNK) {
 
-     opts.chunkSize = zlib.Z_MIN_CHUNK;
 
-   }
 
-   zlib.Inflate.call(this, opts);
 
-   // Node 8 --> 9 compatibility check
 
-   this._offset = this._offset === undefined ? this._outOffset : this._offset;
 
-   this._buffer = this._buffer || this._outBuffer;
 
-   if (opts && opts.maxLength != null) {
 
-     this._maxLength = opts.maxLength;
 
-   }
 
- }
 
- function createInflate(opts) {
 
-   return new Inflate(opts);
 
- }
 
- function _close(engine, callback) {
 
-   if (callback) {
 
-     process.nextTick(callback);
 
-   }
 
-   // Caller may invoke .close after a zlib error (which will null _handle).
 
-   if (!engine._handle) {
 
-     return;
 
-   }
 
-   engine._handle.close();
 
-   engine._handle = null;
 
- }
 
- Inflate.prototype._processChunk = function(chunk, flushFlag, asyncCb) {
 
-   if (typeof asyncCb === 'function') {
 
-     return zlib.Inflate._processChunk.call(this, chunk, flushFlag, asyncCb);
 
-   }
 
-   var self = this;
 
-   var availInBefore = chunk && chunk.length;
 
-   var availOutBefore = this._chunkSize - this._offset;
 
-   var leftToInflate = this._maxLength;
 
-   var inOff = 0;
 
-   var buffers = [];
 
-   var nread = 0;
 
-   var error;
 
-   this.on('error', function(err) {
 
-     error = err;
 
-   });
 
-   function handleChunk(availInAfter, availOutAfter) {
 
-     if (self._hadError) {
 
-       return;
 
-     }
 
-     var have = availOutBefore - availOutAfter;
 
-     assert(have >= 0, 'have should not go down');
 
-     if (have > 0) {
 
-       var out = self._buffer.slice(self._offset, self._offset + have);
 
-       self._offset += have;
 
-       if (out.length > leftToInflate) {
 
-         out = out.slice(0, leftToInflate);
 
-       }
 
-       buffers.push(out);
 
-       nread += out.length;
 
-       leftToInflate -= out.length;
 
-       if (leftToInflate === 0) {
 
-         return false;
 
-       }
 
-     }
 
-     if (availOutAfter === 0 || self._offset >= self._chunkSize) {
 
-       availOutBefore = self._chunkSize;
 
-       self._offset = 0;
 
-       self._buffer = Buffer.allocUnsafe(self._chunkSize);
 
-     }
 
-     if (availOutAfter === 0) {
 
-       inOff += (availInBefore - availInAfter);
 
-       availInBefore = availInAfter;
 
-       return true;
 
-     }
 
-     return false;
 
-   }
 
-   assert(this._handle, 'zlib binding closed');
 
-   do {
 
-     var res = this._handle.writeSync(flushFlag,
 
-       chunk, // in
 
-       inOff, // in_off
 
-       availInBefore, // in_len
 
-       this._buffer, // out
 
-       this._offset, //out_off
 
-       availOutBefore); // out_len
 
-     // Node 8 --> 9 compatibility check
 
-     res = res || this._writeState;
 
-   } while (!this._hadError && handleChunk(res[0], res[1]));
 
-   if (this._hadError) {
 
-     throw error;
 
-   }
 
-   if (nread >= kMaxLength) {
 
-     _close(this);
 
-     throw new RangeError('Cannot create final Buffer. It would be larger than 0x' + kMaxLength.toString(16) + ' bytes');
 
-   }
 
-   var buf = Buffer.concat(buffers, nread);
 
-   _close(this);
 
-   return buf;
 
- };
 
- util.inherits(Inflate, zlib.Inflate);
 
- function zlibBufferSync(engine, buffer) {
 
-   if (typeof buffer === 'string') {
 
-     buffer = Buffer.from(buffer);
 
-   }
 
-   if (!(buffer instanceof Buffer)) {
 
-     throw new TypeError('Not a string or buffer');
 
-   }
 
-   var flushFlag = engine._finishFlushFlag;
 
-   if (flushFlag == null) {
 
-     flushFlag = zlib.Z_FINISH;
 
-   }
 
-   return engine._processChunk(buffer, flushFlag);
 
- }
 
- function inflateSync(buffer, opts) {
 
-   return zlibBufferSync(new Inflate(opts), buffer);
 
- }
 
- module.exports = exports = inflateSync;
 
- exports.Inflate = Inflate;
 
- exports.createInflate = createInflate;
 
- exports.inflateSync = inflateSync;
 
- }).call(this,require('_process'),require("buffer").Buffer)
 
- },{"_process":51,"assert":23,"buffer":32,"util":69,"zlib":30}],22:[function(require,module,exports){
 
- 'use strict';
 
- var SyncReader = module.exports = function(buffer) {
 
-   this._buffer = buffer;
 
-   this._reads = [];
 
- };
 
- SyncReader.prototype.read = function(length, callback) {
 
-   this._reads.push({
 
-     length: Math.abs(length), // if length < 0 then at most this length
 
-     allowLess: length < 0,
 
-     func: callback
 
-   });
 
- };
 
- SyncReader.prototype.process = function() {
 
-   // as long as there is any data and read requests
 
-   while (this._reads.length > 0 && this._buffer.length) {
 
-     var read = this._reads[0];
 
-     if (this._buffer.length && (this._buffer.length >= read.length || read.allowLess)) {
 
-       // ok there is any data so that we can satisfy this request
 
-       this._reads.shift(); // == read
 
-       var buf = this._buffer;
 
-       this._buffer = buf.slice(read.length);
 
-       read.func.call(this, buf.slice(0, read.length));
 
-     }
 
-     else {
 
-       break;
 
-     }
 
-   }
 
-   if (this._reads.length > 0) {
 
-     return new Error('There are some read requests waitng on finished stream');
 
-   }
 
-   if (this._buffer.length > 0) {
 
-     return new Error('unrecognised content at end of stream');
 
-   }
 
- };
 
- },{}],23:[function(require,module,exports){
 
- (function (global){
 
- 'use strict';
 
- // compare and isBuffer taken from https://github.com/feross/buffer/blob/680e9e5e488f22aac27599a57dc844a6315928dd/index.js
 
- // original notice:
 
- /*!
 
-  * The buffer module from node.js, for the browser.
 
-  *
 
-  * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
 
-  * @license  MIT
 
-  */
 
- function compare(a, b) {
 
-   if (a === b) {
 
-     return 0;
 
-   }
 
-   var x = a.length;
 
-   var y = b.length;
 
-   for (var i = 0, len = Math.min(x, y); i < len; ++i) {
 
-     if (a[i] !== b[i]) {
 
-       x = a[i];
 
-       y = b[i];
 
-       break;
 
-     }
 
-   }
 
-   if (x < y) {
 
-     return -1;
 
-   }
 
-   if (y < x) {
 
-     return 1;
 
-   }
 
-   return 0;
 
- }
 
- function isBuffer(b) {
 
-   if (global.Buffer && typeof global.Buffer.isBuffer === 'function') {
 
-     return global.Buffer.isBuffer(b);
 
-   }
 
-   return !!(b != null && b._isBuffer);
 
- }
 
- // based on node assert, original notice:
 
- // http://wiki.commonjs.org/wiki/Unit_Testing/1.0
 
- //
 
- // THIS IS NOT TESTED NOR LIKELY TO WORK OUTSIDE V8!
 
- //
 
- // Originally from narwhal.js (http://narwhaljs.org)
 
- // Copyright (c) 2009 Thomas Robinson <280north.com>
 
- //
 
- // Permission is hereby granted, free of charge, to any person obtaining a copy
 
- // of this software and associated documentation files (the 'Software'), to
 
- // deal in the Software without restriction, including without limitation the
 
- // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
 
- // sell copies of the Software, and to permit persons to whom the Software is
 
- // furnished to do so, subject to the following conditions:
 
- //
 
- // The above copyright notice and this permission notice shall be included in
 
- // all copies or substantial portions of the Software.
 
- //
 
- // THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 
- // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 
- // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 
- // AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
 
- // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 
- // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 
- var util = require('util/');
 
- var hasOwn = Object.prototype.hasOwnProperty;
 
- var pSlice = Array.prototype.slice;
 
- var functionsHaveNames = (function () {
 
-   return function foo() {}.name === 'foo';
 
- }());
 
- function pToString (obj) {
 
-   return Object.prototype.toString.call(obj);
 
- }
 
- function isView(arrbuf) {
 
-   if (isBuffer(arrbuf)) {
 
-     return false;
 
-   }
 
-   if (typeof global.ArrayBuffer !== 'function') {
 
-     return false;
 
-   }
 
-   if (typeof ArrayBuffer.isView === 'function') {
 
-     return ArrayBuffer.isView(arrbuf);
 
-   }
 
-   if (!arrbuf) {
 
-     return false;
 
-   }
 
-   if (arrbuf instanceof DataView) {
 
-     return true;
 
-   }
 
-   if (arrbuf.buffer && arrbuf.buffer instanceof ArrayBuffer) {
 
-     return true;
 
-   }
 
-   return false;
 
- }
 
- // 1. The assert module provides functions that throw
 
- // AssertionError's when particular conditions are not met. The
 
- // assert module must conform to the following interface.
 
- var assert = module.exports = ok;
 
- // 2. The AssertionError is defined in assert.
 
- // new assert.AssertionError({ message: message,
 
- //                             actual: actual,
 
- //                             expected: expected })
 
- var regex = /\s*function\s+([^\(\s]*)\s*/;
 
- // based on https://github.com/ljharb/function.prototype.name/blob/adeeeec8bfcc6068b187d7d9fb3d5bb1d3a30899/implementation.js
 
- function getName(func) {
 
-   if (!util.isFunction(func)) {
 
-     return;
 
-   }
 
-   if (functionsHaveNames) {
 
-     return func.name;
 
-   }
 
-   var str = func.toString();
 
-   var match = str.match(regex);
 
-   return match && match[1];
 
- }
 
- assert.AssertionError = function AssertionError(options) {
 
-   this.name = 'AssertionError';
 
-   this.actual = options.actual;
 
-   this.expected = options.expected;
 
-   this.operator = options.operator;
 
-   if (options.message) {
 
-     this.message = options.message;
 
-     this.generatedMessage = false;
 
-   } else {
 
-     this.message = getMessage(this);
 
-     this.generatedMessage = true;
 
-   }
 
-   var stackStartFunction = options.stackStartFunction || fail;
 
-   if (Error.captureStackTrace) {
 
-     Error.captureStackTrace(this, stackStartFunction);
 
-   } else {
 
-     // non v8 browsers so we can have a stacktrace
 
-     var err = new Error();
 
-     if (err.stack) {
 
-       var out = err.stack;
 
-       // try to strip useless frames
 
-       var fn_name = getName(stackStartFunction);
 
-       var idx = out.indexOf('\n' + fn_name);
 
-       if (idx >= 0) {
 
-         // once we have located the function frame
 
-         // we need to strip out everything before it (and its line)
 
-         var next_line = out.indexOf('\n', idx + 1);
 
-         out = out.substring(next_line + 1);
 
-       }
 
-       this.stack = out;
 
-     }
 
-   }
 
- };
 
- // assert.AssertionError instanceof Error
 
- util.inherits(assert.AssertionError, Error);
 
- function truncate(s, n) {
 
-   if (typeof s === 'string') {
 
-     return s.length < n ? s : s.slice(0, n);
 
-   } else {
 
-     return s;
 
-   }
 
- }
 
- function inspect(something) {
 
-   if (functionsHaveNames || !util.isFunction(something)) {
 
-     return util.inspect(something);
 
-   }
 
-   var rawname = getName(something);
 
-   var name = rawname ? ': ' + rawname : '';
 
-   return '[Function' +  name + ']';
 
- }
 
- function getMessage(self) {
 
-   return truncate(inspect(self.actual), 128) + ' ' +
 
-          self.operator + ' ' +
 
-          truncate(inspect(self.expected), 128);
 
- }
 
- // At present only the three keys mentioned above are used and
 
- // understood by the spec. Implementations or sub modules can pass
 
- // other keys to the AssertionError's constructor - they will be
 
- // ignored.
 
- // 3. All of the following functions must throw an AssertionError
 
- // when a corresponding condition is not met, with a message that
 
- // may be undefined if not provided.  All assertion methods provide
 
- // both the actual and expected values to the assertion error for
 
- // display purposes.
 
- function fail(actual, expected, message, operator, stackStartFunction) {
 
-   throw new assert.AssertionError({
 
-     message: message,
 
-     actual: actual,
 
-     expected: expected,
 
-     operator: operator,
 
-     stackStartFunction: stackStartFunction
 
-   });
 
- }
 
- // EXTENSION! allows for well behaved errors defined elsewhere.
 
- assert.fail = fail;
 
- // 4. Pure assertion tests whether a value is truthy, as determined
 
- // by !!guard.
 
- // assert.ok(guard, message_opt);
 
- // This statement is equivalent to assert.equal(true, !!guard,
 
- // message_opt);. To test strictly for the value true, use
 
- // assert.strictEqual(true, guard, message_opt);.
 
- function ok(value, message) {
 
-   if (!value) fail(value, true, message, '==', assert.ok);
 
- }
 
- assert.ok = ok;
 
- // 5. The equality assertion tests shallow, coercive equality with
 
- // ==.
 
- // assert.equal(actual, expected, message_opt);
 
- assert.equal = function equal(actual, expected, message) {
 
-   if (actual != expected) fail(actual, expected, message, '==', assert.equal);
 
- };
 
- // 6. The non-equality assertion tests for whether two objects are not equal
 
- // with != assert.notEqual(actual, expected, message_opt);
 
- assert.notEqual = function notEqual(actual, expected, message) {
 
-   if (actual == expected) {
 
-     fail(actual, expected, message, '!=', assert.notEqual);
 
-   }
 
- };
 
- // 7. The equivalence assertion tests a deep equality relation.
 
- // assert.deepEqual(actual, expected, message_opt);
 
- assert.deepEqual = function deepEqual(actual, expected, message) {
 
-   if (!_deepEqual(actual, expected, false)) {
 
-     fail(actual, expected, message, 'deepEqual', assert.deepEqual);
 
-   }
 
- };
 
- assert.deepStrictEqual = function deepStrictEqual(actual, expected, message) {
 
-   if (!_deepEqual(actual, expected, true)) {
 
-     fail(actual, expected, message, 'deepStrictEqual', assert.deepStrictEqual);
 
-   }
 
- };
 
- function _deepEqual(actual, expected, strict, memos) {
 
-   // 7.1. All identical values are equivalent, as determined by ===.
 
-   if (actual === expected) {
 
-     return true;
 
-   } else if (isBuffer(actual) && isBuffer(expected)) {
 
-     return compare(actual, expected) === 0;
 
-   // 7.2. If the expected value is a Date object, the actual value is
 
-   // equivalent if it is also a Date object that refers to the same time.
 
-   } else if (util.isDate(actual) && util.isDate(expected)) {
 
-     return actual.getTime() === expected.getTime();
 
-   // 7.3 If the expected value is a RegExp object, the actual value is
 
-   // equivalent if it is also a RegExp object with the same source and
 
-   // properties (`global`, `multiline`, `lastIndex`, `ignoreCase`).
 
-   } else if (util.isRegExp(actual) && util.isRegExp(expected)) {
 
-     return actual.source === expected.source &&
 
-            actual.global === expected.global &&
 
-            actual.multiline === expected.multiline &&
 
-            actual.lastIndex === expected.lastIndex &&
 
-            actual.ignoreCase === expected.ignoreCase;
 
-   // 7.4. Other pairs that do not both pass typeof value == 'object',
 
-   // equivalence is determined by ==.
 
-   } else if ((actual === null || typeof actual !== 'object') &&
 
-              (expected === null || typeof expected !== 'object')) {
 
-     return strict ? actual === expected : actual == expected;
 
-   // If both values are instances of typed arrays, wrap their underlying
 
-   // ArrayBuffers in a Buffer each to increase performance
 
-   // This optimization requires the arrays to have the same type as checked by
 
-   // Object.prototype.toString (aka pToString). Never perform binary
 
-   // comparisons for Float*Arrays, though, since e.g. +0 === -0 but their
 
-   // bit patterns are not identical.
 
-   } else if (isView(actual) && isView(expected) &&
 
-              pToString(actual) === pToString(expected) &&
 
-              !(actual instanceof Float32Array ||
 
-                actual instanceof Float64Array)) {
 
-     return compare(new Uint8Array(actual.buffer),
 
-                    new Uint8Array(expected.buffer)) === 0;
 
-   // 7.5 For all other Object pairs, including Array objects, equivalence is
 
-   // determined by having the same number of owned properties (as verified
 
-   // with Object.prototype.hasOwnProperty.call), the same set of keys
 
-   // (although not necessarily the same order), equivalent values for every
 
-   // corresponding key, and an identical 'prototype' property. Note: this
 
-   // accounts for both named and indexed properties on Arrays.
 
-   } else if (isBuffer(actual) !== isBuffer(expected)) {
 
-     return false;
 
-   } else {
 
-     memos = memos || {actual: [], expected: []};
 
-     var actualIndex = memos.actual.indexOf(actual);
 
-     if (actualIndex !== -1) {
 
-       if (actualIndex === memos.expected.indexOf(expected)) {
 
-         return true;
 
-       }
 
-     }
 
-     memos.actual.push(actual);
 
-     memos.expected.push(expected);
 
-     return objEquiv(actual, expected, strict, memos);
 
-   }
 
- }
 
- function isArguments(object) {
 
-   return Object.prototype.toString.call(object) == '[object Arguments]';
 
- }
 
- function objEquiv(a, b, strict, actualVisitedObjects) {
 
-   if (a === null || a === undefined || b === null || b === undefined)
 
-     return false;
 
-   // if one is a primitive, the other must be same
 
-   if (util.isPrimitive(a) || util.isPrimitive(b))
 
-     return a === b;
 
-   if (strict && Object.getPrototypeOf(a) !== Object.getPrototypeOf(b))
 
-     return false;
 
-   var aIsArgs = isArguments(a);
 
-   var bIsArgs = isArguments(b);
 
-   if ((aIsArgs && !bIsArgs) || (!aIsArgs && bIsArgs))
 
-     return false;
 
-   if (aIsArgs) {
 
-     a = pSlice.call(a);
 
-     b = pSlice.call(b);
 
-     return _deepEqual(a, b, strict);
 
-   }
 
-   var ka = objectKeys(a);
 
-   var kb = objectKeys(b);
 
-   var key, i;
 
-   // having the same number of owned properties (keys incorporates
 
-   // hasOwnProperty)
 
-   if (ka.length !== kb.length)
 
-     return false;
 
-   //the same set of keys (although not necessarily the same order),
 
-   ka.sort();
 
-   kb.sort();
 
-   //~~~cheap key test
 
-   for (i = ka.length - 1; i >= 0; i--) {
 
-     if (ka[i] !== kb[i])
 
-       return false;
 
-   }
 
-   //equivalent values for every corresponding key, and
 
-   //~~~possibly expensive deep test
 
-   for (i = ka.length - 1; i >= 0; i--) {
 
-     key = ka[i];
 
-     if (!_deepEqual(a[key], b[key], strict, actualVisitedObjects))
 
-       return false;
 
-   }
 
-   return true;
 
- }
 
- // 8. The non-equivalence assertion tests for any deep inequality.
 
- // assert.notDeepEqual(actual, expected, message_opt);
 
- assert.notDeepEqual = function notDeepEqual(actual, expected, message) {
 
-   if (_deepEqual(actual, expected, false)) {
 
-     fail(actual, expected, message, 'notDeepEqual', assert.notDeepEqual);
 
-   }
 
- };
 
- assert.notDeepStrictEqual = notDeepStrictEqual;
 
- function notDeepStrictEqual(actual, expected, message) {
 
-   if (_deepEqual(actual, expected, true)) {
 
-     fail(actual, expected, message, 'notDeepStrictEqual', notDeepStrictEqual);
 
-   }
 
- }
 
- // 9. The strict equality assertion tests strict equality, as determined by ===.
 
- // assert.strictEqual(actual, expected, message_opt);
 
- assert.strictEqual = function strictEqual(actual, expected, message) {
 
-   if (actual !== expected) {
 
-     fail(actual, expected, message, '===', assert.strictEqual);
 
-   }
 
- };
 
- // 10. The strict non-equality assertion tests for strict inequality, as
 
- // determined by !==.  assert.notStrictEqual(actual, expected, message_opt);
 
- assert.notStrictEqual = function notStrictEqual(actual, expected, message) {
 
-   if (actual === expected) {
 
-     fail(actual, expected, message, '!==', assert.notStrictEqual);
 
-   }
 
- };
 
- function expectedException(actual, expected) {
 
-   if (!actual || !expected) {
 
-     return false;
 
-   }
 
-   if (Object.prototype.toString.call(expected) == '[object RegExp]') {
 
-     return expected.test(actual);
 
-   }
 
-   try {
 
-     if (actual instanceof expected) {
 
-       return true;
 
-     }
 
-   } catch (e) {
 
-     // Ignore.  The instanceof check doesn't work for arrow functions.
 
-   }
 
-   if (Error.isPrototypeOf(expected)) {
 
-     return false;
 
-   }
 
-   return expected.call({}, actual) === true;
 
- }
 
- function _tryBlock(block) {
 
-   var error;
 
-   try {
 
-     block();
 
-   } catch (e) {
 
-     error = e;
 
-   }
 
-   return error;
 
- }
 
- function _throws(shouldThrow, block, expected, message) {
 
-   var actual;
 
-   if (typeof block !== 'function') {
 
-     throw new TypeError('"block" argument must be a function');
 
-   }
 
-   if (typeof expected === 'string') {
 
-     message = expected;
 
-     expected = null;
 
-   }
 
-   actual = _tryBlock(block);
 
-   message = (expected && expected.name ? ' (' + expected.name + ').' : '.') +
 
-             (message ? ' ' + message : '.');
 
-   if (shouldThrow && !actual) {
 
-     fail(actual, expected, 'Missing expected exception' + message);
 
-   }
 
-   var userProvidedMessage = typeof message === 'string';
 
-   var isUnwantedException = !shouldThrow && util.isError(actual);
 
-   var isUnexpectedException = !shouldThrow && actual && !expected;
 
-   if ((isUnwantedException &&
 
-       userProvidedMessage &&
 
-       expectedException(actual, expected)) ||
 
-       isUnexpectedException) {
 
-     fail(actual, expected, 'Got unwanted exception' + message);
 
-   }
 
-   if ((shouldThrow && actual && expected &&
 
-       !expectedException(actual, expected)) || (!shouldThrow && actual)) {
 
-     throw actual;
 
-   }
 
- }
 
- // 11. Expected to throw an error:
 
- // assert.throws(block, Error_opt, message_opt);
 
- assert.throws = function(block, /*optional*/error, /*optional*/message) {
 
-   _throws(true, block, error, message);
 
- };
 
- // EXTENSION! This is annoying to write outside this module.
 
- assert.doesNotThrow = function(block, /*optional*/error, /*optional*/message) {
 
-   _throws(false, block, error, message);
 
- };
 
- assert.ifError = function(err) { if (err) throw err; };
 
- var objectKeys = Object.keys || function (obj) {
 
-   var keys = [];
 
-   for (var key in obj) {
 
-     if (hasOwn.call(obj, key)) keys.push(key);
 
-   }
 
-   return keys;
 
- };
 
- }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
 
- },{"util/":26}],24:[function(require,module,exports){
 
- if (typeof Object.create === 'function') {
 
-   // implementation from standard node.js 'util' module
 
-   module.exports = function inherits(ctor, superCtor) {
 
-     ctor.super_ = superCtor
 
-     ctor.prototype = Object.create(superCtor.prototype, {
 
-       constructor: {
 
-         value: ctor,
 
-         enumerable: false,
 
-         writable: true,
 
-         configurable: true
 
-       }
 
-     });
 
-   };
 
- } else {
 
-   // old school shim for old browsers
 
-   module.exports = function inherits(ctor, superCtor) {
 
-     ctor.super_ = superCtor
 
-     var TempCtor = function () {}
 
-     TempCtor.prototype = superCtor.prototype
 
-     ctor.prototype = new TempCtor()
 
-     ctor.prototype.constructor = ctor
 
-   }
 
- }
 
- },{}],25:[function(require,module,exports){
 
- module.exports = function isBuffer(arg) {
 
-   return arg && typeof arg === 'object'
 
-     && typeof arg.copy === 'function'
 
-     && typeof arg.fill === 'function'
 
-     && typeof arg.readUInt8 === 'function';
 
- }
 
- },{}],26:[function(require,module,exports){
 
- (function (process,global){
 
- // Copyright Joyent, Inc. and other Node contributors.
 
- //
 
- // Permission is hereby granted, free of charge, to any person obtaining a
 
- // copy of this software and associated documentation files (the
 
- // "Software"), to deal in the Software without restriction, including
 
- // without limitation the rights to use, copy, modify, merge, publish,
 
- // distribute, sublicense, and/or sell copies of the Software, and to permit
 
- // persons to whom the Software is furnished to do so, subject to the
 
- // following conditions:
 
- //
 
- // The above copyright notice and this permission notice shall be included
 
- // in all copies or substantial portions of the Software.
 
- //
 
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 
- // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 
- // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 
- // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 
- // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 
- // USE OR OTHER DEALINGS IN THE SOFTWARE.
 
- var formatRegExp = /%[sdj%]/g;
 
- exports.format = function(f) {
 
-   if (!isString(f)) {
 
-     var objects = [];
 
-     for (var i = 0; i < arguments.length; i++) {
 
-       objects.push(inspect(arguments[i]));
 
-     }
 
-     return objects.join(' ');
 
-   }
 
-   var i = 1;
 
-   var args = arguments;
 
-   var len = args.length;
 
-   var str = String(f).replace(formatRegExp, function(x) {
 
-     if (x === '%%') return '%';
 
-     if (i >= len) return x;
 
-     switch (x) {
 
-       case '%s': return String(args[i++]);
 
-       case '%d': return Number(args[i++]);
 
-       case '%j':
 
-         try {
 
-           return JSON.stringify(args[i++]);
 
-         } catch (_) {
 
-           return '[Circular]';
 
-         }
 
-       default:
 
-         return x;
 
-     }
 
-   });
 
-   for (var x = args[i]; i < len; x = args[++i]) {
 
-     if (isNull(x) || !isObject(x)) {
 
-       str += ' ' + x;
 
-     } else {
 
-       str += ' ' + inspect(x);
 
-     }
 
-   }
 
-   return str;
 
- };
 
- // Mark that a method should not be used.
 
- // Returns a modified function which warns once by default.
 
- // If --no-deprecation is set, then it is a no-op.
 
- exports.deprecate = function(fn, msg) {
 
-   // Allow for deprecating things in the process of starting up.
 
-   if (isUndefined(global.process)) {
 
-     return function() {
 
-       return exports.deprecate(fn, msg).apply(this, arguments);
 
-     };
 
-   }
 
-   if (process.noDeprecation === true) {
 
-     return fn;
 
-   }
 
-   var warned = false;
 
-   function deprecated() {
 
-     if (!warned) {
 
-       if (process.throwDeprecation) {
 
-         throw new Error(msg);
 
-       } else if (process.traceDeprecation) {
 
-         console.trace(msg);
 
-       } else {
 
-         console.error(msg);
 
-       }
 
-       warned = true;
 
-     }
 
-     return fn.apply(this, arguments);
 
-   }
 
-   return deprecated;
 
- };
 
- var debugs = {};
 
- var debugEnviron;
 
- exports.debuglog = function(set) {
 
-   if (isUndefined(debugEnviron))
 
-     debugEnviron = process.env.NODE_DEBUG || '';
 
-   set = set.toUpperCase();
 
-   if (!debugs[set]) {
 
-     if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) {
 
-       var pid = process.pid;
 
-       debugs[set] = function() {
 
-         var msg = exports.format.apply(exports, arguments);
 
-         console.error('%s %d: %s', set, pid, msg);
 
-       };
 
-     } else {
 
-       debugs[set] = function() {};
 
-     }
 
-   }
 
-   return debugs[set];
 
- };
 
- /**
 
-  * Echos the value of a value. Trys to print the value out
 
-  * in the best way possible given the different types.
 
-  *
 
-  * @param {Object} obj The object to print out.
 
-  * @param {Object} opts Optional options object that alters the output.
 
-  */
 
- /* legacy: obj, showHidden, depth, colors*/
 
- function inspect(obj, opts) {
 
-   // default options
 
-   var ctx = {
 
-     seen: [],
 
-     stylize: stylizeNoColor
 
-   };
 
-   // legacy...
 
-   if (arguments.length >= 3) ctx.depth = arguments[2];
 
-   if (arguments.length >= 4) ctx.colors = arguments[3];
 
-   if (isBoolean(opts)) {
 
-     // legacy...
 
-     ctx.showHidden = opts;
 
-   } else if (opts) {
 
-     // got an "options" object
 
-     exports._extend(ctx, opts);
 
-   }
 
-   // set default options
 
-   if (isUndefined(ctx.showHidden)) ctx.showHidden = false;
 
-   if (isUndefined(ctx.depth)) ctx.depth = 2;
 
-   if (isUndefined(ctx.colors)) ctx.colors = false;
 
-   if (isUndefined(ctx.customInspect)) ctx.customInspect = true;
 
-   if (ctx.colors) ctx.stylize = stylizeWithColor;
 
-   return formatValue(ctx, obj, ctx.depth);
 
- }
 
- exports.inspect = inspect;
 
- // http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
 
- inspect.colors = {
 
-   'bold' : [1, 22],
 
-   'italic' : [3, 23],
 
-   'underline' : [4, 24],
 
-   'inverse' : [7, 27],
 
-   'white' : [37, 39],
 
-   'grey' : [90, 39],
 
-   'black' : [30, 39],
 
-   'blue' : [34, 39],
 
-   'cyan' : [36, 39],
 
-   'green' : [32, 39],
 
-   'magenta' : [35, 39],
 
-   'red' : [31, 39],
 
-   'yellow' : [33, 39]
 
- };
 
- // Don't use 'blue' not visible on cmd.exe
 
- inspect.styles = {
 
-   'special': 'cyan',
 
-   'number': 'yellow',
 
-   'boolean': 'yellow',
 
-   'undefined': 'grey',
 
-   'null': 'bold',
 
-   'string': 'green',
 
-   'date': 'magenta',
 
-   // "name": intentionally not styling
 
-   'regexp': 'red'
 
- };
 
- function stylizeWithColor(str, styleType) {
 
-   var style = inspect.styles[styleType];
 
-   if (style) {
 
-     return '\u001b[' + inspect.colors[style][0] + 'm' + str +
 
-            '\u001b[' + inspect.colors[style][1] + 'm';
 
-   } else {
 
-     return str;
 
-   }
 
- }
 
- function stylizeNoColor(str, styleType) {
 
-   return str;
 
- }
 
- function arrayToHash(array) {
 
-   var hash = {};
 
-   array.forEach(function(val, idx) {
 
-     hash[val] = true;
 
-   });
 
-   return hash;
 
- }
 
- function formatValue(ctx, value, recurseTimes) {
 
-   // Provide a hook for user-specified inspect functions.
 
-   // Check that value is an object with an inspect function on it
 
-   if (ctx.customInspect &&
 
-       value &&
 
-       isFunction(value.inspect) &&
 
-       // Filter out the util module, it's inspect function is special
 
-       value.inspect !== exports.inspect &&
 
-       // Also filter out any prototype objects using the circular check.
 
-       !(value.constructor && value.constructor.prototype === value)) {
 
-     var ret = value.inspect(recurseTimes, ctx);
 
-     if (!isString(ret)) {
 
-       ret = formatValue(ctx, ret, recurseTimes);
 
-     }
 
-     return ret;
 
-   }
 
-   // Primitive types cannot have properties
 
-   var primitive = formatPrimitive(ctx, value);
 
-   if (primitive) {
 
-     return primitive;
 
-   }
 
-   // Look up the keys of the object.
 
-   var keys = Object.keys(value);
 
-   var visibleKeys = arrayToHash(keys);
 
-   if (ctx.showHidden) {
 
-     keys = Object.getOwnPropertyNames(value);
 
-   }
 
-   // IE doesn't make error fields non-enumerable
 
-   // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
 
-   if (isError(value)
 
-       && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {
 
-     return formatError(value);
 
-   }
 
-   // Some type of object without properties can be shortcutted.
 
-   if (keys.length === 0) {
 
-     if (isFunction(value)) {
 
-       var name = value.name ? ': ' + value.name : '';
 
-       return ctx.stylize('[Function' + name + ']', 'special');
 
-     }
 
-     if (isRegExp(value)) {
 
-       return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
 
-     }
 
-     if (isDate(value)) {
 
-       return ctx.stylize(Date.prototype.toString.call(value), 'date');
 
-     }
 
-     if (isError(value)) {
 
-       return formatError(value);
 
-     }
 
-   }
 
-   var base = '', array = false, braces = ['{', '}'];
 
-   // Make Array say that they are Array
 
-   if (isArray(value)) {
 
-     array = true;
 
-     braces = ['[', ']'];
 
-   }
 
-   // Make functions say that they are functions
 
-   if (isFunction(value)) {
 
-     var n = value.name ? ': ' + value.name : '';
 
-     base = ' [Function' + n + ']';
 
-   }
 
-   // Make RegExps say that they are RegExps
 
-   if (isRegExp(value)) {
 
-     base = ' ' + RegExp.prototype.toString.call(value);
 
-   }
 
-   // Make dates with properties first say the date
 
-   if (isDate(value)) {
 
-     base = ' ' + Date.prototype.toUTCString.call(value);
 
-   }
 
-   // Make error with message first say the error
 
-   if (isError(value)) {
 
-     base = ' ' + formatError(value);
 
-   }
 
-   if (keys.length === 0 && (!array || value.length == 0)) {
 
-     return braces[0] + base + braces[1];
 
-   }
 
-   if (recurseTimes < 0) {
 
-     if (isRegExp(value)) {
 
-       return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
 
-     } else {
 
-       return ctx.stylize('[Object]', 'special');
 
-     }
 
-   }
 
-   ctx.seen.push(value);
 
-   var output;
 
-   if (array) {
 
-     output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);
 
-   } else {
 
-     output = keys.map(function(key) {
 
-       return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);
 
-     });
 
-   }
 
-   ctx.seen.pop();
 
-   return reduceToSingleString(output, base, braces);
 
- }
 
- function formatPrimitive(ctx, value) {
 
-   if (isUndefined(value))
 
-     return ctx.stylize('undefined', 'undefined');
 
-   if (isString(value)) {
 
-     var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
 
-                                              .replace(/'/g, "\\'")
 
-                                              .replace(/\\"/g, '"') + '\'';
 
-     return ctx.stylize(simple, 'string');
 
-   }
 
-   if (isNumber(value))
 
-     return ctx.stylize('' + value, 'number');
 
-   if (isBoolean(value))
 
-     return ctx.stylize('' + value, 'boolean');
 
-   // For some reason typeof null is "object", so special case here.
 
-   if (isNull(value))
 
-     return ctx.stylize('null', 'null');
 
- }
 
- function formatError(value) {
 
-   return '[' + Error.prototype.toString.call(value) + ']';
 
- }
 
- function formatArray(ctx, value, recurseTimes, visibleKeys, keys) {
 
-   var output = [];
 
-   for (var i = 0, l = value.length; i < l; ++i) {
 
-     if (hasOwnProperty(value, String(i))) {
 
-       output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
 
-           String(i), true));
 
-     } else {
 
-       output.push('');
 
-     }
 
-   }
 
-   keys.forEach(function(key) {
 
-     if (!key.match(/^\d+$/)) {
 
-       output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
 
-           key, true));
 
-     }
 
-   });
 
-   return output;
 
- }
 
- function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {
 
-   var name, str, desc;
 
-   desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };
 
-   if (desc.get) {
 
-     if (desc.set) {
 
-       str = ctx.stylize('[Getter/Setter]', 'special');
 
-     } else {
 
-       str = ctx.stylize('[Getter]', 'special');
 
-     }
 
-   } else {
 
-     if (desc.set) {
 
-       str = ctx.stylize('[Setter]', 'special');
 
-     }
 
-   }
 
-   if (!hasOwnProperty(visibleKeys, key)) {
 
-     name = '[' + key + ']';
 
-   }
 
-   if (!str) {
 
-     if (ctx.seen.indexOf(desc.value) < 0) {
 
-       if (isNull(recurseTimes)) {
 
-         str = formatValue(ctx, desc.value, null);
 
-       } else {
 
-         str = formatValue(ctx, desc.value, recurseTimes - 1);
 
-       }
 
-       if (str.indexOf('\n') > -1) {
 
-         if (array) {
 
-           str = str.split('\n').map(function(line) {
 
-             return '  ' + line;
 
-           }).join('\n').substr(2);
 
-         } else {
 
-           str = '\n' + str.split('\n').map(function(line) {
 
-             return '   ' + line;
 
-           }).join('\n');
 
-         }
 
-       }
 
-     } else {
 
-       str = ctx.stylize('[Circular]', 'special');
 
-     }
 
-   }
 
-   if (isUndefined(name)) {
 
-     if (array && key.match(/^\d+$/)) {
 
-       return str;
 
-     }
 
-     name = JSON.stringify('' + key);
 
-     if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
 
-       name = name.substr(1, name.length - 2);
 
-       name = ctx.stylize(name, 'name');
 
-     } else {
 
-       name = name.replace(/'/g, "\\'")
 
-                  .replace(/\\"/g, '"')
 
-                  .replace(/(^"|"$)/g, "'");
 
-       name = ctx.stylize(name, 'string');
 
-     }
 
-   }
 
-   return name + ': ' + str;
 
- }
 
- function reduceToSingleString(output, base, braces) {
 
-   var numLinesEst = 0;
 
-   var length = output.reduce(function(prev, cur) {
 
-     numLinesEst++;
 
-     if (cur.indexOf('\n') >= 0) numLinesEst++;
 
-     return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1;
 
-   }, 0);
 
-   if (length > 60) {
 
-     return braces[0] +
 
-            (base === '' ? '' : base + '\n ') +
 
-            ' ' +
 
-            output.join(',\n  ') +
 
-            ' ' +
 
-            braces[1];
 
-   }
 
-   return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
 
- }
 
- // NOTE: These type checking functions intentionally don't use `instanceof`
 
- // because it is fragile and can be easily faked with `Object.create()`.
 
- function isArray(ar) {
 
-   return Array.isArray(ar);
 
- }
 
- exports.isArray = isArray;
 
- function isBoolean(arg) {
 
-   return typeof arg === 'boolean';
 
- }
 
- exports.isBoolean = isBoolean;
 
- function isNull(arg) {
 
-   return arg === null;
 
- }
 
- exports.isNull = isNull;
 
- function isNullOrUndefined(arg) {
 
-   return arg == null;
 
- }
 
- exports.isNullOrUndefined = isNullOrUndefined;
 
- function isNumber(arg) {
 
-   return typeof arg === 'number';
 
- }
 
- exports.isNumber = isNumber;
 
- function isString(arg) {
 
-   return typeof arg === 'string';
 
- }
 
- exports.isString = isString;
 
- function isSymbol(arg) {
 
-   return typeof arg === 'symbol';
 
- }
 
- exports.isSymbol = isSymbol;
 
- function isUndefined(arg) {
 
-   return arg === void 0;
 
- }
 
- exports.isUndefined = isUndefined;
 
- function isRegExp(re) {
 
-   return isObject(re) && objectToString(re) === '[object RegExp]';
 
- }
 
- exports.isRegExp = isRegExp;
 
- function isObject(arg) {
 
-   return typeof arg === 'object' && arg !== null;
 
- }
 
- exports.isObject = isObject;
 
- function isDate(d) {
 
-   return isObject(d) && objectToString(d) === '[object Date]';
 
- }
 
- exports.isDate = isDate;
 
- function isError(e) {
 
-   return isObject(e) &&
 
-       (objectToString(e) === '[object Error]' || e instanceof Error);
 
- }
 
- exports.isError = isError;
 
- function isFunction(arg) {
 
-   return typeof arg === 'function';
 
- }
 
- exports.isFunction = isFunction;
 
- function isPrimitive(arg) {
 
-   return arg === null ||
 
-          typeof arg === 'boolean' ||
 
-          typeof arg === 'number' ||
 
-          typeof arg === 'string' ||
 
-          typeof arg === 'symbol' ||  // ES6 symbol
 
-          typeof arg === 'undefined';
 
- }
 
- exports.isPrimitive = isPrimitive;
 
- exports.isBuffer = require('./support/isBuffer');
 
- function objectToString(o) {
 
-   return Object.prototype.toString.call(o);
 
- }
 
- function pad(n) {
 
-   return n < 10 ? '0' + n.toString(10) : n.toString(10);
 
- }
 
- var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
 
-               'Oct', 'Nov', 'Dec'];
 
- // 26 Feb 16:19:34
 
- function timestamp() {
 
-   var d = new Date();
 
-   var time = [pad(d.getHours()),
 
-               pad(d.getMinutes()),
 
-               pad(d.getSeconds())].join(':');
 
-   return [d.getDate(), months[d.getMonth()], time].join(' ');
 
- }
 
- // log is just a thin wrapper to console.log that prepends a timestamp
 
- exports.log = function() {
 
-   console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));
 
- };
 
- /**
 
-  * Inherit the prototype methods from one constructor into another.
 
-  *
 
-  * The Function.prototype.inherits from lang.js rewritten as a standalone
 
-  * function (not on Function.prototype). NOTE: If this file is to be loaded
 
-  * during bootstrapping this function needs to be rewritten using some native
 
-  * functions as prototype setup using normal JavaScript does not work as
 
-  * expected during bootstrapping (see mirror.js in r114903).
 
-  *
 
-  * @param {function} ctor Constructor function which needs to inherit the
 
-  *     prototype.
 
-  * @param {function} superCtor Constructor function to inherit prototype from.
 
-  */
 
- exports.inherits = require('inherits');
 
- exports._extend = function(origin, add) {
 
-   // Don't do anything if add isn't an object
 
-   if (!add || !isObject(add)) return origin;
 
-   var keys = Object.keys(add);
 
-   var i = keys.length;
 
-   while (i--) {
 
-     origin[keys[i]] = add[keys[i]];
 
-   }
 
-   return origin;
 
- };
 
- function hasOwnProperty(obj, prop) {
 
-   return Object.prototype.hasOwnProperty.call(obj, prop);
 
- }
 
- }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
 
- },{"./support/isBuffer":25,"_process":51,"inherits":24}],27:[function(require,module,exports){
 
- 'use strict'
 
- exports.byteLength = byteLength
 
- exports.toByteArray = toByteArray
 
- exports.fromByteArray = fromByteArray
 
- var lookup = []
 
- var revLookup = []
 
- var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
 
- var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
 
- for (var i = 0, len = code.length; i < len; ++i) {
 
-   lookup[i] = code[i]
 
-   revLookup[code.charCodeAt(i)] = i
 
- }
 
- // Support decoding URL-safe base64 strings, as Node.js does.
 
- // See: https://en.wikipedia.org/wiki/Base64#URL_applications
 
- revLookup['-'.charCodeAt(0)] = 62
 
- revLookup['_'.charCodeAt(0)] = 63
 
- function getLens (b64) {
 
-   var len = b64.length
 
-   if (len % 4 > 0) {
 
-     throw new Error('Invalid string. Length must be a multiple of 4')
 
-   }
 
-   // Trim off extra bytes after placeholder bytes are found
 
-   // See: https://github.com/beatgammit/base64-js/issues/42
 
-   var validLen = b64.indexOf('=')
 
-   if (validLen === -1) validLen = len
 
-   var placeHoldersLen = validLen === len
 
-     ? 0
 
-     : 4 - (validLen % 4)
 
-   return [validLen, placeHoldersLen]
 
- }
 
- // base64 is 4/3 + up to two characters of the original data
 
- function byteLength (b64) {
 
-   var lens = getLens(b64)
 
-   var validLen = lens[0]
 
-   var placeHoldersLen = lens[1]
 
-   return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
 
- }
 
- function _byteLength (b64, validLen, placeHoldersLen) {
 
-   return ((validLen + placeHoldersLen) * 3 / 4) - placeHoldersLen
 
- }
 
- function toByteArray (b64) {
 
-   var tmp
 
-   var lens = getLens(b64)
 
-   var validLen = lens[0]
 
-   var placeHoldersLen = lens[1]
 
-   var arr = new Arr(_byteLength(b64, validLen, placeHoldersLen))
 
-   var curByte = 0
 
-   // if there are placeholders, only get up to the last complete 4 chars
 
-   var len = placeHoldersLen > 0
 
-     ? validLen - 4
 
-     : validLen
 
-   for (var i = 0; i < len; i += 4) {
 
-     tmp =
 
-       (revLookup[b64.charCodeAt(i)] << 18) |
 
-       (revLookup[b64.charCodeAt(i + 1)] << 12) |
 
-       (revLookup[b64.charCodeAt(i + 2)] << 6) |
 
-       revLookup[b64.charCodeAt(i + 3)]
 
-     arr[curByte++] = (tmp >> 16) & 0xFF
 
-     arr[curByte++] = (tmp >> 8) & 0xFF
 
-     arr[curByte++] = tmp & 0xFF
 
-   }
 
-   if (placeHoldersLen === 2) {
 
-     tmp =
 
-       (revLookup[b64.charCodeAt(i)] << 2) |
 
-       (revLookup[b64.charCodeAt(i + 1)] >> 4)
 
-     arr[curByte++] = tmp & 0xFF
 
-   }
 
-   if (placeHoldersLen === 1) {
 
-     tmp =
 
-       (revLookup[b64.charCodeAt(i)] << 10) |
 
-       (revLookup[b64.charCodeAt(i + 1)] << 4) |
 
-       (revLookup[b64.charCodeAt(i + 2)] >> 2)
 
-     arr[curByte++] = (tmp >> 8) & 0xFF
 
-     arr[curByte++] = tmp & 0xFF
 
-   }
 
-   return arr
 
- }
 
- function tripletToBase64 (num) {
 
-   return lookup[num >> 18 & 0x3F] +
 
-     lookup[num >> 12 & 0x3F] +
 
-     lookup[num >> 6 & 0x3F] +
 
-     lookup[num & 0x3F]
 
- }
 
- function encodeChunk (uint8, start, end) {
 
-   var tmp
 
-   var output = []
 
-   for (var i = start; i < end; i += 3) {
 
-     tmp =
 
-       ((uint8[i] << 16) & 0xFF0000) +
 
-       ((uint8[i + 1] << 8) & 0xFF00) +
 
-       (uint8[i + 2] & 0xFF)
 
-     output.push(tripletToBase64(tmp))
 
-   }
 
-   return output.join('')
 
- }
 
- function fromByteArray (uint8) {
 
-   var tmp
 
-   var len = uint8.length
 
-   var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
 
-   var parts = []
 
-   var maxChunkLength = 16383 // must be multiple of 3
 
-   // go through the array every three bytes, we'll deal with trailing stuff later
 
-   for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
 
-     parts.push(encodeChunk(
 
-       uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)
 
-     ))
 
-   }
 
-   // pad the end with zeros, but make sure to not forget the extra bytes
 
-   if (extraBytes === 1) {
 
-     tmp = uint8[len - 1]
 
-     parts.push(
 
-       lookup[tmp >> 2] +
 
-       lookup[(tmp << 4) & 0x3F] +
 
-       '=='
 
-     )
 
-   } else if (extraBytes === 2) {
 
-     tmp = (uint8[len - 2] << 8) + uint8[len - 1]
 
-     parts.push(
 
-       lookup[tmp >> 10] +
 
-       lookup[(tmp >> 4) & 0x3F] +
 
-       lookup[(tmp << 2) & 0x3F] +
 
-       '='
 
-     )
 
-   }
 
-   return parts.join('')
 
- }
 
- },{}],28:[function(require,module,exports){
 
- },{}],29:[function(require,module,exports){
 
- (function (process,Buffer){
 
- 'use strict';
 
- /* eslint camelcase: "off" */
 
- var assert = require('assert');
 
- var Zstream = require('pako/lib/zlib/zstream');
 
- var zlib_deflate = require('pako/lib/zlib/deflate.js');
 
- var zlib_inflate = require('pako/lib/zlib/inflate.js');
 
- var constants = require('pako/lib/zlib/constants');
 
- for (var key in constants) {
 
-   exports[key] = constants[key];
 
- }
 
- // zlib modes
 
- exports.NONE = 0;
 
- exports.DEFLATE = 1;
 
- exports.INFLATE = 2;
 
- exports.GZIP = 3;
 
- exports.GUNZIP = 4;
 
- exports.DEFLATERAW = 5;
 
- exports.INFLATERAW = 6;
 
- exports.UNZIP = 7;
 
- var GZIP_HEADER_ID1 = 0x1f;
 
- var GZIP_HEADER_ID2 = 0x8b;
 
- /**
 
-  * Emulate Node's zlib C++ layer for use by the JS layer in index.js
 
-  */
 
- function Zlib(mode) {
 
-   if (typeof mode !== 'number' || mode < exports.DEFLATE || mode > exports.UNZIP) {
 
-     throw new TypeError('Bad argument');
 
-   }
 
-   this.dictionary = null;
 
-   this.err = 0;
 
-   this.flush = 0;
 
-   this.init_done = false;
 
-   this.level = 0;
 
-   this.memLevel = 0;
 
-   this.mode = mode;
 
-   this.strategy = 0;
 
-   this.windowBits = 0;
 
-   this.write_in_progress = false;
 
-   this.pending_close = false;
 
-   this.gzip_id_bytes_read = 0;
 
- }
 
- Zlib.prototype.close = function () {
 
-   if (this.write_in_progress) {
 
-     this.pending_close = true;
 
-     return;
 
-   }
 
-   this.pending_close = false;
 
-   assert(this.init_done, 'close before init');
 
-   assert(this.mode <= exports.UNZIP);
 
-   if (this.mode === exports.DEFLATE || this.mode === exports.GZIP || this.mode === exports.DEFLATERAW) {
 
-     zlib_deflate.deflateEnd(this.strm);
 
-   } else if (this.mode === exports.INFLATE || this.mode === exports.GUNZIP || this.mode === exports.INFLATERAW || this.mode === exports.UNZIP) {
 
-     zlib_inflate.inflateEnd(this.strm);
 
-   }
 
-   this.mode = exports.NONE;
 
-   this.dictionary = null;
 
- };
 
- Zlib.prototype.write = function (flush, input, in_off, in_len, out, out_off, out_len) {
 
-   return this._write(true, flush, input, in_off, in_len, out, out_off, out_len);
 
- };
 
- Zlib.prototype.writeSync = function (flush, input, in_off, in_len, out, out_off, out_len) {
 
-   return this._write(false, flush, input, in_off, in_len, out, out_off, out_len);
 
- };
 
- Zlib.prototype._write = function (async, flush, input, in_off, in_len, out, out_off, out_len) {
 
-   assert.equal(arguments.length, 8);
 
-   assert(this.init_done, 'write before init');
 
-   assert(this.mode !== exports.NONE, 'already finalized');
 
-   assert.equal(false, this.write_in_progress, 'write already in progress');
 
-   assert.equal(false, this.pending_close, 'close is pending');
 
-   this.write_in_progress = true;
 
-   assert.equal(false, flush === undefined, 'must provide flush value');
 
-   this.write_in_progress = true;
 
-   if (flush !== exports.Z_NO_FLUSH && flush !== exports.Z_PARTIAL_FLUSH && flush !== exports.Z_SYNC_FLUSH && flush !== exports.Z_FULL_FLUSH && flush !== exports.Z_FINISH && flush !== exports.Z_BLOCK) {
 
-     throw new Error('Invalid flush value');
 
-   }
 
-   if (input == null) {
 
-     input = Buffer.alloc(0);
 
-     in_len = 0;
 
-     in_off = 0;
 
-   }
 
-   this.strm.avail_in = in_len;
 
-   this.strm.input = input;
 
-   this.strm.next_in = in_off;
 
-   this.strm.avail_out = out_len;
 
-   this.strm.output = out;
 
-   this.strm.next_out = out_off;
 
-   this.flush = flush;
 
-   if (!async) {
 
-     // sync version
 
-     this._process();
 
-     if (this._checkError()) {
 
-       return this._afterSync();
 
-     }
 
-     return;
 
-   }
 
-   // async version
 
-   var self = this;
 
-   process.nextTick(function () {
 
-     self._process();
 
-     self._after();
 
-   });
 
-   return this;
 
- };
 
- Zlib.prototype._afterSync = function () {
 
-   var avail_out = this.strm.avail_out;
 
-   var avail_in = this.strm.avail_in;
 
-   this.write_in_progress = false;
 
-   return [avail_in, avail_out];
 
- };
 
- Zlib.prototype._process = function () {
 
-   var next_expected_header_byte = null;
 
-   // If the avail_out is left at 0, then it means that it ran out
 
-   // of room.  If there was avail_out left over, then it means
 
-   // that all of the input was consumed.
 
-   switch (this.mode) {
 
-     case exports.DEFLATE:
 
-     case exports.GZIP:
 
-     case exports.DEFLATERAW:
 
-       this.err = zlib_deflate.deflate(this.strm, this.flush);
 
-       break;
 
-     case exports.UNZIP:
 
-       if (this.strm.avail_in > 0) {
 
-         next_expected_header_byte = this.strm.next_in;
 
-       }
 
-       switch (this.gzip_id_bytes_read) {
 
-         case 0:
 
-           if (next_expected_header_byte === null) {
 
-             break;
 
-           }
 
-           if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID1) {
 
-             this.gzip_id_bytes_read = 1;
 
-             next_expected_header_byte++;
 
-             if (this.strm.avail_in === 1) {
 
-               // The only available byte was already read.
 
-               break;
 
-             }
 
-           } else {
 
-             this.mode = exports.INFLATE;
 
-             break;
 
-           }
 
-         // fallthrough
 
-         case 1:
 
-           if (next_expected_header_byte === null) {
 
-             break;
 
-           }
 
-           if (this.strm.input[next_expected_header_byte] === GZIP_HEADER_ID2) {
 
-             this.gzip_id_bytes_read = 2;
 
-             this.mode = exports.GUNZIP;
 
-           } else {
 
-             // There is no actual difference between INFLATE and INFLATERAW
 
-             // (after initialization).
 
-             this.mode = exports.INFLATE;
 
-           }
 
-           break;
 
-         default:
 
-           throw new Error('invalid number of gzip magic number bytes read');
 
-       }
 
-     // fallthrough
 
-     case exports.INFLATE:
 
-     case exports.GUNZIP:
 
-     case exports.INFLATERAW:
 
-       this.err = zlib_inflate.inflate(this.strm, this.flush
 
-       // If data was encoded with dictionary
 
-       );if (this.err === exports.Z_NEED_DICT && this.dictionary) {
 
-         // Load it
 
-         this.err = zlib_inflate.inflateSetDictionary(this.strm, this.dictionary);
 
-         if (this.err === exports.Z_OK) {
 
-           // And try to decode again
 
-           this.err = zlib_inflate.inflate(this.strm, this.flush);
 
-         } else if (this.err === exports.Z_DATA_ERROR) {
 
-           // Both inflateSetDictionary() and inflate() return Z_DATA_ERROR.
 
-           // Make it possible for After() to tell a bad dictionary from bad
 
-           // input.
 
-           this.err = exports.Z_NEED_DICT;
 
-         }
 
-       }
 
-       while (this.strm.avail_in > 0 && this.mode === exports.GUNZIP && this.err === exports.Z_STREAM_END && this.strm.next_in[0] !== 0x00) {
 
-         // Bytes remain in input buffer. Perhaps this is another compressed
 
-         // member in the same archive, or just trailing garbage.
 
-         // Trailing zero bytes are okay, though, since they are frequently
 
-         // used for padding.
 
-         this.reset();
 
-         this.err = zlib_inflate.inflate(this.strm, this.flush);
 
-       }
 
-       break;
 
-     default:
 
-       throw new Error('Unknown mode ' + this.mode);
 
-   }
 
- };
 
- Zlib.prototype._checkError = function () {
 
-   // Acceptable error states depend on the type of zlib stream.
 
-   switch (this.err) {
 
-     case exports.Z_OK:
 
-     case exports.Z_BUF_ERROR:
 
-       if (this.strm.avail_out !== 0 && this.flush === exports.Z_FINISH) {
 
-         this._error('unexpected end of file');
 
-         return false;
 
-       }
 
-       break;
 
-     case exports.Z_STREAM_END:
 
-       // normal statuses, not fatal
 
-       break;
 
-     case exports.Z_NEED_DICT:
 
-       if (this.dictionary == null) {
 
-         this._error('Missing dictionary');
 
-       } else {
 
-         this._error('Bad dictionary');
 
-       }
 
-       return false;
 
-     default:
 
-       // something else.
 
-       this._error('Zlib error');
 
-       return false;
 
-   }
 
-   return true;
 
- };
 
- Zlib.prototype._after = function () {
 
-   if (!this._checkError()) {
 
-     return;
 
-   }
 
-   var avail_out = this.strm.avail_out;
 
-   var avail_in = this.strm.avail_in;
 
-   this.write_in_progress = false;
 
-   // call the write() cb
 
-   this.callback(avail_in, avail_out);
 
-   if (this.pending_close) {
 
-     this.close();
 
-   }
 
- };
 
- Zlib.prototype._error = function (message) {
 
-   if (this.strm.msg) {
 
-     message = this.strm.msg;
 
-   }
 
-   this.onerror(message, this.err
 
-   // no hope of rescue.
 
-   );this.write_in_progress = false;
 
-   if (this.pending_close) {
 
-     this.close();
 
-   }
 
- };
 
- Zlib.prototype.init = function (windowBits, level, memLevel, strategy, dictionary) {
 
-   assert(arguments.length === 4 || arguments.length === 5, 'init(windowBits, level, memLevel, strategy, [dictionary])');
 
-   assert(windowBits >= 8 && windowBits <= 15, 'invalid windowBits');
 
-   assert(level >= -1 && level <= 9, 'invalid compression level');
 
-   assert(memLevel >= 1 && memLevel <= 9, 'invalid memlevel');
 
-   assert(strategy === exports.Z_FILTERED || strategy === exports.Z_HUFFMAN_ONLY || strategy === exports.Z_RLE || strategy === exports.Z_FIXED || strategy === exports.Z_DEFAULT_STRATEGY, 'invalid strategy');
 
-   this._init(level, windowBits, memLevel, strategy, dictionary);
 
-   this._setDictionary();
 
- };
 
- Zlib.prototype.params = function () {
 
-   throw new Error('deflateParams Not supported');
 
- };
 
- Zlib.prototype.reset = function () {
 
-   this._reset();
 
-   this._setDictionary();
 
- };
 
- Zlib.prototype._init = function (level, windowBits, memLevel, strategy, dictionary) {
 
-   this.level = level;
 
-   this.windowBits = windowBits;
 
-   this.memLevel = memLevel;
 
-   this.strategy = strategy;
 
-   this.flush = exports.Z_NO_FLUSH;
 
-   this.err = exports.Z_OK;
 
-   if (this.mode === exports.GZIP || this.mode === exports.GUNZIP) {
 
-     this.windowBits += 16;
 
-   }
 
-   if (this.mode === exports.UNZIP) {
 
-     this.windowBits += 32;
 
-   }
 
-   if (this.mode === exports.DEFLATERAW || this.mode === exports.INFLATERAW) {
 
-     this.windowBits = -1 * this.windowBits;
 
-   }
 
-   this.strm = new Zstream();
 
-   switch (this.mode) {
 
-     case exports.DEFLATE:
 
-     case exports.GZIP:
 
-     case exports.DEFLATERAW:
 
-       this.err = zlib_deflate.deflateInit2(this.strm, this.level, exports.Z_DEFLATED, this.windowBits, this.memLevel, this.strategy);
 
-       break;
 
-     case exports.INFLATE:
 
-     case exports.GUNZIP:
 
-     case exports.INFLATERAW:
 
-     case exports.UNZIP:
 
-       this.err = zlib_inflate.inflateInit2(this.strm, this.windowBits);
 
-       break;
 
-     default:
 
-       throw new Error('Unknown mode ' + this.mode);
 
-   }
 
-   if (this.err !== exports.Z_OK) {
 
-     this._error('Init error');
 
-   }
 
-   this.dictionary = dictionary;
 
-   this.write_in_progress = false;
 
-   this.init_done = true;
 
- };
 
- Zlib.prototype._setDictionary = function () {
 
-   if (this.dictionary == null) {
 
-     return;
 
-   }
 
-   this.err = exports.Z_OK;
 
-   switch (this.mode) {
 
-     case exports.DEFLATE:
 
-     case exports.DEFLATERAW:
 
-       this.err = zlib_deflate.deflateSetDictionary(this.strm, this.dictionary);
 
-       break;
 
-     default:
 
-       break;
 
-   }
 
-   if (this.err !== exports.Z_OK) {
 
-     this._error('Failed to set dictionary');
 
-   }
 
- };
 
- Zlib.prototype._reset = function () {
 
-   this.err = exports.Z_OK;
 
-   switch (this.mode) {
 
-     case exports.DEFLATE:
 
-     case exports.DEFLATERAW:
 
-     case exports.GZIP:
 
-       this.err = zlib_deflate.deflateReset(this.strm);
 
-       break;
 
-     case exports.INFLATE:
 
-     case exports.INFLATERAW:
 
-     case exports.GUNZIP:
 
-       this.err = zlib_inflate.inflateReset(this.strm);
 
-       break;
 
-     default:
 
-       break;
 
-   }
 
-   if (this.err !== exports.Z_OK) {
 
-     this._error('Failed to reset stream');
 
-   }
 
- };
 
- exports.Zlib = Zlib;
 
- }).call(this,require('_process'),require("buffer").Buffer)
 
- },{"_process":51,"assert":23,"buffer":32,"pako/lib/zlib/constants":41,"pako/lib/zlib/deflate.js":43,"pako/lib/zlib/inflate.js":45,"pako/lib/zlib/zstream":49}],30:[function(require,module,exports){
 
- (function (process){
 
- 'use strict';
 
- var Buffer = require('buffer').Buffer;
 
- var Transform = require('stream').Transform;
 
- var binding = require('./binding');
 
- var util = require('util');
 
- var assert = require('assert').ok;
 
- var kMaxLength = require('buffer').kMaxLength;
 
- var kRangeErrorMessage = 'Cannot create final Buffer. It would be larger ' + 'than 0x' + kMaxLength.toString(16) + ' bytes';
 
- // zlib doesn't provide these, so kludge them in following the same
 
- // const naming scheme zlib uses.
 
- binding.Z_MIN_WINDOWBITS = 8;
 
- binding.Z_MAX_WINDOWBITS = 15;
 
- binding.Z_DEFAULT_WINDOWBITS = 15;
 
- // fewer than 64 bytes per chunk is stupid.
 
- // technically it could work with as few as 8, but even 64 bytes
 
- // is absurdly low.  Usually a MB or more is best.
 
- binding.Z_MIN_CHUNK = 64;
 
- binding.Z_MAX_CHUNK = Infinity;
 
- binding.Z_DEFAULT_CHUNK = 16 * 1024;
 
- binding.Z_MIN_MEMLEVEL = 1;
 
- binding.Z_MAX_MEMLEVEL = 9;
 
- binding.Z_DEFAULT_MEMLEVEL = 8;
 
- binding.Z_MIN_LEVEL = -1;
 
- binding.Z_MAX_LEVEL = 9;
 
- binding.Z_DEFAULT_LEVEL = binding.Z_DEFAULT_COMPRESSION;
 
- // expose all the zlib constants
 
- var bkeys = Object.keys(binding);
 
- for (var bk = 0; bk < bkeys.length; bk++) {
 
-   var bkey = bkeys[bk];
 
-   if (bkey.match(/^Z/)) {
 
-     Object.defineProperty(exports, bkey, {
 
-       enumerable: true, value: binding[bkey], writable: false
 
-     });
 
-   }
 
- }
 
- // translation table for return codes.
 
- var codes = {
 
-   Z_OK: binding.Z_OK,
 
-   Z_STREAM_END: binding.Z_STREAM_END,
 
-   Z_NEED_DICT: binding.Z_NEED_DICT,
 
-   Z_ERRNO: binding.Z_ERRNO,
 
-   Z_STREAM_ERROR: binding.Z_STREAM_ERROR,
 
-   Z_DATA_ERROR: binding.Z_DATA_ERROR,
 
-   Z_MEM_ERROR: binding.Z_MEM_ERROR,
 
-   Z_BUF_ERROR: binding.Z_BUF_ERROR,
 
-   Z_VERSION_ERROR: binding.Z_VERSION_ERROR
 
- };
 
- var ckeys = Object.keys(codes);
 
- for (var ck = 0; ck < ckeys.length; ck++) {
 
-   var ckey = ckeys[ck];
 
-   codes[codes[ckey]] = ckey;
 
- }
 
- Object.defineProperty(exports, 'codes', {
 
-   enumerable: true, value: Object.freeze(codes), writable: false
 
- });
 
- exports.Deflate = Deflate;
 
- exports.Inflate = Inflate;
 
- exports.Gzip = Gzip;
 
- exports.Gunzip = Gunzip;
 
- exports.DeflateRaw = DeflateRaw;
 
- exports.InflateRaw = InflateRaw;
 
- exports.Unzip = Unzip;
 
- exports.createDeflate = function (o) {
 
-   return new Deflate(o);
 
- };
 
- exports.createInflate = function (o) {
 
-   return new Inflate(o);
 
- };
 
- exports.createDeflateRaw = function (o) {
 
-   return new DeflateRaw(o);
 
- };
 
- exports.createInflateRaw = function (o) {
 
-   return new InflateRaw(o);
 
- };
 
- exports.createGzip = function (o) {
 
-   return new Gzip(o);
 
- };
 
- exports.createGunzip = function (o) {
 
-   return new Gunzip(o);
 
- };
 
- exports.createUnzip = function (o) {
 
-   return new Unzip(o);
 
- };
 
- // Convenience methods.
 
- // compress/decompress a string or buffer in one step.
 
- exports.deflate = function (buffer, opts, callback) {
 
-   if (typeof opts === 'function') {
 
-     callback = opts;
 
-     opts = {};
 
-   }
 
-   return zlibBuffer(new Deflate(opts), buffer, callback);
 
- };
 
- exports.deflateSync = function (buffer, opts) {
 
-   return zlibBufferSync(new Deflate(opts), buffer);
 
- };
 
- exports.gzip = function (buffer, opts, callback) {
 
-   if (typeof opts === 'function') {
 
-     callback = opts;
 
-     opts = {};
 
-   }
 
-   return zlibBuffer(new Gzip(opts), buffer, callback);
 
- };
 
- exports.gzipSync = function (buffer, opts) {
 
-   return zlibBufferSync(new Gzip(opts), buffer);
 
- };
 
- exports.deflateRaw = function (buffer, opts, callback) {
 
-   if (typeof opts === 'function') {
 
-     callback = opts;
 
-     opts = {};
 
-   }
 
-   return zlibBuffer(new DeflateRaw(opts), buffer, callback);
 
- };
 
- exports.deflateRawSync = function (buffer, opts) {
 
-   return zlibBufferSync(new DeflateRaw(opts), buffer);
 
- };
 
- exports.unzip = function (buffer, opts, callback) {
 
-   if (typeof opts === 'function') {
 
-     callback = opts;
 
-     opts = {};
 
-   }
 
-   return zlibBuffer(new Unzip(opts), buffer, callback);
 
- };
 
- exports.unzipSync = function (buffer, opts) {
 
-   return zlibBufferSync(new Unzip(opts), buffer);
 
- };
 
- exports.inflate = function (buffer, opts, callback) {
 
-   if (typeof opts === 'function') {
 
-     callback = opts;
 
-     opts = {};
 
-   }
 
-   return zlibBuffer(new Inflate(opts), buffer, callback);
 
- };
 
- exports.inflateSync = function (buffer, opts) {
 
-   return zlibBufferSync(new Inflate(opts), buffer);
 
- };
 
- exports.gunzip = function (buffer, opts, callback) {
 
-   if (typeof opts === 'function') {
 
-     callback = opts;
 
-     opts = {};
 
-   }
 
-   return zlibBuffer(new Gunzip(opts), buffer, callback);
 
- };
 
- exports.gunzipSync = function (buffer, opts) {
 
-   return zlibBufferSync(new Gunzip(opts), buffer);
 
- };
 
- exports.inflateRaw = function (buffer, opts, callback) {
 
-   if (typeof opts === 'function') {
 
-     callback = opts;
 
-     opts = {};
 
-   }
 
-   return zlibBuffer(new InflateRaw(opts), buffer, callback);
 
- };
 
- exports.inflateRawSync = function (buffer, opts) {
 
-   return zlibBufferSync(new InflateRaw(opts), buffer);
 
- };
 
- function zlibBuffer(engine, buffer, callback) {
 
-   var buffers = [];
 
-   var nread = 0;
 
-   engine.on('error', onError);
 
-   engine.on('end', onEnd);
 
-   engine.end(buffer);
 
-   flow();
 
-   function flow() {
 
-     var chunk;
 
-     while (null !== (chunk = engine.read())) {
 
-       buffers.push(chunk);
 
-       nread += chunk.length;
 
-     }
 
-     engine.once('readable', flow);
 
-   }
 
-   function onError(err) {
 
-     engine.removeListener('end', onEnd);
 
-     engine.removeListener('readable', flow);
 
-     callback(err);
 
-   }
 
-   function onEnd() {
 
-     var buf;
 
-     var err = null;
 
-     if (nread >= kMaxLength) {
 
-       err = new RangeError(kRangeErrorMessage);
 
-     } else {
 
-       buf = Buffer.concat(buffers, nread);
 
-     }
 
-     buffers = [];
 
-     engine.close();
 
-     callback(err, buf);
 
-   }
 
- }
 
- function zlibBufferSync(engine, buffer) {
 
-   if (typeof buffer === 'string') buffer = Buffer.from(buffer);
 
-   if (!Buffer.isBuffer(buffer)) throw new TypeError('Not a string or buffer');
 
-   var flushFlag = engine._finishFlushFlag;
 
-   return engine._processChunk(buffer, flushFlag);
 
- }
 
- // generic zlib
 
- // minimal 2-byte header
 
- function Deflate(opts) {
 
-   if (!(this instanceof Deflate)) return new Deflate(opts);
 
-   Zlib.call(this, opts, binding.DEFLATE);
 
- }
 
- function Inflate(opts) {
 
-   if (!(this instanceof Inflate)) return new Inflate(opts);
 
-   Zlib.call(this, opts, binding.INFLATE);
 
- }
 
- // gzip - bigger header, same deflate compression
 
- function Gzip(opts) {
 
-   if (!(this instanceof Gzip)) return new Gzip(opts);
 
-   Zlib.call(this, opts, binding.GZIP);
 
- }
 
- function Gunzip(opts) {
 
-   if (!(this instanceof Gunzip)) return new Gunzip(opts);
 
-   Zlib.call(this, opts, binding.GUNZIP);
 
- }
 
- // raw - no header
 
- function DeflateRaw(opts) {
 
-   if (!(this instanceof DeflateRaw)) return new DeflateRaw(opts);
 
-   Zlib.call(this, opts, binding.DEFLATERAW);
 
- }
 
- function InflateRaw(opts) {
 
-   if (!(this instanceof InflateRaw)) return new InflateRaw(opts);
 
-   Zlib.call(this, opts, binding.INFLATERAW);
 
- }
 
- // auto-detect header.
 
- function Unzip(opts) {
 
-   if (!(this instanceof Unzip)) return new Unzip(opts);
 
-   Zlib.call(this, opts, binding.UNZIP);
 
- }
 
- function isValidFlushFlag(flag) {
 
-   return flag === binding.Z_NO_FLUSH || flag === binding.Z_PARTIAL_FLUSH || flag === binding.Z_SYNC_FLUSH || flag === binding.Z_FULL_FLUSH || flag === binding.Z_FINISH || flag === binding.Z_BLOCK;
 
- }
 
- // the Zlib class they all inherit from
 
- // This thing manages the queue of requests, and returns
 
- // true or false if there is anything in the queue when
 
- // you call the .write() method.
 
- function Zlib(opts, mode) {
 
-   var _this = this;
 
-   this._opts = opts = opts || {};
 
-   this._chunkSize = opts.chunkSize || exports.Z_DEFAULT_CHUNK;
 
-   Transform.call(this, opts);
 
-   if (opts.flush && !isValidFlushFlag(opts.flush)) {
 
-     throw new Error('Invalid flush flag: ' + opts.flush);
 
-   }
 
-   if (opts.finishFlush && !isValidFlushFlag(opts.finishFlush)) {
 
-     throw new Error('Invalid flush flag: ' + opts.finishFlush);
 
-   }
 
-   this._flushFlag = opts.flush || binding.Z_NO_FLUSH;
 
-   this._finishFlushFlag = typeof opts.finishFlush !== 'undefined' ? opts.finishFlush : binding.Z_FINISH;
 
-   if (opts.chunkSize) {
 
-     if (opts.chunkSize < exports.Z_MIN_CHUNK || opts.chunkSize > exports.Z_MAX_CHUNK) {
 
-       throw new Error('Invalid chunk size: ' + opts.chunkSize);
 
-     }
 
-   }
 
-   if (opts.windowBits) {
 
-     if (opts.windowBits < exports.Z_MIN_WINDOWBITS || opts.windowBits > exports.Z_MAX_WINDOWBITS) {
 
-       throw new Error('Invalid windowBits: ' + opts.windowBits);
 
-     }
 
-   }
 
-   if (opts.level) {
 
-     if (opts.level < exports.Z_MIN_LEVEL || opts.level > exports.Z_MAX_LEVEL) {
 
-       throw new Error('Invalid compression level: ' + opts.level);
 
-     }
 
-   }
 
-   if (opts.memLevel) {
 
-     if (opts.memLevel < exports.Z_MIN_MEMLEVEL || opts.memLevel > exports.Z_MAX_MEMLEVEL) {
 
-       throw new Error('Invalid memLevel: ' + opts.memLevel);
 
-     }
 
-   }
 
-   if (opts.strategy) {
 
-     if (opts.strategy != exports.Z_FILTERED && opts.strategy != exports.Z_HUFFMAN_ONLY && opts.strategy != exports.Z_RLE && opts.strategy != exports.Z_FIXED && opts.strategy != exports.Z_DEFAULT_STRATEGY) {
 
-       throw new Error('Invalid strategy: ' + opts.strategy);
 
-     }
 
-   }
 
-   if (opts.dictionary) {
 
-     if (!Buffer.isBuffer(opts.dictionary)) {
 
-       throw new Error('Invalid dictionary: it should be a Buffer instance');
 
-     }
 
-   }
 
-   this._handle = new binding.Zlib(mode);
 
-   var self = this;
 
-   this._hadError = false;
 
-   this._handle.onerror = function (message, errno) {
 
-     // there is no way to cleanly recover.
 
-     // continuing only obscures problems.
 
-     _close(self);
 
-     self._hadError = true;
 
-     var error = new Error(message);
 
-     error.errno = errno;
 
-     error.code = exports.codes[errno];
 
-     self.emit('error', error);
 
-   };
 
-   var level = exports.Z_DEFAULT_COMPRESSION;
 
-   if (typeof opts.level === 'number') level = opts.level;
 
-   var strategy = exports.Z_DEFAULT_STRATEGY;
 
-   if (typeof opts.strategy === 'number') strategy = opts.strategy;
 
-   this._handle.init(opts.windowBits || exports.Z_DEFAULT_WINDOWBITS, level, opts.memLevel || exports.Z_DEFAULT_MEMLEVEL, strategy, opts.dictionary);
 
-   this._buffer = Buffer.allocUnsafe(this._chunkSize);
 
-   this._offset = 0;
 
-   this._level = level;
 
-   this._strategy = strategy;
 
-   this.once('end', this.close);
 
-   Object.defineProperty(this, '_closed', {
 
-     get: function () {
 
-       return !_this._handle;
 
-     },
 
-     configurable: true,
 
-     enumerable: true
 
-   });
 
- }
 
- util.inherits(Zlib, Transform);
 
- Zlib.prototype.params = function (level, strategy, callback) {
 
-   if (level < exports.Z_MIN_LEVEL || level > exports.Z_MAX_LEVEL) {
 
-     throw new RangeError('Invalid compression level: ' + level);
 
-   }
 
-   if (strategy != exports.Z_FILTERED && strategy != exports.Z_HUFFMAN_ONLY && strategy != exports.Z_RLE && strategy != exports.Z_FIXED && strategy != exports.Z_DEFAULT_STRATEGY) {
 
-     throw new TypeError('Invalid strategy: ' + strategy);
 
-   }
 
-   if (this._level !== level || this._strategy !== strategy) {
 
-     var self = this;
 
-     this.flush(binding.Z_SYNC_FLUSH, function () {
 
-       assert(self._handle, 'zlib binding closed');
 
-       self._handle.params(level, strategy);
 
-       if (!self._hadError) {
 
-         self._level = level;
 
-         self._strategy = strategy;
 
-         if (callback) callback();
 
-       }
 
-     });
 
-   } else {
 
-     process.nextTick(callback);
 
-   }
 
- };
 
- Zlib.prototype.reset = function () {
 
-   assert(this._handle, 'zlib binding closed');
 
-   return this._handle.reset();
 
- };
 
- // This is the _flush function called by the transform class,
 
- // internally, when the last chunk has been written.
 
- Zlib.prototype._flush = function (callback) {
 
-   this._transform(Buffer.alloc(0), '', callback);
 
- };
 
- Zlib.prototype.flush = function (kind, callback) {
 
-   var _this2 = this;
 
-   var ws = this._writableState;
 
-   if (typeof kind === 'function' || kind === undefined && !callback) {
 
-     callback = kind;
 
-     kind = binding.Z_FULL_FLUSH;
 
-   }
 
-   if (ws.ended) {
 
-     if (callback) process.nextTick(callback);
 
-   } else if (ws.ending) {
 
-     if (callback) this.once('end', callback);
 
-   } else if (ws.needDrain) {
 
-     if (callback) {
 
-       this.once('drain', function () {
 
-         return _this2.flush(kind, callback);
 
-       });
 
-     }
 
-   } else {
 
-     this._flushFlag = kind;
 
-     this.write(Buffer.alloc(0), '', callback);
 
-   }
 
- };
 
- Zlib.prototype.close = function (callback) {
 
-   _close(this, callback);
 
-   process.nextTick(emitCloseNT, this);
 
- };
 
- function _close(engine, callback) {
 
-   if (callback) process.nextTick(callback);
 
-   // Caller may invoke .close after a zlib error (which will null _handle).
 
-   if (!engine._handle) return;
 
-   engine._handle.close();
 
-   engine._handle = null;
 
- }
 
- function emitCloseNT(self) {
 
-   self.emit('close');
 
- }
 
- Zlib.prototype._transform = function (chunk, encoding, cb) {
 
-   var flushFlag;
 
-   var ws = this._writableState;
 
-   var ending = ws.ending || ws.ended;
 
-   var last = ending && (!chunk || ws.length === chunk.length);
 
-   if (chunk !== null && !Buffer.isBuffer(chunk)) return cb(new Error('invalid input'));
 
-   if (!this._handle) return cb(new Error('zlib binding closed'));
 
-   // If it's the last chunk, or a final flush, we use the Z_FINISH flush flag
 
-   // (or whatever flag was provided using opts.finishFlush).
 
-   // If it's explicitly flushing at some other time, then we use
 
-   // Z_FULL_FLUSH. Otherwise, use Z_NO_FLUSH for maximum compression
 
-   // goodness.
 
-   if (last) flushFlag = this._finishFlushFlag;else {
 
-     flushFlag = this._flushFlag;
 
-     // once we've flushed the last of the queue, stop flushing and
 
-     // go back to the normal behavior.
 
-     if (chunk.length >= ws.length) {
 
-       this._flushFlag = this._opts.flush || binding.Z_NO_FLUSH;
 
-     }
 
-   }
 
-   this._processChunk(chunk, flushFlag, cb);
 
- };
 
- Zlib.prototype._processChunk = function (chunk, flushFlag, cb) {
 
-   var availInBefore = chunk && chunk.length;
 
-   var availOutBefore = this._chunkSize - this._offset;
 
-   var inOff = 0;
 
-   var self = this;
 
-   var async = typeof cb === 'function';
 
-   if (!async) {
 
-     var buffers = [];
 
-     var nread = 0;
 
-     var error;
 
-     this.on('error', function (er) {
 
-       error = er;
 
-     });
 
-     assert(this._handle, 'zlib binding closed');
 
-     do {
 
-       var res = this._handle.writeSync(flushFlag, chunk, // in
 
-       inOff, // in_off
 
-       availInBefore, // in_len
 
-       this._buffer, // out
 
-       this._offset, //out_off
 
-       availOutBefore); // out_len
 
-     } while (!this._hadError && callback(res[0], res[1]));
 
-     if (this._hadError) {
 
-       throw error;
 
-     }
 
-     if (nread >= kMaxLength) {
 
-       _close(this);
 
-       throw new RangeError(kRangeErrorMessage);
 
-     }
 
-     var buf = Buffer.concat(buffers, nread);
 
-     _close(this);
 
-     return buf;
 
-   }
 
-   assert(this._handle, 'zlib binding closed');
 
-   var req = this._handle.write(flushFlag, chunk, // in
 
-   inOff, // in_off
 
-   availInBefore, // in_len
 
-   this._buffer, // out
 
-   this._offset, //out_off
 
-   availOutBefore); // out_len
 
-   req.buffer = chunk;
 
-   req.callback = callback;
 
-   function callback(availInAfter, availOutAfter) {
 
-     // When the callback is used in an async write, the callback's
 
-     // context is the `req` object that was created. The req object
 
-     // is === this._handle, and that's why it's important to null
 
-     // out the values after they are done being used. `this._handle`
 
-     // can stay in memory longer than the callback and buffer are needed.
 
-     if (this) {
 
-       this.buffer = null;
 
-       this.callback = null;
 
-     }
 
-     if (self._hadError) return;
 
-     var have = availOutBefore - availOutAfter;
 
-     assert(have >= 0, 'have should not go down');
 
-     if (have > 0) {
 
-       var out = self._buffer.slice(self._offset, self._offset + have);
 
-       self._offset += have;
 
-       // serve some output to the consumer.
 
-       if (async) {
 
-         self.push(out);
 
-       } else {
 
-         buffers.push(out);
 
-         nread += out.length;
 
-       }
 
-     }
 
-     // exhausted the output buffer, or used all the input create a new one.
 
-     if (availOutAfter === 0 || self._offset >= self._chunkSize) {
 
-       availOutBefore = self._chunkSize;
 
-       self._offset = 0;
 
-       self._buffer = Buffer.allocUnsafe(self._chunkSize);
 
-     }
 
-     if (availOutAfter === 0) {
 
-       // Not actually done.  Need to reprocess.
 
-       // Also, update the availInBefore to the availInAfter value,
 
-       // so that if we have to hit it a third (fourth, etc.) time,
 
-       // it'll have the correct byte counts.
 
-       inOff += availInBefore - availInAfter;
 
-       availInBefore = availInAfter;
 
-       if (!async) return true;
 
-       var newReq = self._handle.write(flushFlag, chunk, inOff, availInBefore, self._buffer, self._offset, self._chunkSize);
 
-       newReq.callback = callback; // this same function
 
-       newReq.buffer = chunk;
 
-       return;
 
-     }
 
-     if (!async) return false;
 
-     // finished with the chunk.
 
-     cb();
 
-   }
 
- };
 
- util.inherits(Deflate, Zlib);
 
- util.inherits(Inflate, Zlib);
 
- util.inherits(Gzip, Zlib);
 
- util.inherits(Gunzip, Zlib);
 
- util.inherits(DeflateRaw, Zlib);
 
- util.inherits(InflateRaw, Zlib);
 
- util.inherits(Unzip, Zlib);
 
- }).call(this,require('_process'))
 
- },{"./binding":29,"_process":51,"assert":23,"buffer":32,"stream":64,"util":69}],31:[function(require,module,exports){
 
- (function (global){
 
- 'use strict';
 
- var buffer = require('buffer');
 
- var Buffer = buffer.Buffer;
 
- var SlowBuffer = buffer.SlowBuffer;
 
- var MAX_LEN = buffer.kMaxLength || 2147483647;
 
- exports.alloc = function alloc(size, fill, encoding) {
 
-   if (typeof Buffer.alloc === 'function') {
 
-     return Buffer.alloc(size, fill, encoding);
 
-   }
 
-   if (typeof encoding === 'number') {
 
-     throw new TypeError('encoding must not be number');
 
-   }
 
-   if (typeof size !== 'number') {
 
-     throw new TypeError('size must be a number');
 
-   }
 
-   if (size > MAX_LEN) {
 
-     throw new RangeError('size is too large');
 
-   }
 
-   var enc = encoding;
 
-   var _fill = fill;
 
-   if (_fill === undefined) {
 
-     enc = undefined;
 
-     _fill = 0;
 
-   }
 
-   var buf = new Buffer(size);
 
-   if (typeof _fill === 'string') {
 
-     var fillBuf = new Buffer(_fill, enc);
 
-     var flen = fillBuf.length;
 
-     var i = -1;
 
-     while (++i < size) {
 
-       buf[i] = fillBuf[i % flen];
 
-     }
 
-   } else {
 
-     buf.fill(_fill);
 
-   }
 
-   return buf;
 
- }
 
- exports.allocUnsafe = function allocUnsafe(size) {
 
-   if (typeof Buffer.allocUnsafe === 'function') {
 
-     return Buffer.allocUnsafe(size);
 
-   }
 
-   if (typeof size !== 'number') {
 
-     throw new TypeError('size must be a number');
 
-   }
 
-   if (size > MAX_LEN) {
 
-     throw new RangeError('size is too large');
 
-   }
 
-   return new Buffer(size);
 
- }
 
- exports.from = function from(value, encodingOrOffset, length) {
 
-   if (typeof Buffer.from === 'function' && (!global.Uint8Array || Uint8Array.from !== Buffer.from)) {
 
-     return Buffer.from(value, encodingOrOffset, length);
 
-   }
 
-   if (typeof value === 'number') {
 
-     throw new TypeError('"value" argument must not be a number');
 
-   }
 
-   if (typeof value === 'string') {
 
-     return new Buffer(value, encodingOrOffset);
 
-   }
 
-   if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
 
-     var offset = encodingOrOffset;
 
-     if (arguments.length === 1) {
 
-       return new Buffer(value);
 
-     }
 
-     if (typeof offset === 'undefined') {
 
-       offset = 0;
 
-     }
 
-     var len = length;
 
-     if (typeof len === 'undefined') {
 
-       len = value.byteLength - offset;
 
-     }
 
-     if (offset >= value.byteLength) {
 
-       throw new RangeError('\'offset\' is out of bounds');
 
-     }
 
-     if (len > value.byteLength - offset) {
 
-       throw new RangeError('\'length\' is out of bounds');
 
-     }
 
-     return new Buffer(value.slice(offset, offset + len));
 
-   }
 
-   if (Buffer.isBuffer(value)) {
 
-     var out = new Buffer(value.length);
 
-     value.copy(out, 0, 0, value.length);
 
-     return out;
 
-   }
 
-   if (value) {
 
-     if (Array.isArray(value) || (typeof ArrayBuffer !== 'undefined' && value.buffer instanceof ArrayBuffer) || 'length' in value) {
 
-       return new Buffer(value);
 
-     }
 
-     if (value.type === 'Buffer' && Array.isArray(value.data)) {
 
-       return new Buffer(value.data);
 
-     }
 
-   }
 
-   throw new TypeError('First argument must be a string, Buffer, ' + 'ArrayBuffer, Array, or array-like object.');
 
- }
 
- exports.allocUnsafeSlow = function allocUnsafeSlow(size) {
 
-   if (typeof Buffer.allocUnsafeSlow === 'function') {
 
-     return Buffer.allocUnsafeSlow(size);
 
-   }
 
-   if (typeof size !== 'number') {
 
-     throw new TypeError('size must be a number');
 
-   }
 
-   if (size >= MAX_LEN) {
 
-     throw new RangeError('size is too large');
 
-   }
 
-   return new SlowBuffer(size);
 
- }
 
- }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
 
- },{"buffer":32}],32:[function(require,module,exports){
 
- (function (Buffer){
 
- /*!
 
-  * The buffer module from node.js, for the browser.
 
-  *
 
-  * @author   Feross Aboukhadijeh <https://feross.org>
 
-  * @license  MIT
 
-  */
 
- /* eslint-disable no-proto */
 
- 'use strict'
 
- var base64 = require('base64-js')
 
- var ieee754 = require('ieee754')
 
- exports.Buffer = Buffer
 
- exports.SlowBuffer = SlowBuffer
 
- exports.INSPECT_MAX_BYTES = 50
 
- var K_MAX_LENGTH = 0x7fffffff
 
- exports.kMaxLength = K_MAX_LENGTH
 
- /**
 
-  * If `Buffer.TYPED_ARRAY_SUPPORT`:
 
-  *   === true    Use Uint8Array implementation (fastest)
 
-  *   === false   Print warning and recommend using `buffer` v4.x which has an Object
 
-  *               implementation (most compatible, even IE6)
 
-  *
 
-  * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
 
-  * Opera 11.6+, iOS 4.2+.
 
-  *
 
-  * We report that the browser does not support typed arrays if the are not subclassable
 
-  * using __proto__. Firefox 4-29 lacks support for adding new properties to `Uint8Array`
 
-  * (See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438). IE 10 lacks support
 
-  * for __proto__ and has a buggy typed array implementation.
 
-  */
 
- Buffer.TYPED_ARRAY_SUPPORT = typedArraySupport()
 
- if (!Buffer.TYPED_ARRAY_SUPPORT && typeof console !== 'undefined' &&
 
-     typeof console.error === 'function') {
 
-   console.error(
 
-     'This browser lacks typed array (Uint8Array) support which is required by ' +
 
-     '`buffer` v5.x. Use `buffer` v4.x if you require old browser support.'
 
-   )
 
- }
 
- function typedArraySupport () {
 
-   // Can typed array instances can be augmented?
 
-   try {
 
-     var arr = new Uint8Array(1)
 
-     arr.__proto__ = { __proto__: Uint8Array.prototype, foo: function () { return 42 } }
 
-     return arr.foo() === 42
 
-   } catch (e) {
 
-     return false
 
-   }
 
- }
 
- Object.defineProperty(Buffer.prototype, 'parent', {
 
-   enumerable: true,
 
-   get: function () {
 
-     if (!Buffer.isBuffer(this)) return undefined
 
-     return this.buffer
 
-   }
 
- })
 
- Object.defineProperty(Buffer.prototype, 'offset', {
 
-   enumerable: true,
 
-   get: function () {
 
-     if (!Buffer.isBuffer(this)) return undefined
 
-     return this.byteOffset
 
-   }
 
- })
 
- function createBuffer (length) {
 
-   if (length > K_MAX_LENGTH) {
 
-     throw new RangeError('The value "' + length + '" is invalid for option "size"')
 
-   }
 
-   // Return an augmented `Uint8Array` instance
 
-   var buf = new Uint8Array(length)
 
-   buf.__proto__ = Buffer.prototype
 
-   return buf
 
- }
 
- /**
 
-  * The Buffer constructor returns instances of `Uint8Array` that have their
 
-  * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
 
-  * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
 
-  * and the `Uint8Array` methods. Square bracket notation works as expected -- it
 
-  * returns a single octet.
 
-  *
 
-  * The `Uint8Array` prototype remains unmodified.
 
-  */
 
- function Buffer (arg, encodingOrOffset, length) {
 
-   // Common case.
 
-   if (typeof arg === 'number') {
 
-     if (typeof encodingOrOffset === 'string') {
 
-       throw new TypeError(
 
-         'The "string" argument must be of type string. Received type number'
 
-       )
 
-     }
 
-     return allocUnsafe(arg)
 
-   }
 
-   return from(arg, encodingOrOffset, length)
 
- }
 
- // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
 
- if (typeof Symbol !== 'undefined' && Symbol.species != null &&
 
-     Buffer[Symbol.species] === Buffer) {
 
-   Object.defineProperty(Buffer, Symbol.species, {
 
-     value: null,
 
-     configurable: true,
 
-     enumerable: false,
 
-     writable: false
 
-   })
 
- }
 
- Buffer.poolSize = 8192 // not used by this implementation
 
- function from (value, encodingOrOffset, length) {
 
-   if (typeof value === 'string') {
 
-     return fromString(value, encodingOrOffset)
 
-   }
 
-   if (ArrayBuffer.isView(value)) {
 
-     return fromArrayLike(value)
 
-   }
 
-   if (value == null) {
 
-     throw TypeError(
 
-       'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
 
-       'or Array-like Object. Received type ' + (typeof value)
 
-     )
 
-   }
 
-   if (isInstance(value, ArrayBuffer) ||
 
-       (value && isInstance(value.buffer, ArrayBuffer))) {
 
-     return fromArrayBuffer(value, encodingOrOffset, length)
 
-   }
 
-   if (typeof value === 'number') {
 
-     throw new TypeError(
 
-       'The "value" argument must not be of type number. Received type number'
 
-     )
 
-   }
 
-   var valueOf = value.valueOf && value.valueOf()
 
-   if (valueOf != null && valueOf !== value) {
 
-     return Buffer.from(valueOf, encodingOrOffset, length)
 
-   }
 
-   var b = fromObject(value)
 
-   if (b) return b
 
-   if (typeof Symbol !== 'undefined' && Symbol.toPrimitive != null &&
 
-       typeof value[Symbol.toPrimitive] === 'function') {
 
-     return Buffer.from(
 
-       value[Symbol.toPrimitive]('string'), encodingOrOffset, length
 
-     )
 
-   }
 
-   throw new TypeError(
 
-     'The first argument must be one of type string, Buffer, ArrayBuffer, Array, ' +
 
-     'or Array-like Object. Received type ' + (typeof value)
 
-   )
 
- }
 
- /**
 
-  * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
 
-  * if value is a number.
 
-  * Buffer.from(str[, encoding])
 
-  * Buffer.from(array)
 
-  * Buffer.from(buffer)
 
-  * Buffer.from(arrayBuffer[, byteOffset[, length]])
 
-  **/
 
- Buffer.from = function (value, encodingOrOffset, length) {
 
-   return from(value, encodingOrOffset, length)
 
- }
 
- // Note: Change prototype *after* Buffer.from is defined to workaround Chrome bug:
 
- // https://github.com/feross/buffer/pull/148
 
- Buffer.prototype.__proto__ = Uint8Array.prototype
 
- Buffer.__proto__ = Uint8Array
 
- function assertSize (size) {
 
-   if (typeof size !== 'number') {
 
-     throw new TypeError('"size" argument must be of type number')
 
-   } else if (size < 0) {
 
-     throw new RangeError('The value "' + size + '" is invalid for option "size"')
 
-   }
 
- }
 
- function alloc (size, fill, encoding) {
 
-   assertSize(size)
 
-   if (size <= 0) {
 
-     return createBuffer(size)
 
-   }
 
-   if (fill !== undefined) {
 
-     // Only pay attention to encoding if it's a string. This
 
-     // prevents accidentally sending in a number that would
 
-     // be interpretted as a start offset.
 
-     return typeof encoding === 'string'
 
-       ? createBuffer(size).fill(fill, encoding)
 
-       : createBuffer(size).fill(fill)
 
-   }
 
-   return createBuffer(size)
 
- }
 
- /**
 
-  * Creates a new filled Buffer instance.
 
-  * alloc(size[, fill[, encoding]])
 
-  **/
 
- Buffer.alloc = function (size, fill, encoding) {
 
-   return alloc(size, fill, encoding)
 
- }
 
- function allocUnsafe (size) {
 
-   assertSize(size)
 
-   return createBuffer(size < 0 ? 0 : checked(size) | 0)
 
- }
 
- /**
 
-  * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
 
-  * */
 
- Buffer.allocUnsafe = function (size) {
 
-   return allocUnsafe(size)
 
- }
 
- /**
 
-  * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
 
-  */
 
- Buffer.allocUnsafeSlow = function (size) {
 
-   return allocUnsafe(size)
 
- }
 
- function fromString (string, encoding) {
 
-   if (typeof encoding !== 'string' || encoding === '') {
 
-     encoding = 'utf8'
 
-   }
 
-   if (!Buffer.isEncoding(encoding)) {
 
-     throw new TypeError('Unknown encoding: ' + encoding)
 
-   }
 
-   var length = byteLength(string, encoding) | 0
 
-   var buf = createBuffer(length)
 
-   var actual = buf.write(string, encoding)
 
-   if (actual !== length) {
 
-     // Writing a hex string, for example, that contains invalid characters will
 
-     // cause everything after the first invalid character to be ignored. (e.g.
 
-     // 'abxxcd' will be treated as 'ab')
 
-     buf = buf.slice(0, actual)
 
-   }
 
-   return buf
 
- }
 
- function fromArrayLike (array) {
 
-   var length = array.length < 0 ? 0 : checked(array.length) | 0
 
-   var buf = createBuffer(length)
 
-   for (var i = 0; i < length; i += 1) {
 
-     buf[i] = array[i] & 255
 
-   }
 
-   return buf
 
- }
 
- function fromArrayBuffer (array, byteOffset, length) {
 
-   if (byteOffset < 0 || array.byteLength < byteOffset) {
 
-     throw new RangeError('"offset" is outside of buffer bounds')
 
-   }
 
-   if (array.byteLength < byteOffset + (length || 0)) {
 
-     throw new RangeError('"length" is outside of buffer bounds')
 
-   }
 
-   var buf
 
-   if (byteOffset === undefined && length === undefined) {
 
-     buf = new Uint8Array(array)
 
-   } else if (length === undefined) {
 
-     buf = new Uint8Array(array, byteOffset)
 
-   } else {
 
-     buf = new Uint8Array(array, byteOffset, length)
 
-   }
 
-   // Return an augmented `Uint8Array` instance
 
-   buf.__proto__ = Buffer.prototype
 
-   return buf
 
- }
 
- function fromObject (obj) {
 
-   if (Buffer.isBuffer(obj)) {
 
-     var len = checked(obj.length) | 0
 
-     var buf = createBuffer(len)
 
-     if (buf.length === 0) {
 
-       return buf
 
-     }
 
-     obj.copy(buf, 0, 0, len)
 
-     return buf
 
-   }
 
-   if (obj.length !== undefined) {
 
-     if (typeof obj.length !== 'number' || numberIsNaN(obj.length)) {
 
-       return createBuffer(0)
 
-     }
 
-     return fromArrayLike(obj)
 
-   }
 
-   if (obj.type === 'Buffer' && Array.isArray(obj.data)) {
 
-     return fromArrayLike(obj.data)
 
-   }
 
- }
 
- function checked (length) {
 
-   // Note: cannot use `length < K_MAX_LENGTH` here because that fails when
 
-   // length is NaN (which is otherwise coerced to zero.)
 
-   if (length >= K_MAX_LENGTH) {
 
-     throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
 
-                          'size: 0x' + K_MAX_LENGTH.toString(16) + ' bytes')
 
-   }
 
-   return length | 0
 
- }
 
- function SlowBuffer (length) {
 
-   if (+length != length) { // eslint-disable-line eqeqeq
 
-     length = 0
 
-   }
 
-   return Buffer.alloc(+length)
 
- }
 
- Buffer.isBuffer = function isBuffer (b) {
 
-   return b != null && b._isBuffer === true &&
 
-     b !== Buffer.prototype // so Buffer.isBuffer(Buffer.prototype) will be false
 
- }
 
- Buffer.compare = function compare (a, b) {
 
-   if (isInstance(a, Uint8Array)) a = Buffer.from(a, a.offset, a.byteLength)
 
-   if (isInstance(b, Uint8Array)) b = Buffer.from(b, b.offset, b.byteLength)
 
-   if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
 
-     throw new TypeError(
 
-       'The "buf1", "buf2" arguments must be one of type Buffer or Uint8Array'
 
-     )
 
-   }
 
-   if (a === b) return 0
 
-   var x = a.length
 
-   var y = b.length
 
-   for (var i = 0, len = Math.min(x, y); i < len; ++i) {
 
-     if (a[i] !== b[i]) {
 
-       x = a[i]
 
-       y = b[i]
 
-       break
 
-     }
 
-   }
 
-   if (x < y) return -1
 
-   if (y < x) return 1
 
-   return 0
 
- }
 
- Buffer.isEncoding = function isEncoding (encoding) {
 
-   switch (String(encoding).toLowerCase()) {
 
-     case 'hex':
 
-     case 'utf8':
 
-     case 'utf-8':
 
-     case 'ascii':
 
-     case 'latin1':
 
-     case 'binary':
 
-     case 'base64':
 
-     case 'ucs2':
 
-     case 'ucs-2':
 
-     case 'utf16le':
 
-     case 'utf-16le':
 
-       return true
 
-     default:
 
-       return false
 
-   }
 
- }
 
- Buffer.concat = function concat (list, length) {
 
-   if (!Array.isArray(list)) {
 
-     throw new TypeError('"list" argument must be an Array of Buffers')
 
-   }
 
-   if (list.length === 0) {
 
-     return Buffer.alloc(0)
 
-   }
 
-   var i
 
-   if (length === undefined) {
 
-     length = 0
 
-     for (i = 0; i < list.length; ++i) {
 
-       length += list[i].length
 
-     }
 
-   }
 
-   var buffer = Buffer.allocUnsafe(length)
 
-   var pos = 0
 
-   for (i = 0; i < list.length; ++i) {
 
-     var buf = list[i]
 
-     if (isInstance(buf, Uint8Array)) {
 
-       buf = Buffer.from(buf)
 
-     }
 
-     if (!Buffer.isBuffer(buf)) {
 
-       throw new TypeError('"list" argument must be an Array of Buffers')
 
-     }
 
-     buf.copy(buffer, pos)
 
-     pos += buf.length
 
-   }
 
-   return buffer
 
- }
 
- function byteLength (string, encoding) {
 
-   if (Buffer.isBuffer(string)) {
 
-     return string.length
 
-   }
 
-   if (ArrayBuffer.isView(string) || isInstance(string, ArrayBuffer)) {
 
-     return string.byteLength
 
-   }
 
-   if (typeof string !== 'string') {
 
-     throw new TypeError(
 
-       'The "string" argument must be one of type string, Buffer, or ArrayBuffer. ' +
 
-       'Received type ' + typeof string
 
-     )
 
-   }
 
-   var len = string.length
 
-   var mustMatch = (arguments.length > 2 && arguments[2] === true)
 
-   if (!mustMatch && len === 0) return 0
 
-   // Use a for loop to avoid recursion
 
-   var loweredCase = false
 
-   for (;;) {
 
-     switch (encoding) {
 
-       case 'ascii':
 
-       case 'latin1':
 
-       case 'binary':
 
-         return len
 
-       case 'utf8':
 
-       case 'utf-8':
 
-         return utf8ToBytes(string).length
 
-       case 'ucs2':
 
-       case 'ucs-2':
 
-       case 'utf16le':
 
-       case 'utf-16le':
 
-         return len * 2
 
-       case 'hex':
 
-         return len >>> 1
 
-       case 'base64':
 
-         return base64ToBytes(string).length
 
-       default:
 
-         if (loweredCase) {
 
-           return mustMatch ? -1 : utf8ToBytes(string).length // assume utf8
 
-         }
 
-         encoding = ('' + encoding).toLowerCase()
 
-         loweredCase = true
 
-     }
 
-   }
 
- }
 
- Buffer.byteLength = byteLength
 
- function slowToString (encoding, start, end) {
 
-   var loweredCase = false
 
-   // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
 
-   // property of a typed array.
 
-   // This behaves neither like String nor Uint8Array in that we set start/end
 
-   // to their upper/lower bounds if the value passed is out of range.
 
-   // undefined is handled specially as per ECMA-262 6th Edition,
 
-   // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
 
-   if (start === undefined || start < 0) {
 
-     start = 0
 
-   }
 
-   // Return early if start > this.length. Done here to prevent potential uint32
 
-   // coercion fail below.
 
-   if (start > this.length) {
 
-     return ''
 
-   }
 
-   if (end === undefined || end > this.length) {
 
-     end = this.length
 
-   }
 
-   if (end <= 0) {
 
-     return ''
 
-   }
 
-   // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
 
-   end >>>= 0
 
-   start >>>= 0
 
-   if (end <= start) {
 
-     return ''
 
-   }
 
-   if (!encoding) encoding = 'utf8'
 
-   while (true) {
 
-     switch (encoding) {
 
-       case 'hex':
 
-         return hexSlice(this, start, end)
 
-       case 'utf8':
 
-       case 'utf-8':
 
-         return utf8Slice(this, start, end)
 
-       case 'ascii':
 
-         return asciiSlice(this, start, end)
 
-       case 'latin1':
 
-       case 'binary':
 
-         return latin1Slice(this, start, end)
 
-       case 'base64':
 
-         return base64Slice(this, start, end)
 
-       case 'ucs2':
 
-       case 'ucs-2':
 
-       case 'utf16le':
 
-       case 'utf-16le':
 
-         return utf16leSlice(this, start, end)
 
-       default:
 
-         if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
 
-         encoding = (encoding + '').toLowerCase()
 
-         loweredCase = true
 
-     }
 
-   }
 
- }
 
- // This property is used by `Buffer.isBuffer` (and the `is-buffer` npm package)
 
- // to detect a Buffer instance. It's not possible to use `instanceof Buffer`
 
- // reliably in a browserify context because there could be multiple different
 
- // copies of the 'buffer' package in use. This method works even for Buffer
 
- // instances that were created from another copy of the `buffer` package.
 
- // See: https://github.com/feross/buffer/issues/154
 
- Buffer.prototype._isBuffer = true
 
- function swap (b, n, m) {
 
-   var i = b[n]
 
-   b[n] = b[m]
 
-   b[m] = i
 
- }
 
- Buffer.prototype.swap16 = function swap16 () {
 
-   var len = this.length
 
-   if (len % 2 !== 0) {
 
-     throw new RangeError('Buffer size must be a multiple of 16-bits')
 
-   }
 
-   for (var i = 0; i < len; i += 2) {
 
-     swap(this, i, i + 1)
 
-   }
 
-   return this
 
- }
 
- Buffer.prototype.swap32 = function swap32 () {
 
-   var len = this.length
 
-   if (len % 4 !== 0) {
 
-     throw new RangeError('Buffer size must be a multiple of 32-bits')
 
-   }
 
-   for (var i = 0; i < len; i += 4) {
 
-     swap(this, i, i + 3)
 
-     swap(this, i + 1, i + 2)
 
-   }
 
-   return this
 
- }
 
- Buffer.prototype.swap64 = function swap64 () {
 
-   var len = this.length
 
-   if (len % 8 !== 0) {
 
-     throw new RangeError('Buffer size must be a multiple of 64-bits')
 
-   }
 
-   for (var i = 0; i < len; i += 8) {
 
-     swap(this, i, i + 7)
 
-     swap(this, i + 1, i + 6)
 
-     swap(this, i + 2, i + 5)
 
-     swap(this, i + 3, i + 4)
 
-   }
 
-   return this
 
- }
 
- Buffer.prototype.toString = function toString () {
 
-   var length = this.length
 
-   if (length === 0) return ''
 
-   if (arguments.length === 0) return utf8Slice(this, 0, length)
 
-   return slowToString.apply(this, arguments)
 
- }
 
- Buffer.prototype.toLocaleString = Buffer.prototype.toString
 
- Buffer.prototype.equals = function equals (b) {
 
-   if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
 
-   if (this === b) return true
 
-   return Buffer.compare(this, b) === 0
 
- }
 
- Buffer.prototype.inspect = function inspect () {
 
-   var str = ''
 
-   var max = exports.INSPECT_MAX_BYTES
 
-   str = this.toString('hex', 0, max).replace(/(.{2})/g, '$1 ').trim()
 
-   if (this.length > max) str += ' ... '
 
-   return '<Buffer ' + str + '>'
 
- }
 
- Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
 
-   if (isInstance(target, Uint8Array)) {
 
-     target = Buffer.from(target, target.offset, target.byteLength)
 
-   }
 
-   if (!Buffer.isBuffer(target)) {
 
-     throw new TypeError(
 
-       'The "target" argument must be one of type Buffer or Uint8Array. ' +
 
-       'Received type ' + (typeof target)
 
-     )
 
-   }
 
-   if (start === undefined) {
 
-     start = 0
 
-   }
 
-   if (end === undefined) {
 
-     end = target ? target.length : 0
 
-   }
 
-   if (thisStart === undefined) {
 
-     thisStart = 0
 
-   }
 
-   if (thisEnd === undefined) {
 
-     thisEnd = this.length
 
-   }
 
-   if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
 
-     throw new RangeError('out of range index')
 
-   }
 
-   if (thisStart >= thisEnd && start >= end) {
 
-     return 0
 
-   }
 
-   if (thisStart >= thisEnd) {
 
-     return -1
 
-   }
 
-   if (start >= end) {
 
-     return 1
 
-   }
 
-   start >>>= 0
 
-   end >>>= 0
 
-   thisStart >>>= 0
 
-   thisEnd >>>= 0
 
-   if (this === target) return 0
 
-   var x = thisEnd - thisStart
 
-   var y = end - start
 
-   var len = Math.min(x, y)
 
-   var thisCopy = this.slice(thisStart, thisEnd)
 
-   var targetCopy = target.slice(start, end)
 
-   for (var i = 0; i < len; ++i) {
 
-     if (thisCopy[i] !== targetCopy[i]) {
 
-       x = thisCopy[i]
 
-       y = targetCopy[i]
 
-       break
 
-     }
 
-   }
 
-   if (x < y) return -1
 
-   if (y < x) return 1
 
-   return 0
 
- }
 
- // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
 
- // OR the last index of `val` in `buffer` at offset <= `byteOffset`.
 
- //
 
- // Arguments:
 
- // - buffer - a Buffer to search
 
- // - val - a string, Buffer, or number
 
- // - byteOffset - an index into `buffer`; will be clamped to an int32
 
- // - encoding - an optional encoding, relevant is val is a string
 
- // - dir - true for indexOf, false for lastIndexOf
 
- function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
 
-   // Empty buffer means no match
 
-   if (buffer.length === 0) return -1
 
-   // Normalize byteOffset
 
-   if (typeof byteOffset === 'string') {
 
-     encoding = byteOffset
 
-     byteOffset = 0
 
-   } else if (byteOffset > 0x7fffffff) {
 
-     byteOffset = 0x7fffffff
 
-   } else if (byteOffset < -0x80000000) {
 
-     byteOffset = -0x80000000
 
-   }
 
-   byteOffset = +byteOffset // Coerce to Number.
 
-   if (numberIsNaN(byteOffset)) {
 
-     // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
 
-     byteOffset = dir ? 0 : (buffer.length - 1)
 
-   }
 
-   // Normalize byteOffset: negative offsets start from the end of the buffer
 
-   if (byteOffset < 0) byteOffset = buffer.length + byteOffset
 
-   if (byteOffset >= buffer.length) {
 
-     if (dir) return -1
 
-     else byteOffset = buffer.length - 1
 
-   } else if (byteOffset < 0) {
 
-     if (dir) byteOffset = 0
 
-     else return -1
 
-   }
 
-   // Normalize val
 
-   if (typeof val === 'string') {
 
-     val = Buffer.from(val, encoding)
 
-   }
 
-   // Finally, search either indexOf (if dir is true) or lastIndexOf
 
-   if (Buffer.isBuffer(val)) {
 
-     // Special case: looking for empty string/buffer always fails
 
-     if (val.length === 0) {
 
-       return -1
 
-     }
 
-     return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
 
-   } else if (typeof val === 'number') {
 
-     val = val & 0xFF // Search for a byte value [0-255]
 
-     if (typeof Uint8Array.prototype.indexOf === 'function') {
 
-       if (dir) {
 
-         return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
 
-       } else {
 
-         return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
 
-       }
 
-     }
 
-     return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
 
-   }
 
-   throw new TypeError('val must be string, number or Buffer')
 
- }
 
- function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
 
-   var indexSize = 1
 
-   var arrLength = arr.length
 
-   var valLength = val.length
 
-   if (encoding !== undefined) {
 
-     encoding = String(encoding).toLowerCase()
 
-     if (encoding === 'ucs2' || encoding === 'ucs-2' ||
 
-         encoding === 'utf16le' || encoding === 'utf-16le') {
 
-       if (arr.length < 2 || val.length < 2) {
 
-         return -1
 
-       }
 
-       indexSize = 2
 
-       arrLength /= 2
 
-       valLength /= 2
 
-       byteOffset /= 2
 
-     }
 
-   }
 
-   function read (buf, i) {
 
-     if (indexSize === 1) {
 
-       return buf[i]
 
-     } else {
 
-       return buf.readUInt16BE(i * indexSize)
 
-     }
 
-   }
 
-   var i
 
-   if (dir) {
 
-     var foundIndex = -1
 
-     for (i = byteOffset; i < arrLength; i++) {
 
-       if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
 
-         if (foundIndex === -1) foundIndex = i
 
-         if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
 
-       } else {
 
-         if (foundIndex !== -1) i -= i - foundIndex
 
-         foundIndex = -1
 
-       }
 
-     }
 
-   } else {
 
-     if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
 
-     for (i = byteOffset; i >= 0; i--) {
 
-       var found = true
 
-       for (var j = 0; j < valLength; j++) {
 
-         if (read(arr, i + j) !== read(val, j)) {
 
-           found = false
 
-           break
 
-         }
 
-       }
 
-       if (found) return i
 
-     }
 
-   }
 
-   return -1
 
- }
 
- Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
 
-   return this.indexOf(val, byteOffset, encoding) !== -1
 
- }
 
- Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
 
-   return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
 
- }
 
- Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
 
-   return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
 
- }
 
- function hexWrite (buf, string, offset, length) {
 
-   offset = Number(offset) || 0
 
-   var remaining = buf.length - offset
 
-   if (!length) {
 
-     length = remaining
 
-   } else {
 
-     length = Number(length)
 
-     if (length > remaining) {
 
-       length = remaining
 
-     }
 
-   }
 
-   var strLen = string.length
 
-   if (length > strLen / 2) {
 
-     length = strLen / 2
 
-   }
 
-   for (var i = 0; i < length; ++i) {
 
-     var parsed = parseInt(string.substr(i * 2, 2), 16)
 
-     if (numberIsNaN(parsed)) return i
 
-     buf[offset + i] = parsed
 
-   }
 
-   return i
 
- }
 
- function utf8Write (buf, string, offset, length) {
 
-   return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
 
- }
 
- function asciiWrite (buf, string, offset, length) {
 
-   return blitBuffer(asciiToBytes(string), buf, offset, length)
 
- }
 
- function latin1Write (buf, string, offset, length) {
 
-   return asciiWrite(buf, string, offset, length)
 
- }
 
- function base64Write (buf, string, offset, length) {
 
-   return blitBuffer(base64ToBytes(string), buf, offset, length)
 
- }
 
- function ucs2Write (buf, string, offset, length) {
 
-   return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
 
- }
 
- Buffer.prototype.write = function write (string, offset, length, encoding) {
 
-   // Buffer#write(string)
 
-   if (offset === undefined) {
 
-     encoding = 'utf8'
 
-     length = this.length
 
-     offset = 0
 
-   // Buffer#write(string, encoding)
 
-   } else if (length === undefined && typeof offset === 'string') {
 
-     encoding = offset
 
-     length = this.length
 
-     offset = 0
 
-   // Buffer#write(string, offset[, length][, encoding])
 
-   } else if (isFinite(offset)) {
 
-     offset = offset >>> 0
 
-     if (isFinite(length)) {
 
-       length = length >>> 0
 
-       if (encoding === undefined) encoding = 'utf8'
 
-     } else {
 
-       encoding = length
 
-       length = undefined
 
-     }
 
-   } else {
 
-     throw new Error(
 
-       'Buffer.write(string, encoding, offset[, length]) is no longer supported'
 
-     )
 
-   }
 
-   var remaining = this.length - offset
 
-   if (length === undefined || length > remaining) length = remaining
 
-   if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
 
-     throw new RangeError('Attempt to write outside buffer bounds')
 
-   }
 
-   if (!encoding) encoding = 'utf8'
 
-   var loweredCase = false
 
-   for (;;) {
 
-     switch (encoding) {
 
-       case 'hex':
 
-         return hexWrite(this, string, offset, length)
 
-       case 'utf8':
 
-       case 'utf-8':
 
-         return utf8Write(this, string, offset, length)
 
-       case 'ascii':
 
-         return asciiWrite(this, string, offset, length)
 
-       case 'latin1':
 
-       case 'binary':
 
-         return latin1Write(this, string, offset, length)
 
-       case 'base64':
 
-         // Warning: maxLength not taken into account in base64Write
 
-         return base64Write(this, string, offset, length)
 
-       case 'ucs2':
 
-       case 'ucs-2':
 
-       case 'utf16le':
 
-       case 'utf-16le':
 
-         return ucs2Write(this, string, offset, length)
 
-       default:
 
-         if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
 
-         encoding = ('' + encoding).toLowerCase()
 
-         loweredCase = true
 
-     }
 
-   }
 
- }
 
- Buffer.prototype.toJSON = function toJSON () {
 
-   return {
 
-     type: 'Buffer',
 
-     data: Array.prototype.slice.call(this._arr || this, 0)
 
-   }
 
- }
 
- function base64Slice (buf, start, end) {
 
-   if (start === 0 && end === buf.length) {
 
-     return base64.fromByteArray(buf)
 
-   } else {
 
-     return base64.fromByteArray(buf.slice(start, end))
 
-   }
 
- }
 
- function utf8Slice (buf, start, end) {
 
-   end = Math.min(buf.length, end)
 
-   var res = []
 
-   var i = start
 
-   while (i < end) {
 
-     var firstByte = buf[i]
 
-     var codePoint = null
 
-     var bytesPerSequence = (firstByte > 0xEF) ? 4
 
-       : (firstByte > 0xDF) ? 3
 
-         : (firstByte > 0xBF) ? 2
 
-           : 1
 
-     if (i + bytesPerSequence <= end) {
 
-       var secondByte, thirdByte, fourthByte, tempCodePoint
 
-       switch (bytesPerSequence) {
 
-         case 1:
 
-           if (firstByte < 0x80) {
 
-             codePoint = firstByte
 
-           }
 
-           break
 
-         case 2:
 
-           secondByte = buf[i + 1]
 
-           if ((secondByte & 0xC0) === 0x80) {
 
-             tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
 
-             if (tempCodePoint > 0x7F) {
 
-               codePoint = tempCodePoint
 
-             }
 
-           }
 
-           break
 
-         case 3:
 
-           secondByte = buf[i + 1]
 
-           thirdByte = buf[i + 2]
 
-           if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
 
-             tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
 
-             if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
 
-               codePoint = tempCodePoint
 
-             }
 
-           }
 
-           break
 
-         case 4:
 
-           secondByte = buf[i + 1]
 
-           thirdByte = buf[i + 2]
 
-           fourthByte = buf[i + 3]
 
-           if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
 
-             tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
 
-             if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
 
-               codePoint = tempCodePoint
 
-             }
 
-           }
 
-       }
 
-     }
 
-     if (codePoint === null) {
 
-       // we did not generate a valid codePoint so insert a
 
-       // replacement char (U+FFFD) and advance only 1 byte
 
-       codePoint = 0xFFFD
 
-       bytesPerSequence = 1
 
-     } else if (codePoint > 0xFFFF) {
 
-       // encode to utf16 (surrogate pair dance)
 
-       codePoint -= 0x10000
 
-       res.push(codePoint >>> 10 & 0x3FF | 0xD800)
 
-       codePoint = 0xDC00 | codePoint & 0x3FF
 
-     }
 
-     res.push(codePoint)
 
-     i += bytesPerSequence
 
-   }
 
-   return decodeCodePointsArray(res)
 
- }
 
- // Based on http://stackoverflow.com/a/22747272/680742, the browser with
 
- // the lowest limit is Chrome, with 0x10000 args.
 
- // We go 1 magnitude less, for safety
 
- var MAX_ARGUMENTS_LENGTH = 0x1000
 
- function decodeCodePointsArray (codePoints) {
 
-   var len = codePoints.length
 
-   if (len <= MAX_ARGUMENTS_LENGTH) {
 
-     return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
 
-   }
 
-   // Decode in chunks to avoid "call stack size exceeded".
 
-   var res = ''
 
-   var i = 0
 
-   while (i < len) {
 
-     res += String.fromCharCode.apply(
 
-       String,
 
-       codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
 
-     )
 
-   }
 
-   return res
 
- }
 
- function asciiSlice (buf, start, end) {
 
-   var ret = ''
 
-   end = Math.min(buf.length, end)
 
-   for (var i = start; i < end; ++i) {
 
-     ret += String.fromCharCode(buf[i] & 0x7F)
 
-   }
 
-   return ret
 
- }
 
- function latin1Slice (buf, start, end) {
 
-   var ret = ''
 
-   end = Math.min(buf.length, end)
 
-   for (var i = start; i < end; ++i) {
 
-     ret += String.fromCharCode(buf[i])
 
-   }
 
-   return ret
 
- }
 
- function hexSlice (buf, start, end) {
 
-   var len = buf.length
 
-   if (!start || start < 0) start = 0
 
-   if (!end || end < 0 || end > len) end = len
 
-   var out = ''
 
-   for (var i = start; i < end; ++i) {
 
-     out += toHex(buf[i])
 
-   }
 
-   return out
 
- }
 
- function utf16leSlice (buf, start, end) {
 
-   var bytes = buf.slice(start, end)
 
-   var res = ''
 
-   for (var i = 0; i < bytes.length; i += 2) {
 
-     res += String.fromCharCode(bytes[i] + (bytes[i + 1] * 256))
 
-   }
 
-   return res
 
- }
 
- Buffer.prototype.slice = function slice (start, end) {
 
-   var len = this.length
 
-   start = ~~start
 
-   end = end === undefined ? len : ~~end
 
-   if (start < 0) {
 
-     start += len
 
-     if (start < 0) start = 0
 
-   } else if (start > len) {
 
-     start = len
 
-   }
 
-   if (end < 0) {
 
-     end += len
 
-     if (end < 0) end = 0
 
-   } else if (end > len) {
 
-     end = len
 
-   }
 
-   if (end < start) end = start
 
-   var newBuf = this.subarray(start, end)
 
-   // Return an augmented `Uint8Array` instance
 
-   newBuf.__proto__ = Buffer.prototype
 
-   return newBuf
 
- }
 
- /*
 
-  * Need to make sure that buffer isn't trying to write out of bounds.
 
-  */
 
- function checkOffset (offset, ext, length) {
 
-   if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
 
-   if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
 
- }
 
- Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
 
-   offset = offset >>> 0
 
-   byteLength = byteLength >>> 0
 
-   if (!noAssert) checkOffset(offset, byteLength, this.length)
 
-   var val = this[offset]
 
-   var mul = 1
 
-   var i = 0
 
-   while (++i < byteLength && (mul *= 0x100)) {
 
-     val += this[offset + i] * mul
 
-   }
 
-   return val
 
- }
 
- Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
 
-   offset = offset >>> 0
 
-   byteLength = byteLength >>> 0
 
-   if (!noAssert) {
 
-     checkOffset(offset, byteLength, this.length)
 
-   }
 
-   var val = this[offset + --byteLength]
 
-   var mul = 1
 
-   while (byteLength > 0 && (mul *= 0x100)) {
 
-     val += this[offset + --byteLength] * mul
 
-   }
 
-   return val
 
- }
 
- Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkOffset(offset, 1, this.length)
 
-   return this[offset]
 
- }
 
- Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkOffset(offset, 2, this.length)
 
-   return this[offset] | (this[offset + 1] << 8)
 
- }
 
- Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkOffset(offset, 2, this.length)
 
-   return (this[offset] << 8) | this[offset + 1]
 
- }
 
- Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkOffset(offset, 4, this.length)
 
-   return ((this[offset]) |
 
-       (this[offset + 1] << 8) |
 
-       (this[offset + 2] << 16)) +
 
-       (this[offset + 3] * 0x1000000)
 
- }
 
- Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkOffset(offset, 4, this.length)
 
-   return (this[offset] * 0x1000000) +
 
-     ((this[offset + 1] << 16) |
 
-     (this[offset + 2] << 8) |
 
-     this[offset + 3])
 
- }
 
- Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
 
-   offset = offset >>> 0
 
-   byteLength = byteLength >>> 0
 
-   if (!noAssert) checkOffset(offset, byteLength, this.length)
 
-   var val = this[offset]
 
-   var mul = 1
 
-   var i = 0
 
-   while (++i < byteLength && (mul *= 0x100)) {
 
-     val += this[offset + i] * mul
 
-   }
 
-   mul *= 0x80
 
-   if (val >= mul) val -= Math.pow(2, 8 * byteLength)
 
-   return val
 
- }
 
- Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
 
-   offset = offset >>> 0
 
-   byteLength = byteLength >>> 0
 
-   if (!noAssert) checkOffset(offset, byteLength, this.length)
 
-   var i = byteLength
 
-   var mul = 1
 
-   var val = this[offset + --i]
 
-   while (i > 0 && (mul *= 0x100)) {
 
-     val += this[offset + --i] * mul
 
-   }
 
-   mul *= 0x80
 
-   if (val >= mul) val -= Math.pow(2, 8 * byteLength)
 
-   return val
 
- }
 
- Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkOffset(offset, 1, this.length)
 
-   if (!(this[offset] & 0x80)) return (this[offset])
 
-   return ((0xff - this[offset] + 1) * -1)
 
- }
 
- Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkOffset(offset, 2, this.length)
 
-   var val = this[offset] | (this[offset + 1] << 8)
 
-   return (val & 0x8000) ? val | 0xFFFF0000 : val
 
- }
 
- Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkOffset(offset, 2, this.length)
 
-   var val = this[offset + 1] | (this[offset] << 8)
 
-   return (val & 0x8000) ? val | 0xFFFF0000 : val
 
- }
 
- Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkOffset(offset, 4, this.length)
 
-   return (this[offset]) |
 
-     (this[offset + 1] << 8) |
 
-     (this[offset + 2] << 16) |
 
-     (this[offset + 3] << 24)
 
- }
 
- Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkOffset(offset, 4, this.length)
 
-   return (this[offset] << 24) |
 
-     (this[offset + 1] << 16) |
 
-     (this[offset + 2] << 8) |
 
-     (this[offset + 3])
 
- }
 
- Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkOffset(offset, 4, this.length)
 
-   return ieee754.read(this, offset, true, 23, 4)
 
- }
 
- Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkOffset(offset, 4, this.length)
 
-   return ieee754.read(this, offset, false, 23, 4)
 
- }
 
- Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkOffset(offset, 8, this.length)
 
-   return ieee754.read(this, offset, true, 52, 8)
 
- }
 
- Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkOffset(offset, 8, this.length)
 
-   return ieee754.read(this, offset, false, 52, 8)
 
- }
 
- function checkInt (buf, value, offset, ext, max, min) {
 
-   if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
 
-   if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
 
-   if (offset + ext > buf.length) throw new RangeError('Index out of range')
 
- }
 
- Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   byteLength = byteLength >>> 0
 
-   if (!noAssert) {
 
-     var maxBytes = Math.pow(2, 8 * byteLength) - 1
 
-     checkInt(this, value, offset, byteLength, maxBytes, 0)
 
-   }
 
-   var mul = 1
 
-   var i = 0
 
-   this[offset] = value & 0xFF
 
-   while (++i < byteLength && (mul *= 0x100)) {
 
-     this[offset + i] = (value / mul) & 0xFF
 
-   }
 
-   return offset + byteLength
 
- }
 
- Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   byteLength = byteLength >>> 0
 
-   if (!noAssert) {
 
-     var maxBytes = Math.pow(2, 8 * byteLength) - 1
 
-     checkInt(this, value, offset, byteLength, maxBytes, 0)
 
-   }
 
-   var i = byteLength - 1
 
-   var mul = 1
 
-   this[offset + i] = value & 0xFF
 
-   while (--i >= 0 && (mul *= 0x100)) {
 
-     this[offset + i] = (value / mul) & 0xFF
 
-   }
 
-   return offset + byteLength
 
- }
 
- Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
 
-   this[offset] = (value & 0xff)
 
-   return offset + 1
 
- }
 
- Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
 
-   this[offset] = (value & 0xff)
 
-   this[offset + 1] = (value >>> 8)
 
-   return offset + 2
 
- }
 
- Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
 
-   this[offset] = (value >>> 8)
 
-   this[offset + 1] = (value & 0xff)
 
-   return offset + 2
 
- }
 
- Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
 
-   this[offset + 3] = (value >>> 24)
 
-   this[offset + 2] = (value >>> 16)
 
-   this[offset + 1] = (value >>> 8)
 
-   this[offset] = (value & 0xff)
 
-   return offset + 4
 
- }
 
- Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
 
-   this[offset] = (value >>> 24)
 
-   this[offset + 1] = (value >>> 16)
 
-   this[offset + 2] = (value >>> 8)
 
-   this[offset + 3] = (value & 0xff)
 
-   return offset + 4
 
- }
 
- Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   if (!noAssert) {
 
-     var limit = Math.pow(2, (8 * byteLength) - 1)
 
-     checkInt(this, value, offset, byteLength, limit - 1, -limit)
 
-   }
 
-   var i = 0
 
-   var mul = 1
 
-   var sub = 0
 
-   this[offset] = value & 0xFF
 
-   while (++i < byteLength && (mul *= 0x100)) {
 
-     if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
 
-       sub = 1
 
-     }
 
-     this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
 
-   }
 
-   return offset + byteLength
 
- }
 
- Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   if (!noAssert) {
 
-     var limit = Math.pow(2, (8 * byteLength) - 1)
 
-     checkInt(this, value, offset, byteLength, limit - 1, -limit)
 
-   }
 
-   var i = byteLength - 1
 
-   var mul = 1
 
-   var sub = 0
 
-   this[offset + i] = value & 0xFF
 
-   while (--i >= 0 && (mul *= 0x100)) {
 
-     if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
 
-       sub = 1
 
-     }
 
-     this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
 
-   }
 
-   return offset + byteLength
 
- }
 
- Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
 
-   if (value < 0) value = 0xff + value + 1
 
-   this[offset] = (value & 0xff)
 
-   return offset + 1
 
- }
 
- Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
 
-   this[offset] = (value & 0xff)
 
-   this[offset + 1] = (value >>> 8)
 
-   return offset + 2
 
- }
 
- Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
 
-   this[offset] = (value >>> 8)
 
-   this[offset + 1] = (value & 0xff)
 
-   return offset + 2
 
- }
 
- Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
 
-   this[offset] = (value & 0xff)
 
-   this[offset + 1] = (value >>> 8)
 
-   this[offset + 2] = (value >>> 16)
 
-   this[offset + 3] = (value >>> 24)
 
-   return offset + 4
 
- }
 
- Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
 
-   if (value < 0) value = 0xffffffff + value + 1
 
-   this[offset] = (value >>> 24)
 
-   this[offset + 1] = (value >>> 16)
 
-   this[offset + 2] = (value >>> 8)
 
-   this[offset + 3] = (value & 0xff)
 
-   return offset + 4
 
- }
 
- function checkIEEE754 (buf, value, offset, ext, max, min) {
 
-   if (offset + ext > buf.length) throw new RangeError('Index out of range')
 
-   if (offset < 0) throw new RangeError('Index out of range')
 
- }
 
- function writeFloat (buf, value, offset, littleEndian, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   if (!noAssert) {
 
-     checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
 
-   }
 
-   ieee754.write(buf, value, offset, littleEndian, 23, 4)
 
-   return offset + 4
 
- }
 
- Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
 
-   return writeFloat(this, value, offset, true, noAssert)
 
- }
 
- Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
 
-   return writeFloat(this, value, offset, false, noAssert)
 
- }
 
- function writeDouble (buf, value, offset, littleEndian, noAssert) {
 
-   value = +value
 
-   offset = offset >>> 0
 
-   if (!noAssert) {
 
-     checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
 
-   }
 
-   ieee754.write(buf, value, offset, littleEndian, 52, 8)
 
-   return offset + 8
 
- }
 
- Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
 
-   return writeDouble(this, value, offset, true, noAssert)
 
- }
 
- Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
 
-   return writeDouble(this, value, offset, false, noAssert)
 
- }
 
- // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
 
- Buffer.prototype.copy = function copy (target, targetStart, start, end) {
 
-   if (!Buffer.isBuffer(target)) throw new TypeError('argument should be a Buffer')
 
-   if (!start) start = 0
 
-   if (!end && end !== 0) end = this.length
 
-   if (targetStart >= target.length) targetStart = target.length
 
-   if (!targetStart) targetStart = 0
 
-   if (end > 0 && end < start) end = start
 
-   // Copy 0 bytes; we're done
 
-   if (end === start) return 0
 
-   if (target.length === 0 || this.length === 0) return 0
 
-   // Fatal error conditions
 
-   if (targetStart < 0) {
 
-     throw new RangeError('targetStart out of bounds')
 
-   }
 
-   if (start < 0 || start >= this.length) throw new RangeError('Index out of range')
 
-   if (end < 0) throw new RangeError('sourceEnd out of bounds')
 
-   // Are we oob?
 
-   if (end > this.length) end = this.length
 
-   if (target.length - targetStart < end - start) {
 
-     end = target.length - targetStart + start
 
-   }
 
-   var len = end - start
 
-   if (this === target && typeof Uint8Array.prototype.copyWithin === 'function') {
 
-     // Use built-in when available, missing from IE11
 
-     this.copyWithin(targetStart, start, end)
 
-   } else if (this === target && start < targetStart && targetStart < end) {
 
-     // descending copy from end
 
-     for (var i = len - 1; i >= 0; --i) {
 
-       target[i + targetStart] = this[i + start]
 
-     }
 
-   } else {
 
-     Uint8Array.prototype.set.call(
 
-       target,
 
-       this.subarray(start, end),
 
-       targetStart
 
-     )
 
-   }
 
-   return len
 
- }
 
- // Usage:
 
- //    buffer.fill(number[, offset[, end]])
 
- //    buffer.fill(buffer[, offset[, end]])
 
- //    buffer.fill(string[, offset[, end]][, encoding])
 
- Buffer.prototype.fill = function fill (val, start, end, encoding) {
 
-   // Handle string cases:
 
-   if (typeof val === 'string') {
 
-     if (typeof start === 'string') {
 
-       encoding = start
 
-       start = 0
 
-       end = this.length
 
-     } else if (typeof end === 'string') {
 
-       encoding = end
 
-       end = this.length
 
-     }
 
-     if (encoding !== undefined && typeof encoding !== 'string') {
 
-       throw new TypeError('encoding must be a string')
 
-     }
 
-     if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
 
-       throw new TypeError('Unknown encoding: ' + encoding)
 
-     }
 
-     if (val.length === 1) {
 
-       var code = val.charCodeAt(0)
 
-       if ((encoding === 'utf8' && code < 128) ||
 
-           encoding === 'latin1') {
 
-         // Fast path: If `val` fits into a single byte, use that numeric value.
 
-         val = code
 
-       }
 
-     }
 
-   } else if (typeof val === 'number') {
 
-     val = val & 255
 
-   }
 
-   // Invalid ranges are not set to a default, so can range check early.
 
-   if (start < 0 || this.length < start || this.length < end) {
 
-     throw new RangeError('Out of range index')
 
-   }
 
-   if (end <= start) {
 
-     return this
 
-   }
 
-   start = start >>> 0
 
-   end = end === undefined ? this.length : end >>> 0
 
-   if (!val) val = 0
 
-   var i
 
-   if (typeof val === 'number') {
 
-     for (i = start; i < end; ++i) {
 
-       this[i] = val
 
-     }
 
-   } else {
 
-     var bytes = Buffer.isBuffer(val)
 
-       ? val
 
-       : Buffer.from(val, encoding)
 
-     var len = bytes.length
 
-     if (len === 0) {
 
-       throw new TypeError('The value "' + val +
 
-         '" is invalid for argument "value"')
 
-     }
 
-     for (i = 0; i < end - start; ++i) {
 
-       this[i + start] = bytes[i % len]
 
-     }
 
-   }
 
-   return this
 
- }
 
- // HELPER FUNCTIONS
 
- // ================
 
- var INVALID_BASE64_RE = /[^+/0-9A-Za-z-_]/g
 
- function base64clean (str) {
 
-   // Node takes equal signs as end of the Base64 encoding
 
-   str = str.split('=')[0]
 
-   // Node strips out invalid characters like \n and \t from the string, base64-js does not
 
-   str = str.trim().replace(INVALID_BASE64_RE, '')
 
-   // Node converts strings with length < 2 to ''
 
-   if (str.length < 2) return ''
 
-   // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
 
-   while (str.length % 4 !== 0) {
 
-     str = str + '='
 
-   }
 
-   return str
 
- }
 
- function toHex (n) {
 
-   if (n < 16) return '0' + n.toString(16)
 
-   return n.toString(16)
 
- }
 
- function utf8ToBytes (string, units) {
 
-   units = units || Infinity
 
-   var codePoint
 
-   var length = string.length
 
-   var leadSurrogate = null
 
-   var bytes = []
 
-   for (var i = 0; i < length; ++i) {
 
-     codePoint = string.charCodeAt(i)
 
-     // is surrogate component
 
-     if (codePoint > 0xD7FF && codePoint < 0xE000) {
 
-       // last char was a lead
 
-       if (!leadSurrogate) {
 
-         // no lead yet
 
-         if (codePoint > 0xDBFF) {
 
-           // unexpected trail
 
-           if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
 
-           continue
 
-         } else if (i + 1 === length) {
 
-           // unpaired lead
 
-           if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
 
-           continue
 
-         }
 
-         // valid lead
 
-         leadSurrogate = codePoint
 
-         continue
 
-       }
 
-       // 2 leads in a row
 
-       if (codePoint < 0xDC00) {
 
-         if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
 
-         leadSurrogate = codePoint
 
-         continue
 
-       }
 
-       // valid surrogate pair
 
-       codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
 
-     } else if (leadSurrogate) {
 
-       // valid bmp char, but last char was a lead
 
-       if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
 
-     }
 
-     leadSurrogate = null
 
-     // encode utf8
 
-     if (codePoint < 0x80) {
 
-       if ((units -= 1) < 0) break
 
-       bytes.push(codePoint)
 
-     } else if (codePoint < 0x800) {
 
-       if ((units -= 2) < 0) break
 
-       bytes.push(
 
-         codePoint >> 0x6 | 0xC0,
 
-         codePoint & 0x3F | 0x80
 
-       )
 
-     } else if (codePoint < 0x10000) {
 
-       if ((units -= 3) < 0) break
 
-       bytes.push(
 
-         codePoint >> 0xC | 0xE0,
 
-         codePoint >> 0x6 & 0x3F | 0x80,
 
-         codePoint & 0x3F | 0x80
 
-       )
 
-     } else if (codePoint < 0x110000) {
 
-       if ((units -= 4) < 0) break
 
-       bytes.push(
 
-         codePoint >> 0x12 | 0xF0,
 
-         codePoint >> 0xC & 0x3F | 0x80,
 
-         codePoint >> 0x6 & 0x3F | 0x80,
 
-         codePoint & 0x3F | 0x80
 
-       )
 
-     } else {
 
-       throw new Error('Invalid code point')
 
-     }
 
-   }
 
-   return bytes
 
- }
 
- function asciiToBytes (str) {
 
-   var byteArray = []
 
-   for (var i = 0; i < str.length; ++i) {
 
-     // Node's code seems to be doing this and not & 0x7F..
 
-     byteArray.push(str.charCodeAt(i) & 0xFF)
 
-   }
 
-   return byteArray
 
- }
 
- function utf16leToBytes (str, units) {
 
-   var c, hi, lo
 
-   var byteArray = []
 
-   for (var i = 0; i < str.length; ++i) {
 
-     if ((units -= 2) < 0) break
 
-     c = str.charCodeAt(i)
 
-     hi = c >> 8
 
-     lo = c % 256
 
-     byteArray.push(lo)
 
-     byteArray.push(hi)
 
-   }
 
-   return byteArray
 
- }
 
- function base64ToBytes (str) {
 
-   return base64.toByteArray(base64clean(str))
 
- }
 
- function blitBuffer (src, dst, offset, length) {
 
-   for (var i = 0; i < length; ++i) {
 
-     if ((i + offset >= dst.length) || (i >= src.length)) break
 
-     dst[i + offset] = src[i]
 
-   }
 
-   return i
 
- }
 
- // ArrayBuffer or Uint8Array objects from other contexts (i.e. iframes) do not pass
 
- // the `instanceof` check but they should be treated as of that type.
 
- // See: https://github.com/feross/buffer/issues/166
 
- function isInstance (obj, type) {
 
-   return obj instanceof type ||
 
-     (obj != null && obj.constructor != null && obj.constructor.name != null &&
 
-       obj.constructor.name === type.name)
 
- }
 
- function numberIsNaN (obj) {
 
-   // For IE11 support
 
-   return obj !== obj // eslint-disable-line no-self-compare
 
- }
 
- }).call(this,require("buffer").Buffer)
 
- },{"base64-js":27,"buffer":32,"ieee754":35}],33:[function(require,module,exports){
 
- (function (Buffer){
 
- // Copyright Joyent, Inc. and other Node contributors.
 
- //
 
- // Permission is hereby granted, free of charge, to any person obtaining a
 
- // copy of this software and associated documentation files (the
 
- // "Software"), to deal in the Software without restriction, including
 
- // without limitation the rights to use, copy, modify, merge, publish,
 
- // distribute, sublicense, and/or sell copies of the Software, and to permit
 
- // persons to whom the Software is furnished to do so, subject to the
 
- // following conditions:
 
- //
 
- // The above copyright notice and this permission notice shall be included
 
- // in all copies or substantial portions of the Software.
 
- //
 
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 
- // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 
- // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 
- // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 
- // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 
- // USE OR OTHER DEALINGS IN THE SOFTWARE.
 
- // NOTE: These type checking functions intentionally don't use `instanceof`
 
- // because it is fragile and can be easily faked with `Object.create()`.
 
- function isArray(arg) {
 
-   if (Array.isArray) {
 
-     return Array.isArray(arg);
 
-   }
 
-   return objectToString(arg) === '[object Array]';
 
- }
 
- exports.isArray = isArray;
 
- function isBoolean(arg) {
 
-   return typeof arg === 'boolean';
 
- }
 
- exports.isBoolean = isBoolean;
 
- function isNull(arg) {
 
-   return arg === null;
 
- }
 
- exports.isNull = isNull;
 
- function isNullOrUndefined(arg) {
 
-   return arg == null;
 
- }
 
- exports.isNullOrUndefined = isNullOrUndefined;
 
- function isNumber(arg) {
 
-   return typeof arg === 'number';
 
- }
 
- exports.isNumber = isNumber;
 
- function isString(arg) {
 
-   return typeof arg === 'string';
 
- }
 
- exports.isString = isString;
 
- function isSymbol(arg) {
 
-   return typeof arg === 'symbol';
 
- }
 
- exports.isSymbol = isSymbol;
 
- function isUndefined(arg) {
 
-   return arg === void 0;
 
- }
 
- exports.isUndefined = isUndefined;
 
- function isRegExp(re) {
 
-   return objectToString(re) === '[object RegExp]';
 
- }
 
- exports.isRegExp = isRegExp;
 
- function isObject(arg) {
 
-   return typeof arg === 'object' && arg !== null;
 
- }
 
- exports.isObject = isObject;
 
- function isDate(d) {
 
-   return objectToString(d) === '[object Date]';
 
- }
 
- exports.isDate = isDate;
 
- function isError(e) {
 
-   return (objectToString(e) === '[object Error]' || e instanceof Error);
 
- }
 
- exports.isError = isError;
 
- function isFunction(arg) {
 
-   return typeof arg === 'function';
 
- }
 
- exports.isFunction = isFunction;
 
- function isPrimitive(arg) {
 
-   return arg === null ||
 
-          typeof arg === 'boolean' ||
 
-          typeof arg === 'number' ||
 
-          typeof arg === 'string' ||
 
-          typeof arg === 'symbol' ||  // ES6 symbol
 
-          typeof arg === 'undefined';
 
- }
 
- exports.isPrimitive = isPrimitive;
 
- exports.isBuffer = Buffer.isBuffer;
 
- function objectToString(o) {
 
-   return Object.prototype.toString.call(o);
 
- }
 
- }).call(this,{"isBuffer":require("../../is-buffer/index.js")})
 
- },{"../../is-buffer/index.js":37}],34:[function(require,module,exports){
 
- // Copyright Joyent, Inc. and other Node contributors.
 
- //
 
- // Permission is hereby granted, free of charge, to any person obtaining a
 
- // copy of this software and associated documentation files (the
 
- // "Software"), to deal in the Software without restriction, including
 
- // without limitation the rights to use, copy, modify, merge, publish,
 
- // distribute, sublicense, and/or sell copies of the Software, and to permit
 
- // persons to whom the Software is furnished to do so, subject to the
 
- // following conditions:
 
- //
 
- // The above copyright notice and this permission notice shall be included
 
- // in all copies or substantial portions of the Software.
 
- //
 
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 
- // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 
- // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 
- // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 
- // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 
- // USE OR OTHER DEALINGS IN THE SOFTWARE.
 
- function EventEmitter() {
 
-   this._events = this._events || {};
 
-   this._maxListeners = this._maxListeners || undefined;
 
- }
 
- module.exports = EventEmitter;
 
- // Backwards-compat with node 0.10.x
 
- EventEmitter.EventEmitter = EventEmitter;
 
- EventEmitter.prototype._events = undefined;
 
- EventEmitter.prototype._maxListeners = undefined;
 
- // By default EventEmitters will print a warning if more than 10 listeners are
 
- // added to it. This is a useful default which helps finding memory leaks.
 
- EventEmitter.defaultMaxListeners = 10;
 
- // Obviously not all Emitters should be limited to 10. This function allows
 
- // that to be increased. Set to zero for unlimited.
 
- EventEmitter.prototype.setMaxListeners = function(n) {
 
-   if (!isNumber(n) || n < 0 || isNaN(n))
 
-     throw TypeError('n must be a positive number');
 
-   this._maxListeners = n;
 
-   return this;
 
- };
 
- EventEmitter.prototype.emit = function(type) {
 
-   var er, handler, len, args, i, listeners;
 
-   if (!this._events)
 
-     this._events = {};
 
-   // If there is no 'error' event listener then throw.
 
-   if (type === 'error') {
 
-     if (!this._events.error ||
 
-         (isObject(this._events.error) && !this._events.error.length)) {
 
-       er = arguments[1];
 
-       if (er instanceof Error) {
 
-         throw er; // Unhandled 'error' event
 
-       } else {
 
-         // At least give some kind of context to the user
 
-         var err = new Error('Uncaught, unspecified "error" event. (' + er + ')');
 
-         err.context = er;
 
-         throw err;
 
-       }
 
-     }
 
-   }
 
-   handler = this._events[type];
 
-   if (isUndefined(handler))
 
-     return false;
 
-   if (isFunction(handler)) {
 
-     switch (arguments.length) {
 
-       // fast cases
 
-       case 1:
 
-         handler.call(this);
 
-         break;
 
-       case 2:
 
-         handler.call(this, arguments[1]);
 
-         break;
 
-       case 3:
 
-         handler.call(this, arguments[1], arguments[2]);
 
-         break;
 
-       // slower
 
-       default:
 
-         args = Array.prototype.slice.call(arguments, 1);
 
-         handler.apply(this, args);
 
-     }
 
-   } else if (isObject(handler)) {
 
-     args = Array.prototype.slice.call(arguments, 1);
 
-     listeners = handler.slice();
 
-     len = listeners.length;
 
-     for (i = 0; i < len; i++)
 
-       listeners[i].apply(this, args);
 
-   }
 
-   return true;
 
- };
 
- EventEmitter.prototype.addListener = function(type, listener) {
 
-   var m;
 
-   if (!isFunction(listener))
 
-     throw TypeError('listener must be a function');
 
-   if (!this._events)
 
-     this._events = {};
 
-   // To avoid recursion in the case that type === "newListener"! Before
 
-   // adding it to the listeners, first emit "newListener".
 
-   if (this._events.newListener)
 
-     this.emit('newListener', type,
 
-               isFunction(listener.listener) ?
 
-               listener.listener : listener);
 
-   if (!this._events[type])
 
-     // Optimize the case of one listener. Don't need the extra array object.
 
-     this._events[type] = listener;
 
-   else if (isObject(this._events[type]))
 
-     // If we've already got an array, just append.
 
-     this._events[type].push(listener);
 
-   else
 
-     // Adding the second element, need to change to array.
 
-     this._events[type] = [this._events[type], listener];
 
-   // Check for listener leak
 
-   if (isObject(this._events[type]) && !this._events[type].warned) {
 
-     if (!isUndefined(this._maxListeners)) {
 
-       m = this._maxListeners;
 
-     } else {
 
-       m = EventEmitter.defaultMaxListeners;
 
-     }
 
-     if (m && m > 0 && this._events[type].length > m) {
 
-       this._events[type].warned = true;
 
-       console.error('(node) warning: possible EventEmitter memory ' +
 
-                     'leak detected. %d listeners added. ' +
 
-                     'Use emitter.setMaxListeners() to increase limit.',
 
-                     this._events[type].length);
 
-       if (typeof console.trace === 'function') {
 
-         // not supported in IE 10
 
-         console.trace();
 
-       }
 
-     }
 
-   }
 
-   return this;
 
- };
 
- EventEmitter.prototype.on = EventEmitter.prototype.addListener;
 
- EventEmitter.prototype.once = function(type, listener) {
 
-   if (!isFunction(listener))
 
-     throw TypeError('listener must be a function');
 
-   var fired = false;
 
-   function g() {
 
-     this.removeListener(type, g);
 
-     if (!fired) {
 
-       fired = true;
 
-       listener.apply(this, arguments);
 
-     }
 
-   }
 
-   g.listener = listener;
 
-   this.on(type, g);
 
-   return this;
 
- };
 
- // emits a 'removeListener' event iff the listener was removed
 
- EventEmitter.prototype.removeListener = function(type, listener) {
 
-   var list, position, length, i;
 
-   if (!isFunction(listener))
 
-     throw TypeError('listener must be a function');
 
-   if (!this._events || !this._events[type])
 
-     return this;
 
-   list = this._events[type];
 
-   length = list.length;
 
-   position = -1;
 
-   if (list === listener ||
 
-       (isFunction(list.listener) && list.listener === listener)) {
 
-     delete this._events[type];
 
-     if (this._events.removeListener)
 
-       this.emit('removeListener', type, listener);
 
-   } else if (isObject(list)) {
 
-     for (i = length; i-- > 0;) {
 
-       if (list[i] === listener ||
 
-           (list[i].listener && list[i].listener === listener)) {
 
-         position = i;
 
-         break;
 
-       }
 
-     }
 
-     if (position < 0)
 
-       return this;
 
-     if (list.length === 1) {
 
-       list.length = 0;
 
-       delete this._events[type];
 
-     } else {
 
-       list.splice(position, 1);
 
-     }
 
-     if (this._events.removeListener)
 
-       this.emit('removeListener', type, listener);
 
-   }
 
-   return this;
 
- };
 
- EventEmitter.prototype.removeAllListeners = function(type) {
 
-   var key, listeners;
 
-   if (!this._events)
 
-     return this;
 
-   // not listening for removeListener, no need to emit
 
-   if (!this._events.removeListener) {
 
-     if (arguments.length === 0)
 
-       this._events = {};
 
-     else if (this._events[type])
 
-       delete this._events[type];
 
-     return this;
 
-   }
 
-   // emit removeListener for all listeners on all events
 
-   if (arguments.length === 0) {
 
-     for (key in this._events) {
 
-       if (key === 'removeListener') continue;
 
-       this.removeAllListeners(key);
 
-     }
 
-     this.removeAllListeners('removeListener');
 
-     this._events = {};
 
-     return this;
 
-   }
 
-   listeners = this._events[type];
 
-   if (isFunction(listeners)) {
 
-     this.removeListener(type, listeners);
 
-   } else if (listeners) {
 
-     // LIFO order
 
-     while (listeners.length)
 
-       this.removeListener(type, listeners[listeners.length - 1]);
 
-   }
 
-   delete this._events[type];
 
-   return this;
 
- };
 
- EventEmitter.prototype.listeners = function(type) {
 
-   var ret;
 
-   if (!this._events || !this._events[type])
 
-     ret = [];
 
-   else if (isFunction(this._events[type]))
 
-     ret = [this._events[type]];
 
-   else
 
-     ret = this._events[type].slice();
 
-   return ret;
 
- };
 
- EventEmitter.prototype.listenerCount = function(type) {
 
-   if (this._events) {
 
-     var evlistener = this._events[type];
 
-     if (isFunction(evlistener))
 
-       return 1;
 
-     else if (evlistener)
 
-       return evlistener.length;
 
-   }
 
-   return 0;
 
- };
 
- EventEmitter.listenerCount = function(emitter, type) {
 
-   return emitter.listenerCount(type);
 
- };
 
- function isFunction(arg) {
 
-   return typeof arg === 'function';
 
- }
 
- function isNumber(arg) {
 
-   return typeof arg === 'number';
 
- }
 
- function isObject(arg) {
 
-   return typeof arg === 'object' && arg !== null;
 
- }
 
- function isUndefined(arg) {
 
-   return arg === void 0;
 
- }
 
- },{}],35:[function(require,module,exports){
 
- exports.read = function (buffer, offset, isLE, mLen, nBytes) {
 
-   var e, m
 
-   var eLen = (nBytes * 8) - mLen - 1
 
-   var eMax = (1 << eLen) - 1
 
-   var eBias = eMax >> 1
 
-   var nBits = -7
 
-   var i = isLE ? (nBytes - 1) : 0
 
-   var d = isLE ? -1 : 1
 
-   var s = buffer[offset + i]
 
-   i += d
 
-   e = s & ((1 << (-nBits)) - 1)
 
-   s >>= (-nBits)
 
-   nBits += eLen
 
-   for (; nBits > 0; e = (e * 256) + buffer[offset + i], i += d, nBits -= 8) {}
 
-   m = e & ((1 << (-nBits)) - 1)
 
-   e >>= (-nBits)
 
-   nBits += mLen
 
-   for (; nBits > 0; m = (m * 256) + buffer[offset + i], i += d, nBits -= 8) {}
 
-   if (e === 0) {
 
-     e = 1 - eBias
 
-   } else if (e === eMax) {
 
-     return m ? NaN : ((s ? -1 : 1) * Infinity)
 
-   } else {
 
-     m = m + Math.pow(2, mLen)
 
-     e = e - eBias
 
-   }
 
-   return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
 
- }
 
- exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
 
-   var e, m, c
 
-   var eLen = (nBytes * 8) - mLen - 1
 
-   var eMax = (1 << eLen) - 1
 
-   var eBias = eMax >> 1
 
-   var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
 
-   var i = isLE ? 0 : (nBytes - 1)
 
-   var d = isLE ? 1 : -1
 
-   var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
 
-   value = Math.abs(value)
 
-   if (isNaN(value) || value === Infinity) {
 
-     m = isNaN(value) ? 1 : 0
 
-     e = eMax
 
-   } else {
 
-     e = Math.floor(Math.log(value) / Math.LN2)
 
-     if (value * (c = Math.pow(2, -e)) < 1) {
 
-       e--
 
-       c *= 2
 
-     }
 
-     if (e + eBias >= 1) {
 
-       value += rt / c
 
-     } else {
 
-       value += rt * Math.pow(2, 1 - eBias)
 
-     }
 
-     if (value * c >= 2) {
 
-       e++
 
-       c /= 2
 
-     }
 
-     if (e + eBias >= eMax) {
 
-       m = 0
 
-       e = eMax
 
-     } else if (e + eBias >= 1) {
 
-       m = ((value * c) - 1) * Math.pow(2, mLen)
 
-       e = e + eBias
 
-     } else {
 
-       m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
 
-       e = 0
 
-     }
 
-   }
 
-   for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
 
-   e = (e << mLen) | m
 
-   eLen += mLen
 
-   for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
 
-   buffer[offset + i - d] |= s * 128
 
- }
 
- },{}],36:[function(require,module,exports){
 
- arguments[4][24][0].apply(exports,arguments)
 
- },{"dup":24}],37:[function(require,module,exports){
 
- /*!
 
-  * Determine if an object is a Buffer
 
-  *
 
-  * @author   Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
 
-  * @license  MIT
 
-  */
 
- // The _isBuffer check is for Safari 5-7 support, because it's missing
 
- // Object.prototype.constructor. Remove this eventually
 
- module.exports = function (obj) {
 
-   return obj != null && (isBuffer(obj) || isSlowBuffer(obj) || !!obj._isBuffer)
 
- }
 
- function isBuffer (obj) {
 
-   return !!obj.constructor && typeof obj.constructor.isBuffer === 'function' && obj.constructor.isBuffer(obj)
 
- }
 
- // For Node v0.10 support. Remove this eventually.
 
- function isSlowBuffer (obj) {
 
-   return typeof obj.readFloatLE === 'function' && typeof obj.slice === 'function' && isBuffer(obj.slice(0, 0))
 
- }
 
- },{}],38:[function(require,module,exports){
 
- var toString = {}.toString;
 
- module.exports = Array.isArray || function (arr) {
 
-   return toString.call(arr) == '[object Array]';
 
- };
 
- },{}],39:[function(require,module,exports){
 
- 'use strict';
 
- var TYPED_OK =  (typeof Uint8Array !== 'undefined') &&
 
-                 (typeof Uint16Array !== 'undefined') &&
 
-                 (typeof Int32Array !== 'undefined');
 
- function _has(obj, key) {
 
-   return Object.prototype.hasOwnProperty.call(obj, key);
 
- }
 
- exports.assign = function (obj /*from1, from2, from3, ...*/) {
 
-   var sources = Array.prototype.slice.call(arguments, 1);
 
-   while (sources.length) {
 
-     var source = sources.shift();
 
-     if (!source) { continue; }
 
-     if (typeof source !== 'object') {
 
-       throw new TypeError(source + 'must be non-object');
 
-     }
 
-     for (var p in source) {
 
-       if (_has(source, p)) {
 
-         obj[p] = source[p];
 
-       }
 
-     }
 
-   }
 
-   return obj;
 
- };
 
- // reduce buffer size, avoiding mem copy
 
- exports.shrinkBuf = function (buf, size) {
 
-   if (buf.length === size) { return buf; }
 
-   if (buf.subarray) { return buf.subarray(0, size); }
 
-   buf.length = size;
 
-   return buf;
 
- };
 
- var fnTyped = {
 
-   arraySet: function (dest, src, src_offs, len, dest_offs) {
 
-     if (src.subarray && dest.subarray) {
 
-       dest.set(src.subarray(src_offs, src_offs + len), dest_offs);
 
-       return;
 
-     }
 
-     // Fallback to ordinary array
 
-     for (var i = 0; i < len; i++) {
 
-       dest[dest_offs + i] = src[src_offs + i];
 
-     }
 
-   },
 
-   // Join array of chunks to single array.
 
-   flattenChunks: function (chunks) {
 
-     var i, l, len, pos, chunk, result;
 
-     // calculate data length
 
-     len = 0;
 
-     for (i = 0, l = chunks.length; i < l; i++) {
 
-       len += chunks[i].length;
 
-     }
 
-     // join chunks
 
-     result = new Uint8Array(len);
 
-     pos = 0;
 
-     for (i = 0, l = chunks.length; i < l; i++) {
 
-       chunk = chunks[i];
 
-       result.set(chunk, pos);
 
-       pos += chunk.length;
 
-     }
 
-     return result;
 
-   }
 
- };
 
- var fnUntyped = {
 
-   arraySet: function (dest, src, src_offs, len, dest_offs) {
 
-     for (var i = 0; i < len; i++) {
 
-       dest[dest_offs + i] = src[src_offs + i];
 
-     }
 
-   },
 
-   // Join array of chunks to single array.
 
-   flattenChunks: function (chunks) {
 
-     return [].concat.apply([], chunks);
 
-   }
 
- };
 
- // Enable/Disable typed arrays use, for testing
 
- //
 
- exports.setTyped = function (on) {
 
-   if (on) {
 
-     exports.Buf8  = Uint8Array;
 
-     exports.Buf16 = Uint16Array;
 
-     exports.Buf32 = Int32Array;
 
-     exports.assign(exports, fnTyped);
 
-   } else {
 
-     exports.Buf8  = Array;
 
-     exports.Buf16 = Array;
 
-     exports.Buf32 = Array;
 
-     exports.assign(exports, fnUntyped);
 
-   }
 
- };
 
- exports.setTyped(TYPED_OK);
 
- },{}],40:[function(require,module,exports){
 
- 'use strict';
 
- // Note: adler32 takes 12% for level 0 and 2% for level 6.
 
- // It isn't worth it to make additional optimizations as in original.
 
- // Small size is preferable.
 
- // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 
- // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 
- //
 
- // This software is provided 'as-is', without any express or implied
 
- // warranty. In no event will the authors be held liable for any damages
 
- // arising from the use of this software.
 
- //
 
- // Permission is granted to anyone to use this software for any purpose,
 
- // including commercial applications, and to alter it and redistribute it
 
- // freely, subject to the following restrictions:
 
- //
 
- // 1. The origin of this software must not be misrepresented; you must not
 
- //   claim that you wrote the original software. If you use this software
 
- //   in a product, an acknowledgment in the product documentation would be
 
- //   appreciated but is not required.
 
- // 2. Altered source versions must be plainly marked as such, and must not be
 
- //   misrepresented as being the original software.
 
- // 3. This notice may not be removed or altered from any source distribution.
 
- function adler32(adler, buf, len, pos) {
 
-   var s1 = (adler & 0xffff) |0,
 
-       s2 = ((adler >>> 16) & 0xffff) |0,
 
-       n = 0;
 
-   while (len !== 0) {
 
-     // Set limit ~ twice less than 5552, to keep
 
-     // s2 in 31-bits, because we force signed ints.
 
-     // in other case %= will fail.
 
-     n = len > 2000 ? 2000 : len;
 
-     len -= n;
 
-     do {
 
-       s1 = (s1 + buf[pos++]) |0;
 
-       s2 = (s2 + s1) |0;
 
-     } while (--n);
 
-     s1 %= 65521;
 
-     s2 %= 65521;
 
-   }
 
-   return (s1 | (s2 << 16)) |0;
 
- }
 
- module.exports = adler32;
 
- },{}],41:[function(require,module,exports){
 
- 'use strict';
 
- // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 
- // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 
- //
 
- // This software is provided 'as-is', without any express or implied
 
- // warranty. In no event will the authors be held liable for any damages
 
- // arising from the use of this software.
 
- //
 
- // Permission is granted to anyone to use this software for any purpose,
 
- // including commercial applications, and to alter it and redistribute it
 
- // freely, subject to the following restrictions:
 
- //
 
- // 1. The origin of this software must not be misrepresented; you must not
 
- //   claim that you wrote the original software. If you use this software
 
- //   in a product, an acknowledgment in the product documentation would be
 
- //   appreciated but is not required.
 
- // 2. Altered source versions must be plainly marked as such, and must not be
 
- //   misrepresented as being the original software.
 
- // 3. This notice may not be removed or altered from any source distribution.
 
- module.exports = {
 
-   /* Allowed flush values; see deflate() and inflate() below for details */
 
-   Z_NO_FLUSH:         0,
 
-   Z_PARTIAL_FLUSH:    1,
 
-   Z_SYNC_FLUSH:       2,
 
-   Z_FULL_FLUSH:       3,
 
-   Z_FINISH:           4,
 
-   Z_BLOCK:            5,
 
-   Z_TREES:            6,
 
-   /* Return codes for the compression/decompression functions. Negative values
 
-   * are errors, positive values are used for special but normal events.
 
-   */
 
-   Z_OK:               0,
 
-   Z_STREAM_END:       1,
 
-   Z_NEED_DICT:        2,
 
-   Z_ERRNO:           -1,
 
-   Z_STREAM_ERROR:    -2,
 
-   Z_DATA_ERROR:      -3,
 
-   //Z_MEM_ERROR:     -4,
 
-   Z_BUF_ERROR:       -5,
 
-   //Z_VERSION_ERROR: -6,
 
-   /* compression levels */
 
-   Z_NO_COMPRESSION:         0,
 
-   Z_BEST_SPEED:             1,
 
-   Z_BEST_COMPRESSION:       9,
 
-   Z_DEFAULT_COMPRESSION:   -1,
 
-   Z_FILTERED:               1,
 
-   Z_HUFFMAN_ONLY:           2,
 
-   Z_RLE:                    3,
 
-   Z_FIXED:                  4,
 
-   Z_DEFAULT_STRATEGY:       0,
 
-   /* Possible values of the data_type field (though see inflate()) */
 
-   Z_BINARY:                 0,
 
-   Z_TEXT:                   1,
 
-   //Z_ASCII:                1, // = Z_TEXT (deprecated)
 
-   Z_UNKNOWN:                2,
 
-   /* The deflate compression method */
 
-   Z_DEFLATED:               8
 
-   //Z_NULL:                 null // Use -1 or null inline, depending on var type
 
- };
 
- },{}],42:[function(require,module,exports){
 
- 'use strict';
 
- // Note: we can't get significant speed boost here.
 
- // So write code to minimize size - no pregenerated tables
 
- // and array tools dependencies.
 
- // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 
- // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 
- //
 
- // This software is provided 'as-is', without any express or implied
 
- // warranty. In no event will the authors be held liable for any damages
 
- // arising from the use of this software.
 
- //
 
- // Permission is granted to anyone to use this software for any purpose,
 
- // including commercial applications, and to alter it and redistribute it
 
- // freely, subject to the following restrictions:
 
- //
 
- // 1. The origin of this software must not be misrepresented; you must not
 
- //   claim that you wrote the original software. If you use this software
 
- //   in a product, an acknowledgment in the product documentation would be
 
- //   appreciated but is not required.
 
- // 2. Altered source versions must be plainly marked as such, and must not be
 
- //   misrepresented as being the original software.
 
- // 3. This notice may not be removed or altered from any source distribution.
 
- // Use ordinary array, since untyped makes no boost here
 
- function makeTable() {
 
-   var c, table = [];
 
-   for (var n = 0; n < 256; n++) {
 
-     c = n;
 
-     for (var k = 0; k < 8; k++) {
 
-       c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1));
 
-     }
 
-     table[n] = c;
 
-   }
 
-   return table;
 
- }
 
- // Create table on load. Just 255 signed longs. Not a problem.
 
- var crcTable = makeTable();
 
- function crc32(crc, buf, len, pos) {
 
-   var t = crcTable,
 
-       end = pos + len;
 
-   crc ^= -1;
 
-   for (var i = pos; i < end; i++) {
 
-     crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF];
 
-   }
 
-   return (crc ^ (-1)); // >>> 0;
 
- }
 
- module.exports = crc32;
 
- },{}],43:[function(require,module,exports){
 
- 'use strict';
 
- // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 
- // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 
- //
 
- // This software is provided 'as-is', without any express or implied
 
- // warranty. In no event will the authors be held liable for any damages
 
- // arising from the use of this software.
 
- //
 
- // Permission is granted to anyone to use this software for any purpose,
 
- // including commercial applications, and to alter it and redistribute it
 
- // freely, subject to the following restrictions:
 
- //
 
- // 1. The origin of this software must not be misrepresented; you must not
 
- //   claim that you wrote the original software. If you use this software
 
- //   in a product, an acknowledgment in the product documentation would be
 
- //   appreciated but is not required.
 
- // 2. Altered source versions must be plainly marked as such, and must not be
 
- //   misrepresented as being the original software.
 
- // 3. This notice may not be removed or altered from any source distribution.
 
- var utils   = require('../utils/common');
 
- var trees   = require('./trees');
 
- var adler32 = require('./adler32');
 
- var crc32   = require('./crc32');
 
- var msg     = require('./messages');
 
- /* Public constants ==========================================================*/
 
- /* ===========================================================================*/
 
- /* Allowed flush values; see deflate() and inflate() below for details */
 
- var Z_NO_FLUSH      = 0;
 
- var Z_PARTIAL_FLUSH = 1;
 
- //var Z_SYNC_FLUSH    = 2;
 
- var Z_FULL_FLUSH    = 3;
 
- var Z_FINISH        = 4;
 
- var Z_BLOCK         = 5;
 
- //var Z_TREES         = 6;
 
- /* Return codes for the compression/decompression functions. Negative values
 
-  * are errors, positive values are used for special but normal events.
 
-  */
 
- var Z_OK            = 0;
 
- var Z_STREAM_END    = 1;
 
- //var Z_NEED_DICT     = 2;
 
- //var Z_ERRNO         = -1;
 
- var Z_STREAM_ERROR  = -2;
 
- var Z_DATA_ERROR    = -3;
 
- //var Z_MEM_ERROR     = -4;
 
- var Z_BUF_ERROR     = -5;
 
- //var Z_VERSION_ERROR = -6;
 
- /* compression levels */
 
- //var Z_NO_COMPRESSION      = 0;
 
- //var Z_BEST_SPEED          = 1;
 
- //var Z_BEST_COMPRESSION    = 9;
 
- var Z_DEFAULT_COMPRESSION = -1;
 
- var Z_FILTERED            = 1;
 
- var Z_HUFFMAN_ONLY        = 2;
 
- var Z_RLE                 = 3;
 
- var Z_FIXED               = 4;
 
- var Z_DEFAULT_STRATEGY    = 0;
 
- /* Possible values of the data_type field (though see inflate()) */
 
- //var Z_BINARY              = 0;
 
- //var Z_TEXT                = 1;
 
- //var Z_ASCII               = 1; // = Z_TEXT
 
- var Z_UNKNOWN             = 2;
 
- /* The deflate compression method */
 
- var Z_DEFLATED  = 8;
 
- /*============================================================================*/
 
- var MAX_MEM_LEVEL = 9;
 
- /* Maximum value for memLevel in deflateInit2 */
 
- var MAX_WBITS = 15;
 
- /* 32K LZ77 window */
 
- var DEF_MEM_LEVEL = 8;
 
- var LENGTH_CODES  = 29;
 
- /* number of length codes, not counting the special END_BLOCK code */
 
- var LITERALS      = 256;
 
- /* number of literal bytes 0..255 */
 
- var L_CODES       = LITERALS + 1 + LENGTH_CODES;
 
- /* number of Literal or Length codes, including the END_BLOCK code */
 
- var D_CODES       = 30;
 
- /* number of distance codes */
 
- var BL_CODES      = 19;
 
- /* number of codes used to transfer the bit lengths */
 
- var HEAP_SIZE     = 2 * L_CODES + 1;
 
- /* maximum heap size */
 
- var MAX_BITS  = 15;
 
- /* All codes must not exceed MAX_BITS bits */
 
- var MIN_MATCH = 3;
 
- var MAX_MATCH = 258;
 
- var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1);
 
- var PRESET_DICT = 0x20;
 
- var INIT_STATE = 42;
 
- var EXTRA_STATE = 69;
 
- var NAME_STATE = 73;
 
- var COMMENT_STATE = 91;
 
- var HCRC_STATE = 103;
 
- var BUSY_STATE = 113;
 
- var FINISH_STATE = 666;
 
- var BS_NEED_MORE      = 1; /* block not completed, need more input or more output */
 
- var BS_BLOCK_DONE     = 2; /* block flush performed */
 
- var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */
 
- var BS_FINISH_DONE    = 4; /* finish done, accept no more input or output */
 
- var OS_CODE = 0x03; // Unix :) . Don't detect, use this default.
 
- function err(strm, errorCode) {
 
-   strm.msg = msg[errorCode];
 
-   return errorCode;
 
- }
 
- function rank(f) {
 
-   return ((f) << 1) - ((f) > 4 ? 9 : 0);
 
- }
 
- function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
 
- /* =========================================================================
 
-  * Flush as much pending output as possible. All deflate() output goes
 
-  * through this function so some applications may wish to modify it
 
-  * to avoid allocating a large strm->output buffer and copying into it.
 
-  * (See also read_buf()).
 
-  */
 
- function flush_pending(strm) {
 
-   var s = strm.state;
 
-   //_tr_flush_bits(s);
 
-   var len = s.pending;
 
-   if (len > strm.avail_out) {
 
-     len = strm.avail_out;
 
-   }
 
-   if (len === 0) { return; }
 
-   utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out);
 
-   strm.next_out += len;
 
-   s.pending_out += len;
 
-   strm.total_out += len;
 
-   strm.avail_out -= len;
 
-   s.pending -= len;
 
-   if (s.pending === 0) {
 
-     s.pending_out = 0;
 
-   }
 
- }
 
- function flush_block_only(s, last) {
 
-   trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last);
 
-   s.block_start = s.strstart;
 
-   flush_pending(s.strm);
 
- }
 
- function put_byte(s, b) {
 
-   s.pending_buf[s.pending++] = b;
 
- }
 
- /* =========================================================================
 
-  * Put a short in the pending buffer. The 16-bit value is put in MSB order.
 
-  * IN assertion: the stream state is correct and there is enough room in
 
-  * pending_buf.
 
-  */
 
- function putShortMSB(s, b) {
 
- //  put_byte(s, (Byte)(b >> 8));
 
- //  put_byte(s, (Byte)(b & 0xff));
 
-   s.pending_buf[s.pending++] = (b >>> 8) & 0xff;
 
-   s.pending_buf[s.pending++] = b & 0xff;
 
- }
 
- /* ===========================================================================
 
-  * Read a new buffer from the current input stream, update the adler32
 
-  * and total number of bytes read.  All deflate() input goes through
 
-  * this function so some applications may wish to modify it to avoid
 
-  * allocating a large strm->input buffer and copying from it.
 
-  * (See also flush_pending()).
 
-  */
 
- function read_buf(strm, buf, start, size) {
 
-   var len = strm.avail_in;
 
-   if (len > size) { len = size; }
 
-   if (len === 0) { return 0; }
 
-   strm.avail_in -= len;
 
-   // zmemcpy(buf, strm->next_in, len);
 
-   utils.arraySet(buf, strm.input, strm.next_in, len, start);
 
-   if (strm.state.wrap === 1) {
 
-     strm.adler = adler32(strm.adler, buf, len, start);
 
-   }
 
-   else if (strm.state.wrap === 2) {
 
-     strm.adler = crc32(strm.adler, buf, len, start);
 
-   }
 
-   strm.next_in += len;
 
-   strm.total_in += len;
 
-   return len;
 
- }
 
- /* ===========================================================================
 
-  * Set match_start to the longest match starting at the given string and
 
-  * return its length. Matches shorter or equal to prev_length are discarded,
 
-  * in which case the result is equal to prev_length and match_start is
 
-  * garbage.
 
-  * IN assertions: cur_match is the head of the hash chain for the current
 
-  *   string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1
 
-  * OUT assertion: the match length is not greater than s->lookahead.
 
-  */
 
- function longest_match(s, cur_match) {
 
-   var chain_length = s.max_chain_length;      /* max hash chain length */
 
-   var scan = s.strstart; /* current string */
 
-   var match;                       /* matched string */
 
-   var len;                           /* length of current match */
 
-   var best_len = s.prev_length;              /* best match length so far */
 
-   var nice_match = s.nice_match;             /* stop if match long enough */
 
-   var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ?
 
-       s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/;
 
-   var _win = s.window; // shortcut
 
-   var wmask = s.w_mask;
 
-   var prev  = s.prev;
 
-   /* Stop when cur_match becomes <= limit. To simplify the code,
 
-    * we prevent matches with the string of window index 0.
 
-    */
 
-   var strend = s.strstart + MAX_MATCH;
 
-   var scan_end1  = _win[scan + best_len - 1];
 
-   var scan_end   = _win[scan + best_len];
 
-   /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16.
 
-    * It is easy to get rid of this optimization if necessary.
 
-    */
 
-   // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever");
 
-   /* Do not waste too much time if we already have a good match: */
 
-   if (s.prev_length >= s.good_match) {
 
-     chain_length >>= 2;
 
-   }
 
-   /* Do not look for matches beyond the end of the input. This is necessary
 
-    * to make deflate deterministic.
 
-    */
 
-   if (nice_match > s.lookahead) { nice_match = s.lookahead; }
 
-   // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead");
 
-   do {
 
-     // Assert(cur_match < s->strstart, "no future");
 
-     match = cur_match;
 
-     /* Skip to next match if the match length cannot increase
 
-      * or if the match length is less than 2.  Note that the checks below
 
-      * for insufficient lookahead only occur occasionally for performance
 
-      * reasons.  Therefore uninitialized memory will be accessed, and
 
-      * conditional jumps will be made that depend on those values.
 
-      * However the length of the match is limited to the lookahead, so
 
-      * the output of deflate is not affected by the uninitialized values.
 
-      */
 
-     if (_win[match + best_len]     !== scan_end  ||
 
-         _win[match + best_len - 1] !== scan_end1 ||
 
-         _win[match]                !== _win[scan] ||
 
-         _win[++match]              !== _win[scan + 1]) {
 
-       continue;
 
-     }
 
-     /* The check at best_len-1 can be removed because it will be made
 
-      * again later. (This heuristic is not always a win.)
 
-      * It is not necessary to compare scan[2] and match[2] since they
 
-      * are always equal when the other bytes match, given that
 
-      * the hash keys are equal and that HASH_BITS >= 8.
 
-      */
 
-     scan += 2;
 
-     match++;
 
-     // Assert(*scan == *match, "match[2]?");
 
-     /* We check for insufficient lookahead only every 8th comparison;
 
-      * the 256th check will be made at strstart+258.
 
-      */
 
-     do {
 
-       /*jshint noempty:false*/
 
-     } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
 
-              _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
 
-              _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
 
-              _win[++scan] === _win[++match] && _win[++scan] === _win[++match] &&
 
-              scan < strend);
 
-     // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan");
 
-     len = MAX_MATCH - (strend - scan);
 
-     scan = strend - MAX_MATCH;
 
-     if (len > best_len) {
 
-       s.match_start = cur_match;
 
-       best_len = len;
 
-       if (len >= nice_match) {
 
-         break;
 
-       }
 
-       scan_end1  = _win[scan + best_len - 1];
 
-       scan_end   = _win[scan + best_len];
 
-     }
 
-   } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0);
 
-   if (best_len <= s.lookahead) {
 
-     return best_len;
 
-   }
 
-   return s.lookahead;
 
- }
 
- /* ===========================================================================
 
-  * Fill the window when the lookahead becomes insufficient.
 
-  * Updates strstart and lookahead.
 
-  *
 
-  * IN assertion: lookahead < MIN_LOOKAHEAD
 
-  * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD
 
-  *    At least one byte has been read, or avail_in == 0; reads are
 
-  *    performed for at least two bytes (required for the zip translate_eol
 
-  *    option -- not supported here).
 
-  */
 
- function fill_window(s) {
 
-   var _w_size = s.w_size;
 
-   var p, n, m, more, str;
 
-   //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead");
 
-   do {
 
-     more = s.window_size - s.lookahead - s.strstart;
 
-     // JS ints have 32 bit, block below not needed
 
-     /* Deal with !@#$% 64K limit: */
 
-     //if (sizeof(int) <= 2) {
 
-     //    if (more == 0 && s->strstart == 0 && s->lookahead == 0) {
 
-     //        more = wsize;
 
-     //
 
-     //  } else if (more == (unsigned)(-1)) {
 
-     //        /* Very unlikely, but possible on 16 bit machine if
 
-     //         * strstart == 0 && lookahead == 1 (input done a byte at time)
 
-     //         */
 
-     //        more--;
 
-     //    }
 
-     //}
 
-     /* If the window is almost full and there is insufficient lookahead,
 
-      * move the upper half to the lower one to make room in the upper half.
 
-      */
 
-     if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) {
 
-       utils.arraySet(s.window, s.window, _w_size, _w_size, 0);
 
-       s.match_start -= _w_size;
 
-       s.strstart -= _w_size;
 
-       /* we now have strstart >= MAX_DIST */
 
-       s.block_start -= _w_size;
 
-       /* Slide the hash table (could be avoided with 32 bit values
 
-        at the expense of memory usage). We slide even when level == 0
 
-        to keep the hash table consistent if we switch back to level > 0
 
-        later. (Using level 0 permanently is not an optimal usage of
 
-        zlib, so we don't care about this pathological case.)
 
-        */
 
-       n = s.hash_size;
 
-       p = n;
 
-       do {
 
-         m = s.head[--p];
 
-         s.head[p] = (m >= _w_size ? m - _w_size : 0);
 
-       } while (--n);
 
-       n = _w_size;
 
-       p = n;
 
-       do {
 
-         m = s.prev[--p];
 
-         s.prev[p] = (m >= _w_size ? m - _w_size : 0);
 
-         /* If n is not on any hash chain, prev[n] is garbage but
 
-          * its value will never be used.
 
-          */
 
-       } while (--n);
 
-       more += _w_size;
 
-     }
 
-     if (s.strm.avail_in === 0) {
 
-       break;
 
-     }
 
-     /* If there was no sliding:
 
-      *    strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 &&
 
-      *    more == window_size - lookahead - strstart
 
-      * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1)
 
-      * => more >= window_size - 2*WSIZE + 2
 
-      * In the BIG_MEM or MMAP case (not yet supported),
 
-      *   window_size == input_size + MIN_LOOKAHEAD  &&
 
-      *   strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD.
 
-      * Otherwise, window_size == 2*WSIZE so more >= 2.
 
-      * If there was sliding, more >= WSIZE. So in all cases, more >= 2.
 
-      */
 
-     //Assert(more >= 2, "more < 2");
 
-     n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more);
 
-     s.lookahead += n;
 
-     /* Initialize the hash value now that we have some input: */
 
-     if (s.lookahead + s.insert >= MIN_MATCH) {
 
-       str = s.strstart - s.insert;
 
-       s.ins_h = s.window[str];
 
-       /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */
 
-       s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask;
 
- //#if MIN_MATCH != 3
 
- //        Call update_hash() MIN_MATCH-3 more times
 
- //#endif
 
-       while (s.insert) {
 
-         /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
 
-         s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
 
-         s.prev[str & s.w_mask] = s.head[s.ins_h];
 
-         s.head[s.ins_h] = str;
 
-         str++;
 
-         s.insert--;
 
-         if (s.lookahead + s.insert < MIN_MATCH) {
 
-           break;
 
-         }
 
-       }
 
-     }
 
-     /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage,
 
-      * but this is not important since only literal bytes will be emitted.
 
-      */
 
-   } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0);
 
-   /* If the WIN_INIT bytes after the end of the current data have never been
 
-    * written, then zero those bytes in order to avoid memory check reports of
 
-    * the use of uninitialized (or uninitialised as Julian writes) bytes by
 
-    * the longest match routines.  Update the high water mark for the next
 
-    * time through here.  WIN_INIT is set to MAX_MATCH since the longest match
 
-    * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead.
 
-    */
 
- //  if (s.high_water < s.window_size) {
 
- //    var curr = s.strstart + s.lookahead;
 
- //    var init = 0;
 
- //
 
- //    if (s.high_water < curr) {
 
- //      /* Previous high water mark below current data -- zero WIN_INIT
 
- //       * bytes or up to end of window, whichever is less.
 
- //       */
 
- //      init = s.window_size - curr;
 
- //      if (init > WIN_INIT)
 
- //        init = WIN_INIT;
 
- //      zmemzero(s->window + curr, (unsigned)init);
 
- //      s->high_water = curr + init;
 
- //    }
 
- //    else if (s->high_water < (ulg)curr + WIN_INIT) {
 
- //      /* High water mark at or above current data, but below current data
 
- //       * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up
 
- //       * to end of window, whichever is less.
 
- //       */
 
- //      init = (ulg)curr + WIN_INIT - s->high_water;
 
- //      if (init > s->window_size - s->high_water)
 
- //        init = s->window_size - s->high_water;
 
- //      zmemzero(s->window + s->high_water, (unsigned)init);
 
- //      s->high_water += init;
 
- //    }
 
- //  }
 
- //
 
- //  Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD,
 
- //    "not enough room for search");
 
- }
 
- /* ===========================================================================
 
-  * Copy without compression as much as possible from the input stream, return
 
-  * the current block state.
 
-  * This function does not insert new strings in the dictionary since
 
-  * uncompressible data is probably not useful. This function is used
 
-  * only for the level=0 compression option.
 
-  * NOTE: this function should be optimized to avoid extra copying from
 
-  * window to pending_buf.
 
-  */
 
- function deflate_stored(s, flush) {
 
-   /* Stored blocks are limited to 0xffff bytes, pending_buf is limited
 
-    * to pending_buf_size, and each stored block has a 5 byte header:
 
-    */
 
-   var max_block_size = 0xffff;
 
-   if (max_block_size > s.pending_buf_size - 5) {
 
-     max_block_size = s.pending_buf_size - 5;
 
-   }
 
-   /* Copy as much as possible from input to output: */
 
-   for (;;) {
 
-     /* Fill the window as much as possible: */
 
-     if (s.lookahead <= 1) {
 
-       //Assert(s->strstart < s->w_size+MAX_DIST(s) ||
 
-       //  s->block_start >= (long)s->w_size, "slide too late");
 
- //      if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) ||
 
- //        s.block_start >= s.w_size)) {
 
- //        throw  new Error("slide too late");
 
- //      }
 
-       fill_window(s);
 
-       if (s.lookahead === 0 && flush === Z_NO_FLUSH) {
 
-         return BS_NEED_MORE;
 
-       }
 
-       if (s.lookahead === 0) {
 
-         break;
 
-       }
 
-       /* flush the current block */
 
-     }
 
-     //Assert(s->block_start >= 0L, "block gone");
 
- //    if (s.block_start < 0) throw new Error("block gone");
 
-     s.strstart += s.lookahead;
 
-     s.lookahead = 0;
 
-     /* Emit a stored block if pending_buf will be full: */
 
-     var max_start = s.block_start + max_block_size;
 
-     if (s.strstart === 0 || s.strstart >= max_start) {
 
-       /* strstart == 0 is possible when wraparound on 16-bit machine */
 
-       s.lookahead = s.strstart - max_start;
 
-       s.strstart = max_start;
 
-       /*** FLUSH_BLOCK(s, 0); ***/
 
-       flush_block_only(s, false);
 
-       if (s.strm.avail_out === 0) {
 
-         return BS_NEED_MORE;
 
-       }
 
-       /***/
 
-     }
 
-     /* Flush if we may have to slide, otherwise block_start may become
 
-      * negative and the data will be gone:
 
-      */
 
-     if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) {
 
-       /*** FLUSH_BLOCK(s, 0); ***/
 
-       flush_block_only(s, false);
 
-       if (s.strm.avail_out === 0) {
 
-         return BS_NEED_MORE;
 
-       }
 
-       /***/
 
-     }
 
-   }
 
-   s.insert = 0;
 
-   if (flush === Z_FINISH) {
 
-     /*** FLUSH_BLOCK(s, 1); ***/
 
-     flush_block_only(s, true);
 
-     if (s.strm.avail_out === 0) {
 
-       return BS_FINISH_STARTED;
 
-     }
 
-     /***/
 
-     return BS_FINISH_DONE;
 
-   }
 
-   if (s.strstart > s.block_start) {
 
-     /*** FLUSH_BLOCK(s, 0); ***/
 
-     flush_block_only(s, false);
 
-     if (s.strm.avail_out === 0) {
 
-       return BS_NEED_MORE;
 
-     }
 
-     /***/
 
-   }
 
-   return BS_NEED_MORE;
 
- }
 
- /* ===========================================================================
 
-  * Compress as much as possible from the input stream, return the current
 
-  * block state.
 
-  * This function does not perform lazy evaluation of matches and inserts
 
-  * new strings in the dictionary only for unmatched strings or for short
 
-  * matches. It is used only for the fast compression options.
 
-  */
 
- function deflate_fast(s, flush) {
 
-   var hash_head;        /* head of the hash chain */
 
-   var bflush;           /* set if current block must be flushed */
 
-   for (;;) {
 
-     /* Make sure that we always have enough lookahead, except
 
-      * at the end of the input file. We need MAX_MATCH bytes
 
-      * for the next match, plus MIN_MATCH bytes to insert the
 
-      * string following the next match.
 
-      */
 
-     if (s.lookahead < MIN_LOOKAHEAD) {
 
-       fill_window(s);
 
-       if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
 
-         return BS_NEED_MORE;
 
-       }
 
-       if (s.lookahead === 0) {
 
-         break; /* flush the current block */
 
-       }
 
-     }
 
-     /* Insert the string window[strstart .. strstart+2] in the
 
-      * dictionary, and set hash_head to the head of the hash chain:
 
-      */
 
-     hash_head = 0/*NIL*/;
 
-     if (s.lookahead >= MIN_MATCH) {
 
-       /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 
-       s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
 
-       hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 
-       s.head[s.ins_h] = s.strstart;
 
-       /***/
 
-     }
 
-     /* Find the longest match, discarding those <= prev_length.
 
-      * At this point we have always match_length < MIN_MATCH
 
-      */
 
-     if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) {
 
-       /* To simplify the code, we prevent matches with the string
 
-        * of window index 0 (in particular we have to avoid a match
 
-        * of the string with itself at the start of the input file).
 
-        */
 
-       s.match_length = longest_match(s, hash_head);
 
-       /* longest_match() sets match_start */
 
-     }
 
-     if (s.match_length >= MIN_MATCH) {
 
-       // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only
 
-       /*** _tr_tally_dist(s, s.strstart - s.match_start,
 
-                      s.match_length - MIN_MATCH, bflush); ***/
 
-       bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH);
 
-       s.lookahead -= s.match_length;
 
-       /* Insert new strings in the hash table only if the match length
 
-        * is not too large. This saves time but degrades compression.
 
-        */
 
-       if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) {
 
-         s.match_length--; /* string at strstart already in table */
 
-         do {
 
-           s.strstart++;
 
-           /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 
-           s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
 
-           hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 
-           s.head[s.ins_h] = s.strstart;
 
-           /***/
 
-           /* strstart never exceeds WSIZE-MAX_MATCH, so there are
 
-            * always MIN_MATCH bytes ahead.
 
-            */
 
-         } while (--s.match_length !== 0);
 
-         s.strstart++;
 
-       } else
 
-       {
 
-         s.strstart += s.match_length;
 
-         s.match_length = 0;
 
-         s.ins_h = s.window[s.strstart];
 
-         /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */
 
-         s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask;
 
- //#if MIN_MATCH != 3
 
- //                Call UPDATE_HASH() MIN_MATCH-3 more times
 
- //#endif
 
-         /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not
 
-          * matter since it will be recomputed at next deflate call.
 
-          */
 
-       }
 
-     } else {
 
-       /* No match, output a literal byte */
 
-       //Tracevv((stderr,"%c", s.window[s.strstart]));
 
-       /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
 
-       bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
 
-       s.lookahead--;
 
-       s.strstart++;
 
-     }
 
-     if (bflush) {
 
-       /*** FLUSH_BLOCK(s, 0); ***/
 
-       flush_block_only(s, false);
 
-       if (s.strm.avail_out === 0) {
 
-         return BS_NEED_MORE;
 
-       }
 
-       /***/
 
-     }
 
-   }
 
-   s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1);
 
-   if (flush === Z_FINISH) {
 
-     /*** FLUSH_BLOCK(s, 1); ***/
 
-     flush_block_only(s, true);
 
-     if (s.strm.avail_out === 0) {
 
-       return BS_FINISH_STARTED;
 
-     }
 
-     /***/
 
-     return BS_FINISH_DONE;
 
-   }
 
-   if (s.last_lit) {
 
-     /*** FLUSH_BLOCK(s, 0); ***/
 
-     flush_block_only(s, false);
 
-     if (s.strm.avail_out === 0) {
 
-       return BS_NEED_MORE;
 
-     }
 
-     /***/
 
-   }
 
-   return BS_BLOCK_DONE;
 
- }
 
- /* ===========================================================================
 
-  * Same as above, but achieves better compression. We use a lazy
 
-  * evaluation for matches: a match is finally adopted only if there is
 
-  * no better match at the next window position.
 
-  */
 
- function deflate_slow(s, flush) {
 
-   var hash_head;          /* head of hash chain */
 
-   var bflush;              /* set if current block must be flushed */
 
-   var max_insert;
 
-   /* Process the input block. */
 
-   for (;;) {
 
-     /* Make sure that we always have enough lookahead, except
 
-      * at the end of the input file. We need MAX_MATCH bytes
 
-      * for the next match, plus MIN_MATCH bytes to insert the
 
-      * string following the next match.
 
-      */
 
-     if (s.lookahead < MIN_LOOKAHEAD) {
 
-       fill_window(s);
 
-       if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) {
 
-         return BS_NEED_MORE;
 
-       }
 
-       if (s.lookahead === 0) { break; } /* flush the current block */
 
-     }
 
-     /* Insert the string window[strstart .. strstart+2] in the
 
-      * dictionary, and set hash_head to the head of the hash chain:
 
-      */
 
-     hash_head = 0/*NIL*/;
 
-     if (s.lookahead >= MIN_MATCH) {
 
-       /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 
-       s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
 
-       hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 
-       s.head[s.ins_h] = s.strstart;
 
-       /***/
 
-     }
 
-     /* Find the longest match, discarding those <= prev_length.
 
-      */
 
-     s.prev_length = s.match_length;
 
-     s.prev_match = s.match_start;
 
-     s.match_length = MIN_MATCH - 1;
 
-     if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match &&
 
-         s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) {
 
-       /* To simplify the code, we prevent matches with the string
 
-        * of window index 0 (in particular we have to avoid a match
 
-        * of the string with itself at the start of the input file).
 
-        */
 
-       s.match_length = longest_match(s, hash_head);
 
-       /* longest_match() sets match_start */
 
-       if (s.match_length <= 5 &&
 
-          (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) {
 
-         /* If prev_match is also MIN_MATCH, match_start is garbage
 
-          * but we will ignore the current match anyway.
 
-          */
 
-         s.match_length = MIN_MATCH - 1;
 
-       }
 
-     }
 
-     /* If there was a match at the previous step and the current
 
-      * match is not better, output the previous match:
 
-      */
 
-     if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) {
 
-       max_insert = s.strstart + s.lookahead - MIN_MATCH;
 
-       /* Do not insert strings in hash table beyond this. */
 
-       //check_match(s, s.strstart-1, s.prev_match, s.prev_length);
 
-       /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match,
 
-                      s.prev_length - MIN_MATCH, bflush);***/
 
-       bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH);
 
-       /* Insert in hash table all strings up to the end of the match.
 
-        * strstart-1 and strstart are already inserted. If there is not
 
-        * enough lookahead, the last two strings are not inserted in
 
-        * the hash table.
 
-        */
 
-       s.lookahead -= s.prev_length - 1;
 
-       s.prev_length -= 2;
 
-       do {
 
-         if (++s.strstart <= max_insert) {
 
-           /*** INSERT_STRING(s, s.strstart, hash_head); ***/
 
-           s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask;
 
-           hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h];
 
-           s.head[s.ins_h] = s.strstart;
 
-           /***/
 
-         }
 
-       } while (--s.prev_length !== 0);
 
-       s.match_available = 0;
 
-       s.match_length = MIN_MATCH - 1;
 
-       s.strstart++;
 
-       if (bflush) {
 
-         /*** FLUSH_BLOCK(s, 0); ***/
 
-         flush_block_only(s, false);
 
-         if (s.strm.avail_out === 0) {
 
-           return BS_NEED_MORE;
 
-         }
 
-         /***/
 
-       }
 
-     } else if (s.match_available) {
 
-       /* If there was no match at the previous position, output a
 
-        * single literal. If there was a match but the current match
 
-        * is longer, truncate the previous match to a single literal.
 
-        */
 
-       //Tracevv((stderr,"%c", s->window[s->strstart-1]));
 
-       /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
 
-       bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
 
-       if (bflush) {
 
-         /*** FLUSH_BLOCK_ONLY(s, 0) ***/
 
-         flush_block_only(s, false);
 
-         /***/
 
-       }
 
-       s.strstart++;
 
-       s.lookahead--;
 
-       if (s.strm.avail_out === 0) {
 
-         return BS_NEED_MORE;
 
-       }
 
-     } else {
 
-       /* There is no previous match to compare with, wait for
 
-        * the next step to decide.
 
-        */
 
-       s.match_available = 1;
 
-       s.strstart++;
 
-       s.lookahead--;
 
-     }
 
-   }
 
-   //Assert (flush != Z_NO_FLUSH, "no flush?");
 
-   if (s.match_available) {
 
-     //Tracevv((stderr,"%c", s->window[s->strstart-1]));
 
-     /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/
 
-     bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]);
 
-     s.match_available = 0;
 
-   }
 
-   s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1;
 
-   if (flush === Z_FINISH) {
 
-     /*** FLUSH_BLOCK(s, 1); ***/
 
-     flush_block_only(s, true);
 
-     if (s.strm.avail_out === 0) {
 
-       return BS_FINISH_STARTED;
 
-     }
 
-     /***/
 
-     return BS_FINISH_DONE;
 
-   }
 
-   if (s.last_lit) {
 
-     /*** FLUSH_BLOCK(s, 0); ***/
 
-     flush_block_only(s, false);
 
-     if (s.strm.avail_out === 0) {
 
-       return BS_NEED_MORE;
 
-     }
 
-     /***/
 
-   }
 
-   return BS_BLOCK_DONE;
 
- }
 
- /* ===========================================================================
 
-  * For Z_RLE, simply look for runs of bytes, generate matches only of distance
 
-  * one.  Do not maintain a hash table.  (It will be regenerated if this run of
 
-  * deflate switches away from Z_RLE.)
 
-  */
 
- function deflate_rle(s, flush) {
 
-   var bflush;            /* set if current block must be flushed */
 
-   var prev;              /* byte at distance one to match */
 
-   var scan, strend;      /* scan goes up to strend for length of run */
 
-   var _win = s.window;
 
-   for (;;) {
 
-     /* Make sure that we always have enough lookahead, except
 
-      * at the end of the input file. We need MAX_MATCH bytes
 
-      * for the longest run, plus one for the unrolled loop.
 
-      */
 
-     if (s.lookahead <= MAX_MATCH) {
 
-       fill_window(s);
 
-       if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) {
 
-         return BS_NEED_MORE;
 
-       }
 
-       if (s.lookahead === 0) { break; } /* flush the current block */
 
-     }
 
-     /* See how many times the previous byte repeats */
 
-     s.match_length = 0;
 
-     if (s.lookahead >= MIN_MATCH && s.strstart > 0) {
 
-       scan = s.strstart - 1;
 
-       prev = _win[scan];
 
-       if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) {
 
-         strend = s.strstart + MAX_MATCH;
 
-         do {
 
-           /*jshint noempty:false*/
 
-         } while (prev === _win[++scan] && prev === _win[++scan] &&
 
-                  prev === _win[++scan] && prev === _win[++scan] &&
 
-                  prev === _win[++scan] && prev === _win[++scan] &&
 
-                  prev === _win[++scan] && prev === _win[++scan] &&
 
-                  scan < strend);
 
-         s.match_length = MAX_MATCH - (strend - scan);
 
-         if (s.match_length > s.lookahead) {
 
-           s.match_length = s.lookahead;
 
-         }
 
-       }
 
-       //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan");
 
-     }
 
-     /* Emit match if have run of MIN_MATCH or longer, else emit literal */
 
-     if (s.match_length >= MIN_MATCH) {
 
-       //check_match(s, s.strstart, s.strstart - 1, s.match_length);
 
-       /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/
 
-       bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH);
 
-       s.lookahead -= s.match_length;
 
-       s.strstart += s.match_length;
 
-       s.match_length = 0;
 
-     } else {
 
-       /* No match, output a literal byte */
 
-       //Tracevv((stderr,"%c", s->window[s->strstart]));
 
-       /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
 
-       bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
 
-       s.lookahead--;
 
-       s.strstart++;
 
-     }
 
-     if (bflush) {
 
-       /*** FLUSH_BLOCK(s, 0); ***/
 
-       flush_block_only(s, false);
 
-       if (s.strm.avail_out === 0) {
 
-         return BS_NEED_MORE;
 
-       }
 
-       /***/
 
-     }
 
-   }
 
-   s.insert = 0;
 
-   if (flush === Z_FINISH) {
 
-     /*** FLUSH_BLOCK(s, 1); ***/
 
-     flush_block_only(s, true);
 
-     if (s.strm.avail_out === 0) {
 
-       return BS_FINISH_STARTED;
 
-     }
 
-     /***/
 
-     return BS_FINISH_DONE;
 
-   }
 
-   if (s.last_lit) {
 
-     /*** FLUSH_BLOCK(s, 0); ***/
 
-     flush_block_only(s, false);
 
-     if (s.strm.avail_out === 0) {
 
-       return BS_NEED_MORE;
 
-     }
 
-     /***/
 
-   }
 
-   return BS_BLOCK_DONE;
 
- }
 
- /* ===========================================================================
 
-  * For Z_HUFFMAN_ONLY, do not look for matches.  Do not maintain a hash table.
 
-  * (It will be regenerated if this run of deflate switches away from Huffman.)
 
-  */
 
- function deflate_huff(s, flush) {
 
-   var bflush;             /* set if current block must be flushed */
 
-   for (;;) {
 
-     /* Make sure that we have a literal to write. */
 
-     if (s.lookahead === 0) {
 
-       fill_window(s);
 
-       if (s.lookahead === 0) {
 
-         if (flush === Z_NO_FLUSH) {
 
-           return BS_NEED_MORE;
 
-         }
 
-         break;      /* flush the current block */
 
-       }
 
-     }
 
-     /* Output a literal byte */
 
-     s.match_length = 0;
 
-     //Tracevv((stderr,"%c", s->window[s->strstart]));
 
-     /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/
 
-     bflush = trees._tr_tally(s, 0, s.window[s.strstart]);
 
-     s.lookahead--;
 
-     s.strstart++;
 
-     if (bflush) {
 
-       /*** FLUSH_BLOCK(s, 0); ***/
 
-       flush_block_only(s, false);
 
-       if (s.strm.avail_out === 0) {
 
-         return BS_NEED_MORE;
 
-       }
 
-       /***/
 
-     }
 
-   }
 
-   s.insert = 0;
 
-   if (flush === Z_FINISH) {
 
-     /*** FLUSH_BLOCK(s, 1); ***/
 
-     flush_block_only(s, true);
 
-     if (s.strm.avail_out === 0) {
 
-       return BS_FINISH_STARTED;
 
-     }
 
-     /***/
 
-     return BS_FINISH_DONE;
 
-   }
 
-   if (s.last_lit) {
 
-     /*** FLUSH_BLOCK(s, 0); ***/
 
-     flush_block_only(s, false);
 
-     if (s.strm.avail_out === 0) {
 
-       return BS_NEED_MORE;
 
-     }
 
-     /***/
 
-   }
 
-   return BS_BLOCK_DONE;
 
- }
 
- /* Values for max_lazy_match, good_match and max_chain_length, depending on
 
-  * the desired pack level (0..9). The values given below have been tuned to
 
-  * exclude worst case performance for pathological files. Better values may be
 
-  * found for specific files.
 
-  */
 
- function Config(good_length, max_lazy, nice_length, max_chain, func) {
 
-   this.good_length = good_length;
 
-   this.max_lazy = max_lazy;
 
-   this.nice_length = nice_length;
 
-   this.max_chain = max_chain;
 
-   this.func = func;
 
- }
 
- var configuration_table;
 
- configuration_table = [
 
-   /*      good lazy nice chain */
 
-   new Config(0, 0, 0, 0, deflate_stored),          /* 0 store only */
 
-   new Config(4, 4, 8, 4, deflate_fast),            /* 1 max speed, no lazy matches */
 
-   new Config(4, 5, 16, 8, deflate_fast),           /* 2 */
 
-   new Config(4, 6, 32, 32, deflate_fast),          /* 3 */
 
-   new Config(4, 4, 16, 16, deflate_slow),          /* 4 lazy matches */
 
-   new Config(8, 16, 32, 32, deflate_slow),         /* 5 */
 
-   new Config(8, 16, 128, 128, deflate_slow),       /* 6 */
 
-   new Config(8, 32, 128, 256, deflate_slow),       /* 7 */
 
-   new Config(32, 128, 258, 1024, deflate_slow),    /* 8 */
 
-   new Config(32, 258, 258, 4096, deflate_slow)     /* 9 max compression */
 
- ];
 
- /* ===========================================================================
 
-  * Initialize the "longest match" routines for a new zlib stream
 
-  */
 
- function lm_init(s) {
 
-   s.window_size = 2 * s.w_size;
 
-   /*** CLEAR_HASH(s); ***/
 
-   zero(s.head); // Fill with NIL (= 0);
 
-   /* Set the default configuration parameters:
 
-    */
 
-   s.max_lazy_match = configuration_table[s.level].max_lazy;
 
-   s.good_match = configuration_table[s.level].good_length;
 
-   s.nice_match = configuration_table[s.level].nice_length;
 
-   s.max_chain_length = configuration_table[s.level].max_chain;
 
-   s.strstart = 0;
 
-   s.block_start = 0;
 
-   s.lookahead = 0;
 
-   s.insert = 0;
 
-   s.match_length = s.prev_length = MIN_MATCH - 1;
 
-   s.match_available = 0;
 
-   s.ins_h = 0;
 
- }
 
- function DeflateState() {
 
-   this.strm = null;            /* pointer back to this zlib stream */
 
-   this.status = 0;            /* as the name implies */
 
-   this.pending_buf = null;      /* output still pending */
 
-   this.pending_buf_size = 0;  /* size of pending_buf */
 
-   this.pending_out = 0;       /* next pending byte to output to the stream */
 
-   this.pending = 0;           /* nb of bytes in the pending buffer */
 
-   this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
 
-   this.gzhead = null;         /* gzip header information to write */
 
-   this.gzindex = 0;           /* where in extra, name, or comment */
 
-   this.method = Z_DEFLATED; /* can only be DEFLATED */
 
-   this.last_flush = -1;   /* value of flush param for previous deflate call */
 
-   this.w_size = 0;  /* LZ77 window size (32K by default) */
 
-   this.w_bits = 0;  /* log2(w_size)  (8..16) */
 
-   this.w_mask = 0;  /* w_size - 1 */
 
-   this.window = null;
 
-   /* Sliding window. Input bytes are read into the second half of the window,
 
-    * and move to the first half later to keep a dictionary of at least wSize
 
-    * bytes. With this organization, matches are limited to a distance of
 
-    * wSize-MAX_MATCH bytes, but this ensures that IO is always
 
-    * performed with a length multiple of the block size.
 
-    */
 
-   this.window_size = 0;
 
-   /* Actual size of window: 2*wSize, except when the user input buffer
 
-    * is directly used as sliding window.
 
-    */
 
-   this.prev = null;
 
-   /* Link to older string with same hash index. To limit the size of this
 
-    * array to 64K, this link is maintained only for the last 32K strings.
 
-    * An index in this array is thus a window index modulo 32K.
 
-    */
 
-   this.head = null;   /* Heads of the hash chains or NIL. */
 
-   this.ins_h = 0;       /* hash index of string to be inserted */
 
-   this.hash_size = 0;   /* number of elements in hash table */
 
-   this.hash_bits = 0;   /* log2(hash_size) */
 
-   this.hash_mask = 0;   /* hash_size-1 */
 
-   this.hash_shift = 0;
 
-   /* Number of bits by which ins_h must be shifted at each input
 
-    * step. It must be such that after MIN_MATCH steps, the oldest
 
-    * byte no longer takes part in the hash key, that is:
 
-    *   hash_shift * MIN_MATCH >= hash_bits
 
-    */
 
-   this.block_start = 0;
 
-   /* Window position at the beginning of the current output block. Gets
 
-    * negative when the window is moved backwards.
 
-    */
 
-   this.match_length = 0;      /* length of best match */
 
-   this.prev_match = 0;        /* previous match */
 
-   this.match_available = 0;   /* set if previous match exists */
 
-   this.strstart = 0;          /* start of string to insert */
 
-   this.match_start = 0;       /* start of matching string */
 
-   this.lookahead = 0;         /* number of valid bytes ahead in window */
 
-   this.prev_length = 0;
 
-   /* Length of the best match at previous step. Matches not greater than this
 
-    * are discarded. This is used in the lazy match evaluation.
 
-    */
 
-   this.max_chain_length = 0;
 
-   /* To speed up deflation, hash chains are never searched beyond this
 
-    * length.  A higher limit improves compression ratio but degrades the
 
-    * speed.
 
-    */
 
-   this.max_lazy_match = 0;
 
-   /* Attempt to find a better match only when the current match is strictly
 
-    * smaller than this value. This mechanism is used only for compression
 
-    * levels >= 4.
 
-    */
 
-   // That's alias to max_lazy_match, don't use directly
 
-   //this.max_insert_length = 0;
 
-   /* Insert new strings in the hash table only if the match length is not
 
-    * greater than this length. This saves time but degrades compression.
 
-    * max_insert_length is used only for compression levels <= 3.
 
-    */
 
-   this.level = 0;     /* compression level (1..9) */
 
-   this.strategy = 0;  /* favor or force Huffman coding*/
 
-   this.good_match = 0;
 
-   /* Use a faster search when the previous match is longer than this */
 
-   this.nice_match = 0; /* Stop searching when current match exceeds this */
 
-               /* used by trees.c: */
 
-   /* Didn't use ct_data typedef below to suppress compiler warning */
 
-   // struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
 
-   // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
 
-   // struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
 
-   // Use flat array of DOUBLE size, with interleaved fata,
 
-   // because JS does not support effective
 
-   this.dyn_ltree  = new utils.Buf16(HEAP_SIZE * 2);
 
-   this.dyn_dtree  = new utils.Buf16((2 * D_CODES + 1) * 2);
 
-   this.bl_tree    = new utils.Buf16((2 * BL_CODES + 1) * 2);
 
-   zero(this.dyn_ltree);
 
-   zero(this.dyn_dtree);
 
-   zero(this.bl_tree);
 
-   this.l_desc   = null;         /* desc. for literal tree */
 
-   this.d_desc   = null;         /* desc. for distance tree */
 
-   this.bl_desc  = null;         /* desc. for bit length tree */
 
-   //ush bl_count[MAX_BITS+1];
 
-   this.bl_count = new utils.Buf16(MAX_BITS + 1);
 
-   /* number of codes at each bit length for an optimal tree */
 
-   //int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
 
-   this.heap = new utils.Buf16(2 * L_CODES + 1);  /* heap used to build the Huffman trees */
 
-   zero(this.heap);
 
-   this.heap_len = 0;               /* number of elements in the heap */
 
-   this.heap_max = 0;               /* element of largest frequency */
 
-   /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
 
-    * The same heap array is used to build all trees.
 
-    */
 
-   this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1];
 
-   zero(this.depth);
 
-   /* Depth of each subtree used as tie breaker for trees of equal frequency
 
-    */
 
-   this.l_buf = 0;          /* buffer index for literals or lengths */
 
-   this.lit_bufsize = 0;
 
-   /* Size of match buffer for literals/lengths.  There are 4 reasons for
 
-    * limiting lit_bufsize to 64K:
 
-    *   - frequencies can be kept in 16 bit counters
 
-    *   - if compression is not successful for the first block, all input
 
-    *     data is still in the window so we can still emit a stored block even
 
-    *     when input comes from standard input.  (This can also be done for
 
-    *     all blocks if lit_bufsize is not greater than 32K.)
 
-    *   - if compression is not successful for a file smaller than 64K, we can
 
-    *     even emit a stored file instead of a stored block (saving 5 bytes).
 
-    *     This is applicable only for zip (not gzip or zlib).
 
-    *   - creating new Huffman trees less frequently may not provide fast
 
-    *     adaptation to changes in the input data statistics. (Take for
 
-    *     example a binary file with poorly compressible code followed by
 
-    *     a highly compressible string table.) Smaller buffer sizes give
 
-    *     fast adaptation but have of course the overhead of transmitting
 
-    *     trees more frequently.
 
-    *   - I can't count above 4
 
-    */
 
-   this.last_lit = 0;      /* running index in l_buf */
 
-   this.d_buf = 0;
 
-   /* Buffer index for distances. To simplify the code, d_buf and l_buf have
 
-    * the same number of elements. To use different lengths, an extra flag
 
-    * array would be necessary.
 
-    */
 
-   this.opt_len = 0;       /* bit length of current block with optimal trees */
 
-   this.static_len = 0;    /* bit length of current block with static trees */
 
-   this.matches = 0;       /* number of string matches in current block */
 
-   this.insert = 0;        /* bytes at end of window left to insert */
 
-   this.bi_buf = 0;
 
-   /* Output buffer. bits are inserted starting at the bottom (least
 
-    * significant bits).
 
-    */
 
-   this.bi_valid = 0;
 
-   /* Number of valid bits in bi_buf.  All bits above the last valid bit
 
-    * are always zero.
 
-    */
 
-   // Used for window memory init. We safely ignore it for JS. That makes
 
-   // sense only for pointers and memory check tools.
 
-   //this.high_water = 0;
 
-   /* High water mark offset in window for initialized bytes -- bytes above
 
-    * this are set to zero in order to avoid memory check warnings when
 
-    * longest match routines access bytes past the input.  This is then
 
-    * updated to the new high water mark.
 
-    */
 
- }
 
- function deflateResetKeep(strm) {
 
-   var s;
 
-   if (!strm || !strm.state) {
 
-     return err(strm, Z_STREAM_ERROR);
 
-   }
 
-   strm.total_in = strm.total_out = 0;
 
-   strm.data_type = Z_UNKNOWN;
 
-   s = strm.state;
 
-   s.pending = 0;
 
-   s.pending_out = 0;
 
-   if (s.wrap < 0) {
 
-     s.wrap = -s.wrap;
 
-     /* was made negative by deflate(..., Z_FINISH); */
 
-   }
 
-   s.status = (s.wrap ? INIT_STATE : BUSY_STATE);
 
-   strm.adler = (s.wrap === 2) ?
 
-     0  // crc32(0, Z_NULL, 0)
 
-   :
 
-     1; // adler32(0, Z_NULL, 0)
 
-   s.last_flush = Z_NO_FLUSH;
 
-   trees._tr_init(s);
 
-   return Z_OK;
 
- }
 
- function deflateReset(strm) {
 
-   var ret = deflateResetKeep(strm);
 
-   if (ret === Z_OK) {
 
-     lm_init(strm.state);
 
-   }
 
-   return ret;
 
- }
 
- function deflateSetHeader(strm, head) {
 
-   if (!strm || !strm.state) { return Z_STREAM_ERROR; }
 
-   if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; }
 
-   strm.state.gzhead = head;
 
-   return Z_OK;
 
- }
 
- function deflateInit2(strm, level, method, windowBits, memLevel, strategy) {
 
-   if (!strm) { // === Z_NULL
 
-     return Z_STREAM_ERROR;
 
-   }
 
-   var wrap = 1;
 
-   if (level === Z_DEFAULT_COMPRESSION) {
 
-     level = 6;
 
-   }
 
-   if (windowBits < 0) { /* suppress zlib wrapper */
 
-     wrap = 0;
 
-     windowBits = -windowBits;
 
-   }
 
-   else if (windowBits > 15) {
 
-     wrap = 2;           /* write gzip wrapper instead */
 
-     windowBits -= 16;
 
-   }
 
-   if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED ||
 
-     windowBits < 8 || windowBits > 15 || level < 0 || level > 9 ||
 
-     strategy < 0 || strategy > Z_FIXED) {
 
-     return err(strm, Z_STREAM_ERROR);
 
-   }
 
-   if (windowBits === 8) {
 
-     windowBits = 9;
 
-   }
 
-   /* until 256-byte window bug fixed */
 
-   var s = new DeflateState();
 
-   strm.state = s;
 
-   s.strm = strm;
 
-   s.wrap = wrap;
 
-   s.gzhead = null;
 
-   s.w_bits = windowBits;
 
-   s.w_size = 1 << s.w_bits;
 
-   s.w_mask = s.w_size - 1;
 
-   s.hash_bits = memLevel + 7;
 
-   s.hash_size = 1 << s.hash_bits;
 
-   s.hash_mask = s.hash_size - 1;
 
-   s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH);
 
-   s.window = new utils.Buf8(s.w_size * 2);
 
-   s.head = new utils.Buf16(s.hash_size);
 
-   s.prev = new utils.Buf16(s.w_size);
 
-   // Don't need mem init magic for JS.
 
-   //s.high_water = 0;  /* nothing written to s->window yet */
 
-   s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */
 
-   s.pending_buf_size = s.lit_bufsize * 4;
 
-   //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2);
 
-   //s->pending_buf = (uchf *) overlay;
 
-   s.pending_buf = new utils.Buf8(s.pending_buf_size);
 
-   // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`)
 
-   //s->d_buf = overlay + s->lit_bufsize/sizeof(ush);
 
-   s.d_buf = 1 * s.lit_bufsize;
 
-   //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize;
 
-   s.l_buf = (1 + 2) * s.lit_bufsize;
 
-   s.level = level;
 
-   s.strategy = strategy;
 
-   s.method = method;
 
-   return deflateReset(strm);
 
- }
 
- function deflateInit(strm, level) {
 
-   return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY);
 
- }
 
- function deflate(strm, flush) {
 
-   var old_flush, s;
 
-   var beg, val; // for gzip header write only
 
-   if (!strm || !strm.state ||
 
-     flush > Z_BLOCK || flush < 0) {
 
-     return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR;
 
-   }
 
-   s = strm.state;
 
-   if (!strm.output ||
 
-       (!strm.input && strm.avail_in !== 0) ||
 
-       (s.status === FINISH_STATE && flush !== Z_FINISH)) {
 
-     return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR);
 
-   }
 
-   s.strm = strm; /* just in case */
 
-   old_flush = s.last_flush;
 
-   s.last_flush = flush;
 
-   /* Write the header */
 
-   if (s.status === INIT_STATE) {
 
-     if (s.wrap === 2) { // GZIP header
 
-       strm.adler = 0;  //crc32(0L, Z_NULL, 0);
 
-       put_byte(s, 31);
 
-       put_byte(s, 139);
 
-       put_byte(s, 8);
 
-       if (!s.gzhead) { // s->gzhead == Z_NULL
 
-         put_byte(s, 0);
 
-         put_byte(s, 0);
 
-         put_byte(s, 0);
 
-         put_byte(s, 0);
 
-         put_byte(s, 0);
 
-         put_byte(s, s.level === 9 ? 2 :
 
-                     (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
 
-                      4 : 0));
 
-         put_byte(s, OS_CODE);
 
-         s.status = BUSY_STATE;
 
-       }
 
-       else {
 
-         put_byte(s, (s.gzhead.text ? 1 : 0) +
 
-                     (s.gzhead.hcrc ? 2 : 0) +
 
-                     (!s.gzhead.extra ? 0 : 4) +
 
-                     (!s.gzhead.name ? 0 : 8) +
 
-                     (!s.gzhead.comment ? 0 : 16)
 
-         );
 
-         put_byte(s, s.gzhead.time & 0xff);
 
-         put_byte(s, (s.gzhead.time >> 8) & 0xff);
 
-         put_byte(s, (s.gzhead.time >> 16) & 0xff);
 
-         put_byte(s, (s.gzhead.time >> 24) & 0xff);
 
-         put_byte(s, s.level === 9 ? 2 :
 
-                     (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ?
 
-                      4 : 0));
 
-         put_byte(s, s.gzhead.os & 0xff);
 
-         if (s.gzhead.extra && s.gzhead.extra.length) {
 
-           put_byte(s, s.gzhead.extra.length & 0xff);
 
-           put_byte(s, (s.gzhead.extra.length >> 8) & 0xff);
 
-         }
 
-         if (s.gzhead.hcrc) {
 
-           strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0);
 
-         }
 
-         s.gzindex = 0;
 
-         s.status = EXTRA_STATE;
 
-       }
 
-     }
 
-     else // DEFLATE header
 
-     {
 
-       var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8;
 
-       var level_flags = -1;
 
-       if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) {
 
-         level_flags = 0;
 
-       } else if (s.level < 6) {
 
-         level_flags = 1;
 
-       } else if (s.level === 6) {
 
-         level_flags = 2;
 
-       } else {
 
-         level_flags = 3;
 
-       }
 
-       header |= (level_flags << 6);
 
-       if (s.strstart !== 0) { header |= PRESET_DICT; }
 
-       header += 31 - (header % 31);
 
-       s.status = BUSY_STATE;
 
-       putShortMSB(s, header);
 
-       /* Save the adler32 of the preset dictionary: */
 
-       if (s.strstart !== 0) {
 
-         putShortMSB(s, strm.adler >>> 16);
 
-         putShortMSB(s, strm.adler & 0xffff);
 
-       }
 
-       strm.adler = 1; // adler32(0L, Z_NULL, 0);
 
-     }
 
-   }
 
- //#ifdef GZIP
 
-   if (s.status === EXTRA_STATE) {
 
-     if (s.gzhead.extra/* != Z_NULL*/) {
 
-       beg = s.pending;  /* start of bytes to update crc */
 
-       while (s.gzindex < (s.gzhead.extra.length & 0xffff)) {
 
-         if (s.pending === s.pending_buf_size) {
 
-           if (s.gzhead.hcrc && s.pending > beg) {
 
-             strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
 
-           }
 
-           flush_pending(strm);
 
-           beg = s.pending;
 
-           if (s.pending === s.pending_buf_size) {
 
-             break;
 
-           }
 
-         }
 
-         put_byte(s, s.gzhead.extra[s.gzindex] & 0xff);
 
-         s.gzindex++;
 
-       }
 
-       if (s.gzhead.hcrc && s.pending > beg) {
 
-         strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
 
-       }
 
-       if (s.gzindex === s.gzhead.extra.length) {
 
-         s.gzindex = 0;
 
-         s.status = NAME_STATE;
 
-       }
 
-     }
 
-     else {
 
-       s.status = NAME_STATE;
 
-     }
 
-   }
 
-   if (s.status === NAME_STATE) {
 
-     if (s.gzhead.name/* != Z_NULL*/) {
 
-       beg = s.pending;  /* start of bytes to update crc */
 
-       //int val;
 
-       do {
 
-         if (s.pending === s.pending_buf_size) {
 
-           if (s.gzhead.hcrc && s.pending > beg) {
 
-             strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
 
-           }
 
-           flush_pending(strm);
 
-           beg = s.pending;
 
-           if (s.pending === s.pending_buf_size) {
 
-             val = 1;
 
-             break;
 
-           }
 
-         }
 
-         // JS specific: little magic to add zero terminator to end of string
 
-         if (s.gzindex < s.gzhead.name.length) {
 
-           val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff;
 
-         } else {
 
-           val = 0;
 
-         }
 
-         put_byte(s, val);
 
-       } while (val !== 0);
 
-       if (s.gzhead.hcrc && s.pending > beg) {
 
-         strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
 
-       }
 
-       if (val === 0) {
 
-         s.gzindex = 0;
 
-         s.status = COMMENT_STATE;
 
-       }
 
-     }
 
-     else {
 
-       s.status = COMMENT_STATE;
 
-     }
 
-   }
 
-   if (s.status === COMMENT_STATE) {
 
-     if (s.gzhead.comment/* != Z_NULL*/) {
 
-       beg = s.pending;  /* start of bytes to update crc */
 
-       //int val;
 
-       do {
 
-         if (s.pending === s.pending_buf_size) {
 
-           if (s.gzhead.hcrc && s.pending > beg) {
 
-             strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
 
-           }
 
-           flush_pending(strm);
 
-           beg = s.pending;
 
-           if (s.pending === s.pending_buf_size) {
 
-             val = 1;
 
-             break;
 
-           }
 
-         }
 
-         // JS specific: little magic to add zero terminator to end of string
 
-         if (s.gzindex < s.gzhead.comment.length) {
 
-           val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff;
 
-         } else {
 
-           val = 0;
 
-         }
 
-         put_byte(s, val);
 
-       } while (val !== 0);
 
-       if (s.gzhead.hcrc && s.pending > beg) {
 
-         strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg);
 
-       }
 
-       if (val === 0) {
 
-         s.status = HCRC_STATE;
 
-       }
 
-     }
 
-     else {
 
-       s.status = HCRC_STATE;
 
-     }
 
-   }
 
-   if (s.status === HCRC_STATE) {
 
-     if (s.gzhead.hcrc) {
 
-       if (s.pending + 2 > s.pending_buf_size) {
 
-         flush_pending(strm);
 
-       }
 
-       if (s.pending + 2 <= s.pending_buf_size) {
 
-         put_byte(s, strm.adler & 0xff);
 
-         put_byte(s, (strm.adler >> 8) & 0xff);
 
-         strm.adler = 0; //crc32(0L, Z_NULL, 0);
 
-         s.status = BUSY_STATE;
 
-       }
 
-     }
 
-     else {
 
-       s.status = BUSY_STATE;
 
-     }
 
-   }
 
- //#endif
 
-   /* Flush as much pending output as possible */
 
-   if (s.pending !== 0) {
 
-     flush_pending(strm);
 
-     if (strm.avail_out === 0) {
 
-       /* Since avail_out is 0, deflate will be called again with
 
-        * more output space, but possibly with both pending and
 
-        * avail_in equal to zero. There won't be anything to do,
 
-        * but this is not an error situation so make sure we
 
-        * return OK instead of BUF_ERROR at next call of deflate:
 
-        */
 
-       s.last_flush = -1;
 
-       return Z_OK;
 
-     }
 
-     /* Make sure there is something to do and avoid duplicate consecutive
 
-      * flushes. For repeated and useless calls with Z_FINISH, we keep
 
-      * returning Z_STREAM_END instead of Z_BUF_ERROR.
 
-      */
 
-   } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) &&
 
-     flush !== Z_FINISH) {
 
-     return err(strm, Z_BUF_ERROR);
 
-   }
 
-   /* User must not provide more input after the first FINISH: */
 
-   if (s.status === FINISH_STATE && strm.avail_in !== 0) {
 
-     return err(strm, Z_BUF_ERROR);
 
-   }
 
-   /* Start a new block or continue the current one.
 
-    */
 
-   if (strm.avail_in !== 0 || s.lookahead !== 0 ||
 
-     (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) {
 
-     var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) :
 
-       (s.strategy === Z_RLE ? deflate_rle(s, flush) :
 
-         configuration_table[s.level].func(s, flush));
 
-     if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) {
 
-       s.status = FINISH_STATE;
 
-     }
 
-     if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) {
 
-       if (strm.avail_out === 0) {
 
-         s.last_flush = -1;
 
-         /* avoid BUF_ERROR next call, see above */
 
-       }
 
-       return Z_OK;
 
-       /* If flush != Z_NO_FLUSH && avail_out == 0, the next call
 
-        * of deflate should use the same flush parameter to make sure
 
-        * that the flush is complete. So we don't have to output an
 
-        * empty block here, this will be done at next call. This also
 
-        * ensures that for a very small output buffer, we emit at most
 
-        * one empty block.
 
-        */
 
-     }
 
-     if (bstate === BS_BLOCK_DONE) {
 
-       if (flush === Z_PARTIAL_FLUSH) {
 
-         trees._tr_align(s);
 
-       }
 
-       else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */
 
-         trees._tr_stored_block(s, 0, 0, false);
 
-         /* For a full flush, this empty block will be recognized
 
-          * as a special marker by inflate_sync().
 
-          */
 
-         if (flush === Z_FULL_FLUSH) {
 
-           /*** CLEAR_HASH(s); ***/             /* forget history */
 
-           zero(s.head); // Fill with NIL (= 0);
 
-           if (s.lookahead === 0) {
 
-             s.strstart = 0;
 
-             s.block_start = 0;
 
-             s.insert = 0;
 
-           }
 
-         }
 
-       }
 
-       flush_pending(strm);
 
-       if (strm.avail_out === 0) {
 
-         s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */
 
-         return Z_OK;
 
-       }
 
-     }
 
-   }
 
-   //Assert(strm->avail_out > 0, "bug2");
 
-   //if (strm.avail_out <= 0) { throw new Error("bug2");}
 
-   if (flush !== Z_FINISH) { return Z_OK; }
 
-   if (s.wrap <= 0) { return Z_STREAM_END; }
 
-   /* Write the trailer */
 
-   if (s.wrap === 2) {
 
-     put_byte(s, strm.adler & 0xff);
 
-     put_byte(s, (strm.adler >> 8) & 0xff);
 
-     put_byte(s, (strm.adler >> 16) & 0xff);
 
-     put_byte(s, (strm.adler >> 24) & 0xff);
 
-     put_byte(s, strm.total_in & 0xff);
 
-     put_byte(s, (strm.total_in >> 8) & 0xff);
 
-     put_byte(s, (strm.total_in >> 16) & 0xff);
 
-     put_byte(s, (strm.total_in >> 24) & 0xff);
 
-   }
 
-   else
 
-   {
 
-     putShortMSB(s, strm.adler >>> 16);
 
-     putShortMSB(s, strm.adler & 0xffff);
 
-   }
 
-   flush_pending(strm);
 
-   /* If avail_out is zero, the application will call deflate again
 
-    * to flush the rest.
 
-    */
 
-   if (s.wrap > 0) { s.wrap = -s.wrap; }
 
-   /* write the trailer only once! */
 
-   return s.pending !== 0 ? Z_OK : Z_STREAM_END;
 
- }
 
- function deflateEnd(strm) {
 
-   var status;
 
-   if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
 
-     return Z_STREAM_ERROR;
 
-   }
 
-   status = strm.state.status;
 
-   if (status !== INIT_STATE &&
 
-     status !== EXTRA_STATE &&
 
-     status !== NAME_STATE &&
 
-     status !== COMMENT_STATE &&
 
-     status !== HCRC_STATE &&
 
-     status !== BUSY_STATE &&
 
-     status !== FINISH_STATE
 
-   ) {
 
-     return err(strm, Z_STREAM_ERROR);
 
-   }
 
-   strm.state = null;
 
-   return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK;
 
- }
 
- /* =========================================================================
 
-  * Initializes the compression dictionary from the given byte
 
-  * sequence without producing any compressed output.
 
-  */
 
- function deflateSetDictionary(strm, dictionary) {
 
-   var dictLength = dictionary.length;
 
-   var s;
 
-   var str, n;
 
-   var wrap;
 
-   var avail;
 
-   var next;
 
-   var input;
 
-   var tmpDict;
 
-   if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) {
 
-     return Z_STREAM_ERROR;
 
-   }
 
-   s = strm.state;
 
-   wrap = s.wrap;
 
-   if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) {
 
-     return Z_STREAM_ERROR;
 
-   }
 
-   /* when using zlib wrappers, compute Adler-32 for provided dictionary */
 
-   if (wrap === 1) {
 
-     /* adler32(strm->adler, dictionary, dictLength); */
 
-     strm.adler = adler32(strm.adler, dictionary, dictLength, 0);
 
-   }
 
-   s.wrap = 0;   /* avoid computing Adler-32 in read_buf */
 
-   /* if dictionary would fill window, just replace the history */
 
-   if (dictLength >= s.w_size) {
 
-     if (wrap === 0) {            /* already empty otherwise */
 
-       /*** CLEAR_HASH(s); ***/
 
-       zero(s.head); // Fill with NIL (= 0);
 
-       s.strstart = 0;
 
-       s.block_start = 0;
 
-       s.insert = 0;
 
-     }
 
-     /* use the tail */
 
-     // dictionary = dictionary.slice(dictLength - s.w_size);
 
-     tmpDict = new utils.Buf8(s.w_size);
 
-     utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0);
 
-     dictionary = tmpDict;
 
-     dictLength = s.w_size;
 
-   }
 
-   /* insert dictionary into window and hash */
 
-   avail = strm.avail_in;
 
-   next = strm.next_in;
 
-   input = strm.input;
 
-   strm.avail_in = dictLength;
 
-   strm.next_in = 0;
 
-   strm.input = dictionary;
 
-   fill_window(s);
 
-   while (s.lookahead >= MIN_MATCH) {
 
-     str = s.strstart;
 
-     n = s.lookahead - (MIN_MATCH - 1);
 
-     do {
 
-       /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */
 
-       s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask;
 
-       s.prev[str & s.w_mask] = s.head[s.ins_h];
 
-       s.head[s.ins_h] = str;
 
-       str++;
 
-     } while (--n);
 
-     s.strstart = str;
 
-     s.lookahead = MIN_MATCH - 1;
 
-     fill_window(s);
 
-   }
 
-   s.strstart += s.lookahead;
 
-   s.block_start = s.strstart;
 
-   s.insert = s.lookahead;
 
-   s.lookahead = 0;
 
-   s.match_length = s.prev_length = MIN_MATCH - 1;
 
-   s.match_available = 0;
 
-   strm.next_in = next;
 
-   strm.input = input;
 
-   strm.avail_in = avail;
 
-   s.wrap = wrap;
 
-   return Z_OK;
 
- }
 
- exports.deflateInit = deflateInit;
 
- exports.deflateInit2 = deflateInit2;
 
- exports.deflateReset = deflateReset;
 
- exports.deflateResetKeep = deflateResetKeep;
 
- exports.deflateSetHeader = deflateSetHeader;
 
- exports.deflate = deflate;
 
- exports.deflateEnd = deflateEnd;
 
- exports.deflateSetDictionary = deflateSetDictionary;
 
- exports.deflateInfo = 'pako deflate (from Nodeca project)';
 
- /* Not implemented
 
- exports.deflateBound = deflateBound;
 
- exports.deflateCopy = deflateCopy;
 
- exports.deflateParams = deflateParams;
 
- exports.deflatePending = deflatePending;
 
- exports.deflatePrime = deflatePrime;
 
- exports.deflateTune = deflateTune;
 
- */
 
- },{"../utils/common":39,"./adler32":40,"./crc32":42,"./messages":47,"./trees":48}],44:[function(require,module,exports){
 
- 'use strict';
 
- // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 
- // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 
- //
 
- // This software is provided 'as-is', without any express or implied
 
- // warranty. In no event will the authors be held liable for any damages
 
- // arising from the use of this software.
 
- //
 
- // Permission is granted to anyone to use this software for any purpose,
 
- // including commercial applications, and to alter it and redistribute it
 
- // freely, subject to the following restrictions:
 
- //
 
- // 1. The origin of this software must not be misrepresented; you must not
 
- //   claim that you wrote the original software. If you use this software
 
- //   in a product, an acknowledgment in the product documentation would be
 
- //   appreciated but is not required.
 
- // 2. Altered source versions must be plainly marked as such, and must not be
 
- //   misrepresented as being the original software.
 
- // 3. This notice may not be removed or altered from any source distribution.
 
- // See state defs from inflate.js
 
- var BAD = 30;       /* got a data error -- remain here until reset */
 
- var TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
 
- /*
 
-    Decode literal, length, and distance codes and write out the resulting
 
-    literal and match bytes until either not enough input or output is
 
-    available, an end-of-block is encountered, or a data error is encountered.
 
-    When large enough input and output buffers are supplied to inflate(), for
 
-    example, a 16K input buffer and a 64K output buffer, more than 95% of the
 
-    inflate execution time is spent in this routine.
 
-    Entry assumptions:
 
-         state.mode === LEN
 
-         strm.avail_in >= 6
 
-         strm.avail_out >= 258
 
-         start >= strm.avail_out
 
-         state.bits < 8
 
-    On return, state.mode is one of:
 
-         LEN -- ran out of enough output space or enough available input
 
-         TYPE -- reached end of block code, inflate() to interpret next block
 
-         BAD -- error in block data
 
-    Notes:
 
-     - The maximum input bits used by a length/distance pair is 15 bits for the
 
-       length code, 5 bits for the length extra, 15 bits for the distance code,
 
-       and 13 bits for the distance extra.  This totals 48 bits, or six bytes.
 
-       Therefore if strm.avail_in >= 6, then there is enough input to avoid
 
-       checking for available input while decoding.
 
-     - The maximum bytes that a single length/distance pair can output is 258
 
-       bytes, which is the maximum length that can be coded.  inflate_fast()
 
-       requires strm.avail_out >= 258 for each loop to avoid checking for
 
-       output space.
 
-  */
 
- module.exports = function inflate_fast(strm, start) {
 
-   var state;
 
-   var _in;                    /* local strm.input */
 
-   var last;                   /* have enough input while in < last */
 
-   var _out;                   /* local strm.output */
 
-   var beg;                    /* inflate()'s initial strm.output */
 
-   var end;                    /* while out < end, enough space available */
 
- //#ifdef INFLATE_STRICT
 
-   var dmax;                   /* maximum distance from zlib header */
 
- //#endif
 
-   var wsize;                  /* window size or zero if not using window */
 
-   var whave;                  /* valid bytes in the window */
 
-   var wnext;                  /* window write index */
 
-   // Use `s_window` instead `window`, avoid conflict with instrumentation tools
 
-   var s_window;               /* allocated sliding window, if wsize != 0 */
 
-   var hold;                   /* local strm.hold */
 
-   var bits;                   /* local strm.bits */
 
-   var lcode;                  /* local strm.lencode */
 
-   var dcode;                  /* local strm.distcode */
 
-   var lmask;                  /* mask for first level of length codes */
 
-   var dmask;                  /* mask for first level of distance codes */
 
-   var here;                   /* retrieved table entry */
 
-   var op;                     /* code bits, operation, extra bits, or */
 
-                               /*  window position, window bytes to copy */
 
-   var len;                    /* match length, unused bytes */
 
-   var dist;                   /* match distance */
 
-   var from;                   /* where to copy match from */
 
-   var from_source;
 
-   var input, output; // JS specific, because we have no pointers
 
-   /* copy state to local variables */
 
-   state = strm.state;
 
-   //here = state.here;
 
-   _in = strm.next_in;
 
-   input = strm.input;
 
-   last = _in + (strm.avail_in - 5);
 
-   _out = strm.next_out;
 
-   output = strm.output;
 
-   beg = _out - (start - strm.avail_out);
 
-   end = _out + (strm.avail_out - 257);
 
- //#ifdef INFLATE_STRICT
 
-   dmax = state.dmax;
 
- //#endif
 
-   wsize = state.wsize;
 
-   whave = state.whave;
 
-   wnext = state.wnext;
 
-   s_window = state.window;
 
-   hold = state.hold;
 
-   bits = state.bits;
 
-   lcode = state.lencode;
 
-   dcode = state.distcode;
 
-   lmask = (1 << state.lenbits) - 1;
 
-   dmask = (1 << state.distbits) - 1;
 
-   /* decode literals and length/distances until end-of-block or not enough
 
-      input data or output space */
 
-   top:
 
-   do {
 
-     if (bits < 15) {
 
-       hold += input[_in++] << bits;
 
-       bits += 8;
 
-       hold += input[_in++] << bits;
 
-       bits += 8;
 
-     }
 
-     here = lcode[hold & lmask];
 
-     dolen:
 
-     for (;;) { // Goto emulation
 
-       op = here >>> 24/*here.bits*/;
 
-       hold >>>= op;
 
-       bits -= op;
 
-       op = (here >>> 16) & 0xff/*here.op*/;
 
-       if (op === 0) {                          /* literal */
 
-         //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
 
-         //        "inflate:         literal '%c'\n" :
 
-         //        "inflate:         literal 0x%02x\n", here.val));
 
-         output[_out++] = here & 0xffff/*here.val*/;
 
-       }
 
-       else if (op & 16) {                     /* length base */
 
-         len = here & 0xffff/*here.val*/;
 
-         op &= 15;                           /* number of extra bits */
 
-         if (op) {
 
-           if (bits < op) {
 
-             hold += input[_in++] << bits;
 
-             bits += 8;
 
-           }
 
-           len += hold & ((1 << op) - 1);
 
-           hold >>>= op;
 
-           bits -= op;
 
-         }
 
-         //Tracevv((stderr, "inflate:         length %u\n", len));
 
-         if (bits < 15) {
 
-           hold += input[_in++] << bits;
 
-           bits += 8;
 
-           hold += input[_in++] << bits;
 
-           bits += 8;
 
-         }
 
-         here = dcode[hold & dmask];
 
-         dodist:
 
-         for (;;) { // goto emulation
 
-           op = here >>> 24/*here.bits*/;
 
-           hold >>>= op;
 
-           bits -= op;
 
-           op = (here >>> 16) & 0xff/*here.op*/;
 
-           if (op & 16) {                      /* distance base */
 
-             dist = here & 0xffff/*here.val*/;
 
-             op &= 15;                       /* number of extra bits */
 
-             if (bits < op) {
 
-               hold += input[_in++] << bits;
 
-               bits += 8;
 
-               if (bits < op) {
 
-                 hold += input[_in++] << bits;
 
-                 bits += 8;
 
-               }
 
-             }
 
-             dist += hold & ((1 << op) - 1);
 
- //#ifdef INFLATE_STRICT
 
-             if (dist > dmax) {
 
-               strm.msg = 'invalid distance too far back';
 
-               state.mode = BAD;
 
-               break top;
 
-             }
 
- //#endif
 
-             hold >>>= op;
 
-             bits -= op;
 
-             //Tracevv((stderr, "inflate:         distance %u\n", dist));
 
-             op = _out - beg;                /* max distance in output */
 
-             if (dist > op) {                /* see if copy from window */
 
-               op = dist - op;               /* distance back in window */
 
-               if (op > whave) {
 
-                 if (state.sane) {
 
-                   strm.msg = 'invalid distance too far back';
 
-                   state.mode = BAD;
 
-                   break top;
 
-                 }
 
- // (!) This block is disabled in zlib defaults,
 
- // don't enable it for binary compatibility
 
- //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
 
- //                if (len <= op - whave) {
 
- //                  do {
 
- //                    output[_out++] = 0;
 
- //                  } while (--len);
 
- //                  continue top;
 
- //                }
 
- //                len -= op - whave;
 
- //                do {
 
- //                  output[_out++] = 0;
 
- //                } while (--op > whave);
 
- //                if (op === 0) {
 
- //                  from = _out - dist;
 
- //                  do {
 
- //                    output[_out++] = output[from++];
 
- //                  } while (--len);
 
- //                  continue top;
 
- //                }
 
- //#endif
 
-               }
 
-               from = 0; // window index
 
-               from_source = s_window;
 
-               if (wnext === 0) {           /* very common case */
 
-                 from += wsize - op;
 
-                 if (op < len) {         /* some from window */
 
-                   len -= op;
 
-                   do {
 
-                     output[_out++] = s_window[from++];
 
-                   } while (--op);
 
-                   from = _out - dist;  /* rest from output */
 
-                   from_source = output;
 
-                 }
 
-               }
 
-               else if (wnext < op) {      /* wrap around window */
 
-                 from += wsize + wnext - op;
 
-                 op -= wnext;
 
-                 if (op < len) {         /* some from end of window */
 
-                   len -= op;
 
-                   do {
 
-                     output[_out++] = s_window[from++];
 
-                   } while (--op);
 
-                   from = 0;
 
-                   if (wnext < len) {  /* some from start of window */
 
-                     op = wnext;
 
-                     len -= op;
 
-                     do {
 
-                       output[_out++] = s_window[from++];
 
-                     } while (--op);
 
-                     from = _out - dist;      /* rest from output */
 
-                     from_source = output;
 
-                   }
 
-                 }
 
-               }
 
-               else {                      /* contiguous in window */
 
-                 from += wnext - op;
 
-                 if (op < len) {         /* some from window */
 
-                   len -= op;
 
-                   do {
 
-                     output[_out++] = s_window[from++];
 
-                   } while (--op);
 
-                   from = _out - dist;  /* rest from output */
 
-                   from_source = output;
 
-                 }
 
-               }
 
-               while (len > 2) {
 
-                 output[_out++] = from_source[from++];
 
-                 output[_out++] = from_source[from++];
 
-                 output[_out++] = from_source[from++];
 
-                 len -= 3;
 
-               }
 
-               if (len) {
 
-                 output[_out++] = from_source[from++];
 
-                 if (len > 1) {
 
-                   output[_out++] = from_source[from++];
 
-                 }
 
-               }
 
-             }
 
-             else {
 
-               from = _out - dist;          /* copy direct from output */
 
-               do {                        /* minimum length is three */
 
-                 output[_out++] = output[from++];
 
-                 output[_out++] = output[from++];
 
-                 output[_out++] = output[from++];
 
-                 len -= 3;
 
-               } while (len > 2);
 
-               if (len) {
 
-                 output[_out++] = output[from++];
 
-                 if (len > 1) {
 
-                   output[_out++] = output[from++];
 
-                 }
 
-               }
 
-             }
 
-           }
 
-           else if ((op & 64) === 0) {          /* 2nd level distance code */
 
-             here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
 
-             continue dodist;
 
-           }
 
-           else {
 
-             strm.msg = 'invalid distance code';
 
-             state.mode = BAD;
 
-             break top;
 
-           }
 
-           break; // need to emulate goto via "continue"
 
-         }
 
-       }
 
-       else if ((op & 64) === 0) {              /* 2nd level length code */
 
-         here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))];
 
-         continue dolen;
 
-       }
 
-       else if (op & 32) {                     /* end-of-block */
 
-         //Tracevv((stderr, "inflate:         end of block\n"));
 
-         state.mode = TYPE;
 
-         break top;
 
-       }
 
-       else {
 
-         strm.msg = 'invalid literal/length code';
 
-         state.mode = BAD;
 
-         break top;
 
-       }
 
-       break; // need to emulate goto via "continue"
 
-     }
 
-   } while (_in < last && _out < end);
 
-   /* return unused bytes (on entry, bits < 8, so in won't go too far back) */
 
-   len = bits >> 3;
 
-   _in -= len;
 
-   bits -= len << 3;
 
-   hold &= (1 << bits) - 1;
 
-   /* update state and return */
 
-   strm.next_in = _in;
 
-   strm.next_out = _out;
 
-   strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last));
 
-   strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end));
 
-   state.hold = hold;
 
-   state.bits = bits;
 
-   return;
 
- };
 
- },{}],45:[function(require,module,exports){
 
- 'use strict';
 
- // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 
- // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 
- //
 
- // This software is provided 'as-is', without any express or implied
 
- // warranty. In no event will the authors be held liable for any damages
 
- // arising from the use of this software.
 
- //
 
- // Permission is granted to anyone to use this software for any purpose,
 
- // including commercial applications, and to alter it and redistribute it
 
- // freely, subject to the following restrictions:
 
- //
 
- // 1. The origin of this software must not be misrepresented; you must not
 
- //   claim that you wrote the original software. If you use this software
 
- //   in a product, an acknowledgment in the product documentation would be
 
- //   appreciated but is not required.
 
- // 2. Altered source versions must be plainly marked as such, and must not be
 
- //   misrepresented as being the original software.
 
- // 3. This notice may not be removed or altered from any source distribution.
 
- var utils         = require('../utils/common');
 
- var adler32       = require('./adler32');
 
- var crc32         = require('./crc32');
 
- var inflate_fast  = require('./inffast');
 
- var inflate_table = require('./inftrees');
 
- var CODES = 0;
 
- var LENS = 1;
 
- var DISTS = 2;
 
- /* Public constants ==========================================================*/
 
- /* ===========================================================================*/
 
- /* Allowed flush values; see deflate() and inflate() below for details */
 
- //var Z_NO_FLUSH      = 0;
 
- //var Z_PARTIAL_FLUSH = 1;
 
- //var Z_SYNC_FLUSH    = 2;
 
- //var Z_FULL_FLUSH    = 3;
 
- var Z_FINISH        = 4;
 
- var Z_BLOCK         = 5;
 
- var Z_TREES         = 6;
 
- /* Return codes for the compression/decompression functions. Negative values
 
-  * are errors, positive values are used for special but normal events.
 
-  */
 
- var Z_OK            = 0;
 
- var Z_STREAM_END    = 1;
 
- var Z_NEED_DICT     = 2;
 
- //var Z_ERRNO         = -1;
 
- var Z_STREAM_ERROR  = -2;
 
- var Z_DATA_ERROR    = -3;
 
- var Z_MEM_ERROR     = -4;
 
- var Z_BUF_ERROR     = -5;
 
- //var Z_VERSION_ERROR = -6;
 
- /* The deflate compression method */
 
- var Z_DEFLATED  = 8;
 
- /* STATES ====================================================================*/
 
- /* ===========================================================================*/
 
- var    HEAD = 1;       /* i: waiting for magic header */
 
- var    FLAGS = 2;      /* i: waiting for method and flags (gzip) */
 
- var    TIME = 3;       /* i: waiting for modification time (gzip) */
 
- var    OS = 4;         /* i: waiting for extra flags and operating system (gzip) */
 
- var    EXLEN = 5;      /* i: waiting for extra length (gzip) */
 
- var    EXTRA = 6;      /* i: waiting for extra bytes (gzip) */
 
- var    NAME = 7;       /* i: waiting for end of file name (gzip) */
 
- var    COMMENT = 8;    /* i: waiting for end of comment (gzip) */
 
- var    HCRC = 9;       /* i: waiting for header crc (gzip) */
 
- var    DICTID = 10;    /* i: waiting for dictionary check value */
 
- var    DICT = 11;      /* waiting for inflateSetDictionary() call */
 
- var        TYPE = 12;      /* i: waiting for type bits, including last-flag bit */
 
- var        TYPEDO = 13;    /* i: same, but skip check to exit inflate on new block */
 
- var        STORED = 14;    /* i: waiting for stored size (length and complement) */
 
- var        COPY_ = 15;     /* i/o: same as COPY below, but only first time in */
 
- var        COPY = 16;      /* i/o: waiting for input or output to copy stored block */
 
- var        TABLE = 17;     /* i: waiting for dynamic block table lengths */
 
- var        LENLENS = 18;   /* i: waiting for code length code lengths */
 
- var        CODELENS = 19;  /* i: waiting for length/lit and distance code lengths */
 
- var            LEN_ = 20;      /* i: same as LEN below, but only first time in */
 
- var            LEN = 21;       /* i: waiting for length/lit/eob code */
 
- var            LENEXT = 22;    /* i: waiting for length extra bits */
 
- var            DIST = 23;      /* i: waiting for distance code */
 
- var            DISTEXT = 24;   /* i: waiting for distance extra bits */
 
- var            MATCH = 25;     /* o: waiting for output space to copy string */
 
- var            LIT = 26;       /* o: waiting for output space to write literal */
 
- var    CHECK = 27;     /* i: waiting for 32-bit check value */
 
- var    LENGTH = 28;    /* i: waiting for 32-bit length (gzip) */
 
- var    DONE = 29;      /* finished check, done -- remain here until reset */
 
- var    BAD = 30;       /* got a data error -- remain here until reset */
 
- var    MEM = 31;       /* got an inflate() memory error -- remain here until reset */
 
- var    SYNC = 32;      /* looking for synchronization bytes to restart inflate() */
 
- /* ===========================================================================*/
 
- var ENOUGH_LENS = 852;
 
- var ENOUGH_DISTS = 592;
 
- //var ENOUGH =  (ENOUGH_LENS+ENOUGH_DISTS);
 
- var MAX_WBITS = 15;
 
- /* 32K LZ77 window */
 
- var DEF_WBITS = MAX_WBITS;
 
- function zswap32(q) {
 
-   return  (((q >>> 24) & 0xff) +
 
-           ((q >>> 8) & 0xff00) +
 
-           ((q & 0xff00) << 8) +
 
-           ((q & 0xff) << 24));
 
- }
 
- function InflateState() {
 
-   this.mode = 0;             /* current inflate mode */
 
-   this.last = false;          /* true if processing last block */
 
-   this.wrap = 0;              /* bit 0 true for zlib, bit 1 true for gzip */
 
-   this.havedict = false;      /* true if dictionary provided */
 
-   this.flags = 0;             /* gzip header method and flags (0 if zlib) */
 
-   this.dmax = 0;              /* zlib header max distance (INFLATE_STRICT) */
 
-   this.check = 0;             /* protected copy of check value */
 
-   this.total = 0;             /* protected copy of output count */
 
-   // TODO: may be {}
 
-   this.head = null;           /* where to save gzip header information */
 
-   /* sliding window */
 
-   this.wbits = 0;             /* log base 2 of requested window size */
 
-   this.wsize = 0;             /* window size or zero if not using window */
 
-   this.whave = 0;             /* valid bytes in the window */
 
-   this.wnext = 0;             /* window write index */
 
-   this.window = null;         /* allocated sliding window, if needed */
 
-   /* bit accumulator */
 
-   this.hold = 0;              /* input bit accumulator */
 
-   this.bits = 0;              /* number of bits in "in" */
 
-   /* for string and stored block copying */
 
-   this.length = 0;            /* literal or length of data to copy */
 
-   this.offset = 0;            /* distance back to copy string from */
 
-   /* for table and code decoding */
 
-   this.extra = 0;             /* extra bits needed */
 
-   /* fixed and dynamic code tables */
 
-   this.lencode = null;          /* starting table for length/literal codes */
 
-   this.distcode = null;         /* starting table for distance codes */
 
-   this.lenbits = 0;           /* index bits for lencode */
 
-   this.distbits = 0;          /* index bits for distcode */
 
-   /* dynamic table building */
 
-   this.ncode = 0;             /* number of code length code lengths */
 
-   this.nlen = 0;              /* number of length code lengths */
 
-   this.ndist = 0;             /* number of distance code lengths */
 
-   this.have = 0;              /* number of code lengths in lens[] */
 
-   this.next = null;              /* next available space in codes[] */
 
-   this.lens = new utils.Buf16(320); /* temporary storage for code lengths */
 
-   this.work = new utils.Buf16(288); /* work area for code table building */
 
-   /*
 
-    because we don't have pointers in js, we use lencode and distcode directly
 
-    as buffers so we don't need codes
 
-   */
 
-   //this.codes = new utils.Buf32(ENOUGH);       /* space for code tables */
 
-   this.lendyn = null;              /* dynamic table for length/literal codes (JS specific) */
 
-   this.distdyn = null;             /* dynamic table for distance codes (JS specific) */
 
-   this.sane = 0;                   /* if false, allow invalid distance too far */
 
-   this.back = 0;                   /* bits back of last unprocessed length/lit */
 
-   this.was = 0;                    /* initial length of match */
 
- }
 
- function inflateResetKeep(strm) {
 
-   var state;
 
-   if (!strm || !strm.state) { return Z_STREAM_ERROR; }
 
-   state = strm.state;
 
-   strm.total_in = strm.total_out = state.total = 0;
 
-   strm.msg = ''; /*Z_NULL*/
 
-   if (state.wrap) {       /* to support ill-conceived Java test suite */
 
-     strm.adler = state.wrap & 1;
 
-   }
 
-   state.mode = HEAD;
 
-   state.last = 0;
 
-   state.havedict = 0;
 
-   state.dmax = 32768;
 
-   state.head = null/*Z_NULL*/;
 
-   state.hold = 0;
 
-   state.bits = 0;
 
-   //state.lencode = state.distcode = state.next = state.codes;
 
-   state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS);
 
-   state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS);
 
-   state.sane = 1;
 
-   state.back = -1;
 
-   //Tracev((stderr, "inflate: reset\n"));
 
-   return Z_OK;
 
- }
 
- function inflateReset(strm) {
 
-   var state;
 
-   if (!strm || !strm.state) { return Z_STREAM_ERROR; }
 
-   state = strm.state;
 
-   state.wsize = 0;
 
-   state.whave = 0;
 
-   state.wnext = 0;
 
-   return inflateResetKeep(strm);
 
- }
 
- function inflateReset2(strm, windowBits) {
 
-   var wrap;
 
-   var state;
 
-   /* get the state */
 
-   if (!strm || !strm.state) { return Z_STREAM_ERROR; }
 
-   state = strm.state;
 
-   /* extract wrap request from windowBits parameter */
 
-   if (windowBits < 0) {
 
-     wrap = 0;
 
-     windowBits = -windowBits;
 
-   }
 
-   else {
 
-     wrap = (windowBits >> 4) + 1;
 
-     if (windowBits < 48) {
 
-       windowBits &= 15;
 
-     }
 
-   }
 
-   /* set number of window bits, free window if different */
 
-   if (windowBits && (windowBits < 8 || windowBits > 15)) {
 
-     return Z_STREAM_ERROR;
 
-   }
 
-   if (state.window !== null && state.wbits !== windowBits) {
 
-     state.window = null;
 
-   }
 
-   /* update state and reset the rest of it */
 
-   state.wrap = wrap;
 
-   state.wbits = windowBits;
 
-   return inflateReset(strm);
 
- }
 
- function inflateInit2(strm, windowBits) {
 
-   var ret;
 
-   var state;
 
-   if (!strm) { return Z_STREAM_ERROR; }
 
-   //strm.msg = Z_NULL;                 /* in case we return an error */
 
-   state = new InflateState();
 
-   //if (state === Z_NULL) return Z_MEM_ERROR;
 
-   //Tracev((stderr, "inflate: allocated\n"));
 
-   strm.state = state;
 
-   state.window = null/*Z_NULL*/;
 
-   ret = inflateReset2(strm, windowBits);
 
-   if (ret !== Z_OK) {
 
-     strm.state = null/*Z_NULL*/;
 
-   }
 
-   return ret;
 
- }
 
- function inflateInit(strm) {
 
-   return inflateInit2(strm, DEF_WBITS);
 
- }
 
- /*
 
-  Return state with length and distance decoding tables and index sizes set to
 
-  fixed code decoding.  Normally this returns fixed tables from inffixed.h.
 
-  If BUILDFIXED is defined, then instead this routine builds the tables the
 
-  first time it's called, and returns those tables the first time and
 
-  thereafter.  This reduces the size of the code by about 2K bytes, in
 
-  exchange for a little execution time.  However, BUILDFIXED should not be
 
-  used for threaded applications, since the rewriting of the tables and virgin
 
-  may not be thread-safe.
 
-  */
 
- var virgin = true;
 
- var lenfix, distfix; // We have no pointers in JS, so keep tables separate
 
- function fixedtables(state) {
 
-   /* build fixed huffman tables if first call (may not be thread safe) */
 
-   if (virgin) {
 
-     var sym;
 
-     lenfix = new utils.Buf32(512);
 
-     distfix = new utils.Buf32(32);
 
-     /* literal/length table */
 
-     sym = 0;
 
-     while (sym < 144) { state.lens[sym++] = 8; }
 
-     while (sym < 256) { state.lens[sym++] = 9; }
 
-     while (sym < 280) { state.lens[sym++] = 7; }
 
-     while (sym < 288) { state.lens[sym++] = 8; }
 
-     inflate_table(LENS,  state.lens, 0, 288, lenfix,   0, state.work, { bits: 9 });
 
-     /* distance table */
 
-     sym = 0;
 
-     while (sym < 32) { state.lens[sym++] = 5; }
 
-     inflate_table(DISTS, state.lens, 0, 32,   distfix, 0, state.work, { bits: 5 });
 
-     /* do this just once */
 
-     virgin = false;
 
-   }
 
-   state.lencode = lenfix;
 
-   state.lenbits = 9;
 
-   state.distcode = distfix;
 
-   state.distbits = 5;
 
- }
 
- /*
 
-  Update the window with the last wsize (normally 32K) bytes written before
 
-  returning.  If window does not exist yet, create it.  This is only called
 
-  when a window is already in use, or when output has been written during this
 
-  inflate call, but the end of the deflate stream has not been reached yet.
 
-  It is also called to create a window for dictionary data when a dictionary
 
-  is loaded.
 
-  Providing output buffers larger than 32K to inflate() should provide a speed
 
-  advantage, since only the last 32K of output is copied to the sliding window
 
-  upon return from inflate(), and since all distances after the first 32K of
 
-  output will fall in the output data, making match copies simpler and faster.
 
-  The advantage may be dependent on the size of the processor's data caches.
 
-  */
 
- function updatewindow(strm, src, end, copy) {
 
-   var dist;
 
-   var state = strm.state;
 
-   /* if it hasn't been done already, allocate space for the window */
 
-   if (state.window === null) {
 
-     state.wsize = 1 << state.wbits;
 
-     state.wnext = 0;
 
-     state.whave = 0;
 
-     state.window = new utils.Buf8(state.wsize);
 
-   }
 
-   /* copy state->wsize or less output bytes into the circular window */
 
-   if (copy >= state.wsize) {
 
-     utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0);
 
-     state.wnext = 0;
 
-     state.whave = state.wsize;
 
-   }
 
-   else {
 
-     dist = state.wsize - state.wnext;
 
-     if (dist > copy) {
 
-       dist = copy;
 
-     }
 
-     //zmemcpy(state->window + state->wnext, end - copy, dist);
 
-     utils.arraySet(state.window, src, end - copy, dist, state.wnext);
 
-     copy -= dist;
 
-     if (copy) {
 
-       //zmemcpy(state->window, end - copy, copy);
 
-       utils.arraySet(state.window, src, end - copy, copy, 0);
 
-       state.wnext = copy;
 
-       state.whave = state.wsize;
 
-     }
 
-     else {
 
-       state.wnext += dist;
 
-       if (state.wnext === state.wsize) { state.wnext = 0; }
 
-       if (state.whave < state.wsize) { state.whave += dist; }
 
-     }
 
-   }
 
-   return 0;
 
- }
 
- function inflate(strm, flush) {
 
-   var state;
 
-   var input, output;          // input/output buffers
 
-   var next;                   /* next input INDEX */
 
-   var put;                    /* next output INDEX */
 
-   var have, left;             /* available input and output */
 
-   var hold;                   /* bit buffer */
 
-   var bits;                   /* bits in bit buffer */
 
-   var _in, _out;              /* save starting available input and output */
 
-   var copy;                   /* number of stored or match bytes to copy */
 
-   var from;                   /* where to copy match bytes from */
 
-   var from_source;
 
-   var here = 0;               /* current decoding table entry */
 
-   var here_bits, here_op, here_val; // paked "here" denormalized (JS specific)
 
-   //var last;                   /* parent table entry */
 
-   var last_bits, last_op, last_val; // paked "last" denormalized (JS specific)
 
-   var len;                    /* length to copy for repeats, bits to drop */
 
-   var ret;                    /* return code */
 
-   var hbuf = new utils.Buf8(4);    /* buffer for gzip header crc calculation */
 
-   var opts;
 
-   var n; // temporary var for NEED_BITS
 
-   var order = /* permutation of code lengths */
 
-     [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ];
 
-   if (!strm || !strm.state || !strm.output ||
 
-       (!strm.input && strm.avail_in !== 0)) {
 
-     return Z_STREAM_ERROR;
 
-   }
 
-   state = strm.state;
 
-   if (state.mode === TYPE) { state.mode = TYPEDO; }    /* skip check */
 
-   //--- LOAD() ---
 
-   put = strm.next_out;
 
-   output = strm.output;
 
-   left = strm.avail_out;
 
-   next = strm.next_in;
 
-   input = strm.input;
 
-   have = strm.avail_in;
 
-   hold = state.hold;
 
-   bits = state.bits;
 
-   //---
 
-   _in = have;
 
-   _out = left;
 
-   ret = Z_OK;
 
-   inf_leave: // goto emulation
 
-   for (;;) {
 
-     switch (state.mode) {
 
-       case HEAD:
 
-         if (state.wrap === 0) {
 
-           state.mode = TYPEDO;
 
-           break;
 
-         }
 
-         //=== NEEDBITS(16);
 
-         while (bits < 16) {
 
-           if (have === 0) { break inf_leave; }
 
-           have--;
 
-           hold += input[next++] << bits;
 
-           bits += 8;
 
-         }
 
-         //===//
 
-         if ((state.wrap & 2) && hold === 0x8b1f) {  /* gzip header */
 
-           state.check = 0/*crc32(0L, Z_NULL, 0)*/;
 
-           //=== CRC2(state.check, hold);
 
-           hbuf[0] = hold & 0xff;
 
-           hbuf[1] = (hold >>> 8) & 0xff;
 
-           state.check = crc32(state.check, hbuf, 2, 0);
 
-           //===//
 
-           //=== INITBITS();
 
-           hold = 0;
 
-           bits = 0;
 
-           //===//
 
-           state.mode = FLAGS;
 
-           break;
 
-         }
 
-         state.flags = 0;           /* expect zlib header */
 
-         if (state.head) {
 
-           state.head.done = false;
 
-         }
 
-         if (!(state.wrap & 1) ||   /* check if zlib header allowed */
 
-           (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) {
 
-           strm.msg = 'incorrect header check';
 
-           state.mode = BAD;
 
-           break;
 
-         }
 
-         if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) {
 
-           strm.msg = 'unknown compression method';
 
-           state.mode = BAD;
 
-           break;
 
-         }
 
-         //--- DROPBITS(4) ---//
 
-         hold >>>= 4;
 
-         bits -= 4;
 
-         //---//
 
-         len = (hold & 0x0f)/*BITS(4)*/ + 8;
 
-         if (state.wbits === 0) {
 
-           state.wbits = len;
 
-         }
 
-         else if (len > state.wbits) {
 
-           strm.msg = 'invalid window size';
 
-           state.mode = BAD;
 
-           break;
 
-         }
 
-         state.dmax = 1 << len;
 
-         //Tracev((stderr, "inflate:   zlib header ok\n"));
 
-         strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
 
-         state.mode = hold & 0x200 ? DICTID : TYPE;
 
-         //=== INITBITS();
 
-         hold = 0;
 
-         bits = 0;
 
-         //===//
 
-         break;
 
-       case FLAGS:
 
-         //=== NEEDBITS(16); */
 
-         while (bits < 16) {
 
-           if (have === 0) { break inf_leave; }
 
-           have--;
 
-           hold += input[next++] << bits;
 
-           bits += 8;
 
-         }
 
-         //===//
 
-         state.flags = hold;
 
-         if ((state.flags & 0xff) !== Z_DEFLATED) {
 
-           strm.msg = 'unknown compression method';
 
-           state.mode = BAD;
 
-           break;
 
-         }
 
-         if (state.flags & 0xe000) {
 
-           strm.msg = 'unknown header flags set';
 
-           state.mode = BAD;
 
-           break;
 
-         }
 
-         if (state.head) {
 
-           state.head.text = ((hold >> 8) & 1);
 
-         }
 
-         if (state.flags & 0x0200) {
 
-           //=== CRC2(state.check, hold);
 
-           hbuf[0] = hold & 0xff;
 
-           hbuf[1] = (hold >>> 8) & 0xff;
 
-           state.check = crc32(state.check, hbuf, 2, 0);
 
-           //===//
 
-         }
 
-         //=== INITBITS();
 
-         hold = 0;
 
-         bits = 0;
 
-         //===//
 
-         state.mode = TIME;
 
-         /* falls through */
 
-       case TIME:
 
-         //=== NEEDBITS(32); */
 
-         while (bits < 32) {
 
-           if (have === 0) { break inf_leave; }
 
-           have--;
 
-           hold += input[next++] << bits;
 
-           bits += 8;
 
-         }
 
-         //===//
 
-         if (state.head) {
 
-           state.head.time = hold;
 
-         }
 
-         if (state.flags & 0x0200) {
 
-           //=== CRC4(state.check, hold)
 
-           hbuf[0] = hold & 0xff;
 
-           hbuf[1] = (hold >>> 8) & 0xff;
 
-           hbuf[2] = (hold >>> 16) & 0xff;
 
-           hbuf[3] = (hold >>> 24) & 0xff;
 
-           state.check = crc32(state.check, hbuf, 4, 0);
 
-           //===
 
-         }
 
-         //=== INITBITS();
 
-         hold = 0;
 
-         bits = 0;
 
-         //===//
 
-         state.mode = OS;
 
-         /* falls through */
 
-       case OS:
 
-         //=== NEEDBITS(16); */
 
-         while (bits < 16) {
 
-           if (have === 0) { break inf_leave; }
 
-           have--;
 
-           hold += input[next++] << bits;
 
-           bits += 8;
 
-         }
 
-         //===//
 
-         if (state.head) {
 
-           state.head.xflags = (hold & 0xff);
 
-           state.head.os = (hold >> 8);
 
-         }
 
-         if (state.flags & 0x0200) {
 
-           //=== CRC2(state.check, hold);
 
-           hbuf[0] = hold & 0xff;
 
-           hbuf[1] = (hold >>> 8) & 0xff;
 
-           state.check = crc32(state.check, hbuf, 2, 0);
 
-           //===//
 
-         }
 
-         //=== INITBITS();
 
-         hold = 0;
 
-         bits = 0;
 
-         //===//
 
-         state.mode = EXLEN;
 
-         /* falls through */
 
-       case EXLEN:
 
-         if (state.flags & 0x0400) {
 
-           //=== NEEDBITS(16); */
 
-           while (bits < 16) {
 
-             if (have === 0) { break inf_leave; }
 
-             have--;
 
-             hold += input[next++] << bits;
 
-             bits += 8;
 
-           }
 
-           //===//
 
-           state.length = hold;
 
-           if (state.head) {
 
-             state.head.extra_len = hold;
 
-           }
 
-           if (state.flags & 0x0200) {
 
-             //=== CRC2(state.check, hold);
 
-             hbuf[0] = hold & 0xff;
 
-             hbuf[1] = (hold >>> 8) & 0xff;
 
-             state.check = crc32(state.check, hbuf, 2, 0);
 
-             //===//
 
-           }
 
-           //=== INITBITS();
 
-           hold = 0;
 
-           bits = 0;
 
-           //===//
 
-         }
 
-         else if (state.head) {
 
-           state.head.extra = null/*Z_NULL*/;
 
-         }
 
-         state.mode = EXTRA;
 
-         /* falls through */
 
-       case EXTRA:
 
-         if (state.flags & 0x0400) {
 
-           copy = state.length;
 
-           if (copy > have) { copy = have; }
 
-           if (copy) {
 
-             if (state.head) {
 
-               len = state.head.extra_len - state.length;
 
-               if (!state.head.extra) {
 
-                 // Use untyped array for more convenient processing later
 
-                 state.head.extra = new Array(state.head.extra_len);
 
-               }
 
-               utils.arraySet(
 
-                 state.head.extra,
 
-                 input,
 
-                 next,
 
-                 // extra field is limited to 65536 bytes
 
-                 // - no need for additional size check
 
-                 copy,
 
-                 /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/
 
-                 len
 
-               );
 
-               //zmemcpy(state.head.extra + len, next,
 
-               //        len + copy > state.head.extra_max ?
 
-               //        state.head.extra_max - len : copy);
 
-             }
 
-             if (state.flags & 0x0200) {
 
-               state.check = crc32(state.check, input, copy, next);
 
-             }
 
-             have -= copy;
 
-             next += copy;
 
-             state.length -= copy;
 
-           }
 
-           if (state.length) { break inf_leave; }
 
-         }
 
-         state.length = 0;
 
-         state.mode = NAME;
 
-         /* falls through */
 
-       case NAME:
 
-         if (state.flags & 0x0800) {
 
-           if (have === 0) { break inf_leave; }
 
-           copy = 0;
 
-           do {
 
-             // TODO: 2 or 1 bytes?
 
-             len = input[next + copy++];
 
-             /* use constant limit because in js we should not preallocate memory */
 
-             if (state.head && len &&
 
-                 (state.length < 65536 /*state.head.name_max*/)) {
 
-               state.head.name += String.fromCharCode(len);
 
-             }
 
-           } while (len && copy < have);
 
-           if (state.flags & 0x0200) {
 
-             state.check = crc32(state.check, input, copy, next);
 
-           }
 
-           have -= copy;
 
-           next += copy;
 
-           if (len) { break inf_leave; }
 
-         }
 
-         else if (state.head) {
 
-           state.head.name = null;
 
-         }
 
-         state.length = 0;
 
-         state.mode = COMMENT;
 
-         /* falls through */
 
-       case COMMENT:
 
-         if (state.flags & 0x1000) {
 
-           if (have === 0) { break inf_leave; }
 
-           copy = 0;
 
-           do {
 
-             len = input[next + copy++];
 
-             /* use constant limit because in js we should not preallocate memory */
 
-             if (state.head && len &&
 
-                 (state.length < 65536 /*state.head.comm_max*/)) {
 
-               state.head.comment += String.fromCharCode(len);
 
-             }
 
-           } while (len && copy < have);
 
-           if (state.flags & 0x0200) {
 
-             state.check = crc32(state.check, input, copy, next);
 
-           }
 
-           have -= copy;
 
-           next += copy;
 
-           if (len) { break inf_leave; }
 
-         }
 
-         else if (state.head) {
 
-           state.head.comment = null;
 
-         }
 
-         state.mode = HCRC;
 
-         /* falls through */
 
-       case HCRC:
 
-         if (state.flags & 0x0200) {
 
-           //=== NEEDBITS(16); */
 
-           while (bits < 16) {
 
-             if (have === 0) { break inf_leave; }
 
-             have--;
 
-             hold += input[next++] << bits;
 
-             bits += 8;
 
-           }
 
-           //===//
 
-           if (hold !== (state.check & 0xffff)) {
 
-             strm.msg = 'header crc mismatch';
 
-             state.mode = BAD;
 
-             break;
 
-           }
 
-           //=== INITBITS();
 
-           hold = 0;
 
-           bits = 0;
 
-           //===//
 
-         }
 
-         if (state.head) {
 
-           state.head.hcrc = ((state.flags >> 9) & 1);
 
-           state.head.done = true;
 
-         }
 
-         strm.adler = state.check = 0;
 
-         state.mode = TYPE;
 
-         break;
 
-       case DICTID:
 
-         //=== NEEDBITS(32); */
 
-         while (bits < 32) {
 
-           if (have === 0) { break inf_leave; }
 
-           have--;
 
-           hold += input[next++] << bits;
 
-           bits += 8;
 
-         }
 
-         //===//
 
-         strm.adler = state.check = zswap32(hold);
 
-         //=== INITBITS();
 
-         hold = 0;
 
-         bits = 0;
 
-         //===//
 
-         state.mode = DICT;
 
-         /* falls through */
 
-       case DICT:
 
-         if (state.havedict === 0) {
 
-           //--- RESTORE() ---
 
-           strm.next_out = put;
 
-           strm.avail_out = left;
 
-           strm.next_in = next;
 
-           strm.avail_in = have;
 
-           state.hold = hold;
 
-           state.bits = bits;
 
-           //---
 
-           return Z_NEED_DICT;
 
-         }
 
-         strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/;
 
-         state.mode = TYPE;
 
-         /* falls through */
 
-       case TYPE:
 
-         if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; }
 
-         /* falls through */
 
-       case TYPEDO:
 
-         if (state.last) {
 
-           //--- BYTEBITS() ---//
 
-           hold >>>= bits & 7;
 
-           bits -= bits & 7;
 
-           //---//
 
-           state.mode = CHECK;
 
-           break;
 
-         }
 
-         //=== NEEDBITS(3); */
 
-         while (bits < 3) {
 
-           if (have === 0) { break inf_leave; }
 
-           have--;
 
-           hold += input[next++] << bits;
 
-           bits += 8;
 
-         }
 
-         //===//
 
-         state.last = (hold & 0x01)/*BITS(1)*/;
 
-         //--- DROPBITS(1) ---//
 
-         hold >>>= 1;
 
-         bits -= 1;
 
-         //---//
 
-         switch ((hold & 0x03)/*BITS(2)*/) {
 
-           case 0:                             /* stored block */
 
-             //Tracev((stderr, "inflate:     stored block%s\n",
 
-             //        state.last ? " (last)" : ""));
 
-             state.mode = STORED;
 
-             break;
 
-           case 1:                             /* fixed block */
 
-             fixedtables(state);
 
-             //Tracev((stderr, "inflate:     fixed codes block%s\n",
 
-             //        state.last ? " (last)" : ""));
 
-             state.mode = LEN_;             /* decode codes */
 
-             if (flush === Z_TREES) {
 
-               //--- DROPBITS(2) ---//
 
-               hold >>>= 2;
 
-               bits -= 2;
 
-               //---//
 
-               break inf_leave;
 
-             }
 
-             break;
 
-           case 2:                             /* dynamic block */
 
-             //Tracev((stderr, "inflate:     dynamic codes block%s\n",
 
-             //        state.last ? " (last)" : ""));
 
-             state.mode = TABLE;
 
-             break;
 
-           case 3:
 
-             strm.msg = 'invalid block type';
 
-             state.mode = BAD;
 
-         }
 
-         //--- DROPBITS(2) ---//
 
-         hold >>>= 2;
 
-         bits -= 2;
 
-         //---//
 
-         break;
 
-       case STORED:
 
-         //--- BYTEBITS() ---// /* go to byte boundary */
 
-         hold >>>= bits & 7;
 
-         bits -= bits & 7;
 
-         //---//
 
-         //=== NEEDBITS(32); */
 
-         while (bits < 32) {
 
-           if (have === 0) { break inf_leave; }
 
-           have--;
 
-           hold += input[next++] << bits;
 
-           bits += 8;
 
-         }
 
-         //===//
 
-         if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) {
 
-           strm.msg = 'invalid stored block lengths';
 
-           state.mode = BAD;
 
-           break;
 
-         }
 
-         state.length = hold & 0xffff;
 
-         //Tracev((stderr, "inflate:       stored length %u\n",
 
-         //        state.length));
 
-         //=== INITBITS();
 
-         hold = 0;
 
-         bits = 0;
 
-         //===//
 
-         state.mode = COPY_;
 
-         if (flush === Z_TREES) { break inf_leave; }
 
-         /* falls through */
 
-       case COPY_:
 
-         state.mode = COPY;
 
-         /* falls through */
 
-       case COPY:
 
-         copy = state.length;
 
-         if (copy) {
 
-           if (copy > have) { copy = have; }
 
-           if (copy > left) { copy = left; }
 
-           if (copy === 0) { break inf_leave; }
 
-           //--- zmemcpy(put, next, copy); ---
 
-           utils.arraySet(output, input, next, copy, put);
 
-           //---//
 
-           have -= copy;
 
-           next += copy;
 
-           left -= copy;
 
-           put += copy;
 
-           state.length -= copy;
 
-           break;
 
-         }
 
-         //Tracev((stderr, "inflate:       stored end\n"));
 
-         state.mode = TYPE;
 
-         break;
 
-       case TABLE:
 
-         //=== NEEDBITS(14); */
 
-         while (bits < 14) {
 
-           if (have === 0) { break inf_leave; }
 
-           have--;
 
-           hold += input[next++] << bits;
 
-           bits += 8;
 
-         }
 
-         //===//
 
-         state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257;
 
-         //--- DROPBITS(5) ---//
 
-         hold >>>= 5;
 
-         bits -= 5;
 
-         //---//
 
-         state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1;
 
-         //--- DROPBITS(5) ---//
 
-         hold >>>= 5;
 
-         bits -= 5;
 
-         //---//
 
-         state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4;
 
-         //--- DROPBITS(4) ---//
 
-         hold >>>= 4;
 
-         bits -= 4;
 
-         //---//
 
- //#ifndef PKZIP_BUG_WORKAROUND
 
-         if (state.nlen > 286 || state.ndist > 30) {
 
-           strm.msg = 'too many length or distance symbols';
 
-           state.mode = BAD;
 
-           break;
 
-         }
 
- //#endif
 
-         //Tracev((stderr, "inflate:       table sizes ok\n"));
 
-         state.have = 0;
 
-         state.mode = LENLENS;
 
-         /* falls through */
 
-       case LENLENS:
 
-         while (state.have < state.ncode) {
 
-           //=== NEEDBITS(3);
 
-           while (bits < 3) {
 
-             if (have === 0) { break inf_leave; }
 
-             have--;
 
-             hold += input[next++] << bits;
 
-             bits += 8;
 
-           }
 
-           //===//
 
-           state.lens[order[state.have++]] = (hold & 0x07);//BITS(3);
 
-           //--- DROPBITS(3) ---//
 
-           hold >>>= 3;
 
-           bits -= 3;
 
-           //---//
 
-         }
 
-         while (state.have < 19) {
 
-           state.lens[order[state.have++]] = 0;
 
-         }
 
-         // We have separate tables & no pointers. 2 commented lines below not needed.
 
-         //state.next = state.codes;
 
-         //state.lencode = state.next;
 
-         // Switch to use dynamic table
 
-         state.lencode = state.lendyn;
 
-         state.lenbits = 7;
 
-         opts = { bits: state.lenbits };
 
-         ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts);
 
-         state.lenbits = opts.bits;
 
-         if (ret) {
 
-           strm.msg = 'invalid code lengths set';
 
-           state.mode = BAD;
 
-           break;
 
-         }
 
-         //Tracev((stderr, "inflate:       code lengths ok\n"));
 
-         state.have = 0;
 
-         state.mode = CODELENS;
 
-         /* falls through */
 
-       case CODELENS:
 
-         while (state.have < state.nlen + state.ndist) {
 
-           for (;;) {
 
-             here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/
 
-             here_bits = here >>> 24;
 
-             here_op = (here >>> 16) & 0xff;
 
-             here_val = here & 0xffff;
 
-             if ((here_bits) <= bits) { break; }
 
-             //--- PULLBYTE() ---//
 
-             if (have === 0) { break inf_leave; }
 
-             have--;
 
-             hold += input[next++] << bits;
 
-             bits += 8;
 
-             //---//
 
-           }
 
-           if (here_val < 16) {
 
-             //--- DROPBITS(here.bits) ---//
 
-             hold >>>= here_bits;
 
-             bits -= here_bits;
 
-             //---//
 
-             state.lens[state.have++] = here_val;
 
-           }
 
-           else {
 
-             if (here_val === 16) {
 
-               //=== NEEDBITS(here.bits + 2);
 
-               n = here_bits + 2;
 
-               while (bits < n) {
 
-                 if (have === 0) { break inf_leave; }
 
-                 have--;
 
-                 hold += input[next++] << bits;
 
-                 bits += 8;
 
-               }
 
-               //===//
 
-               //--- DROPBITS(here.bits) ---//
 
-               hold >>>= here_bits;
 
-               bits -= here_bits;
 
-               //---//
 
-               if (state.have === 0) {
 
-                 strm.msg = 'invalid bit length repeat';
 
-                 state.mode = BAD;
 
-                 break;
 
-               }
 
-               len = state.lens[state.have - 1];
 
-               copy = 3 + (hold & 0x03);//BITS(2);
 
-               //--- DROPBITS(2) ---//
 
-               hold >>>= 2;
 
-               bits -= 2;
 
-               //---//
 
-             }
 
-             else if (here_val === 17) {
 
-               //=== NEEDBITS(here.bits + 3);
 
-               n = here_bits + 3;
 
-               while (bits < n) {
 
-                 if (have === 0) { break inf_leave; }
 
-                 have--;
 
-                 hold += input[next++] << bits;
 
-                 bits += 8;
 
-               }
 
-               //===//
 
-               //--- DROPBITS(here.bits) ---//
 
-               hold >>>= here_bits;
 
-               bits -= here_bits;
 
-               //---//
 
-               len = 0;
 
-               copy = 3 + (hold & 0x07);//BITS(3);
 
-               //--- DROPBITS(3) ---//
 
-               hold >>>= 3;
 
-               bits -= 3;
 
-               //---//
 
-             }
 
-             else {
 
-               //=== NEEDBITS(here.bits + 7);
 
-               n = here_bits + 7;
 
-               while (bits < n) {
 
-                 if (have === 0) { break inf_leave; }
 
-                 have--;
 
-                 hold += input[next++] << bits;
 
-                 bits += 8;
 
-               }
 
-               //===//
 
-               //--- DROPBITS(here.bits) ---//
 
-               hold >>>= here_bits;
 
-               bits -= here_bits;
 
-               //---//
 
-               len = 0;
 
-               copy = 11 + (hold & 0x7f);//BITS(7);
 
-               //--- DROPBITS(7) ---//
 
-               hold >>>= 7;
 
-               bits -= 7;
 
-               //---//
 
-             }
 
-             if (state.have + copy > state.nlen + state.ndist) {
 
-               strm.msg = 'invalid bit length repeat';
 
-               state.mode = BAD;
 
-               break;
 
-             }
 
-             while (copy--) {
 
-               state.lens[state.have++] = len;
 
-             }
 
-           }
 
-         }
 
-         /* handle error breaks in while */
 
-         if (state.mode === BAD) { break; }
 
-         /* check for end-of-block code (better have one) */
 
-         if (state.lens[256] === 0) {
 
-           strm.msg = 'invalid code -- missing end-of-block';
 
-           state.mode = BAD;
 
-           break;
 
-         }
 
-         /* build code tables -- note: do not change the lenbits or distbits
 
-            values here (9 and 6) without reading the comments in inftrees.h
 
-            concerning the ENOUGH constants, which depend on those values */
 
-         state.lenbits = 9;
 
-         opts = { bits: state.lenbits };
 
-         ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts);
 
-         // We have separate tables & no pointers. 2 commented lines below not needed.
 
-         // state.next_index = opts.table_index;
 
-         state.lenbits = opts.bits;
 
-         // state.lencode = state.next;
 
-         if (ret) {
 
-           strm.msg = 'invalid literal/lengths set';
 
-           state.mode = BAD;
 
-           break;
 
-         }
 
-         state.distbits = 6;
 
-         //state.distcode.copy(state.codes);
 
-         // Switch to use dynamic table
 
-         state.distcode = state.distdyn;
 
-         opts = { bits: state.distbits };
 
-         ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts);
 
-         // We have separate tables & no pointers. 2 commented lines below not needed.
 
-         // state.next_index = opts.table_index;
 
-         state.distbits = opts.bits;
 
-         // state.distcode = state.next;
 
-         if (ret) {
 
-           strm.msg = 'invalid distances set';
 
-           state.mode = BAD;
 
-           break;
 
-         }
 
-         //Tracev((stderr, 'inflate:       codes ok\n'));
 
-         state.mode = LEN_;
 
-         if (flush === Z_TREES) { break inf_leave; }
 
-         /* falls through */
 
-       case LEN_:
 
-         state.mode = LEN;
 
-         /* falls through */
 
-       case LEN:
 
-         if (have >= 6 && left >= 258) {
 
-           //--- RESTORE() ---
 
-           strm.next_out = put;
 
-           strm.avail_out = left;
 
-           strm.next_in = next;
 
-           strm.avail_in = have;
 
-           state.hold = hold;
 
-           state.bits = bits;
 
-           //---
 
-           inflate_fast(strm, _out);
 
-           //--- LOAD() ---
 
-           put = strm.next_out;
 
-           output = strm.output;
 
-           left = strm.avail_out;
 
-           next = strm.next_in;
 
-           input = strm.input;
 
-           have = strm.avail_in;
 
-           hold = state.hold;
 
-           bits = state.bits;
 
-           //---
 
-           if (state.mode === TYPE) {
 
-             state.back = -1;
 
-           }
 
-           break;
 
-         }
 
-         state.back = 0;
 
-         for (;;) {
 
-           here = state.lencode[hold & ((1 << state.lenbits) - 1)];  /*BITS(state.lenbits)*/
 
-           here_bits = here >>> 24;
 
-           here_op = (here >>> 16) & 0xff;
 
-           here_val = here & 0xffff;
 
-           if (here_bits <= bits) { break; }
 
-           //--- PULLBYTE() ---//
 
-           if (have === 0) { break inf_leave; }
 
-           have--;
 
-           hold += input[next++] << bits;
 
-           bits += 8;
 
-           //---//
 
-         }
 
-         if (here_op && (here_op & 0xf0) === 0) {
 
-           last_bits = here_bits;
 
-           last_op = here_op;
 
-           last_val = here_val;
 
-           for (;;) {
 
-             here = state.lencode[last_val +
 
-                     ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
 
-             here_bits = here >>> 24;
 
-             here_op = (here >>> 16) & 0xff;
 
-             here_val = here & 0xffff;
 
-             if ((last_bits + here_bits) <= bits) { break; }
 
-             //--- PULLBYTE() ---//
 
-             if (have === 0) { break inf_leave; }
 
-             have--;
 
-             hold += input[next++] << bits;
 
-             bits += 8;
 
-             //---//
 
-           }
 
-           //--- DROPBITS(last.bits) ---//
 
-           hold >>>= last_bits;
 
-           bits -= last_bits;
 
-           //---//
 
-           state.back += last_bits;
 
-         }
 
-         //--- DROPBITS(here.bits) ---//
 
-         hold >>>= here_bits;
 
-         bits -= here_bits;
 
-         //---//
 
-         state.back += here_bits;
 
-         state.length = here_val;
 
-         if (here_op === 0) {
 
-           //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ?
 
-           //        "inflate:         literal '%c'\n" :
 
-           //        "inflate:         literal 0x%02x\n", here.val));
 
-           state.mode = LIT;
 
-           break;
 
-         }
 
-         if (here_op & 32) {
 
-           //Tracevv((stderr, "inflate:         end of block\n"));
 
-           state.back = -1;
 
-           state.mode = TYPE;
 
-           break;
 
-         }
 
-         if (here_op & 64) {
 
-           strm.msg = 'invalid literal/length code';
 
-           state.mode = BAD;
 
-           break;
 
-         }
 
-         state.extra = here_op & 15;
 
-         state.mode = LENEXT;
 
-         /* falls through */
 
-       case LENEXT:
 
-         if (state.extra) {
 
-           //=== NEEDBITS(state.extra);
 
-           n = state.extra;
 
-           while (bits < n) {
 
-             if (have === 0) { break inf_leave; }
 
-             have--;
 
-             hold += input[next++] << bits;
 
-             bits += 8;
 
-           }
 
-           //===//
 
-           state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
 
-           //--- DROPBITS(state.extra) ---//
 
-           hold >>>= state.extra;
 
-           bits -= state.extra;
 
-           //---//
 
-           state.back += state.extra;
 
-         }
 
-         //Tracevv((stderr, "inflate:         length %u\n", state.length));
 
-         state.was = state.length;
 
-         state.mode = DIST;
 
-         /* falls through */
 
-       case DIST:
 
-         for (;;) {
 
-           here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/
 
-           here_bits = here >>> 24;
 
-           here_op = (here >>> 16) & 0xff;
 
-           here_val = here & 0xffff;
 
-           if ((here_bits) <= bits) { break; }
 
-           //--- PULLBYTE() ---//
 
-           if (have === 0) { break inf_leave; }
 
-           have--;
 
-           hold += input[next++] << bits;
 
-           bits += 8;
 
-           //---//
 
-         }
 
-         if ((here_op & 0xf0) === 0) {
 
-           last_bits = here_bits;
 
-           last_op = here_op;
 
-           last_val = here_val;
 
-           for (;;) {
 
-             here = state.distcode[last_val +
 
-                     ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)];
 
-             here_bits = here >>> 24;
 
-             here_op = (here >>> 16) & 0xff;
 
-             here_val = here & 0xffff;
 
-             if ((last_bits + here_bits) <= bits) { break; }
 
-             //--- PULLBYTE() ---//
 
-             if (have === 0) { break inf_leave; }
 
-             have--;
 
-             hold += input[next++] << bits;
 
-             bits += 8;
 
-             //---//
 
-           }
 
-           //--- DROPBITS(last.bits) ---//
 
-           hold >>>= last_bits;
 
-           bits -= last_bits;
 
-           //---//
 
-           state.back += last_bits;
 
-         }
 
-         //--- DROPBITS(here.bits) ---//
 
-         hold >>>= here_bits;
 
-         bits -= here_bits;
 
-         //---//
 
-         state.back += here_bits;
 
-         if (here_op & 64) {
 
-           strm.msg = 'invalid distance code';
 
-           state.mode = BAD;
 
-           break;
 
-         }
 
-         state.offset = here_val;
 
-         state.extra = (here_op) & 15;
 
-         state.mode = DISTEXT;
 
-         /* falls through */
 
-       case DISTEXT:
 
-         if (state.extra) {
 
-           //=== NEEDBITS(state.extra);
 
-           n = state.extra;
 
-           while (bits < n) {
 
-             if (have === 0) { break inf_leave; }
 
-             have--;
 
-             hold += input[next++] << bits;
 
-             bits += 8;
 
-           }
 
-           //===//
 
-           state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/;
 
-           //--- DROPBITS(state.extra) ---//
 
-           hold >>>= state.extra;
 
-           bits -= state.extra;
 
-           //---//
 
-           state.back += state.extra;
 
-         }
 
- //#ifdef INFLATE_STRICT
 
-         if (state.offset > state.dmax) {
 
-           strm.msg = 'invalid distance too far back';
 
-           state.mode = BAD;
 
-           break;
 
-         }
 
- //#endif
 
-         //Tracevv((stderr, "inflate:         distance %u\n", state.offset));
 
-         state.mode = MATCH;
 
-         /* falls through */
 
-       case MATCH:
 
-         if (left === 0) { break inf_leave; }
 
-         copy = _out - left;
 
-         if (state.offset > copy) {         /* copy from window */
 
-           copy = state.offset - copy;
 
-           if (copy > state.whave) {
 
-             if (state.sane) {
 
-               strm.msg = 'invalid distance too far back';
 
-               state.mode = BAD;
 
-               break;
 
-             }
 
- // (!) This block is disabled in zlib defaults,
 
- // don't enable it for binary compatibility
 
- //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
 
- //          Trace((stderr, "inflate.c too far\n"));
 
- //          copy -= state.whave;
 
- //          if (copy > state.length) { copy = state.length; }
 
- //          if (copy > left) { copy = left; }
 
- //          left -= copy;
 
- //          state.length -= copy;
 
- //          do {
 
- //            output[put++] = 0;
 
- //          } while (--copy);
 
- //          if (state.length === 0) { state.mode = LEN; }
 
- //          break;
 
- //#endif
 
-           }
 
-           if (copy > state.wnext) {
 
-             copy -= state.wnext;
 
-             from = state.wsize - copy;
 
-           }
 
-           else {
 
-             from = state.wnext - copy;
 
-           }
 
-           if (copy > state.length) { copy = state.length; }
 
-           from_source = state.window;
 
-         }
 
-         else {                              /* copy from output */
 
-           from_source = output;
 
-           from = put - state.offset;
 
-           copy = state.length;
 
-         }
 
-         if (copy > left) { copy = left; }
 
-         left -= copy;
 
-         state.length -= copy;
 
-         do {
 
-           output[put++] = from_source[from++];
 
-         } while (--copy);
 
-         if (state.length === 0) { state.mode = LEN; }
 
-         break;
 
-       case LIT:
 
-         if (left === 0) { break inf_leave; }
 
-         output[put++] = state.length;
 
-         left--;
 
-         state.mode = LEN;
 
-         break;
 
-       case CHECK:
 
-         if (state.wrap) {
 
-           //=== NEEDBITS(32);
 
-           while (bits < 32) {
 
-             if (have === 0) { break inf_leave; }
 
-             have--;
 
-             // Use '|' instead of '+' to make sure that result is signed
 
-             hold |= input[next++] << bits;
 
-             bits += 8;
 
-           }
 
-           //===//
 
-           _out -= left;
 
-           strm.total_out += _out;
 
-           state.total += _out;
 
-           if (_out) {
 
-             strm.adler = state.check =
 
-                 /*UPDATE(state.check, put - _out, _out);*/
 
-                 (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out));
 
-           }
 
-           _out = left;
 
-           // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too
 
-           if ((state.flags ? hold : zswap32(hold)) !== state.check) {
 
-             strm.msg = 'incorrect data check';
 
-             state.mode = BAD;
 
-             break;
 
-           }
 
-           //=== INITBITS();
 
-           hold = 0;
 
-           bits = 0;
 
-           //===//
 
-           //Tracev((stderr, "inflate:   check matches trailer\n"));
 
-         }
 
-         state.mode = LENGTH;
 
-         /* falls through */
 
-       case LENGTH:
 
-         if (state.wrap && state.flags) {
 
-           //=== NEEDBITS(32);
 
-           while (bits < 32) {
 
-             if (have === 0) { break inf_leave; }
 
-             have--;
 
-             hold += input[next++] << bits;
 
-             bits += 8;
 
-           }
 
-           //===//
 
-           if (hold !== (state.total & 0xffffffff)) {
 
-             strm.msg = 'incorrect length check';
 
-             state.mode = BAD;
 
-             break;
 
-           }
 
-           //=== INITBITS();
 
-           hold = 0;
 
-           bits = 0;
 
-           //===//
 
-           //Tracev((stderr, "inflate:   length matches trailer\n"));
 
-         }
 
-         state.mode = DONE;
 
-         /* falls through */
 
-       case DONE:
 
-         ret = Z_STREAM_END;
 
-         break inf_leave;
 
-       case BAD:
 
-         ret = Z_DATA_ERROR;
 
-         break inf_leave;
 
-       case MEM:
 
-         return Z_MEM_ERROR;
 
-       case SYNC:
 
-         /* falls through */
 
-       default:
 
-         return Z_STREAM_ERROR;
 
-     }
 
-   }
 
-   // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave"
 
-   /*
 
-      Return from inflate(), updating the total counts and the check value.
 
-      If there was no progress during the inflate() call, return a buffer
 
-      error.  Call updatewindow() to create and/or update the window state.
 
-      Note: a memory error from inflate() is non-recoverable.
 
-    */
 
-   //--- RESTORE() ---
 
-   strm.next_out = put;
 
-   strm.avail_out = left;
 
-   strm.next_in = next;
 
-   strm.avail_in = have;
 
-   state.hold = hold;
 
-   state.bits = bits;
 
-   //---
 
-   if (state.wsize || (_out !== strm.avail_out && state.mode < BAD &&
 
-                       (state.mode < CHECK || flush !== Z_FINISH))) {
 
-     if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) {
 
-       state.mode = MEM;
 
-       return Z_MEM_ERROR;
 
-     }
 
-   }
 
-   _in -= strm.avail_in;
 
-   _out -= strm.avail_out;
 
-   strm.total_in += _in;
 
-   strm.total_out += _out;
 
-   state.total += _out;
 
-   if (state.wrap && _out) {
 
-     strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/
 
-       (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out));
 
-   }
 
-   strm.data_type = state.bits + (state.last ? 64 : 0) +
 
-                     (state.mode === TYPE ? 128 : 0) +
 
-                     (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0);
 
-   if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) {
 
-     ret = Z_BUF_ERROR;
 
-   }
 
-   return ret;
 
- }
 
- function inflateEnd(strm) {
 
-   if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) {
 
-     return Z_STREAM_ERROR;
 
-   }
 
-   var state = strm.state;
 
-   if (state.window) {
 
-     state.window = null;
 
-   }
 
-   strm.state = null;
 
-   return Z_OK;
 
- }
 
- function inflateGetHeader(strm, head) {
 
-   var state;
 
-   /* check state */
 
-   if (!strm || !strm.state) { return Z_STREAM_ERROR; }
 
-   state = strm.state;
 
-   if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; }
 
-   /* save header structure */
 
-   state.head = head;
 
-   head.done = false;
 
-   return Z_OK;
 
- }
 
- function inflateSetDictionary(strm, dictionary) {
 
-   var dictLength = dictionary.length;
 
-   var state;
 
-   var dictid;
 
-   var ret;
 
-   /* check state */
 
-   if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; }
 
-   state = strm.state;
 
-   if (state.wrap !== 0 && state.mode !== DICT) {
 
-     return Z_STREAM_ERROR;
 
-   }
 
-   /* check for correct dictionary identifier */
 
-   if (state.mode === DICT) {
 
-     dictid = 1; /* adler32(0, null, 0)*/
 
-     /* dictid = adler32(dictid, dictionary, dictLength); */
 
-     dictid = adler32(dictid, dictionary, dictLength, 0);
 
-     if (dictid !== state.check) {
 
-       return Z_DATA_ERROR;
 
-     }
 
-   }
 
-   /* copy dictionary to window using updatewindow(), which will amend the
 
-    existing dictionary if appropriate */
 
-   ret = updatewindow(strm, dictionary, dictLength, dictLength);
 
-   if (ret) {
 
-     state.mode = MEM;
 
-     return Z_MEM_ERROR;
 
-   }
 
-   state.havedict = 1;
 
-   // Tracev((stderr, "inflate:   dictionary set\n"));
 
-   return Z_OK;
 
- }
 
- exports.inflateReset = inflateReset;
 
- exports.inflateReset2 = inflateReset2;
 
- exports.inflateResetKeep = inflateResetKeep;
 
- exports.inflateInit = inflateInit;
 
- exports.inflateInit2 = inflateInit2;
 
- exports.inflate = inflate;
 
- exports.inflateEnd = inflateEnd;
 
- exports.inflateGetHeader = inflateGetHeader;
 
- exports.inflateSetDictionary = inflateSetDictionary;
 
- exports.inflateInfo = 'pako inflate (from Nodeca project)';
 
- /* Not implemented
 
- exports.inflateCopy = inflateCopy;
 
- exports.inflateGetDictionary = inflateGetDictionary;
 
- exports.inflateMark = inflateMark;
 
- exports.inflatePrime = inflatePrime;
 
- exports.inflateSync = inflateSync;
 
- exports.inflateSyncPoint = inflateSyncPoint;
 
- exports.inflateUndermine = inflateUndermine;
 
- */
 
- },{"../utils/common":39,"./adler32":40,"./crc32":42,"./inffast":44,"./inftrees":46}],46:[function(require,module,exports){
 
- 'use strict';
 
- // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 
- // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 
- //
 
- // This software is provided 'as-is', without any express or implied
 
- // warranty. In no event will the authors be held liable for any damages
 
- // arising from the use of this software.
 
- //
 
- // Permission is granted to anyone to use this software for any purpose,
 
- // including commercial applications, and to alter it and redistribute it
 
- // freely, subject to the following restrictions:
 
- //
 
- // 1. The origin of this software must not be misrepresented; you must not
 
- //   claim that you wrote the original software. If you use this software
 
- //   in a product, an acknowledgment in the product documentation would be
 
- //   appreciated but is not required.
 
- // 2. Altered source versions must be plainly marked as such, and must not be
 
- //   misrepresented as being the original software.
 
- // 3. This notice may not be removed or altered from any source distribution.
 
- var utils = require('../utils/common');
 
- var MAXBITS = 15;
 
- var ENOUGH_LENS = 852;
 
- var ENOUGH_DISTS = 592;
 
- //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS);
 
- var CODES = 0;
 
- var LENS = 1;
 
- var DISTS = 2;
 
- var lbase = [ /* Length codes 257..285 base */
 
-   3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31,
 
-   35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0
 
- ];
 
- var lext = [ /* Length codes 257..285 extra */
 
-   16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18,
 
-   19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78
 
- ];
 
- var dbase = [ /* Distance codes 0..29 base */
 
-   1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193,
 
-   257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145,
 
-   8193, 12289, 16385, 24577, 0, 0
 
- ];
 
- var dext = [ /* Distance codes 0..29 extra */
 
-   16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22,
 
-   23, 23, 24, 24, 25, 25, 26, 26, 27, 27,
 
-   28, 28, 29, 29, 64, 64
 
- ];
 
- module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts)
 
- {
 
-   var bits = opts.bits;
 
-       //here = opts.here; /* table entry for duplication */
 
-   var len = 0;               /* a code's length in bits */
 
-   var sym = 0;               /* index of code symbols */
 
-   var min = 0, max = 0;          /* minimum and maximum code lengths */
 
-   var root = 0;              /* number of index bits for root table */
 
-   var curr = 0;              /* number of index bits for current table */
 
-   var drop = 0;              /* code bits to drop for sub-table */
 
-   var left = 0;                   /* number of prefix codes available */
 
-   var used = 0;              /* code entries in table used */
 
-   var huff = 0;              /* Huffman code */
 
-   var incr;              /* for incrementing code, index */
 
-   var fill;              /* index for replicating entries */
 
-   var low;               /* low bits for current root entry */
 
-   var mask;              /* mask for low root bits */
 
-   var next;             /* next available space in table */
 
-   var base = null;     /* base value table to use */
 
-   var base_index = 0;
 
- //  var shoextra;    /* extra bits table to use */
 
-   var end;                    /* use base and extra for symbol > end */
 
-   var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];    /* number of codes of each length */
 
-   var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1];     /* offsets in table for each length */
 
-   var extra = null;
 
-   var extra_index = 0;
 
-   var here_bits, here_op, here_val;
 
-   /*
 
-    Process a set of code lengths to create a canonical Huffman code.  The
 
-    code lengths are lens[0..codes-1].  Each length corresponds to the
 
-    symbols 0..codes-1.  The Huffman code is generated by first sorting the
 
-    symbols by length from short to long, and retaining the symbol order
 
-    for codes with equal lengths.  Then the code starts with all zero bits
 
-    for the first code of the shortest length, and the codes are integer
 
-    increments for the same length, and zeros are appended as the length
 
-    increases.  For the deflate format, these bits are stored backwards
 
-    from their more natural integer increment ordering, and so when the
 
-    decoding tables are built in the large loop below, the integer codes
 
-    are incremented backwards.
 
-    This routine assumes, but does not check, that all of the entries in
 
-    lens[] are in the range 0..MAXBITS.  The caller must assure this.
 
-    1..MAXBITS is interpreted as that code length.  zero means that that
 
-    symbol does not occur in this code.
 
-    The codes are sorted by computing a count of codes for each length,
 
-    creating from that a table of starting indices for each length in the
 
-    sorted table, and then entering the symbols in order in the sorted
 
-    table.  The sorted table is work[], with that space being provided by
 
-    the caller.
 
-    The length counts are used for other purposes as well, i.e. finding
 
-    the minimum and maximum length codes, determining if there are any
 
-    codes at all, checking for a valid set of lengths, and looking ahead
 
-    at length counts to determine sub-table sizes when building the
 
-    decoding tables.
 
-    */
 
-   /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */
 
-   for (len = 0; len <= MAXBITS; len++) {
 
-     count[len] = 0;
 
-   }
 
-   for (sym = 0; sym < codes; sym++) {
 
-     count[lens[lens_index + sym]]++;
 
-   }
 
-   /* bound code lengths, force root to be within code lengths */
 
-   root = bits;
 
-   for (max = MAXBITS; max >= 1; max--) {
 
-     if (count[max] !== 0) { break; }
 
-   }
 
-   if (root > max) {
 
-     root = max;
 
-   }
 
-   if (max === 0) {                     /* no symbols to code at all */
 
-     //table.op[opts.table_index] = 64;  //here.op = (var char)64;    /* invalid code marker */
 
-     //table.bits[opts.table_index] = 1;   //here.bits = (var char)1;
 
-     //table.val[opts.table_index++] = 0;   //here.val = (var short)0;
 
-     table[table_index++] = (1 << 24) | (64 << 16) | 0;
 
-     //table.op[opts.table_index] = 64;
 
-     //table.bits[opts.table_index] = 1;
 
-     //table.val[opts.table_index++] = 0;
 
-     table[table_index++] = (1 << 24) | (64 << 16) | 0;
 
-     opts.bits = 1;
 
-     return 0;     /* no symbols, but wait for decoding to report error */
 
-   }
 
-   for (min = 1; min < max; min++) {
 
-     if (count[min] !== 0) { break; }
 
-   }
 
-   if (root < min) {
 
-     root = min;
 
-   }
 
-   /* check for an over-subscribed or incomplete set of lengths */
 
-   left = 1;
 
-   for (len = 1; len <= MAXBITS; len++) {
 
-     left <<= 1;
 
-     left -= count[len];
 
-     if (left < 0) {
 
-       return -1;
 
-     }        /* over-subscribed */
 
-   }
 
-   if (left > 0 && (type === CODES || max !== 1)) {
 
-     return -1;                      /* incomplete set */
 
-   }
 
-   /* generate offsets into symbol table for each length for sorting */
 
-   offs[1] = 0;
 
-   for (len = 1; len < MAXBITS; len++) {
 
-     offs[len + 1] = offs[len] + count[len];
 
-   }
 
-   /* sort symbols by length, by symbol order within each length */
 
-   for (sym = 0; sym < codes; sym++) {
 
-     if (lens[lens_index + sym] !== 0) {
 
-       work[offs[lens[lens_index + sym]]++] = sym;
 
-     }
 
-   }
 
-   /*
 
-    Create and fill in decoding tables.  In this loop, the table being
 
-    filled is at next and has curr index bits.  The code being used is huff
 
-    with length len.  That code is converted to an index by dropping drop
 
-    bits off of the bottom.  For codes where len is less than drop + curr,
 
-    those top drop + curr - len bits are incremented through all values to
 
-    fill the table with replicated entries.
 
-    root is the number of index bits for the root table.  When len exceeds
 
-    root, sub-tables are created pointed to by the root entry with an index
 
-    of the low root bits of huff.  This is saved in low to check for when a
 
-    new sub-table should be started.  drop is zero when the root table is
 
-    being filled, and drop is root when sub-tables are being filled.
 
-    When a new sub-table is needed, it is necessary to look ahead in the
 
-    code lengths to determine what size sub-table is needed.  The length
 
-    counts are used for this, and so count[] is decremented as codes are
 
-    entered in the tables.
 
-    used keeps track of how many table entries have been allocated from the
 
-    provided *table space.  It is checked for LENS and DIST tables against
 
-    the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in
 
-    the initial root table size constants.  See the comments in inftrees.h
 
-    for more information.
 
-    sym increments through all symbols, and the loop terminates when
 
-    all codes of length max, i.e. all codes, have been processed.  This
 
-    routine permits incomplete codes, so another loop after this one fills
 
-    in the rest of the decoding tables with invalid code markers.
 
-    */
 
-   /* set up for code type */
 
-   // poor man optimization - use if-else instead of switch,
 
-   // to avoid deopts in old v8
 
-   if (type === CODES) {
 
-     base = extra = work;    /* dummy value--not used */
 
-     end = 19;
 
-   } else if (type === LENS) {
 
-     base = lbase;
 
-     base_index -= 257;
 
-     extra = lext;
 
-     extra_index -= 257;
 
-     end = 256;
 
-   } else {                    /* DISTS */
 
-     base = dbase;
 
-     extra = dext;
 
-     end = -1;
 
-   }
 
-   /* initialize opts for loop */
 
-   huff = 0;                   /* starting code */
 
-   sym = 0;                    /* starting code symbol */
 
-   len = min;                  /* starting code length */
 
-   next = table_index;              /* current table to fill in */
 
-   curr = root;                /* current table index bits */
 
-   drop = 0;                   /* current bits to drop from code for index */
 
-   low = -1;                   /* trigger new sub-table when len > root */
 
-   used = 1 << root;          /* use root table entries */
 
-   mask = used - 1;            /* mask for comparing low */
 
-   /* check available table space */
 
-   if ((type === LENS && used > ENOUGH_LENS) ||
 
-     (type === DISTS && used > ENOUGH_DISTS)) {
 
-     return 1;
 
-   }
 
-   /* process all codes and make table entries */
 
-   for (;;) {
 
-     /* create table entry */
 
-     here_bits = len - drop;
 
-     if (work[sym] < end) {
 
-       here_op = 0;
 
-       here_val = work[sym];
 
-     }
 
-     else if (work[sym] > end) {
 
-       here_op = extra[extra_index + work[sym]];
 
-       here_val = base[base_index + work[sym]];
 
-     }
 
-     else {
 
-       here_op = 32 + 64;         /* end of block */
 
-       here_val = 0;
 
-     }
 
-     /* replicate for those indices with low len bits equal to huff */
 
-     incr = 1 << (len - drop);
 
-     fill = 1 << curr;
 
-     min = fill;                 /* save offset to next table */
 
-     do {
 
-       fill -= incr;
 
-       table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0;
 
-     } while (fill !== 0);
 
-     /* backwards increment the len-bit code huff */
 
-     incr = 1 << (len - 1);
 
-     while (huff & incr) {
 
-       incr >>= 1;
 
-     }
 
-     if (incr !== 0) {
 
-       huff &= incr - 1;
 
-       huff += incr;
 
-     } else {
 
-       huff = 0;
 
-     }
 
-     /* go to next symbol, update count, len */
 
-     sym++;
 
-     if (--count[len] === 0) {
 
-       if (len === max) { break; }
 
-       len = lens[lens_index + work[sym]];
 
-     }
 
-     /* create new sub-table if needed */
 
-     if (len > root && (huff & mask) !== low) {
 
-       /* if first time, transition to sub-tables */
 
-       if (drop === 0) {
 
-         drop = root;
 
-       }
 
-       /* increment past last table */
 
-       next += min;            /* here min is 1 << curr */
 
-       /* determine length of next table */
 
-       curr = len - drop;
 
-       left = 1 << curr;
 
-       while (curr + drop < max) {
 
-         left -= count[curr + drop];
 
-         if (left <= 0) { break; }
 
-         curr++;
 
-         left <<= 1;
 
-       }
 
-       /* check for enough space */
 
-       used += 1 << curr;
 
-       if ((type === LENS && used > ENOUGH_LENS) ||
 
-         (type === DISTS && used > ENOUGH_DISTS)) {
 
-         return 1;
 
-       }
 
-       /* point entry in root table to sub-table */
 
-       low = huff & mask;
 
-       /*table.op[low] = curr;
 
-       table.bits[low] = root;
 
-       table.val[low] = next - opts.table_index;*/
 
-       table[low] = (root << 24) | (curr << 16) | (next - table_index) |0;
 
-     }
 
-   }
 
-   /* fill in remaining table entry if code is incomplete (guaranteed to have
 
-    at most one remaining entry, since if the code is incomplete, the
 
-    maximum code length that was allowed to get this far is one bit) */
 
-   if (huff !== 0) {
 
-     //table.op[next + huff] = 64;            /* invalid code marker */
 
-     //table.bits[next + huff] = len - drop;
 
-     //table.val[next + huff] = 0;
 
-     table[next + huff] = ((len - drop) << 24) | (64 << 16) |0;
 
-   }
 
-   /* set return parameters */
 
-   //opts.table_index += used;
 
-   opts.bits = root;
 
-   return 0;
 
- };
 
- },{"../utils/common":39}],47:[function(require,module,exports){
 
- 'use strict';
 
- // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 
- // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 
- //
 
- // This software is provided 'as-is', without any express or implied
 
- // warranty. In no event will the authors be held liable for any damages
 
- // arising from the use of this software.
 
- //
 
- // Permission is granted to anyone to use this software for any purpose,
 
- // including commercial applications, and to alter it and redistribute it
 
- // freely, subject to the following restrictions:
 
- //
 
- // 1. The origin of this software must not be misrepresented; you must not
 
- //   claim that you wrote the original software. If you use this software
 
- //   in a product, an acknowledgment in the product documentation would be
 
- //   appreciated but is not required.
 
- // 2. Altered source versions must be plainly marked as such, and must not be
 
- //   misrepresented as being the original software.
 
- // 3. This notice may not be removed or altered from any source distribution.
 
- module.exports = {
 
-   2:      'need dictionary',     /* Z_NEED_DICT       2  */
 
-   1:      'stream end',          /* Z_STREAM_END      1  */
 
-   0:      '',                    /* Z_OK              0  */
 
-   '-1':   'file error',          /* Z_ERRNO         (-1) */
 
-   '-2':   'stream error',        /* Z_STREAM_ERROR  (-2) */
 
-   '-3':   'data error',          /* Z_DATA_ERROR    (-3) */
 
-   '-4':   'insufficient memory', /* Z_MEM_ERROR     (-4) */
 
-   '-5':   'buffer error',        /* Z_BUF_ERROR     (-5) */
 
-   '-6':   'incompatible version' /* Z_VERSION_ERROR (-6) */
 
- };
 
- },{}],48:[function(require,module,exports){
 
- 'use strict';
 
- // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 
- // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 
- //
 
- // This software is provided 'as-is', without any express or implied
 
- // warranty. In no event will the authors be held liable for any damages
 
- // arising from the use of this software.
 
- //
 
- // Permission is granted to anyone to use this software for any purpose,
 
- // including commercial applications, and to alter it and redistribute it
 
- // freely, subject to the following restrictions:
 
- //
 
- // 1. The origin of this software must not be misrepresented; you must not
 
- //   claim that you wrote the original software. If you use this software
 
- //   in a product, an acknowledgment in the product documentation would be
 
- //   appreciated but is not required.
 
- // 2. Altered source versions must be plainly marked as such, and must not be
 
- //   misrepresented as being the original software.
 
- // 3. This notice may not be removed or altered from any source distribution.
 
- /* eslint-disable space-unary-ops */
 
- var utils = require('../utils/common');
 
- /* Public constants ==========================================================*/
 
- /* ===========================================================================*/
 
- //var Z_FILTERED          = 1;
 
- //var Z_HUFFMAN_ONLY      = 2;
 
- //var Z_RLE               = 3;
 
- var Z_FIXED               = 4;
 
- //var Z_DEFAULT_STRATEGY  = 0;
 
- /* Possible values of the data_type field (though see inflate()) */
 
- var Z_BINARY              = 0;
 
- var Z_TEXT                = 1;
 
- //var Z_ASCII             = 1; // = Z_TEXT
 
- var Z_UNKNOWN             = 2;
 
- /*============================================================================*/
 
- function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } }
 
- // From zutil.h
 
- var STORED_BLOCK = 0;
 
- var STATIC_TREES = 1;
 
- var DYN_TREES    = 2;
 
- /* The three kinds of block type */
 
- var MIN_MATCH    = 3;
 
- var MAX_MATCH    = 258;
 
- /* The minimum and maximum match lengths */
 
- // From deflate.h
 
- /* ===========================================================================
 
-  * Internal compression state.
 
-  */
 
- var LENGTH_CODES  = 29;
 
- /* number of length codes, not counting the special END_BLOCK code */
 
- var LITERALS      = 256;
 
- /* number of literal bytes 0..255 */
 
- var L_CODES       = LITERALS + 1 + LENGTH_CODES;
 
- /* number of Literal or Length codes, including the END_BLOCK code */
 
- var D_CODES       = 30;
 
- /* number of distance codes */
 
- var BL_CODES      = 19;
 
- /* number of codes used to transfer the bit lengths */
 
- var HEAP_SIZE     = 2 * L_CODES + 1;
 
- /* maximum heap size */
 
- var MAX_BITS      = 15;
 
- /* All codes must not exceed MAX_BITS bits */
 
- var Buf_size      = 16;
 
- /* size of bit buffer in bi_buf */
 
- /* ===========================================================================
 
-  * Constants
 
-  */
 
- var MAX_BL_BITS = 7;
 
- /* Bit length codes must not exceed MAX_BL_BITS bits */
 
- var END_BLOCK   = 256;
 
- /* end of block literal code */
 
- var REP_3_6     = 16;
 
- /* repeat previous bit length 3-6 times (2 bits of repeat count) */
 
- var REPZ_3_10   = 17;
 
- /* repeat a zero length 3-10 times  (3 bits of repeat count) */
 
- var REPZ_11_138 = 18;
 
- /* repeat a zero length 11-138 times  (7 bits of repeat count) */
 
- /* eslint-disable comma-spacing,array-bracket-spacing */
 
- var extra_lbits =   /* extra bits for each length code */
 
-   [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0];
 
- var extra_dbits =   /* extra bits for each distance code */
 
-   [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13];
 
- var extra_blbits =  /* extra bits for each bit length code */
 
-   [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7];
 
- var bl_order =
 
-   [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];
 
- /* eslint-enable comma-spacing,array-bracket-spacing */
 
- /* The lengths of the bit length codes are sent in order of decreasing
 
-  * probability, to avoid transmitting the lengths for unused bit length codes.
 
-  */
 
- /* ===========================================================================
 
-  * Local data. These are initialized only once.
 
-  */
 
- // We pre-fill arrays with 0 to avoid uninitialized gaps
 
- var DIST_CODE_LEN = 512; /* see definition of array dist_code below */
 
- // !!!! Use flat array instead of structure, Freq = i*2, Len = i*2+1
 
- var static_ltree  = new Array((L_CODES + 2) * 2);
 
- zero(static_ltree);
 
- /* The static literal tree. Since the bit lengths are imposed, there is no
 
-  * need for the L_CODES extra codes used during heap construction. However
 
-  * The codes 286 and 287 are needed to build a canonical tree (see _tr_init
 
-  * below).
 
-  */
 
- var static_dtree  = new Array(D_CODES * 2);
 
- zero(static_dtree);
 
- /* The static distance tree. (Actually a trivial tree since all codes use
 
-  * 5 bits.)
 
-  */
 
- var _dist_code    = new Array(DIST_CODE_LEN);
 
- zero(_dist_code);
 
- /* Distance codes. The first 256 values correspond to the distances
 
-  * 3 .. 258, the last 256 values correspond to the top 8 bits of
 
-  * the 15 bit distances.
 
-  */
 
- var _length_code  = new Array(MAX_MATCH - MIN_MATCH + 1);
 
- zero(_length_code);
 
- /* length code for each normalized match length (0 == MIN_MATCH) */
 
- var base_length   = new Array(LENGTH_CODES);
 
- zero(base_length);
 
- /* First normalized length for each code (0 = MIN_MATCH) */
 
- var base_dist     = new Array(D_CODES);
 
- zero(base_dist);
 
- /* First normalized distance for each code (0 = distance of 1) */
 
- function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) {
 
-   this.static_tree  = static_tree;  /* static tree or NULL */
 
-   this.extra_bits   = extra_bits;   /* extra bits for each code or NULL */
 
-   this.extra_base   = extra_base;   /* base index for extra_bits */
 
-   this.elems        = elems;        /* max number of elements in the tree */
 
-   this.max_length   = max_length;   /* max bit length for the codes */
 
-   // show if `static_tree` has data or dummy - needed for monomorphic objects
 
-   this.has_stree    = static_tree && static_tree.length;
 
- }
 
- var static_l_desc;
 
- var static_d_desc;
 
- var static_bl_desc;
 
- function TreeDesc(dyn_tree, stat_desc) {
 
-   this.dyn_tree = dyn_tree;     /* the dynamic tree */
 
-   this.max_code = 0;            /* largest code with non zero frequency */
 
-   this.stat_desc = stat_desc;   /* the corresponding static tree */
 
- }
 
- function d_code(dist) {
 
-   return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)];
 
- }
 
- /* ===========================================================================
 
-  * Output a short LSB first on the stream.
 
-  * IN assertion: there is enough room in pendingBuf.
 
-  */
 
- function put_short(s, w) {
 
- //    put_byte(s, (uch)((w) & 0xff));
 
- //    put_byte(s, (uch)((ush)(w) >> 8));
 
-   s.pending_buf[s.pending++] = (w) & 0xff;
 
-   s.pending_buf[s.pending++] = (w >>> 8) & 0xff;
 
- }
 
- /* ===========================================================================
 
-  * Send a value on a given number of bits.
 
-  * IN assertion: length <= 16 and value fits in length bits.
 
-  */
 
- function send_bits(s, value, length) {
 
-   if (s.bi_valid > (Buf_size - length)) {
 
-     s.bi_buf |= (value << s.bi_valid) & 0xffff;
 
-     put_short(s, s.bi_buf);
 
-     s.bi_buf = value >> (Buf_size - s.bi_valid);
 
-     s.bi_valid += length - Buf_size;
 
-   } else {
 
-     s.bi_buf |= (value << s.bi_valid) & 0xffff;
 
-     s.bi_valid += length;
 
-   }
 
- }
 
- function send_code(s, c, tree) {
 
-   send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/);
 
- }
 
- /* ===========================================================================
 
-  * Reverse the first len bits of a code, using straightforward code (a faster
 
-  * method would use a table)
 
-  * IN assertion: 1 <= len <= 15
 
-  */
 
- function bi_reverse(code, len) {
 
-   var res = 0;
 
-   do {
 
-     res |= code & 1;
 
-     code >>>= 1;
 
-     res <<= 1;
 
-   } while (--len > 0);
 
-   return res >>> 1;
 
- }
 
- /* ===========================================================================
 
-  * Flush the bit buffer, keeping at most 7 bits in it.
 
-  */
 
- function bi_flush(s) {
 
-   if (s.bi_valid === 16) {
 
-     put_short(s, s.bi_buf);
 
-     s.bi_buf = 0;
 
-     s.bi_valid = 0;
 
-   } else if (s.bi_valid >= 8) {
 
-     s.pending_buf[s.pending++] = s.bi_buf & 0xff;
 
-     s.bi_buf >>= 8;
 
-     s.bi_valid -= 8;
 
-   }
 
- }
 
- /* ===========================================================================
 
-  * Compute the optimal bit lengths for a tree and update the total bit length
 
-  * for the current block.
 
-  * IN assertion: the fields freq and dad are set, heap[heap_max] and
 
-  *    above are the tree nodes sorted by increasing frequency.
 
-  * OUT assertions: the field len is set to the optimal bit length, the
 
-  *     array bl_count contains the frequencies for each bit length.
 
-  *     The length opt_len is updated; static_len is also updated if stree is
 
-  *     not null.
 
-  */
 
- function gen_bitlen(s, desc)
 
- //    deflate_state *s;
 
- //    tree_desc *desc;    /* the tree descriptor */
 
- {
 
-   var tree            = desc.dyn_tree;
 
-   var max_code        = desc.max_code;
 
-   var stree           = desc.stat_desc.static_tree;
 
-   var has_stree       = desc.stat_desc.has_stree;
 
-   var extra           = desc.stat_desc.extra_bits;
 
-   var base            = desc.stat_desc.extra_base;
 
-   var max_length      = desc.stat_desc.max_length;
 
-   var h;              /* heap index */
 
-   var n, m;           /* iterate over the tree elements */
 
-   var bits;           /* bit length */
 
-   var xbits;          /* extra bits */
 
-   var f;              /* frequency */
 
-   var overflow = 0;   /* number of elements with bit length too large */
 
-   for (bits = 0; bits <= MAX_BITS; bits++) {
 
-     s.bl_count[bits] = 0;
 
-   }
 
-   /* In a first pass, compute the optimal bit lengths (which may
 
-    * overflow in the case of the bit length tree).
 
-    */
 
-   tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */
 
-   for (h = s.heap_max + 1; h < HEAP_SIZE; h++) {
 
-     n = s.heap[h];
 
-     bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1;
 
-     if (bits > max_length) {
 
-       bits = max_length;
 
-       overflow++;
 
-     }
 
-     tree[n * 2 + 1]/*.Len*/ = bits;
 
-     /* We overwrite tree[n].Dad which is no longer needed */
 
-     if (n > max_code) { continue; } /* not a leaf node */
 
-     s.bl_count[bits]++;
 
-     xbits = 0;
 
-     if (n >= base) {
 
-       xbits = extra[n - base];
 
-     }
 
-     f = tree[n * 2]/*.Freq*/;
 
-     s.opt_len += f * (bits + xbits);
 
-     if (has_stree) {
 
-       s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits);
 
-     }
 
-   }
 
-   if (overflow === 0) { return; }
 
-   // Trace((stderr,"\nbit length overflow\n"));
 
-   /* This happens for example on obj2 and pic of the Calgary corpus */
 
-   /* Find the first bit length which could increase: */
 
-   do {
 
-     bits = max_length - 1;
 
-     while (s.bl_count[bits] === 0) { bits--; }
 
-     s.bl_count[bits]--;      /* move one leaf down the tree */
 
-     s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */
 
-     s.bl_count[max_length]--;
 
-     /* The brother of the overflow item also moves one step up,
 
-      * but this does not affect bl_count[max_length]
 
-      */
 
-     overflow -= 2;
 
-   } while (overflow > 0);
 
-   /* Now recompute all bit lengths, scanning in increasing frequency.
 
-    * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all
 
-    * lengths instead of fixing only the wrong ones. This idea is taken
 
-    * from 'ar' written by Haruhiko Okumura.)
 
-    */
 
-   for (bits = max_length; bits !== 0; bits--) {
 
-     n = s.bl_count[bits];
 
-     while (n !== 0) {
 
-       m = s.heap[--h];
 
-       if (m > max_code) { continue; }
 
-       if (tree[m * 2 + 1]/*.Len*/ !== bits) {
 
-         // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits));
 
-         s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/;
 
-         tree[m * 2 + 1]/*.Len*/ = bits;
 
-       }
 
-       n--;
 
-     }
 
-   }
 
- }
 
- /* ===========================================================================
 
-  * Generate the codes for a given tree and bit counts (which need not be
 
-  * optimal).
 
-  * IN assertion: the array bl_count contains the bit length statistics for
 
-  * the given tree and the field len is set for all tree elements.
 
-  * OUT assertion: the field code is set for all tree elements of non
 
-  *     zero code length.
 
-  */
 
- function gen_codes(tree, max_code, bl_count)
 
- //    ct_data *tree;             /* the tree to decorate */
 
- //    int max_code;              /* largest code with non zero frequency */
 
- //    ushf *bl_count;            /* number of codes at each bit length */
 
- {
 
-   var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */
 
-   var code = 0;              /* running code value */
 
-   var bits;                  /* bit index */
 
-   var n;                     /* code index */
 
-   /* The distribution counts are first used to generate the code values
 
-    * without bit reversal.
 
-    */
 
-   for (bits = 1; bits <= MAX_BITS; bits++) {
 
-     next_code[bits] = code = (code + bl_count[bits - 1]) << 1;
 
-   }
 
-   /* Check that the bit counts in bl_count are consistent. The last code
 
-    * must be all ones.
 
-    */
 
-   //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1,
 
-   //        "inconsistent bit counts");
 
-   //Tracev((stderr,"\ngen_codes: max_code %d ", max_code));
 
-   for (n = 0;  n <= max_code; n++) {
 
-     var len = tree[n * 2 + 1]/*.Len*/;
 
-     if (len === 0) { continue; }
 
-     /* Now reverse the bits */
 
-     tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len);
 
-     //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ",
 
-     //     n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1));
 
-   }
 
- }
 
- /* ===========================================================================
 
-  * Initialize the various 'constant' tables.
 
-  */
 
- function tr_static_init() {
 
-   var n;        /* iterates over tree elements */
 
-   var bits;     /* bit counter */
 
-   var length;   /* length value */
 
-   var code;     /* code value */
 
-   var dist;     /* distance index */
 
-   var bl_count = new Array(MAX_BITS + 1);
 
-   /* number of codes at each bit length for an optimal tree */
 
-   // do check in _tr_init()
 
-   //if (static_init_done) return;
 
-   /* For some embedded targets, global variables are not initialized: */
 
- /*#ifdef NO_INIT_GLOBAL_POINTERS
 
-   static_l_desc.static_tree = static_ltree;
 
-   static_l_desc.extra_bits = extra_lbits;
 
-   static_d_desc.static_tree = static_dtree;
 
-   static_d_desc.extra_bits = extra_dbits;
 
-   static_bl_desc.extra_bits = extra_blbits;
 
- #endif*/
 
-   /* Initialize the mapping length (0..255) -> length code (0..28) */
 
-   length = 0;
 
-   for (code = 0; code < LENGTH_CODES - 1; code++) {
 
-     base_length[code] = length;
 
-     for (n = 0; n < (1 << extra_lbits[code]); n++) {
 
-       _length_code[length++] = code;
 
-     }
 
-   }
 
-   //Assert (length == 256, "tr_static_init: length != 256");
 
-   /* Note that the length 255 (match length 258) can be represented
 
-    * in two different ways: code 284 + 5 bits or code 285, so we
 
-    * overwrite length_code[255] to use the best encoding:
 
-    */
 
-   _length_code[length - 1] = code;
 
-   /* Initialize the mapping dist (0..32K) -> dist code (0..29) */
 
-   dist = 0;
 
-   for (code = 0; code < 16; code++) {
 
-     base_dist[code] = dist;
 
-     for (n = 0; n < (1 << extra_dbits[code]); n++) {
 
-       _dist_code[dist++] = code;
 
-     }
 
-   }
 
-   //Assert (dist == 256, "tr_static_init: dist != 256");
 
-   dist >>= 7; /* from now on, all distances are divided by 128 */
 
-   for (; code < D_CODES; code++) {
 
-     base_dist[code] = dist << 7;
 
-     for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) {
 
-       _dist_code[256 + dist++] = code;
 
-     }
 
-   }
 
-   //Assert (dist == 256, "tr_static_init: 256+dist != 512");
 
-   /* Construct the codes of the static literal tree */
 
-   for (bits = 0; bits <= MAX_BITS; bits++) {
 
-     bl_count[bits] = 0;
 
-   }
 
-   n = 0;
 
-   while (n <= 143) {
 
-     static_ltree[n * 2 + 1]/*.Len*/ = 8;
 
-     n++;
 
-     bl_count[8]++;
 
-   }
 
-   while (n <= 255) {
 
-     static_ltree[n * 2 + 1]/*.Len*/ = 9;
 
-     n++;
 
-     bl_count[9]++;
 
-   }
 
-   while (n <= 279) {
 
-     static_ltree[n * 2 + 1]/*.Len*/ = 7;
 
-     n++;
 
-     bl_count[7]++;
 
-   }
 
-   while (n <= 287) {
 
-     static_ltree[n * 2 + 1]/*.Len*/ = 8;
 
-     n++;
 
-     bl_count[8]++;
 
-   }
 
-   /* Codes 286 and 287 do not exist, but we must include them in the
 
-    * tree construction to get a canonical Huffman tree (longest code
 
-    * all ones)
 
-    */
 
-   gen_codes(static_ltree, L_CODES + 1, bl_count);
 
-   /* The static distance tree is trivial: */
 
-   for (n = 0; n < D_CODES; n++) {
 
-     static_dtree[n * 2 + 1]/*.Len*/ = 5;
 
-     static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5);
 
-   }
 
-   // Now data ready and we can init static trees
 
-   static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS);
 
-   static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0,          D_CODES, MAX_BITS);
 
-   static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0,         BL_CODES, MAX_BL_BITS);
 
-   //static_init_done = true;
 
- }
 
- /* ===========================================================================
 
-  * Initialize a new block.
 
-  */
 
- function init_block(s) {
 
-   var n; /* iterates over tree elements */
 
-   /* Initialize the trees. */
 
-   for (n = 0; n < L_CODES;  n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; }
 
-   for (n = 0; n < D_CODES;  n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; }
 
-   for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; }
 
-   s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1;
 
-   s.opt_len = s.static_len = 0;
 
-   s.last_lit = s.matches = 0;
 
- }
 
- /* ===========================================================================
 
-  * Flush the bit buffer and align the output on a byte boundary
 
-  */
 
- function bi_windup(s)
 
- {
 
-   if (s.bi_valid > 8) {
 
-     put_short(s, s.bi_buf);
 
-   } else if (s.bi_valid > 0) {
 
-     //put_byte(s, (Byte)s->bi_buf);
 
-     s.pending_buf[s.pending++] = s.bi_buf;
 
-   }
 
-   s.bi_buf = 0;
 
-   s.bi_valid = 0;
 
- }
 
- /* ===========================================================================
 
-  * Copy a stored block, storing first the length and its
 
-  * one's complement if requested.
 
-  */
 
- function copy_block(s, buf, len, header)
 
- //DeflateState *s;
 
- //charf    *buf;    /* the input data */
 
- //unsigned len;     /* its length */
 
- //int      header;  /* true if block header must be written */
 
- {
 
-   bi_windup(s);        /* align on byte boundary */
 
-   if (header) {
 
-     put_short(s, len);
 
-     put_short(s, ~len);
 
-   }
 
- //  while (len--) {
 
- //    put_byte(s, *buf++);
 
- //  }
 
-   utils.arraySet(s.pending_buf, s.window, buf, len, s.pending);
 
-   s.pending += len;
 
- }
 
- /* ===========================================================================
 
-  * Compares to subtrees, using the tree depth as tie breaker when
 
-  * the subtrees have equal frequency. This minimizes the worst case length.
 
-  */
 
- function smaller(tree, n, m, depth) {
 
-   var _n2 = n * 2;
 
-   var _m2 = m * 2;
 
-   return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ ||
 
-          (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m]));
 
- }
 
- /* ===========================================================================
 
-  * Restore the heap property by moving down the tree starting at node k,
 
-  * exchanging a node with the smallest of its two sons if necessary, stopping
 
-  * when the heap property is re-established (each father smaller than its
 
-  * two sons).
 
-  */
 
- function pqdownheap(s, tree, k)
 
- //    deflate_state *s;
 
- //    ct_data *tree;  /* the tree to restore */
 
- //    int k;               /* node to move down */
 
- {
 
-   var v = s.heap[k];
 
-   var j = k << 1;  /* left son of k */
 
-   while (j <= s.heap_len) {
 
-     /* Set j to the smallest of the two sons: */
 
-     if (j < s.heap_len &&
 
-       smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) {
 
-       j++;
 
-     }
 
-     /* Exit if v is smaller than both sons */
 
-     if (smaller(tree, v, s.heap[j], s.depth)) { break; }
 
-     /* Exchange v with the smallest son */
 
-     s.heap[k] = s.heap[j];
 
-     k = j;
 
-     /* And continue down the tree, setting j to the left son of k */
 
-     j <<= 1;
 
-   }
 
-   s.heap[k] = v;
 
- }
 
- // inlined manually
 
- // var SMALLEST = 1;
 
- /* ===========================================================================
 
-  * Send the block data compressed using the given Huffman trees
 
-  */
 
- function compress_block(s, ltree, dtree)
 
- //    deflate_state *s;
 
- //    const ct_data *ltree; /* literal tree */
 
- //    const ct_data *dtree; /* distance tree */
 
- {
 
-   var dist;           /* distance of matched string */
 
-   var lc;             /* match length or unmatched char (if dist == 0) */
 
-   var lx = 0;         /* running index in l_buf */
 
-   var code;           /* the code to send */
 
-   var extra;          /* number of extra bits to send */
 
-   if (s.last_lit !== 0) {
 
-     do {
 
-       dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]);
 
-       lc = s.pending_buf[s.l_buf + lx];
 
-       lx++;
 
-       if (dist === 0) {
 
-         send_code(s, lc, ltree); /* send a literal byte */
 
-         //Tracecv(isgraph(lc), (stderr," '%c' ", lc));
 
-       } else {
 
-         /* Here, lc is the match length - MIN_MATCH */
 
-         code = _length_code[lc];
 
-         send_code(s, code + LITERALS + 1, ltree); /* send the length code */
 
-         extra = extra_lbits[code];
 
-         if (extra !== 0) {
 
-           lc -= base_length[code];
 
-           send_bits(s, lc, extra);       /* send the extra length bits */
 
-         }
 
-         dist--; /* dist is now the match distance - 1 */
 
-         code = d_code(dist);
 
-         //Assert (code < D_CODES, "bad d_code");
 
-         send_code(s, code, dtree);       /* send the distance code */
 
-         extra = extra_dbits[code];
 
-         if (extra !== 0) {
 
-           dist -= base_dist[code];
 
-           send_bits(s, dist, extra);   /* send the extra distance bits */
 
-         }
 
-       } /* literal or match pair ? */
 
-       /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */
 
-       //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx,
 
-       //       "pendingBuf overflow");
 
-     } while (lx < s.last_lit);
 
-   }
 
-   send_code(s, END_BLOCK, ltree);
 
- }
 
- /* ===========================================================================
 
-  * Construct one Huffman tree and assigns the code bit strings and lengths.
 
-  * Update the total bit length for the current block.
 
-  * IN assertion: the field freq is set for all tree elements.
 
-  * OUT assertions: the fields len and code are set to the optimal bit length
 
-  *     and corresponding code. The length opt_len is updated; static_len is
 
-  *     also updated if stree is not null. The field max_code is set.
 
-  */
 
- function build_tree(s, desc)
 
- //    deflate_state *s;
 
- //    tree_desc *desc; /* the tree descriptor */
 
- {
 
-   var tree     = desc.dyn_tree;
 
-   var stree    = desc.stat_desc.static_tree;
 
-   var has_stree = desc.stat_desc.has_stree;
 
-   var elems    = desc.stat_desc.elems;
 
-   var n, m;          /* iterate over heap elements */
 
-   var max_code = -1; /* largest code with non zero frequency */
 
-   var node;          /* new node being created */
 
-   /* Construct the initial heap, with least frequent element in
 
-    * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1].
 
-    * heap[0] is not used.
 
-    */
 
-   s.heap_len = 0;
 
-   s.heap_max = HEAP_SIZE;
 
-   for (n = 0; n < elems; n++) {
 
-     if (tree[n * 2]/*.Freq*/ !== 0) {
 
-       s.heap[++s.heap_len] = max_code = n;
 
-       s.depth[n] = 0;
 
-     } else {
 
-       tree[n * 2 + 1]/*.Len*/ = 0;
 
-     }
 
-   }
 
-   /* The pkzip format requires that at least one distance code exists,
 
-    * and that at least one bit should be sent even if there is only one
 
-    * possible code. So to avoid special checks later on we force at least
 
-    * two codes of non zero frequency.
 
-    */
 
-   while (s.heap_len < 2) {
 
-     node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0);
 
-     tree[node * 2]/*.Freq*/ = 1;
 
-     s.depth[node] = 0;
 
-     s.opt_len--;
 
-     if (has_stree) {
 
-       s.static_len -= stree[node * 2 + 1]/*.Len*/;
 
-     }
 
-     /* node is 0 or 1 so it does not have extra bits */
 
-   }
 
-   desc.max_code = max_code;
 
-   /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree,
 
-    * establish sub-heaps of increasing lengths:
 
-    */
 
-   for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); }
 
-   /* Construct the Huffman tree by repeatedly combining the least two
 
-    * frequent nodes.
 
-    */
 
-   node = elems;              /* next internal node of the tree */
 
-   do {
 
-     //pqremove(s, tree, n);  /* n = node of least frequency */
 
-     /*** pqremove ***/
 
-     n = s.heap[1/*SMALLEST*/];
 
-     s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--];
 
-     pqdownheap(s, tree, 1/*SMALLEST*/);
 
-     /***/
 
-     m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */
 
-     s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */
 
-     s.heap[--s.heap_max] = m;
 
-     /* Create a new node father of n and m */
 
-     tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/;
 
-     s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1;
 
-     tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node;
 
-     /* and insert the new node in the heap */
 
-     s.heap[1/*SMALLEST*/] = node++;
 
-     pqdownheap(s, tree, 1/*SMALLEST*/);
 
-   } while (s.heap_len >= 2);
 
-   s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/];
 
-   /* At this point, the fields freq and dad are set. We can now
 
-    * generate the bit lengths.
 
-    */
 
-   gen_bitlen(s, desc);
 
-   /* The field len is now set, we can generate the bit codes */
 
-   gen_codes(tree, max_code, s.bl_count);
 
- }
 
- /* ===========================================================================
 
-  * Scan a literal or distance tree to determine the frequencies of the codes
 
-  * in the bit length tree.
 
-  */
 
- function scan_tree(s, tree, max_code)
 
- //    deflate_state *s;
 
- //    ct_data *tree;   /* the tree to be scanned */
 
- //    int max_code;    /* and its largest code of non zero frequency */
 
- {
 
-   var n;                     /* iterates over all tree elements */
 
-   var prevlen = -1;          /* last emitted length */
 
-   var curlen;                /* length of current code */
 
-   var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
 
-   var count = 0;             /* repeat count of the current code */
 
-   var max_count = 7;         /* max repeat count */
 
-   var min_count = 4;         /* min repeat count */
 
-   if (nextlen === 0) {
 
-     max_count = 138;
 
-     min_count = 3;
 
-   }
 
-   tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */
 
-   for (n = 0; n <= max_code; n++) {
 
-     curlen = nextlen;
 
-     nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
 
-     if (++count < max_count && curlen === nextlen) {
 
-       continue;
 
-     } else if (count < min_count) {
 
-       s.bl_tree[curlen * 2]/*.Freq*/ += count;
 
-     } else if (curlen !== 0) {
 
-       if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; }
 
-       s.bl_tree[REP_3_6 * 2]/*.Freq*/++;
 
-     } else if (count <= 10) {
 
-       s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++;
 
-     } else {
 
-       s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++;
 
-     }
 
-     count = 0;
 
-     prevlen = curlen;
 
-     if (nextlen === 0) {
 
-       max_count = 138;
 
-       min_count = 3;
 
-     } else if (curlen === nextlen) {
 
-       max_count = 6;
 
-       min_count = 3;
 
-     } else {
 
-       max_count = 7;
 
-       min_count = 4;
 
-     }
 
-   }
 
- }
 
- /* ===========================================================================
 
-  * Send a literal or distance tree in compressed form, using the codes in
 
-  * bl_tree.
 
-  */
 
- function send_tree(s, tree, max_code)
 
- //    deflate_state *s;
 
- //    ct_data *tree; /* the tree to be scanned */
 
- //    int max_code;       /* and its largest code of non zero frequency */
 
- {
 
-   var n;                     /* iterates over all tree elements */
 
-   var prevlen = -1;          /* last emitted length */
 
-   var curlen;                /* length of current code */
 
-   var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */
 
-   var count = 0;             /* repeat count of the current code */
 
-   var max_count = 7;         /* max repeat count */
 
-   var min_count = 4;         /* min repeat count */
 
-   /* tree[max_code+1].Len = -1; */  /* guard already set */
 
-   if (nextlen === 0) {
 
-     max_count = 138;
 
-     min_count = 3;
 
-   }
 
-   for (n = 0; n <= max_code; n++) {
 
-     curlen = nextlen;
 
-     nextlen = tree[(n + 1) * 2 + 1]/*.Len*/;
 
-     if (++count < max_count && curlen === nextlen) {
 
-       continue;
 
-     } else if (count < min_count) {
 
-       do { send_code(s, curlen, s.bl_tree); } while (--count !== 0);
 
-     } else if (curlen !== 0) {
 
-       if (curlen !== prevlen) {
 
-         send_code(s, curlen, s.bl_tree);
 
-         count--;
 
-       }
 
-       //Assert(count >= 3 && count <= 6, " 3_6?");
 
-       send_code(s, REP_3_6, s.bl_tree);
 
-       send_bits(s, count - 3, 2);
 
-     } else if (count <= 10) {
 
-       send_code(s, REPZ_3_10, s.bl_tree);
 
-       send_bits(s, count - 3, 3);
 
-     } else {
 
-       send_code(s, REPZ_11_138, s.bl_tree);
 
-       send_bits(s, count - 11, 7);
 
-     }
 
-     count = 0;
 
-     prevlen = curlen;
 
-     if (nextlen === 0) {
 
-       max_count = 138;
 
-       min_count = 3;
 
-     } else if (curlen === nextlen) {
 
-       max_count = 6;
 
-       min_count = 3;
 
-     } else {
 
-       max_count = 7;
 
-       min_count = 4;
 
-     }
 
-   }
 
- }
 
- /* ===========================================================================
 
-  * Construct the Huffman tree for the bit lengths and return the index in
 
-  * bl_order of the last bit length code to send.
 
-  */
 
- function build_bl_tree(s) {
 
-   var max_blindex;  /* index of last bit length code of non zero freq */
 
-   /* Determine the bit length frequencies for literal and distance trees */
 
-   scan_tree(s, s.dyn_ltree, s.l_desc.max_code);
 
-   scan_tree(s, s.dyn_dtree, s.d_desc.max_code);
 
-   /* Build the bit length tree: */
 
-   build_tree(s, s.bl_desc);
 
-   /* opt_len now includes the length of the tree representations, except
 
-    * the lengths of the bit lengths codes and the 5+5+4 bits for the counts.
 
-    */
 
-   /* Determine the number of bit length codes to send. The pkzip format
 
-    * requires that at least 4 bit length codes be sent. (appnote.txt says
 
-    * 3 but the actual value used is 4.)
 
-    */
 
-   for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) {
 
-     if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) {
 
-       break;
 
-     }
 
-   }
 
-   /* Update opt_len to include the bit length tree and counts */
 
-   s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4;
 
-   //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld",
 
-   //        s->opt_len, s->static_len));
 
-   return max_blindex;
 
- }
 
- /* ===========================================================================
 
-  * Send the header for a block using dynamic Huffman trees: the counts, the
 
-  * lengths of the bit length codes, the literal tree and the distance tree.
 
-  * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4.
 
-  */
 
- function send_all_trees(s, lcodes, dcodes, blcodes)
 
- //    deflate_state *s;
 
- //    int lcodes, dcodes, blcodes; /* number of codes for each tree */
 
- {
 
-   var rank;                    /* index in bl_order */
 
-   //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes");
 
-   //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES,
 
-   //        "too many codes");
 
-   //Tracev((stderr, "\nbl counts: "));
 
-   send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */
 
-   send_bits(s, dcodes - 1,   5);
 
-   send_bits(s, blcodes - 4,  4); /* not -3 as stated in appnote.txt */
 
-   for (rank = 0; rank < blcodes; rank++) {
 
-     //Tracev((stderr, "\nbl code %2d ", bl_order[rank]));
 
-     send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3);
 
-   }
 
-   //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent));
 
-   send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */
 
-   //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent));
 
-   send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */
 
-   //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent));
 
- }
 
- /* ===========================================================================
 
-  * Check if the data type is TEXT or BINARY, using the following algorithm:
 
-  * - TEXT if the two conditions below are satisfied:
 
-  *    a) There are no non-portable control characters belonging to the
 
-  *       "black list" (0..6, 14..25, 28..31).
 
-  *    b) There is at least one printable character belonging to the
 
-  *       "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255).
 
-  * - BINARY otherwise.
 
-  * - The following partially-portable control characters form a
 
-  *   "gray list" that is ignored in this detection algorithm:
 
-  *   (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}).
 
-  * IN assertion: the fields Freq of dyn_ltree are set.
 
-  */
 
- function detect_data_type(s) {
 
-   /* black_mask is the bit mask of black-listed bytes
 
-    * set bits 0..6, 14..25, and 28..31
 
-    * 0xf3ffc07f = binary 11110011111111111100000001111111
 
-    */
 
-   var black_mask = 0xf3ffc07f;
 
-   var n;
 
-   /* Check for non-textual ("black-listed") bytes. */
 
-   for (n = 0; n <= 31; n++, black_mask >>>= 1) {
 
-     if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) {
 
-       return Z_BINARY;
 
-     }
 
-   }
 
-   /* Check for textual ("white-listed") bytes. */
 
-   if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 ||
 
-       s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) {
 
-     return Z_TEXT;
 
-   }
 
-   for (n = 32; n < LITERALS; n++) {
 
-     if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) {
 
-       return Z_TEXT;
 
-     }
 
-   }
 
-   /* There are no "black-listed" or "white-listed" bytes:
 
-    * this stream either is empty or has tolerated ("gray-listed") bytes only.
 
-    */
 
-   return Z_BINARY;
 
- }
 
- var static_init_done = false;
 
- /* ===========================================================================
 
-  * Initialize the tree data structures for a new zlib stream.
 
-  */
 
- function _tr_init(s)
 
- {
 
-   if (!static_init_done) {
 
-     tr_static_init();
 
-     static_init_done = true;
 
-   }
 
-   s.l_desc  = new TreeDesc(s.dyn_ltree, static_l_desc);
 
-   s.d_desc  = new TreeDesc(s.dyn_dtree, static_d_desc);
 
-   s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc);
 
-   s.bi_buf = 0;
 
-   s.bi_valid = 0;
 
-   /* Initialize the first block of the first file: */
 
-   init_block(s);
 
- }
 
- /* ===========================================================================
 
-  * Send a stored block
 
-  */
 
- function _tr_stored_block(s, buf, stored_len, last)
 
- //DeflateState *s;
 
- //charf *buf;       /* input block */
 
- //ulg stored_len;   /* length of input block */
 
- //int last;         /* one if this is the last block for a file */
 
- {
 
-   send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3);    /* send block type */
 
-   copy_block(s, buf, stored_len, true); /* with header */
 
- }
 
- /* ===========================================================================
 
-  * Send one empty static block to give enough lookahead for inflate.
 
-  * This takes 10 bits, of which 7 may remain in the bit buffer.
 
-  */
 
- function _tr_align(s) {
 
-   send_bits(s, STATIC_TREES << 1, 3);
 
-   send_code(s, END_BLOCK, static_ltree);
 
-   bi_flush(s);
 
- }
 
- /* ===========================================================================
 
-  * Determine the best encoding for the current block: dynamic trees, static
 
-  * trees or store, and output the encoded block to the zip file.
 
-  */
 
- function _tr_flush_block(s, buf, stored_len, last)
 
- //DeflateState *s;
 
- //charf *buf;       /* input block, or NULL if too old */
 
- //ulg stored_len;   /* length of input block */
 
- //int last;         /* one if this is the last block for a file */
 
- {
 
-   var opt_lenb, static_lenb;  /* opt_len and static_len in bytes */
 
-   var max_blindex = 0;        /* index of last bit length code of non zero freq */
 
-   /* Build the Huffman trees unless a stored block is forced */
 
-   if (s.level > 0) {
 
-     /* Check if the file is binary or text */
 
-     if (s.strm.data_type === Z_UNKNOWN) {
 
-       s.strm.data_type = detect_data_type(s);
 
-     }
 
-     /* Construct the literal and distance trees */
 
-     build_tree(s, s.l_desc);
 
-     // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len,
 
-     //        s->static_len));
 
-     build_tree(s, s.d_desc);
 
-     // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len,
 
-     //        s->static_len));
 
-     /* At this point, opt_len and static_len are the total bit lengths of
 
-      * the compressed block data, excluding the tree representations.
 
-      */
 
-     /* Build the bit length tree for the above two trees, and get the index
 
-      * in bl_order of the last bit length code to send.
 
-      */
 
-     max_blindex = build_bl_tree(s);
 
-     /* Determine the best encoding. Compute the block lengths in bytes. */
 
-     opt_lenb = (s.opt_len + 3 + 7) >>> 3;
 
-     static_lenb = (s.static_len + 3 + 7) >>> 3;
 
-     // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ",
 
-     //        opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len,
 
-     //        s->last_lit));
 
-     if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; }
 
-   } else {
 
-     // Assert(buf != (char*)0, "lost buf");
 
-     opt_lenb = static_lenb = stored_len + 5; /* force a stored block */
 
-   }
 
-   if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) {
 
-     /* 4: two words for the lengths */
 
-     /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE.
 
-      * Otherwise we can't have processed more than WSIZE input bytes since
 
-      * the last block flush, because compression would have been
 
-      * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to
 
-      * transform a block into a stored block.
 
-      */
 
-     _tr_stored_block(s, buf, stored_len, last);
 
-   } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) {
 
-     send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3);
 
-     compress_block(s, static_ltree, static_dtree);
 
-   } else {
 
-     send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3);
 
-     send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1);
 
-     compress_block(s, s.dyn_ltree, s.dyn_dtree);
 
-   }
 
-   // Assert (s->compressed_len == s->bits_sent, "bad compressed size");
 
-   /* The above check is made mod 2^32, for files larger than 512 MB
 
-    * and uLong implemented on 32 bits.
 
-    */
 
-   init_block(s);
 
-   if (last) {
 
-     bi_windup(s);
 
-   }
 
-   // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3,
 
-   //       s->compressed_len-7*last));
 
- }
 
- /* ===========================================================================
 
-  * Save the match info and tally the frequency counts. Return true if
 
-  * the current block must be flushed.
 
-  */
 
- function _tr_tally(s, dist, lc)
 
- //    deflate_state *s;
 
- //    unsigned dist;  /* distance of matched string */
 
- //    unsigned lc;    /* match length-MIN_MATCH or unmatched char (if dist==0) */
 
- {
 
-   //var out_length, in_length, dcode;
 
-   s.pending_buf[s.d_buf + s.last_lit * 2]     = (dist >>> 8) & 0xff;
 
-   s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff;
 
-   s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff;
 
-   s.last_lit++;
 
-   if (dist === 0) {
 
-     /* lc is the unmatched char */
 
-     s.dyn_ltree[lc * 2]/*.Freq*/++;
 
-   } else {
 
-     s.matches++;
 
-     /* Here, lc is the match length - MIN_MATCH */
 
-     dist--;             /* dist = match distance - 1 */
 
-     //Assert((ush)dist < (ush)MAX_DIST(s) &&
 
-     //       (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) &&
 
-     //       (ush)d_code(dist) < (ush)D_CODES,  "_tr_tally: bad match");
 
-     s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++;
 
-     s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++;
 
-   }
 
- // (!) This block is disabled in zlib defaults,
 
- // don't enable it for binary compatibility
 
- //#ifdef TRUNCATE_BLOCK
 
- //  /* Try to guess if it is profitable to stop the current block here */
 
- //  if ((s.last_lit & 0x1fff) === 0 && s.level > 2) {
 
- //    /* Compute an upper bound for the compressed length */
 
- //    out_length = s.last_lit*8;
 
- //    in_length = s.strstart - s.block_start;
 
- //
 
- //    for (dcode = 0; dcode < D_CODES; dcode++) {
 
- //      out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]);
 
- //    }
 
- //    out_length >>>= 3;
 
- //    //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ",
 
- //    //       s->last_lit, in_length, out_length,
 
- //    //       100L - out_length*100L/in_length));
 
- //    if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) {
 
- //      return true;
 
- //    }
 
- //  }
 
- //#endif
 
-   return (s.last_lit === s.lit_bufsize - 1);
 
-   /* We avoid equality with lit_bufsize because of wraparound at 64K
 
-    * on 16 bit machines and because stored blocks are restricted to
 
-    * 64K-1 bytes.
 
-    */
 
- }
 
- exports._tr_init  = _tr_init;
 
- exports._tr_stored_block = _tr_stored_block;
 
- exports._tr_flush_block  = _tr_flush_block;
 
- exports._tr_tally = _tr_tally;
 
- exports._tr_align = _tr_align;
 
- },{"../utils/common":39}],49:[function(require,module,exports){
 
- 'use strict';
 
- // (C) 1995-2013 Jean-loup Gailly and Mark Adler
 
- // (C) 2014-2017 Vitaly Puzrin and Andrey Tupitsin
 
- //
 
- // This software is provided 'as-is', without any express or implied
 
- // warranty. In no event will the authors be held liable for any damages
 
- // arising from the use of this software.
 
- //
 
- // Permission is granted to anyone to use this software for any purpose,
 
- // including commercial applications, and to alter it and redistribute it
 
- // freely, subject to the following restrictions:
 
- //
 
- // 1. The origin of this software must not be misrepresented; you must not
 
- //   claim that you wrote the original software. If you use this software
 
- //   in a product, an acknowledgment in the product documentation would be
 
- //   appreciated but is not required.
 
- // 2. Altered source versions must be plainly marked as such, and must not be
 
- //   misrepresented as being the original software.
 
- // 3. This notice may not be removed or altered from any source distribution.
 
- function ZStream() {
 
-   /* next input byte */
 
-   this.input = null; // JS specific, because we have no pointers
 
-   this.next_in = 0;
 
-   /* number of bytes available at input */
 
-   this.avail_in = 0;
 
-   /* total number of input bytes read so far */
 
-   this.total_in = 0;
 
-   /* next output byte should be put there */
 
-   this.output = null; // JS specific, because we have no pointers
 
-   this.next_out = 0;
 
-   /* remaining free space at output */
 
-   this.avail_out = 0;
 
-   /* total number of bytes output so far */
 
-   this.total_out = 0;
 
-   /* last error message, NULL if no error */
 
-   this.msg = ''/*Z_NULL*/;
 
-   /* not visible by applications */
 
-   this.state = null;
 
-   /* best guess about the data type: binary or text */
 
-   this.data_type = 2/*Z_UNKNOWN*/;
 
-   /* adler32 value of the uncompressed data */
 
-   this.adler = 0;
 
- }
 
- module.exports = ZStream;
 
- },{}],50:[function(require,module,exports){
 
- (function (process){
 
- 'use strict';
 
- if (!process.version ||
 
-     process.version.indexOf('v0.') === 0 ||
 
-     process.version.indexOf('v1.') === 0 && process.version.indexOf('v1.8.') !== 0) {
 
-   module.exports = nextTick;
 
- } else {
 
-   module.exports = process.nextTick;
 
- }
 
- function nextTick(fn, arg1, arg2, arg3) {
 
-   if (typeof fn !== 'function') {
 
-     throw new TypeError('"callback" argument must be a function');
 
-   }
 
-   var len = arguments.length;
 
-   var args, i;
 
-   switch (len) {
 
-   case 0:
 
-   case 1:
 
-     return process.nextTick(fn);
 
-   case 2:
 
-     return process.nextTick(function afterTickOne() {
 
-       fn.call(null, arg1);
 
-     });
 
-   case 3:
 
-     return process.nextTick(function afterTickTwo() {
 
-       fn.call(null, arg1, arg2);
 
-     });
 
-   case 4:
 
-     return process.nextTick(function afterTickThree() {
 
-       fn.call(null, arg1, arg2, arg3);
 
-     });
 
-   default:
 
-     args = new Array(len - 1);
 
-     i = 0;
 
-     while (i < args.length) {
 
-       args[i++] = arguments[i];
 
-     }
 
-     return process.nextTick(function afterTick() {
 
-       fn.apply(null, args);
 
-     });
 
-   }
 
- }
 
- }).call(this,require('_process'))
 
- },{"_process":51}],51:[function(require,module,exports){
 
- // shim for using process in browser
 
- var process = module.exports = {};
 
- // cached from whatever global is present so that test runners that stub it
 
- // don't break things.  But we need to wrap it in a try catch in case it is
 
- // wrapped in strict mode code which doesn't define any globals.  It's inside a
 
- // function because try/catches deoptimize in certain engines.
 
- var cachedSetTimeout;
 
- var cachedClearTimeout;
 
- function defaultSetTimout() {
 
-     throw new Error('setTimeout has not been defined');
 
- }
 
- function defaultClearTimeout () {
 
-     throw new Error('clearTimeout has not been defined');
 
- }
 
- (function () {
 
-     try {
 
-         if (typeof setTimeout === 'function') {
 
-             cachedSetTimeout = setTimeout;
 
-         } else {
 
-             cachedSetTimeout = defaultSetTimout;
 
-         }
 
-     } catch (e) {
 
-         cachedSetTimeout = defaultSetTimout;
 
-     }
 
-     try {
 
-         if (typeof clearTimeout === 'function') {
 
-             cachedClearTimeout = clearTimeout;
 
-         } else {
 
-             cachedClearTimeout = defaultClearTimeout;
 
-         }
 
-     } catch (e) {
 
-         cachedClearTimeout = defaultClearTimeout;
 
-     }
 
- } ())
 
- function runTimeout(fun) {
 
-     if (cachedSetTimeout === setTimeout) {
 
-         //normal enviroments in sane situations
 
-         return setTimeout(fun, 0);
 
-     }
 
-     // if setTimeout wasn't available but was latter defined
 
-     if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) {
 
-         cachedSetTimeout = setTimeout;
 
-         return setTimeout(fun, 0);
 
-     }
 
-     try {
 
-         // when when somebody has screwed with setTimeout but no I.E. maddness
 
-         return cachedSetTimeout(fun, 0);
 
-     } catch(e){
 
-         try {
 
-             // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally
 
-             return cachedSetTimeout.call(null, fun, 0);
 
-         } catch(e){
 
-             // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error
 
-             return cachedSetTimeout.call(this, fun, 0);
 
-         }
 
-     }
 
- }
 
- function runClearTimeout(marker) {
 
-     if (cachedClearTimeout === clearTimeout) {
 
-         //normal enviroments in sane situations
 
-         return clearTimeout(marker);
 
-     }
 
-     // if clearTimeout wasn't available but was latter defined
 
-     if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) {
 
-         cachedClearTimeout = clearTimeout;
 
-         return clearTimeout(marker);
 
-     }
 
-     try {
 
-         // when when somebody has screwed with setTimeout but no I.E. maddness
 
-         return cachedClearTimeout(marker);
 
-     } catch (e){
 
-         try {
 
-             // When we are in I.E. but the script has been evaled so I.E. doesn't  trust the global object when called normally
 
-             return cachedClearTimeout.call(null, marker);
 
-         } catch (e){
 
-             // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error.
 
-             // Some versions of I.E. have different rules for clearTimeout vs setTimeout
 
-             return cachedClearTimeout.call(this, marker);
 
-         }
 
-     }
 
- }
 
- var queue = [];
 
- var draining = false;
 
- var currentQueue;
 
- var queueIndex = -1;
 
- function cleanUpNextTick() {
 
-     if (!draining || !currentQueue) {
 
-         return;
 
-     }
 
-     draining = false;
 
-     if (currentQueue.length) {
 
-         queue = currentQueue.concat(queue);
 
-     } else {
 
-         queueIndex = -1;
 
-     }
 
-     if (queue.length) {
 
-         drainQueue();
 
-     }
 
- }
 
- function drainQueue() {
 
-     if (draining) {
 
-         return;
 
-     }
 
-     var timeout = runTimeout(cleanUpNextTick);
 
-     draining = true;
 
-     var len = queue.length;
 
-     while(len) {
 
-         currentQueue = queue;
 
-         queue = [];
 
-         while (++queueIndex < len) {
 
-             if (currentQueue) {
 
-                 currentQueue[queueIndex].run();
 
-             }
 
-         }
 
-         queueIndex = -1;
 
-         len = queue.length;
 
-     }
 
-     currentQueue = null;
 
-     draining = false;
 
-     runClearTimeout(timeout);
 
- }
 
- process.nextTick = function (fun) {
 
-     var args = new Array(arguments.length - 1);
 
-     if (arguments.length > 1) {
 
-         for (var i = 1; i < arguments.length; i++) {
 
-             args[i - 1] = arguments[i];
 
-         }
 
-     }
 
-     queue.push(new Item(fun, args));
 
-     if (queue.length === 1 && !draining) {
 
-         runTimeout(drainQueue);
 
-     }
 
- };
 
- // v8 likes predictible objects
 
- function Item(fun, array) {
 
-     this.fun = fun;
 
-     this.array = array;
 
- }
 
- Item.prototype.run = function () {
 
-     this.fun.apply(null, this.array);
 
- };
 
- process.title = 'browser';
 
- process.browser = true;
 
- process.env = {};
 
- process.argv = [];
 
- process.version = ''; // empty string to avoid regexp issues
 
- process.versions = {};
 
- function noop() {}
 
- process.on = noop;
 
- process.addListener = noop;
 
- process.once = noop;
 
- process.off = noop;
 
- process.removeListener = noop;
 
- process.removeAllListeners = noop;
 
- process.emit = noop;
 
- process.prependListener = noop;
 
- process.prependOnceListener = noop;
 
- process.listeners = function (name) { return [] }
 
- process.binding = function (name) {
 
-     throw new Error('process.binding is not supported');
 
- };
 
- process.cwd = function () { return '/' };
 
- process.chdir = function (dir) {
 
-     throw new Error('process.chdir is not supported');
 
- };
 
- process.umask = function() { return 0; };
 
- },{}],52:[function(require,module,exports){
 
- module.exports = require('./lib/_stream_duplex.js');
 
- },{"./lib/_stream_duplex.js":53}],53:[function(require,module,exports){
 
- // a duplex stream is just a stream that is both readable and writable.
 
- // Since JS doesn't have multiple prototypal inheritance, this class
 
- // prototypally inherits from Readable, and then parasitically from
 
- // Writable.
 
- 'use strict';
 
- /*<replacement>*/
 
- var objectKeys = Object.keys || function (obj) {
 
-   var keys = [];
 
-   for (var key in obj) {
 
-     keys.push(key);
 
-   }return keys;
 
- };
 
- /*</replacement>*/
 
- module.exports = Duplex;
 
- /*<replacement>*/
 
- var processNextTick = require('process-nextick-args');
 
- /*</replacement>*/
 
- /*<replacement>*/
 
- var util = require('core-util-is');
 
- util.inherits = require('inherits');
 
- /*</replacement>*/
 
- var Readable = require('./_stream_readable');
 
- var Writable = require('./_stream_writable');
 
- util.inherits(Duplex, Readable);
 
- var keys = objectKeys(Writable.prototype);
 
- for (var v = 0; v < keys.length; v++) {
 
-   var method = keys[v];
 
-   if (!Duplex.prototype[method]) Duplex.prototype[method] = Writable.prototype[method];
 
- }
 
- function Duplex(options) {
 
-   if (!(this instanceof Duplex)) return new Duplex(options);
 
-   Readable.call(this, options);
 
-   Writable.call(this, options);
 
-   if (options && options.readable === false) this.readable = false;
 
-   if (options && options.writable === false) this.writable = false;
 
-   this.allowHalfOpen = true;
 
-   if (options && options.allowHalfOpen === false) this.allowHalfOpen = false;
 
-   this.once('end', onend);
 
- }
 
- // the no-half-open enforcer
 
- function onend() {
 
-   // if we allow half-open state, or if the writable side ended,
 
-   // then we're ok.
 
-   if (this.allowHalfOpen || this._writableState.ended) return;
 
-   // no more data can be written.
 
-   // But allow more writes to happen in this tick.
 
-   processNextTick(onEndNT, this);
 
- }
 
- function onEndNT(self) {
 
-   self.end();
 
- }
 
- function forEach(xs, f) {
 
-   for (var i = 0, l = xs.length; i < l; i++) {
 
-     f(xs[i], i);
 
-   }
 
- }
 
- },{"./_stream_readable":55,"./_stream_writable":57,"core-util-is":33,"inherits":36,"process-nextick-args":50}],54:[function(require,module,exports){
 
- // a passthrough stream.
 
- // basically just the most minimal sort of Transform stream.
 
- // Every written chunk gets output as-is.
 
- 'use strict';
 
- module.exports = PassThrough;
 
- var Transform = require('./_stream_transform');
 
- /*<replacement>*/
 
- var util = require('core-util-is');
 
- util.inherits = require('inherits');
 
- /*</replacement>*/
 
- util.inherits(PassThrough, Transform);
 
- function PassThrough(options) {
 
-   if (!(this instanceof PassThrough)) return new PassThrough(options);
 
-   Transform.call(this, options);
 
- }
 
- PassThrough.prototype._transform = function (chunk, encoding, cb) {
 
-   cb(null, chunk);
 
- };
 
- },{"./_stream_transform":56,"core-util-is":33,"inherits":36}],55:[function(require,module,exports){
 
- (function (process){
 
- 'use strict';
 
- module.exports = Readable;
 
- /*<replacement>*/
 
- var processNextTick = require('process-nextick-args');
 
- /*</replacement>*/
 
- /*<replacement>*/
 
- var isArray = require('isarray');
 
- /*</replacement>*/
 
- /*<replacement>*/
 
- var Duplex;
 
- /*</replacement>*/
 
- Readable.ReadableState = ReadableState;
 
- /*<replacement>*/
 
- var EE = require('events').EventEmitter;
 
- var EElistenerCount = function (emitter, type) {
 
-   return emitter.listeners(type).length;
 
- };
 
- /*</replacement>*/
 
- /*<replacement>*/
 
- var Stream = require('./internal/streams/stream');
 
- /*</replacement>*/
 
- var Buffer = require('buffer').Buffer;
 
- /*<replacement>*/
 
- var bufferShim = require('buffer-shims');
 
- /*</replacement>*/
 
- /*<replacement>*/
 
- var util = require('core-util-is');
 
- util.inherits = require('inherits');
 
- /*</replacement>*/
 
- /*<replacement>*/
 
- var debugUtil = require('util');
 
- var debug = void 0;
 
- if (debugUtil && debugUtil.debuglog) {
 
-   debug = debugUtil.debuglog('stream');
 
- } else {
 
-   debug = function () {};
 
- }
 
- /*</replacement>*/
 
- var BufferList = require('./internal/streams/BufferList');
 
- var StringDecoder;
 
- util.inherits(Readable, Stream);
 
- var kProxyEvents = ['error', 'close', 'destroy', 'pause', 'resume'];
 
- function prependListener(emitter, event, fn) {
 
-   // Sadly this is not cacheable as some libraries bundle their own
 
-   // event emitter implementation with them.
 
-   if (typeof emitter.prependListener === 'function') {
 
-     return emitter.prependListener(event, fn);
 
-   } else {
 
-     // This is a hack to make sure that our error handler is attached before any
 
-     // userland ones.  NEVER DO THIS. This is here only because this code needs
 
-     // to continue to work with older versions of Node.js that do not include
 
-     // the prependListener() method. The goal is to eventually remove this hack.
 
-     if (!emitter._events || !emitter._events[event]) emitter.on(event, fn);else if (isArray(emitter._events[event])) emitter._events[event].unshift(fn);else emitter._events[event] = [fn, emitter._events[event]];
 
-   }
 
- }
 
- function ReadableState(options, stream) {
 
-   Duplex = Duplex || require('./_stream_duplex');
 
-   options = options || {};
 
-   // object stream flag. Used to make read(n) ignore n and to
 
-   // make all the buffer merging and length checks go away
 
-   this.objectMode = !!options.objectMode;
 
-   if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.readableObjectMode;
 
-   // the point at which it stops calling _read() to fill the buffer
 
-   // Note: 0 is a valid value, means "don't call _read preemptively ever"
 
-   var hwm = options.highWaterMark;
 
-   var defaultHwm = this.objectMode ? 16 : 16 * 1024;
 
-   this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
 
-   // cast to ints.
 
-   this.highWaterMark = ~~this.highWaterMark;
 
-   // A linked list is used to store data chunks instead of an array because the
 
-   // linked list can remove elements from the beginning faster than
 
-   // array.shift()
 
-   this.buffer = new BufferList();
 
-   this.length = 0;
 
-   this.pipes = null;
 
-   this.pipesCount = 0;
 
-   this.flowing = null;
 
-   this.ended = false;
 
-   this.endEmitted = false;
 
-   this.reading = false;
 
-   // a flag to be able to tell if the onwrite cb is called immediately,
 
-   // or on a later tick.  We set this to true at first, because any
 
-   // actions that shouldn't happen until "later" should generally also
 
-   // not happen before the first write call.
 
-   this.sync = true;
 
-   // whenever we return null, then we set a flag to say
 
-   // that we're awaiting a 'readable' event emission.
 
-   this.needReadable = false;
 
-   this.emittedReadable = false;
 
-   this.readableListening = false;
 
-   this.resumeScheduled = false;
 
-   // Crypto is kind of old and crusty.  Historically, its default string
 
-   // encoding is 'binary' so we have to make this configurable.
 
-   // Everything else in the universe uses 'utf8', though.
 
-   this.defaultEncoding = options.defaultEncoding || 'utf8';
 
-   // when piping, we only care about 'readable' events that happen
 
-   // after read()ing all the bytes and not getting any pushback.
 
-   this.ranOut = false;
 
-   // the number of writers that are awaiting a drain event in .pipe()s
 
-   this.awaitDrain = 0;
 
-   // if true, a maybeReadMore has been scheduled
 
-   this.readingMore = false;
 
-   this.decoder = null;
 
-   this.encoding = null;
 
-   if (options.encoding) {
 
-     if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
 
-     this.decoder = new StringDecoder(options.encoding);
 
-     this.encoding = options.encoding;
 
-   }
 
- }
 
- function Readable(options) {
 
-   Duplex = Duplex || require('./_stream_duplex');
 
-   if (!(this instanceof Readable)) return new Readable(options);
 
-   this._readableState = new ReadableState(options, this);
 
-   // legacy
 
-   this.readable = true;
 
-   if (options && typeof options.read === 'function') this._read = options.read;
 
-   Stream.call(this);
 
- }
 
- // Manually shove something into the read() buffer.
 
- // This returns true if the highWaterMark has not been hit yet,
 
- // similar to how Writable.write() returns true if you should
 
- // write() some more.
 
- Readable.prototype.push = function (chunk, encoding) {
 
-   var state = this._readableState;
 
-   if (!state.objectMode && typeof chunk === 'string') {
 
-     encoding = encoding || state.defaultEncoding;
 
-     if (encoding !== state.encoding) {
 
-       chunk = bufferShim.from(chunk, encoding);
 
-       encoding = '';
 
-     }
 
-   }
 
-   return readableAddChunk(this, state, chunk, encoding, false);
 
- };
 
- // Unshift should *always* be something directly out of read()
 
- Readable.prototype.unshift = function (chunk) {
 
-   var state = this._readableState;
 
-   return readableAddChunk(this, state, chunk, '', true);
 
- };
 
- Readable.prototype.isPaused = function () {
 
-   return this._readableState.flowing === false;
 
- };
 
- function readableAddChunk(stream, state, chunk, encoding, addToFront) {
 
-   var er = chunkInvalid(state, chunk);
 
-   if (er) {
 
-     stream.emit('error', er);
 
-   } else if (chunk === null) {
 
-     state.reading = false;
 
-     onEofChunk(stream, state);
 
-   } else if (state.objectMode || chunk && chunk.length > 0) {
 
-     if (state.ended && !addToFront) {
 
-       var e = new Error('stream.push() after EOF');
 
-       stream.emit('error', e);
 
-     } else if (state.endEmitted && addToFront) {
 
-       var _e = new Error('stream.unshift() after end event');
 
-       stream.emit('error', _e);
 
-     } else {
 
-       var skipAdd;
 
-       if (state.decoder && !addToFront && !encoding) {
 
-         chunk = state.decoder.write(chunk);
 
-         skipAdd = !state.objectMode && chunk.length === 0;
 
-       }
 
-       if (!addToFront) state.reading = false;
 
-       // Don't add to the buffer if we've decoded to an empty string chunk and
 
-       // we're not in object mode
 
-       if (!skipAdd) {
 
-         // if we want the data now, just emit it.
 
-         if (state.flowing && state.length === 0 && !state.sync) {
 
-           stream.emit('data', chunk);
 
-           stream.read(0);
 
-         } else {
 
-           // update the buffer info.
 
-           state.length += state.objectMode ? 1 : chunk.length;
 
-           if (addToFront) state.buffer.unshift(chunk);else state.buffer.push(chunk);
 
-           if (state.needReadable) emitReadable(stream);
 
-         }
 
-       }
 
-       maybeReadMore(stream, state);
 
-     }
 
-   } else if (!addToFront) {
 
-     state.reading = false;
 
-   }
 
-   return needMoreData(state);
 
- }
 
- // if it's past the high water mark, we can push in some more.
 
- // Also, if we have no data yet, we can stand some
 
- // more bytes.  This is to work around cases where hwm=0,
 
- // such as the repl.  Also, if the push() triggered a
 
- // readable event, and the user called read(largeNumber) such that
 
- // needReadable was set, then we ought to push more, so that another
 
- // 'readable' event will be triggered.
 
- function needMoreData(state) {
 
-   return !state.ended && (state.needReadable || state.length < state.highWaterMark || state.length === 0);
 
- }
 
- // backwards compatibility.
 
- Readable.prototype.setEncoding = function (enc) {
 
-   if (!StringDecoder) StringDecoder = require('string_decoder/').StringDecoder;
 
-   this._readableState.decoder = new StringDecoder(enc);
 
-   this._readableState.encoding = enc;
 
-   return this;
 
- };
 
- // Don't raise the hwm > 8MB
 
- var MAX_HWM = 0x800000;
 
- function computeNewHighWaterMark(n) {
 
-   if (n >= MAX_HWM) {
 
-     n = MAX_HWM;
 
-   } else {
 
-     // Get the next highest power of 2 to prevent increasing hwm excessively in
 
-     // tiny amounts
 
-     n--;
 
-     n |= n >>> 1;
 
-     n |= n >>> 2;
 
-     n |= n >>> 4;
 
-     n |= n >>> 8;
 
-     n |= n >>> 16;
 
-     n++;
 
-   }
 
-   return n;
 
- }
 
- // This function is designed to be inlinable, so please take care when making
 
- // changes to the function body.
 
- function howMuchToRead(n, state) {
 
-   if (n <= 0 || state.length === 0 && state.ended) return 0;
 
-   if (state.objectMode) return 1;
 
-   if (n !== n) {
 
-     // Only flow one buffer at a time
 
-     if (state.flowing && state.length) return state.buffer.head.data.length;else return state.length;
 
-   }
 
-   // If we're asking for more than the current hwm, then raise the hwm.
 
-   if (n > state.highWaterMark) state.highWaterMark = computeNewHighWaterMark(n);
 
-   if (n <= state.length) return n;
 
-   // Don't have enough
 
-   if (!state.ended) {
 
-     state.needReadable = true;
 
-     return 0;
 
-   }
 
-   return state.length;
 
- }
 
- // you can override either this method, or the async _read(n) below.
 
- Readable.prototype.read = function (n) {
 
-   debug('read', n);
 
-   n = parseInt(n, 10);
 
-   var state = this._readableState;
 
-   var nOrig = n;
 
-   if (n !== 0) state.emittedReadable = false;
 
-   // if we're doing read(0) to trigger a readable event, but we
 
-   // already have a bunch of data in the buffer, then just trigger
 
-   // the 'readable' event and move on.
 
-   if (n === 0 && state.needReadable && (state.length >= state.highWaterMark || state.ended)) {
 
-     debug('read: emitReadable', state.length, state.ended);
 
-     if (state.length === 0 && state.ended) endReadable(this);else emitReadable(this);
 
-     return null;
 
-   }
 
-   n = howMuchToRead(n, state);
 
-   // if we've ended, and we're now clear, then finish it up.
 
-   if (n === 0 && state.ended) {
 
-     if (state.length === 0) endReadable(this);
 
-     return null;
 
-   }
 
-   // All the actual chunk generation logic needs to be
 
-   // *below* the call to _read.  The reason is that in certain
 
-   // synthetic stream cases, such as passthrough streams, _read
 
-   // may be a completely synchronous operation which may change
 
-   // the state of the read buffer, providing enough data when
 
-   // before there was *not* enough.
 
-   //
 
-   // So, the steps are:
 
-   // 1. Figure out what the state of things will be after we do
 
-   // a read from the buffer.
 
-   //
 
-   // 2. If that resulting state will trigger a _read, then call _read.
 
-   // Note that this may be asynchronous, or synchronous.  Yes, it is
 
-   // deeply ugly to write APIs this way, but that still doesn't mean
 
-   // that the Readable class should behave improperly, as streams are
 
-   // designed to be sync/async agnostic.
 
-   // Take note if the _read call is sync or async (ie, if the read call
 
-   // has returned yet), so that we know whether or not it's safe to emit
 
-   // 'readable' etc.
 
-   //
 
-   // 3. Actually pull the requested chunks out of the buffer and return.
 
-   // if we need a readable event, then we need to do some reading.
 
-   var doRead = state.needReadable;
 
-   debug('need readable', doRead);
 
-   // if we currently have less than the highWaterMark, then also read some
 
-   if (state.length === 0 || state.length - n < state.highWaterMark) {
 
-     doRead = true;
 
-     debug('length less than watermark', doRead);
 
-   }
 
-   // however, if we've ended, then there's no point, and if we're already
 
-   // reading, then it's unnecessary.
 
-   if (state.ended || state.reading) {
 
-     doRead = false;
 
-     debug('reading or ended', doRead);
 
-   } else if (doRead) {
 
-     debug('do read');
 
-     state.reading = true;
 
-     state.sync = true;
 
-     // if the length is currently zero, then we *need* a readable event.
 
-     if (state.length === 0) state.needReadable = true;
 
-     // call internal read method
 
-     this._read(state.highWaterMark);
 
-     state.sync = false;
 
-     // If _read pushed data synchronously, then `reading` will be false,
 
-     // and we need to re-evaluate how much data we can return to the user.
 
-     if (!state.reading) n = howMuchToRead(nOrig, state);
 
-   }
 
-   var ret;
 
-   if (n > 0) ret = fromList(n, state);else ret = null;
 
-   if (ret === null) {
 
-     state.needReadable = true;
 
-     n = 0;
 
-   } else {
 
-     state.length -= n;
 
-   }
 
-   if (state.length === 0) {
 
-     // If we have nothing in the buffer, then we want to know
 
-     // as soon as we *do* get something into the buffer.
 
-     if (!state.ended) state.needReadable = true;
 
-     // If we tried to read() past the EOF, then emit end on the next tick.
 
-     if (nOrig !== n && state.ended) endReadable(this);
 
-   }
 
-   if (ret !== null) this.emit('data', ret);
 
-   return ret;
 
- };
 
- function chunkInvalid(state, chunk) {
 
-   var er = null;
 
-   if (!Buffer.isBuffer(chunk) && typeof chunk !== 'string' && chunk !== null && chunk !== undefined && !state.objectMode) {
 
-     er = new TypeError('Invalid non-string/buffer chunk');
 
-   }
 
-   return er;
 
- }
 
- function onEofChunk(stream, state) {
 
-   if (state.ended) return;
 
-   if (state.decoder) {
 
-     var chunk = state.decoder.end();
 
-     if (chunk && chunk.length) {
 
-       state.buffer.push(chunk);
 
-       state.length += state.objectMode ? 1 : chunk.length;
 
-     }
 
-   }
 
-   state.ended = true;
 
-   // emit 'readable' now to make sure it gets picked up.
 
-   emitReadable(stream);
 
- }
 
- // Don't emit readable right away in sync mode, because this can trigger
 
- // another read() call => stack overflow.  This way, it might trigger
 
- // a nextTick recursion warning, but that's not so bad.
 
- function emitReadable(stream) {
 
-   var state = stream._readableState;
 
-   state.needReadable = false;
 
-   if (!state.emittedReadable) {
 
-     debug('emitReadable', state.flowing);
 
-     state.emittedReadable = true;
 
-     if (state.sync) processNextTick(emitReadable_, stream);else emitReadable_(stream);
 
-   }
 
- }
 
- function emitReadable_(stream) {
 
-   debug('emit readable');
 
-   stream.emit('readable');
 
-   flow(stream);
 
- }
 
- // at this point, the user has presumably seen the 'readable' event,
 
- // and called read() to consume some data.  that may have triggered
 
- // in turn another _read(n) call, in which case reading = true if
 
- // it's in progress.
 
- // However, if we're not ended, or reading, and the length < hwm,
 
- // then go ahead and try to read some more preemptively.
 
- function maybeReadMore(stream, state) {
 
-   if (!state.readingMore) {
 
-     state.readingMore = true;
 
-     processNextTick(maybeReadMore_, stream, state);
 
-   }
 
- }
 
- function maybeReadMore_(stream, state) {
 
-   var len = state.length;
 
-   while (!state.reading && !state.flowing && !state.ended && state.length < state.highWaterMark) {
 
-     debug('maybeReadMore read 0');
 
-     stream.read(0);
 
-     if (len === state.length)
 
-       // didn't get any data, stop spinning.
 
-       break;else len = state.length;
 
-   }
 
-   state.readingMore = false;
 
- }
 
- // abstract method.  to be overridden in specific implementation classes.
 
- // call cb(er, data) where data is <= n in length.
 
- // for virtual (non-string, non-buffer) streams, "length" is somewhat
 
- // arbitrary, and perhaps not very meaningful.
 
- Readable.prototype._read = function (n) {
 
-   this.emit('error', new Error('_read() is not implemented'));
 
- };
 
- Readable.prototype.pipe = function (dest, pipeOpts) {
 
-   var src = this;
 
-   var state = this._readableState;
 
-   switch (state.pipesCount) {
 
-     case 0:
 
-       state.pipes = dest;
 
-       break;
 
-     case 1:
 
-       state.pipes = [state.pipes, dest];
 
-       break;
 
-     default:
 
-       state.pipes.push(dest);
 
-       break;
 
-   }
 
-   state.pipesCount += 1;
 
-   debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
 
-   var doEnd = (!pipeOpts || pipeOpts.end !== false) && dest !== process.stdout && dest !== process.stderr;
 
-   var endFn = doEnd ? onend : cleanup;
 
-   if (state.endEmitted) processNextTick(endFn);else src.once('end', endFn);
 
-   dest.on('unpipe', onunpipe);
 
-   function onunpipe(readable) {
 
-     debug('onunpipe');
 
-     if (readable === src) {
 
-       cleanup();
 
-     }
 
-   }
 
-   function onend() {
 
-     debug('onend');
 
-     dest.end();
 
-   }
 
-   // when the dest drains, it reduces the awaitDrain counter
 
-   // on the source.  This would be more elegant with a .once()
 
-   // handler in flow(), but adding and removing repeatedly is
 
-   // too slow.
 
-   var ondrain = pipeOnDrain(src);
 
-   dest.on('drain', ondrain);
 
-   var cleanedUp = false;
 
-   function cleanup() {
 
-     debug('cleanup');
 
-     // cleanup event handlers once the pipe is broken
 
-     dest.removeListener('close', onclose);
 
-     dest.removeListener('finish', onfinish);
 
-     dest.removeListener('drain', ondrain);
 
-     dest.removeListener('error', onerror);
 
-     dest.removeListener('unpipe', onunpipe);
 
-     src.removeListener('end', onend);
 
-     src.removeListener('end', cleanup);
 
-     src.removeListener('data', ondata);
 
-     cleanedUp = true;
 
-     // if the reader is waiting for a drain event from this
 
-     // specific writer, then it would cause it to never start
 
-     // flowing again.
 
-     // So, if this is awaiting a drain, then we just call it now.
 
-     // If we don't know, then assume that we are waiting for one.
 
-     if (state.awaitDrain && (!dest._writableState || dest._writableState.needDrain)) ondrain();
 
-   }
 
-   // If the user pushes more data while we're writing to dest then we'll end up
 
-   // in ondata again. However, we only want to increase awaitDrain once because
 
-   // dest will only emit one 'drain' event for the multiple writes.
 
-   // => Introduce a guard on increasing awaitDrain.
 
-   var increasedAwaitDrain = false;
 
-   src.on('data', ondata);
 
-   function ondata(chunk) {
 
-     debug('ondata');
 
-     increasedAwaitDrain = false;
 
-     var ret = dest.write(chunk);
 
-     if (false === ret && !increasedAwaitDrain) {
 
-       // If the user unpiped during `dest.write()`, it is possible
 
-       // to get stuck in a permanently paused state if that write
 
-       // also returned false.
 
-       // => Check whether `dest` is still a piping destination.
 
-       if ((state.pipesCount === 1 && state.pipes === dest || state.pipesCount > 1 && indexOf(state.pipes, dest) !== -1) && !cleanedUp) {
 
-         debug('false write response, pause', src._readableState.awaitDrain);
 
-         src._readableState.awaitDrain++;
 
-         increasedAwaitDrain = true;
 
-       }
 
-       src.pause();
 
-     }
 
-   }
 
-   // if the dest has an error, then stop piping into it.
 
-   // however, don't suppress the throwing behavior for this.
 
-   function onerror(er) {
 
-     debug('onerror', er);
 
-     unpipe();
 
-     dest.removeListener('error', onerror);
 
-     if (EElistenerCount(dest, 'error') === 0) dest.emit('error', er);
 
-   }
 
-   // Make sure our error handler is attached before userland ones.
 
-   prependListener(dest, 'error', onerror);
 
-   // Both close and finish should trigger unpipe, but only once.
 
-   function onclose() {
 
-     dest.removeListener('finish', onfinish);
 
-     unpipe();
 
-   }
 
-   dest.once('close', onclose);
 
-   function onfinish() {
 
-     debug('onfinish');
 
-     dest.removeListener('close', onclose);
 
-     unpipe();
 
-   }
 
-   dest.once('finish', onfinish);
 
-   function unpipe() {
 
-     debug('unpipe');
 
-     src.unpipe(dest);
 
-   }
 
-   // tell the dest that it's being piped to
 
-   dest.emit('pipe', src);
 
-   // start the flow if it hasn't been started already.
 
-   if (!state.flowing) {
 
-     debug('pipe resume');
 
-     src.resume();
 
-   }
 
-   return dest;
 
- };
 
- function pipeOnDrain(src) {
 
-   return function () {
 
-     var state = src._readableState;
 
-     debug('pipeOnDrain', state.awaitDrain);
 
-     if (state.awaitDrain) state.awaitDrain--;
 
-     if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
 
-       state.flowing = true;
 
-       flow(src);
 
-     }
 
-   };
 
- }
 
- Readable.prototype.unpipe = function (dest) {
 
-   var state = this._readableState;
 
-   // if we're not piping anywhere, then do nothing.
 
-   if (state.pipesCount === 0) return this;
 
-   // just one destination.  most common case.
 
-   if (state.pipesCount === 1) {
 
-     // passed in one, but it's not the right one.
 
-     if (dest && dest !== state.pipes) return this;
 
-     if (!dest) dest = state.pipes;
 
-     // got a match.
 
-     state.pipes = null;
 
-     state.pipesCount = 0;
 
-     state.flowing = false;
 
-     if (dest) dest.emit('unpipe', this);
 
-     return this;
 
-   }
 
-   // slow case. multiple pipe destinations.
 
-   if (!dest) {
 
-     // remove all.
 
-     var dests = state.pipes;
 
-     var len = state.pipesCount;
 
-     state.pipes = null;
 
-     state.pipesCount = 0;
 
-     state.flowing = false;
 
-     for (var i = 0; i < len; i++) {
 
-       dests[i].emit('unpipe', this);
 
-     }return this;
 
-   }
 
-   // try to find the right one.
 
-   var index = indexOf(state.pipes, dest);
 
-   if (index === -1) return this;
 
-   state.pipes.splice(index, 1);
 
-   state.pipesCount -= 1;
 
-   if (state.pipesCount === 1) state.pipes = state.pipes[0];
 
-   dest.emit('unpipe', this);
 
-   return this;
 
- };
 
- // set up data events if they are asked for
 
- // Ensure readable listeners eventually get something
 
- Readable.prototype.on = function (ev, fn) {
 
-   var res = Stream.prototype.on.call(this, ev, fn);
 
-   if (ev === 'data') {
 
-     // Start flowing on next tick if stream isn't explicitly paused
 
-     if (this._readableState.flowing !== false) this.resume();
 
-   } else if (ev === 'readable') {
 
-     var state = this._readableState;
 
-     if (!state.endEmitted && !state.readableListening) {
 
-       state.readableListening = state.needReadable = true;
 
-       state.emittedReadable = false;
 
-       if (!state.reading) {
 
-         processNextTick(nReadingNextTick, this);
 
-       } else if (state.length) {
 
-         emitReadable(this, state);
 
-       }
 
-     }
 
-   }
 
-   return res;
 
- };
 
- Readable.prototype.addListener = Readable.prototype.on;
 
- function nReadingNextTick(self) {
 
-   debug('readable nexttick read 0');
 
-   self.read(0);
 
- }
 
- // pause() and resume() are remnants of the legacy readable stream API
 
- // If the user uses them, then switch into old mode.
 
- Readable.prototype.resume = function () {
 
-   var state = this._readableState;
 
-   if (!state.flowing) {
 
-     debug('resume');
 
-     state.flowing = true;
 
-     resume(this, state);
 
-   }
 
-   return this;
 
- };
 
- function resume(stream, state) {
 
-   if (!state.resumeScheduled) {
 
-     state.resumeScheduled = true;
 
-     processNextTick(resume_, stream, state);
 
-   }
 
- }
 
- function resume_(stream, state) {
 
-   if (!state.reading) {
 
-     debug('resume read 0');
 
-     stream.read(0);
 
-   }
 
-   state.resumeScheduled = false;
 
-   state.awaitDrain = 0;
 
-   stream.emit('resume');
 
-   flow(stream);
 
-   if (state.flowing && !state.reading) stream.read(0);
 
- }
 
- Readable.prototype.pause = function () {
 
-   debug('call pause flowing=%j', this._readableState.flowing);
 
-   if (false !== this._readableState.flowing) {
 
-     debug('pause');
 
-     this._readableState.flowing = false;
 
-     this.emit('pause');
 
-   }
 
-   return this;
 
- };
 
- function flow(stream) {
 
-   var state = stream._readableState;
 
-   debug('flow', state.flowing);
 
-   while (state.flowing && stream.read() !== null) {}
 
- }
 
- // wrap an old-style stream as the async data source.
 
- // This is *not* part of the readable stream interface.
 
- // It is an ugly unfortunate mess of history.
 
- Readable.prototype.wrap = function (stream) {
 
-   var state = this._readableState;
 
-   var paused = false;
 
-   var self = this;
 
-   stream.on('end', function () {
 
-     debug('wrapped end');
 
-     if (state.decoder && !state.ended) {
 
-       var chunk = state.decoder.end();
 
-       if (chunk && chunk.length) self.push(chunk);
 
-     }
 
-     self.push(null);
 
-   });
 
-   stream.on('data', function (chunk) {
 
-     debug('wrapped data');
 
-     if (state.decoder) chunk = state.decoder.write(chunk);
 
-     // don't skip over falsy values in objectMode
 
-     if (state.objectMode && (chunk === null || chunk === undefined)) return;else if (!state.objectMode && (!chunk || !chunk.length)) return;
 
-     var ret = self.push(chunk);
 
-     if (!ret) {
 
-       paused = true;
 
-       stream.pause();
 
-     }
 
-   });
 
-   // proxy all the other methods.
 
-   // important when wrapping filters and duplexes.
 
-   for (var i in stream) {
 
-     if (this[i] === undefined && typeof stream[i] === 'function') {
 
-       this[i] = function (method) {
 
-         return function () {
 
-           return stream[method].apply(stream, arguments);
 
-         };
 
-       }(i);
 
-     }
 
-   }
 
-   // proxy certain important events.
 
-   for (var n = 0; n < kProxyEvents.length; n++) {
 
-     stream.on(kProxyEvents[n], self.emit.bind(self, kProxyEvents[n]));
 
-   }
 
-   // when we try to consume some more bytes, simply unpause the
 
-   // underlying stream.
 
-   self._read = function (n) {
 
-     debug('wrapped _read', n);
 
-     if (paused) {
 
-       paused = false;
 
-       stream.resume();
 
-     }
 
-   };
 
-   return self;
 
- };
 
- // exposed for testing purposes only.
 
- Readable._fromList = fromList;
 
- // Pluck off n bytes from an array of buffers.
 
- // Length is the combined lengths of all the buffers in the list.
 
- // This function is designed to be inlinable, so please take care when making
 
- // changes to the function body.
 
- function fromList(n, state) {
 
-   // nothing buffered
 
-   if (state.length === 0) return null;
 
-   var ret;
 
-   if (state.objectMode) ret = state.buffer.shift();else if (!n || n >= state.length) {
 
-     // read it all, truncate the list
 
-     if (state.decoder) ret = state.buffer.join('');else if (state.buffer.length === 1) ret = state.buffer.head.data;else ret = state.buffer.concat(state.length);
 
-     state.buffer.clear();
 
-   } else {
 
-     // read part of list
 
-     ret = fromListPartial(n, state.buffer, state.decoder);
 
-   }
 
-   return ret;
 
- }
 
- // Extracts only enough buffered data to satisfy the amount requested.
 
- // This function is designed to be inlinable, so please take care when making
 
- // changes to the function body.
 
- function fromListPartial(n, list, hasStrings) {
 
-   var ret;
 
-   if (n < list.head.data.length) {
 
-     // slice is the same for buffers and strings
 
-     ret = list.head.data.slice(0, n);
 
-     list.head.data = list.head.data.slice(n);
 
-   } else if (n === list.head.data.length) {
 
-     // first chunk is a perfect match
 
-     ret = list.shift();
 
-   } else {
 
-     // result spans more than one buffer
 
-     ret = hasStrings ? copyFromBufferString(n, list) : copyFromBuffer(n, list);
 
-   }
 
-   return ret;
 
- }
 
- // Copies a specified amount of characters from the list of buffered data
 
- // chunks.
 
- // This function is designed to be inlinable, so please take care when making
 
- // changes to the function body.
 
- function copyFromBufferString(n, list) {
 
-   var p = list.head;
 
-   var c = 1;
 
-   var ret = p.data;
 
-   n -= ret.length;
 
-   while (p = p.next) {
 
-     var str = p.data;
 
-     var nb = n > str.length ? str.length : n;
 
-     if (nb === str.length) ret += str;else ret += str.slice(0, n);
 
-     n -= nb;
 
-     if (n === 0) {
 
-       if (nb === str.length) {
 
-         ++c;
 
-         if (p.next) list.head = p.next;else list.head = list.tail = null;
 
-       } else {
 
-         list.head = p;
 
-         p.data = str.slice(nb);
 
-       }
 
-       break;
 
-     }
 
-     ++c;
 
-   }
 
-   list.length -= c;
 
-   return ret;
 
- }
 
- // Copies a specified amount of bytes from the list of buffered data chunks.
 
- // This function is designed to be inlinable, so please take care when making
 
- // changes to the function body.
 
- function copyFromBuffer(n, list) {
 
-   var ret = bufferShim.allocUnsafe(n);
 
-   var p = list.head;
 
-   var c = 1;
 
-   p.data.copy(ret);
 
-   n -= p.data.length;
 
-   while (p = p.next) {
 
-     var buf = p.data;
 
-     var nb = n > buf.length ? buf.length : n;
 
-     buf.copy(ret, ret.length - n, 0, nb);
 
-     n -= nb;
 
-     if (n === 0) {
 
-       if (nb === buf.length) {
 
-         ++c;
 
-         if (p.next) list.head = p.next;else list.head = list.tail = null;
 
-       } else {
 
-         list.head = p;
 
-         p.data = buf.slice(nb);
 
-       }
 
-       break;
 
-     }
 
-     ++c;
 
-   }
 
-   list.length -= c;
 
-   return ret;
 
- }
 
- function endReadable(stream) {
 
-   var state = stream._readableState;
 
-   // If we get here before consuming all the bytes, then that is a
 
-   // bug in node.  Should never happen.
 
-   if (state.length > 0) throw new Error('"endReadable()" called on non-empty stream');
 
-   if (!state.endEmitted) {
 
-     state.ended = true;
 
-     processNextTick(endReadableNT, state, stream);
 
-   }
 
- }
 
- function endReadableNT(state, stream) {
 
-   // Check that we didn't get one last unshift.
 
-   if (!state.endEmitted && state.length === 0) {
 
-     state.endEmitted = true;
 
-     stream.readable = false;
 
-     stream.emit('end');
 
-   }
 
- }
 
- function forEach(xs, f) {
 
-   for (var i = 0, l = xs.length; i < l; i++) {
 
-     f(xs[i], i);
 
-   }
 
- }
 
- function indexOf(xs, x) {
 
-   for (var i = 0, l = xs.length; i < l; i++) {
 
-     if (xs[i] === x) return i;
 
-   }
 
-   return -1;
 
- }
 
- }).call(this,require('_process'))
 
- },{"./_stream_duplex":53,"./internal/streams/BufferList":58,"./internal/streams/stream":59,"_process":51,"buffer":32,"buffer-shims":31,"core-util-is":33,"events":34,"inherits":36,"isarray":38,"process-nextick-args":50,"string_decoder/":65,"util":28}],56:[function(require,module,exports){
 
- // a transform stream is a readable/writable stream where you do
 
- // something with the data.  Sometimes it's called a "filter",
 
- // but that's not a great name for it, since that implies a thing where
 
- // some bits pass through, and others are simply ignored.  (That would
 
- // be a valid example of a transform, of course.)
 
- //
 
- // While the output is causally related to the input, it's not a
 
- // necessarily symmetric or synchronous transformation.  For example,
 
- // a zlib stream might take multiple plain-text writes(), and then
 
- // emit a single compressed chunk some time in the future.
 
- //
 
- // Here's how this works:
 
- //
 
- // The Transform stream has all the aspects of the readable and writable
 
- // stream classes.  When you write(chunk), that calls _write(chunk,cb)
 
- // internally, and returns false if there's a lot of pending writes
 
- // buffered up.  When you call read(), that calls _read(n) until
 
- // there's enough pending readable data buffered up.
 
- //
 
- // In a transform stream, the written data is placed in a buffer.  When
 
- // _read(n) is called, it transforms the queued up data, calling the
 
- // buffered _write cb's as it consumes chunks.  If consuming a single
 
- // written chunk would result in multiple output chunks, then the first
 
- // outputted bit calls the readcb, and subsequent chunks just go into
 
- // the read buffer, and will cause it to emit 'readable' if necessary.
 
- //
 
- // This way, back-pressure is actually determined by the reading side,
 
- // since _read has to be called to start processing a new chunk.  However,
 
- // a pathological inflate type of transform can cause excessive buffering
 
- // here.  For example, imagine a stream where every byte of input is
 
- // interpreted as an integer from 0-255, and then results in that many
 
- // bytes of output.  Writing the 4 bytes {ff,ff,ff,ff} would result in
 
- // 1kb of data being output.  In this case, you could write a very small
 
- // amount of input, and end up with a very large amount of output.  In
 
- // such a pathological inflating mechanism, there'd be no way to tell
 
- // the system to stop doing the transform.  A single 4MB write could
 
- // cause the system to run out of memory.
 
- //
 
- // However, even in such a pathological case, only a single written chunk
 
- // would be consumed, and then the rest would wait (un-transformed) until
 
- // the results of the previous transformed chunk were consumed.
 
- 'use strict';
 
- module.exports = Transform;
 
- var Duplex = require('./_stream_duplex');
 
- /*<replacement>*/
 
- var util = require('core-util-is');
 
- util.inherits = require('inherits');
 
- /*</replacement>*/
 
- util.inherits(Transform, Duplex);
 
- function TransformState(stream) {
 
-   this.afterTransform = function (er, data) {
 
-     return afterTransform(stream, er, data);
 
-   };
 
-   this.needTransform = false;
 
-   this.transforming = false;
 
-   this.writecb = null;
 
-   this.writechunk = null;
 
-   this.writeencoding = null;
 
- }
 
- function afterTransform(stream, er, data) {
 
-   var ts = stream._transformState;
 
-   ts.transforming = false;
 
-   var cb = ts.writecb;
 
-   if (!cb) return stream.emit('error', new Error('no writecb in Transform class'));
 
-   ts.writechunk = null;
 
-   ts.writecb = null;
 
-   if (data !== null && data !== undefined) stream.push(data);
 
-   cb(er);
 
-   var rs = stream._readableState;
 
-   rs.reading = false;
 
-   if (rs.needReadable || rs.length < rs.highWaterMark) {
 
-     stream._read(rs.highWaterMark);
 
-   }
 
- }
 
- function Transform(options) {
 
-   if (!(this instanceof Transform)) return new Transform(options);
 
-   Duplex.call(this, options);
 
-   this._transformState = new TransformState(this);
 
-   var stream = this;
 
-   // start out asking for a readable event once data is transformed.
 
-   this._readableState.needReadable = true;
 
-   // we have implemented the _read method, and done the other things
 
-   // that Readable wants before the first _read call, so unset the
 
-   // sync guard flag.
 
-   this._readableState.sync = false;
 
-   if (options) {
 
-     if (typeof options.transform === 'function') this._transform = options.transform;
 
-     if (typeof options.flush === 'function') this._flush = options.flush;
 
-   }
 
-   // When the writable side finishes, then flush out anything remaining.
 
-   this.once('prefinish', function () {
 
-     if (typeof this._flush === 'function') this._flush(function (er, data) {
 
-       done(stream, er, data);
 
-     });else done(stream);
 
-   });
 
- }
 
- Transform.prototype.push = function (chunk, encoding) {
 
-   this._transformState.needTransform = false;
 
-   return Duplex.prototype.push.call(this, chunk, encoding);
 
- };
 
- // This is the part where you do stuff!
 
- // override this function in implementation classes.
 
- // 'chunk' is an input chunk.
 
- //
 
- // Call `push(newChunk)` to pass along transformed output
 
- // to the readable side.  You may call 'push' zero or more times.
 
- //
 
- // Call `cb(err)` when you are done with this chunk.  If you pass
 
- // an error, then that'll put the hurt on the whole operation.  If you
 
- // never call cb(), then you'll never get another chunk.
 
- Transform.prototype._transform = function (chunk, encoding, cb) {
 
-   throw new Error('_transform() is not implemented');
 
- };
 
- Transform.prototype._write = function (chunk, encoding, cb) {
 
-   var ts = this._transformState;
 
-   ts.writecb = cb;
 
-   ts.writechunk = chunk;
 
-   ts.writeencoding = encoding;
 
-   if (!ts.transforming) {
 
-     var rs = this._readableState;
 
-     if (ts.needTransform || rs.needReadable || rs.length < rs.highWaterMark) this._read(rs.highWaterMark);
 
-   }
 
- };
 
- // Doesn't matter what the args are here.
 
- // _transform does all the work.
 
- // That we got here means that the readable side wants more data.
 
- Transform.prototype._read = function (n) {
 
-   var ts = this._transformState;
 
-   if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
 
-     ts.transforming = true;
 
-     this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
 
-   } else {
 
-     // mark that we need a transform, so that any data that comes in
 
-     // will get processed, now that we've asked for it.
 
-     ts.needTransform = true;
 
-   }
 
- };
 
- function done(stream, er, data) {
 
-   if (er) return stream.emit('error', er);
 
-   if (data !== null && data !== undefined) stream.push(data);
 
-   // if there's nothing in the write buffer, then that means
 
-   // that nothing more will ever be provided
 
-   var ws = stream._writableState;
 
-   var ts = stream._transformState;
 
-   if (ws.length) throw new Error('Calling transform done when ws.length != 0');
 
-   if (ts.transforming) throw new Error('Calling transform done when still transforming');
 
-   return stream.push(null);
 
- }
 
- },{"./_stream_duplex":53,"core-util-is":33,"inherits":36}],57:[function(require,module,exports){
 
- (function (process,setImmediate){
 
- // A bit simpler than readable streams.
 
- // Implement an async ._write(chunk, encoding, cb), and it'll handle all
 
- // the drain event emission and buffering.
 
- 'use strict';
 
- module.exports = Writable;
 
- /*<replacement>*/
 
- var processNextTick = require('process-nextick-args');
 
- /*</replacement>*/
 
- /*<replacement>*/
 
- var asyncWrite = !process.browser && ['v0.10', 'v0.9.'].indexOf(process.version.slice(0, 5)) > -1 ? setImmediate : processNextTick;
 
- /*</replacement>*/
 
- /*<replacement>*/
 
- var Duplex;
 
- /*</replacement>*/
 
- Writable.WritableState = WritableState;
 
- /*<replacement>*/
 
- var util = require('core-util-is');
 
- util.inherits = require('inherits');
 
- /*</replacement>*/
 
- /*<replacement>*/
 
- var internalUtil = {
 
-   deprecate: require('util-deprecate')
 
- };
 
- /*</replacement>*/
 
- /*<replacement>*/
 
- var Stream = require('./internal/streams/stream');
 
- /*</replacement>*/
 
- var Buffer = require('buffer').Buffer;
 
- /*<replacement>*/
 
- var bufferShim = require('buffer-shims');
 
- /*</replacement>*/
 
- util.inherits(Writable, Stream);
 
- function nop() {}
 
- function WriteReq(chunk, encoding, cb) {
 
-   this.chunk = chunk;
 
-   this.encoding = encoding;
 
-   this.callback = cb;
 
-   this.next = null;
 
- }
 
- function WritableState(options, stream) {
 
-   Duplex = Duplex || require('./_stream_duplex');
 
-   options = options || {};
 
-   // object stream flag to indicate whether or not this stream
 
-   // contains buffers or objects.
 
-   this.objectMode = !!options.objectMode;
 
-   if (stream instanceof Duplex) this.objectMode = this.objectMode || !!options.writableObjectMode;
 
-   // the point at which write() starts returning false
 
-   // Note: 0 is a valid value, means that we always return false if
 
-   // the entire buffer is not flushed immediately on write()
 
-   var hwm = options.highWaterMark;
 
-   var defaultHwm = this.objectMode ? 16 : 16 * 1024;
 
-   this.highWaterMark = hwm || hwm === 0 ? hwm : defaultHwm;
 
-   // cast to ints.
 
-   this.highWaterMark = ~~this.highWaterMark;
 
-   // drain event flag.
 
-   this.needDrain = false;
 
-   // at the start of calling end()
 
-   this.ending = false;
 
-   // when end() has been called, and returned
 
-   this.ended = false;
 
-   // when 'finish' is emitted
 
-   this.finished = false;
 
-   // should we decode strings into buffers before passing to _write?
 
-   // this is here so that some node-core streams can optimize string
 
-   // handling at a lower level.
 
-   var noDecode = options.decodeStrings === false;
 
-   this.decodeStrings = !noDecode;
 
-   // Crypto is kind of old and crusty.  Historically, its default string
 
-   // encoding is 'binary' so we have to make this configurable.
 
-   // Everything else in the universe uses 'utf8', though.
 
-   this.defaultEncoding = options.defaultEncoding || 'utf8';
 
-   // not an actual buffer we keep track of, but a measurement
 
-   // of how much we're waiting to get pushed to some underlying
 
-   // socket or file.
 
-   this.length = 0;
 
-   // a flag to see when we're in the middle of a write.
 
-   this.writing = false;
 
-   // when true all writes will be buffered until .uncork() call
 
-   this.corked = 0;
 
-   // a flag to be able to tell if the onwrite cb is called immediately,
 
-   // or on a later tick.  We set this to true at first, because any
 
-   // actions that shouldn't happen until "later" should generally also
 
-   // not happen before the first write call.
 
-   this.sync = true;
 
-   // a flag to know if we're processing previously buffered items, which
 
-   // may call the _write() callback in the same tick, so that we don't
 
-   // end up in an overlapped onwrite situation.
 
-   this.bufferProcessing = false;
 
-   // the callback that's passed to _write(chunk,cb)
 
-   this.onwrite = function (er) {
 
-     onwrite(stream, er);
 
-   };
 
-   // the callback that the user supplies to write(chunk,encoding,cb)
 
-   this.writecb = null;
 
-   // the amount that is being written when _write is called.
 
-   this.writelen = 0;
 
-   this.bufferedRequest = null;
 
-   this.lastBufferedRequest = null;
 
-   // number of pending user-supplied write callbacks
 
-   // this must be 0 before 'finish' can be emitted
 
-   this.pendingcb = 0;
 
-   // emit prefinish if the only thing we're waiting for is _write cbs
 
-   // This is relevant for synchronous Transform streams
 
-   this.prefinished = false;
 
-   // True if the error was already emitted and should not be thrown again
 
-   this.errorEmitted = false;
 
-   // count buffered requests
 
-   this.bufferedRequestCount = 0;
 
-   // allocate the first CorkedRequest, there is always
 
-   // one allocated and free to use, and we maintain at most two
 
-   this.corkedRequestsFree = new CorkedRequest(this);
 
- }
 
- WritableState.prototype.getBuffer = function getBuffer() {
 
-   var current = this.bufferedRequest;
 
-   var out = [];
 
-   while (current) {
 
-     out.push(current);
 
-     current = current.next;
 
-   }
 
-   return out;
 
- };
 
- (function () {
 
-   try {
 
-     Object.defineProperty(WritableState.prototype, 'buffer', {
 
-       get: internalUtil.deprecate(function () {
 
-         return this.getBuffer();
 
-       }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' + 'instead.')
 
-     });
 
-   } catch (_) {}
 
- })();
 
- // Test _writableState for inheritance to account for Duplex streams,
 
- // whose prototype chain only points to Readable.
 
- var realHasInstance;
 
- if (typeof Symbol === 'function' && Symbol.hasInstance && typeof Function.prototype[Symbol.hasInstance] === 'function') {
 
-   realHasInstance = Function.prototype[Symbol.hasInstance];
 
-   Object.defineProperty(Writable, Symbol.hasInstance, {
 
-     value: function (object) {
 
-       if (realHasInstance.call(this, object)) return true;
 
-       return object && object._writableState instanceof WritableState;
 
-     }
 
-   });
 
- } else {
 
-   realHasInstance = function (object) {
 
-     return object instanceof this;
 
-   };
 
- }
 
- function Writable(options) {
 
-   Duplex = Duplex || require('./_stream_duplex');
 
-   // Writable ctor is applied to Duplexes, too.
 
-   // `realHasInstance` is necessary because using plain `instanceof`
 
-   // would return false, as no `_writableState` property is attached.
 
-   // Trying to use the custom `instanceof` for Writable here will also break the
 
-   // Node.js LazyTransform implementation, which has a non-trivial getter for
 
-   // `_writableState` that would lead to infinite recursion.
 
-   if (!realHasInstance.call(Writable, this) && !(this instanceof Duplex)) {
 
-     return new Writable(options);
 
-   }
 
-   this._writableState = new WritableState(options, this);
 
-   // legacy.
 
-   this.writable = true;
 
-   if (options) {
 
-     if (typeof options.write === 'function') this._write = options.write;
 
-     if (typeof options.writev === 'function') this._writev = options.writev;
 
-   }
 
-   Stream.call(this);
 
- }
 
- // Otherwise people can pipe Writable streams, which is just wrong.
 
- Writable.prototype.pipe = function () {
 
-   this.emit('error', new Error('Cannot pipe, not readable'));
 
- };
 
- function writeAfterEnd(stream, cb) {
 
-   var er = new Error('write after end');
 
-   // TODO: defer error events consistently everywhere, not just the cb
 
-   stream.emit('error', er);
 
-   processNextTick(cb, er);
 
- }
 
- // Checks that a user-supplied chunk is valid, especially for the particular
 
- // mode the stream is in. Currently this means that `null` is never accepted
 
- // and undefined/non-string values are only allowed in object mode.
 
- function validChunk(stream, state, chunk, cb) {
 
-   var valid = true;
 
-   var er = false;
 
-   if (chunk === null) {
 
-     er = new TypeError('May not write null values to stream');
 
-   } else if (typeof chunk !== 'string' && chunk !== undefined && !state.objectMode) {
 
-     er = new TypeError('Invalid non-string/buffer chunk');
 
-   }
 
-   if (er) {
 
-     stream.emit('error', er);
 
-     processNextTick(cb, er);
 
-     valid = false;
 
-   }
 
-   return valid;
 
- }
 
- Writable.prototype.write = function (chunk, encoding, cb) {
 
-   var state = this._writableState;
 
-   var ret = false;
 
-   var isBuf = Buffer.isBuffer(chunk);
 
-   if (typeof encoding === 'function') {
 
-     cb = encoding;
 
-     encoding = null;
 
-   }
 
-   if (isBuf) encoding = 'buffer';else if (!encoding) encoding = state.defaultEncoding;
 
-   if (typeof cb !== 'function') cb = nop;
 
-   if (state.ended) writeAfterEnd(this, cb);else if (isBuf || validChunk(this, state, chunk, cb)) {
 
-     state.pendingcb++;
 
-     ret = writeOrBuffer(this, state, isBuf, chunk, encoding, cb);
 
-   }
 
-   return ret;
 
- };
 
- Writable.prototype.cork = function () {
 
-   var state = this._writableState;
 
-   state.corked++;
 
- };
 
- Writable.prototype.uncork = function () {
 
-   var state = this._writableState;
 
-   if (state.corked) {
 
-     state.corked--;
 
-     if (!state.writing && !state.corked && !state.finished && !state.bufferProcessing && state.bufferedRequest) clearBuffer(this, state);
 
-   }
 
- };
 
- Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
 
-   // node::ParseEncoding() requires lower case.
 
-   if (typeof encoding === 'string') encoding = encoding.toLowerCase();
 
-   if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64', 'ucs2', 'ucs-2', 'utf16le', 'utf-16le', 'raw'].indexOf((encoding + '').toLowerCase()) > -1)) throw new TypeError('Unknown encoding: ' + encoding);
 
-   this._writableState.defaultEncoding = encoding;
 
-   return this;
 
- };
 
- function decodeChunk(state, chunk, encoding) {
 
-   if (!state.objectMode && state.decodeStrings !== false && typeof chunk === 'string') {
 
-     chunk = bufferShim.from(chunk, encoding);
 
-   }
 
-   return chunk;
 
- }
 
- // if we're already writing something, then just put this
 
- // in the queue, and wait our turn.  Otherwise, call _write
 
- // If we return false, then we need a drain event, so set that flag.
 
- function writeOrBuffer(stream, state, isBuf, chunk, encoding, cb) {
 
-   if (!isBuf) {
 
-     chunk = decodeChunk(state, chunk, encoding);
 
-     if (Buffer.isBuffer(chunk)) encoding = 'buffer';
 
-   }
 
-   var len = state.objectMode ? 1 : chunk.length;
 
-   state.length += len;
 
-   var ret = state.length < state.highWaterMark;
 
-   // we must ensure that previous needDrain will not be reset to false.
 
-   if (!ret) state.needDrain = true;
 
-   if (state.writing || state.corked) {
 
-     var last = state.lastBufferedRequest;
 
-     state.lastBufferedRequest = new WriteReq(chunk, encoding, cb);
 
-     if (last) {
 
-       last.next = state.lastBufferedRequest;
 
-     } else {
 
-       state.bufferedRequest = state.lastBufferedRequest;
 
-     }
 
-     state.bufferedRequestCount += 1;
 
-   } else {
 
-     doWrite(stream, state, false, len, chunk, encoding, cb);
 
-   }
 
-   return ret;
 
- }
 
- function doWrite(stream, state, writev, len, chunk, encoding, cb) {
 
-   state.writelen = len;
 
-   state.writecb = cb;
 
-   state.writing = true;
 
-   state.sync = true;
 
-   if (writev) stream._writev(chunk, state.onwrite);else stream._write(chunk, encoding, state.onwrite);
 
-   state.sync = false;
 
- }
 
- function onwriteError(stream, state, sync, er, cb) {
 
-   --state.pendingcb;
 
-   if (sync) processNextTick(cb, er);else cb(er);
 
-   stream._writableState.errorEmitted = true;
 
-   stream.emit('error', er);
 
- }
 
- function onwriteStateUpdate(state) {
 
-   state.writing = false;
 
-   state.writecb = null;
 
-   state.length -= state.writelen;
 
-   state.writelen = 0;
 
- }
 
- function onwrite(stream, er) {
 
-   var state = stream._writableState;
 
-   var sync = state.sync;
 
-   var cb = state.writecb;
 
-   onwriteStateUpdate(state);
 
-   if (er) onwriteError(stream, state, sync, er, cb);else {
 
-     // Check if we're actually ready to finish, but don't emit yet
 
-     var finished = needFinish(state);
 
-     if (!finished && !state.corked && !state.bufferProcessing && state.bufferedRequest) {
 
-       clearBuffer(stream, state);
 
-     }
 
-     if (sync) {
 
-       /*<replacement>*/
 
-       asyncWrite(afterWrite, stream, state, finished, cb);
 
-       /*</replacement>*/
 
-     } else {
 
-       afterWrite(stream, state, finished, cb);
 
-     }
 
-   }
 
- }
 
- function afterWrite(stream, state, finished, cb) {
 
-   if (!finished) onwriteDrain(stream, state);
 
-   state.pendingcb--;
 
-   cb();
 
-   finishMaybe(stream, state);
 
- }
 
- // Must force callback to be called on nextTick, so that we don't
 
- // emit 'drain' before the write() consumer gets the 'false' return
 
- // value, and has a chance to attach a 'drain' listener.
 
- function onwriteDrain(stream, state) {
 
-   if (state.length === 0 && state.needDrain) {
 
-     state.needDrain = false;
 
-     stream.emit('drain');
 
-   }
 
- }
 
- // if there's something in the buffer waiting, then process it
 
- function clearBuffer(stream, state) {
 
-   state.bufferProcessing = true;
 
-   var entry = state.bufferedRequest;
 
-   if (stream._writev && entry && entry.next) {
 
-     // Fast case, write everything using _writev()
 
-     var l = state.bufferedRequestCount;
 
-     var buffer = new Array(l);
 
-     var holder = state.corkedRequestsFree;
 
-     holder.entry = entry;
 
-     var count = 0;
 
-     while (entry) {
 
-       buffer[count] = entry;
 
-       entry = entry.next;
 
-       count += 1;
 
-     }
 
-     doWrite(stream, state, true, state.length, buffer, '', holder.finish);
 
-     // doWrite is almost always async, defer these to save a bit of time
 
-     // as the hot path ends with doWrite
 
-     state.pendingcb++;
 
-     state.lastBufferedRequest = null;
 
-     if (holder.next) {
 
-       state.corkedRequestsFree = holder.next;
 
-       holder.next = null;
 
-     } else {
 
-       state.corkedRequestsFree = new CorkedRequest(state);
 
-     }
 
-   } else {
 
-     // Slow case, write chunks one-by-one
 
-     while (entry) {
 
-       var chunk = entry.chunk;
 
-       var encoding = entry.encoding;
 
-       var cb = entry.callback;
 
-       var len = state.objectMode ? 1 : chunk.length;
 
-       doWrite(stream, state, false, len, chunk, encoding, cb);
 
-       entry = entry.next;
 
-       // if we didn't call the onwrite immediately, then
 
-       // it means that we need to wait until it does.
 
-       // also, that means that the chunk and cb are currently
 
-       // being processed, so move the buffer counter past them.
 
-       if (state.writing) {
 
-         break;
 
-       }
 
-     }
 
-     if (entry === null) state.lastBufferedRequest = null;
 
-   }
 
-   state.bufferedRequestCount = 0;
 
-   state.bufferedRequest = entry;
 
-   state.bufferProcessing = false;
 
- }
 
- Writable.prototype._write = function (chunk, encoding, cb) {
 
-   cb(new Error('_write() is not implemented'));
 
- };
 
- Writable.prototype._writev = null;
 
- Writable.prototype.end = function (chunk, encoding, cb) {
 
-   var state = this._writableState;
 
-   if (typeof chunk === 'function') {
 
-     cb = chunk;
 
-     chunk = null;
 
-     encoding = null;
 
-   } else if (typeof encoding === 'function') {
 
-     cb = encoding;
 
-     encoding = null;
 
-   }
 
-   if (chunk !== null && chunk !== undefined) this.write(chunk, encoding);
 
-   // .end() fully uncorks
 
-   if (state.corked) {
 
-     state.corked = 1;
 
-     this.uncork();
 
-   }
 
-   // ignore unnecessary end() calls.
 
-   if (!state.ending && !state.finished) endWritable(this, state, cb);
 
- };
 
- function needFinish(state) {
 
-   return state.ending && state.length === 0 && state.bufferedRequest === null && !state.finished && !state.writing;
 
- }
 
- function prefinish(stream, state) {
 
-   if (!state.prefinished) {
 
-     state.prefinished = true;
 
-     stream.emit('prefinish');
 
-   }
 
- }
 
- function finishMaybe(stream, state) {
 
-   var need = needFinish(state);
 
-   if (need) {
 
-     if (state.pendingcb === 0) {
 
-       prefinish(stream, state);
 
-       state.finished = true;
 
-       stream.emit('finish');
 
-     } else {
 
-       prefinish(stream, state);
 
-     }
 
-   }
 
-   return need;
 
- }
 
- function endWritable(stream, state, cb) {
 
-   state.ending = true;
 
-   finishMaybe(stream, state);
 
-   if (cb) {
 
-     if (state.finished) processNextTick(cb);else stream.once('finish', cb);
 
-   }
 
-   state.ended = true;
 
-   stream.writable = false;
 
- }
 
- // It seems a linked list but it is not
 
- // there will be only 2 of these for each stream
 
- function CorkedRequest(state) {
 
-   var _this = this;
 
-   this.next = null;
 
-   this.entry = null;
 
-   this.finish = function (err) {
 
-     var entry = _this.entry;
 
-     _this.entry = null;
 
-     while (entry) {
 
-       var cb = entry.callback;
 
-       state.pendingcb--;
 
-       cb(err);
 
-       entry = entry.next;
 
-     }
 
-     if (state.corkedRequestsFree) {
 
-       state.corkedRequestsFree.next = _this;
 
-     } else {
 
-       state.corkedRequestsFree = _this;
 
-     }
 
-   };
 
- }
 
- }).call(this,require('_process'),require("timers").setImmediate)
 
- },{"./_stream_duplex":53,"./internal/streams/stream":59,"_process":51,"buffer":32,"buffer-shims":31,"core-util-is":33,"inherits":36,"process-nextick-args":50,"timers":66,"util-deprecate":67}],58:[function(require,module,exports){
 
- 'use strict';
 
- var Buffer = require('buffer').Buffer;
 
- /*<replacement>*/
 
- var bufferShim = require('buffer-shims');
 
- /*</replacement>*/
 
- module.exports = BufferList;
 
- function BufferList() {
 
-   this.head = null;
 
-   this.tail = null;
 
-   this.length = 0;
 
- }
 
- BufferList.prototype.push = function (v) {
 
-   var entry = { data: v, next: null };
 
-   if (this.length > 0) this.tail.next = entry;else this.head = entry;
 
-   this.tail = entry;
 
-   ++this.length;
 
- };
 
- BufferList.prototype.unshift = function (v) {
 
-   var entry = { data: v, next: this.head };
 
-   if (this.length === 0) this.tail = entry;
 
-   this.head = entry;
 
-   ++this.length;
 
- };
 
- BufferList.prototype.shift = function () {
 
-   if (this.length === 0) return;
 
-   var ret = this.head.data;
 
-   if (this.length === 1) this.head = this.tail = null;else this.head = this.head.next;
 
-   --this.length;
 
-   return ret;
 
- };
 
- BufferList.prototype.clear = function () {
 
-   this.head = this.tail = null;
 
-   this.length = 0;
 
- };
 
- BufferList.prototype.join = function (s) {
 
-   if (this.length === 0) return '';
 
-   var p = this.head;
 
-   var ret = '' + p.data;
 
-   while (p = p.next) {
 
-     ret += s + p.data;
 
-   }return ret;
 
- };
 
- BufferList.prototype.concat = function (n) {
 
-   if (this.length === 0) return bufferShim.alloc(0);
 
-   if (this.length === 1) return this.head.data;
 
-   var ret = bufferShim.allocUnsafe(n >>> 0);
 
-   var p = this.head;
 
-   var i = 0;
 
-   while (p) {
 
-     p.data.copy(ret, i);
 
-     i += p.data.length;
 
-     p = p.next;
 
-   }
 
-   return ret;
 
- };
 
- },{"buffer":32,"buffer-shims":31}],59:[function(require,module,exports){
 
- module.exports = require('events').EventEmitter;
 
- },{"events":34}],60:[function(require,module,exports){
 
- module.exports = require('./readable').PassThrough
 
- },{"./readable":61}],61:[function(require,module,exports){
 
- exports = module.exports = require('./lib/_stream_readable.js');
 
- exports.Stream = exports;
 
- exports.Readable = exports;
 
- exports.Writable = require('./lib/_stream_writable.js');
 
- exports.Duplex = require('./lib/_stream_duplex.js');
 
- exports.Transform = require('./lib/_stream_transform.js');
 
- exports.PassThrough = require('./lib/_stream_passthrough.js');
 
- },{"./lib/_stream_duplex.js":53,"./lib/_stream_passthrough.js":54,"./lib/_stream_readable.js":55,"./lib/_stream_transform.js":56,"./lib/_stream_writable.js":57}],62:[function(require,module,exports){
 
- module.exports = require('./readable').Transform
 
- },{"./readable":61}],63:[function(require,module,exports){
 
- module.exports = require('./lib/_stream_writable.js');
 
- },{"./lib/_stream_writable.js":57}],64:[function(require,module,exports){
 
- // Copyright Joyent, Inc. and other Node contributors.
 
- //
 
- // Permission is hereby granted, free of charge, to any person obtaining a
 
- // copy of this software and associated documentation files (the
 
- // "Software"), to deal in the Software without restriction, including
 
- // without limitation the rights to use, copy, modify, merge, publish,
 
- // distribute, sublicense, and/or sell copies of the Software, and to permit
 
- // persons to whom the Software is furnished to do so, subject to the
 
- // following conditions:
 
- //
 
- // The above copyright notice and this permission notice shall be included
 
- // in all copies or substantial portions of the Software.
 
- //
 
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
 
- // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
 
- // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 
- // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 
- // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
 
- // USE OR OTHER DEALINGS IN THE SOFTWARE.
 
- module.exports = Stream;
 
- var EE = require('events').EventEmitter;
 
- var inherits = require('inherits');
 
- inherits(Stream, EE);
 
- Stream.Readable = require('readable-stream/readable.js');
 
- Stream.Writable = require('readable-stream/writable.js');
 
- Stream.Duplex = require('readable-stream/duplex.js');
 
- Stream.Transform = require('readable-stream/transform.js');
 
- Stream.PassThrough = require('readable-stream/passthrough.js');
 
- // Backwards-compat with node 0.4.x
 
- Stream.Stream = Stream;
 
- // old-style streams.  Note that the pipe method (the only relevant
 
- // part of this class) is overridden in the Readable class.
 
- function Stream() {
 
-   EE.call(this);
 
- }
 
- Stream.prototype.pipe = function(dest, options) {
 
-   var source = this;
 
-   function ondata(chunk) {
 
-     if (dest.writable) {
 
-       if (false === dest.write(chunk) && source.pause) {
 
-         source.pause();
 
-       }
 
-     }
 
-   }
 
-   source.on('data', ondata);
 
-   function ondrain() {
 
-     if (source.readable && source.resume) {
 
-       source.resume();
 
-     }
 
-   }
 
-   dest.on('drain', ondrain);
 
-   // If the 'end' option is not supplied, dest.end() will be called when
 
-   // source gets the 'end' or 'close' events.  Only dest.end() once.
 
-   if (!dest._isStdio && (!options || options.end !== false)) {
 
-     source.on('end', onend);
 
-     source.on('close', onclose);
 
-   }
 
-   var didOnEnd = false;
 
-   function onend() {
 
-     if (didOnEnd) return;
 
-     didOnEnd = true;
 
-     dest.end();
 
-   }
 
-   function onclose() {
 
-     if (didOnEnd) return;
 
-     didOnEnd = true;
 
-     if (typeof dest.destroy === 'function') dest.destroy();
 
-   }
 
-   // don't leave dangling pipes when there are errors.
 
-   function onerror(er) {
 
-     cleanup();
 
-     if (EE.listenerCount(this, 'error') === 0) {
 
-       throw er; // Unhandled stream error in pipe.
 
-     }
 
-   }
 
-   source.on('error', onerror);
 
-   dest.on('error', onerror);
 
-   // remove all the event listeners that were added.
 
-   function cleanup() {
 
-     source.removeListener('data', ondata);
 
-     dest.removeListener('drain', ondrain);
 
-     source.removeListener('end', onend);
 
-     source.removeListener('close', onclose);
 
-     source.removeListener('error', onerror);
 
-     dest.removeListener('error', onerror);
 
-     source.removeListener('end', cleanup);
 
-     source.removeListener('close', cleanup);
 
-     dest.removeListener('close', cleanup);
 
-   }
 
-   source.on('end', cleanup);
 
-   source.on('close', cleanup);
 
-   dest.on('close', cleanup);
 
-   dest.emit('pipe', source);
 
-   // Allow for unix-like usage: A.pipe(B).pipe(C)
 
-   return dest;
 
- };
 
- },{"events":34,"inherits":36,"readable-stream/duplex.js":52,"readable-stream/passthrough.js":60,"readable-stream/readable.js":61,"readable-stream/transform.js":62,"readable-stream/writable.js":63}],65:[function(require,module,exports){
 
- 'use strict';
 
- var Buffer = require('buffer').Buffer;
 
- var bufferShim = require('buffer-shims');
 
- var isEncoding = Buffer.isEncoding || function (encoding) {
 
-   encoding = '' + encoding;
 
-   switch (encoding && encoding.toLowerCase()) {
 
-     case 'hex':case 'utf8':case 'utf-8':case 'ascii':case 'binary':case 'base64':case 'ucs2':case 'ucs-2':case 'utf16le':case 'utf-16le':case 'raw':
 
-       return true;
 
-     default:
 
-       return false;
 
-   }
 
- };
 
- function _normalizeEncoding(enc) {
 
-   if (!enc) return 'utf8';
 
-   var retried;
 
-   while (true) {
 
-     switch (enc) {
 
-       case 'utf8':
 
-       case 'utf-8':
 
-         return 'utf8';
 
-       case 'ucs2':
 
-       case 'ucs-2':
 
-       case 'utf16le':
 
-       case 'utf-16le':
 
-         return 'utf16le';
 
-       case 'latin1':
 
-       case 'binary':
 
-         return 'latin1';
 
-       case 'base64':
 
-       case 'ascii':
 
-       case 'hex':
 
-         return enc;
 
-       default:
 
-         if (retried) return; // undefined
 
-         enc = ('' + enc).toLowerCase();
 
-         retried = true;
 
-     }
 
-   }
 
- };
 
- // Do not cache `Buffer.isEncoding` when checking encoding names as some
 
- // modules monkey-patch it to support additional encodings
 
- function normalizeEncoding(enc) {
 
-   var nenc = _normalizeEncoding(enc);
 
-   if (typeof nenc !== 'string' && (Buffer.isEncoding === isEncoding || !isEncoding(enc))) throw new Error('Unknown encoding: ' + enc);
 
-   return nenc || enc;
 
- }
 
- // StringDecoder provides an interface for efficiently splitting a series of
 
- // buffers into a series of JS strings without breaking apart multi-byte
 
- // characters.
 
- exports.StringDecoder = StringDecoder;
 
- function StringDecoder(encoding) {
 
-   this.encoding = normalizeEncoding(encoding);
 
-   var nb;
 
-   switch (this.encoding) {
 
-     case 'utf16le':
 
-       this.text = utf16Text;
 
-       this.end = utf16End;
 
-       nb = 4;
 
-       break;
 
-     case 'utf8':
 
-       this.fillLast = utf8FillLast;
 
-       nb = 4;
 
-       break;
 
-     case 'base64':
 
-       this.text = base64Text;
 
-       this.end = base64End;
 
-       nb = 3;
 
-       break;
 
-     default:
 
-       this.write = simpleWrite;
 
-       this.end = simpleEnd;
 
-       return;
 
-   }
 
-   this.lastNeed = 0;
 
-   this.lastTotal = 0;
 
-   this.lastChar = bufferShim.allocUnsafe(nb);
 
- }
 
- StringDecoder.prototype.write = function (buf) {
 
-   if (buf.length === 0) return '';
 
-   var r;
 
-   var i;
 
-   if (this.lastNeed) {
 
-     r = this.fillLast(buf);
 
-     if (r === undefined) return '';
 
-     i = this.lastNeed;
 
-     this.lastNeed = 0;
 
-   } else {
 
-     i = 0;
 
-   }
 
-   if (i < buf.length) return r ? r + this.text(buf, i) : this.text(buf, i);
 
-   return r || '';
 
- };
 
- StringDecoder.prototype.end = utf8End;
 
- // Returns only complete characters in a Buffer
 
- StringDecoder.prototype.text = utf8Text;
 
- // Attempts to complete a partial non-UTF-8 character using bytes from a Buffer
 
- StringDecoder.prototype.fillLast = function (buf) {
 
-   if (this.lastNeed <= buf.length) {
 
-     buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, this.lastNeed);
 
-     return this.lastChar.toString(this.encoding, 0, this.lastTotal);
 
-   }
 
-   buf.copy(this.lastChar, this.lastTotal - this.lastNeed, 0, buf.length);
 
-   this.lastNeed -= buf.length;
 
- };
 
- // Checks the type of a UTF-8 byte, whether it's ASCII, a leading byte, or a
 
- // continuation byte.
 
- function utf8CheckByte(byte) {
 
-   if (byte <= 0x7F) return 0;else if (byte >> 5 === 0x06) return 2;else if (byte >> 4 === 0x0E) return 3;else if (byte >> 3 === 0x1E) return 4;
 
-   return -1;
 
- }
 
- // Checks at most 3 bytes at the end of a Buffer in order to detect an
 
- // incomplete multi-byte UTF-8 character. The total number of bytes (2, 3, or 4)
 
- // needed to complete the UTF-8 character (if applicable) are returned.
 
- function utf8CheckIncomplete(self, buf, i) {
 
-   var j = buf.length - 1;
 
-   if (j < i) return 0;
 
-   var nb = utf8CheckByte(buf[j]);
 
-   if (nb >= 0) {
 
-     if (nb > 0) self.lastNeed = nb - 1;
 
-     return nb;
 
-   }
 
-   if (--j < i) return 0;
 
-   nb = utf8CheckByte(buf[j]);
 
-   if (nb >= 0) {
 
-     if (nb > 0) self.lastNeed = nb - 2;
 
-     return nb;
 
-   }
 
-   if (--j < i) return 0;
 
-   nb = utf8CheckByte(buf[j]);
 
-   if (nb >= 0) {
 
-     if (nb > 0) {
 
-       if (nb === 2) nb = 0;else self.lastNeed = nb - 3;
 
-     }
 
-     return nb;
 
-   }
 
-   return 0;
 
- }
 
- // Validates as many continuation bytes for a multi-byte UTF-8 character as
 
- // needed or are available. If we see a non-continuation byte where we expect
 
- // one, we "replace" the validated continuation bytes we've seen so far with
 
- // UTF-8 replacement characters ('\ufffd'), to match v8's UTF-8 decoding
 
- // behavior. The continuation byte check is included three times in the case
 
- // where all of the continuation bytes for a character exist in the same buffer.
 
- // It is also done this way as a slight performance increase instead of using a
 
- // loop.
 
- function utf8CheckExtraBytes(self, buf, p) {
 
-   if ((buf[0] & 0xC0) !== 0x80) {
 
-     self.lastNeed = 0;
 
-     return '\ufffd'.repeat(p);
 
-   }
 
-   if (self.lastNeed > 1 && buf.length > 1) {
 
-     if ((buf[1] & 0xC0) !== 0x80) {
 
-       self.lastNeed = 1;
 
-       return '\ufffd'.repeat(p + 1);
 
-     }
 
-     if (self.lastNeed > 2 && buf.length > 2) {
 
-       if ((buf[2] & 0xC0) !== 0x80) {
 
-         self.lastNeed = 2;
 
-         return '\ufffd'.repeat(p + 2);
 
-       }
 
-     }
 
-   }
 
- }
 
- // Attempts to complete a multi-byte UTF-8 character using bytes from a Buffer.
 
- function utf8FillLast(buf) {
 
-   var p = this.lastTotal - this.lastNeed;
 
-   var r = utf8CheckExtraBytes(this, buf, p);
 
-   if (r !== undefined) return r;
 
-   if (this.lastNeed <= buf.length) {
 
-     buf.copy(this.lastChar, p, 0, this.lastNeed);
 
-     return this.lastChar.toString(this.encoding, 0, this.lastTotal);
 
-   }
 
-   buf.copy(this.lastChar, p, 0, buf.length);
 
-   this.lastNeed -= buf.length;
 
- }
 
- // Returns all complete UTF-8 characters in a Buffer. If the Buffer ended on a
 
- // partial character, the character's bytes are buffered until the required
 
- // number of bytes are available.
 
- function utf8Text(buf, i) {
 
-   var total = utf8CheckIncomplete(this, buf, i);
 
-   if (!this.lastNeed) return buf.toString('utf8', i);
 
-   this.lastTotal = total;
 
-   var end = buf.length - (total - this.lastNeed);
 
-   buf.copy(this.lastChar, 0, end);
 
-   return buf.toString('utf8', i, end);
 
- }
 
- // For UTF-8, a replacement character for each buffered byte of a (partial)
 
- // character needs to be added to the output.
 
- function utf8End(buf) {
 
-   var r = buf && buf.length ? this.write(buf) : '';
 
-   if (this.lastNeed) return r + '\ufffd'.repeat(this.lastTotal - this.lastNeed);
 
-   return r;
 
- }
 
- // UTF-16LE typically needs two bytes per character, but even if we have an even
 
- // number of bytes available, we need to check if we end on a leading/high
 
- // surrogate. In that case, we need to wait for the next two bytes in order to
 
- // decode the last character properly.
 
- function utf16Text(buf, i) {
 
-   if ((buf.length - i) % 2 === 0) {
 
-     var r = buf.toString('utf16le', i);
 
-     if (r) {
 
-       var c = r.charCodeAt(r.length - 1);
 
-       if (c >= 0xD800 && c <= 0xDBFF) {
 
-         this.lastNeed = 2;
 
-         this.lastTotal = 4;
 
-         this.lastChar[0] = buf[buf.length - 2];
 
-         this.lastChar[1] = buf[buf.length - 1];
 
-         return r.slice(0, -1);
 
-       }
 
-     }
 
-     return r;
 
-   }
 
-   this.lastNeed = 1;
 
-   this.lastTotal = 2;
 
-   this.lastChar[0] = buf[buf.length - 1];
 
-   return buf.toString('utf16le', i, buf.length - 1);
 
- }
 
- // For UTF-16LE we do not explicitly append special replacement characters if we
 
- // end on a partial character, we simply let v8 handle that.
 
- function utf16End(buf) {
 
-   var r = buf && buf.length ? this.write(buf) : '';
 
-   if (this.lastNeed) {
 
-     var end = this.lastTotal - this.lastNeed;
 
-     return r + this.lastChar.toString('utf16le', 0, end);
 
-   }
 
-   return r;
 
- }
 
- function base64Text(buf, i) {
 
-   var n = (buf.length - i) % 3;
 
-   if (n === 0) return buf.toString('base64', i);
 
-   this.lastNeed = 3 - n;
 
-   this.lastTotal = 3;
 
-   if (n === 1) {
 
-     this.lastChar[0] = buf[buf.length - 1];
 
-   } else {
 
-     this.lastChar[0] = buf[buf.length - 2];
 
-     this.lastChar[1] = buf[buf.length - 1];
 
-   }
 
-   return buf.toString('base64', i, buf.length - n);
 
- }
 
- function base64End(buf) {
 
-   var r = buf && buf.length ? this.write(buf) : '';
 
-   if (this.lastNeed) return r + this.lastChar.toString('base64', 0, 3 - this.lastNeed);
 
-   return r;
 
- }
 
- // Pass bytes on through for single-byte encodings (e.g. ascii, latin1, hex)
 
- function simpleWrite(buf) {
 
-   return buf.toString(this.encoding);
 
- }
 
- function simpleEnd(buf) {
 
-   return buf && buf.length ? this.write(buf) : '';
 
- }
 
- },{"buffer":32,"buffer-shims":31}],66:[function(require,module,exports){
 
- (function (setImmediate,clearImmediate){
 
- var nextTick = require('process/browser.js').nextTick;
 
- var apply = Function.prototype.apply;
 
- var slice = Array.prototype.slice;
 
- var immediateIds = {};
 
- var nextImmediateId = 0;
 
- // DOM APIs, for completeness
 
- exports.setTimeout = function() {
 
-   return new Timeout(apply.call(setTimeout, window, arguments), clearTimeout);
 
- };
 
- exports.setInterval = function() {
 
-   return new Timeout(apply.call(setInterval, window, arguments), clearInterval);
 
- };
 
- exports.clearTimeout =
 
- exports.clearInterval = function(timeout) { timeout.close(); };
 
- function Timeout(id, clearFn) {
 
-   this._id = id;
 
-   this._clearFn = clearFn;
 
- }
 
- Timeout.prototype.unref = Timeout.prototype.ref = function() {};
 
- Timeout.prototype.close = function() {
 
-   this._clearFn.call(window, this._id);
 
- };
 
- // Does not start the time, just sets up the members needed.
 
- exports.enroll = function(item, msecs) {
 
-   clearTimeout(item._idleTimeoutId);
 
-   item._idleTimeout = msecs;
 
- };
 
- exports.unenroll = function(item) {
 
-   clearTimeout(item._idleTimeoutId);
 
-   item._idleTimeout = -1;
 
- };
 
- exports._unrefActive = exports.active = function(item) {
 
-   clearTimeout(item._idleTimeoutId);
 
-   var msecs = item._idleTimeout;
 
-   if (msecs >= 0) {
 
-     item._idleTimeoutId = setTimeout(function onTimeout() {
 
-       if (item._onTimeout)
 
-         item._onTimeout();
 
-     }, msecs);
 
-   }
 
- };
 
- // That's not how node.js implements it but the exposed api is the same.
 
- exports.setImmediate = typeof setImmediate === "function" ? setImmediate : function(fn) {
 
-   var id = nextImmediateId++;
 
-   var args = arguments.length < 2 ? false : slice.call(arguments, 1);
 
-   immediateIds[id] = true;
 
-   nextTick(function onNextTick() {
 
-     if (immediateIds[id]) {
 
-       // fn.call() is faster so we optimize for the common use-case
 
-       // @see http://jsperf.com/call-apply-segu
 
-       if (args) {
 
-         fn.apply(null, args);
 
-       } else {
 
-         fn.call(null);
 
-       }
 
-       // Prevent ids from leaking
 
-       exports.clearImmediate(id);
 
-     }
 
-   });
 
-   return id;
 
- };
 
- exports.clearImmediate = typeof clearImmediate === "function" ? clearImmediate : function(id) {
 
-   delete immediateIds[id];
 
- };
 
- }).call(this,require("timers").setImmediate,require("timers").clearImmediate)
 
- },{"process/browser.js":51,"timers":66}],67:[function(require,module,exports){
 
- (function (global){
 
- /**
 
-  * Module exports.
 
-  */
 
- module.exports = deprecate;
 
- /**
 
-  * Mark that a method should not be used.
 
-  * Returns a modified function which warns once by default.
 
-  *
 
-  * If `localStorage.noDeprecation = true` is set, then it is a no-op.
 
-  *
 
-  * If `localStorage.throwDeprecation = true` is set, then deprecated functions
 
-  * will throw an Error when invoked.
 
-  *
 
-  * If `localStorage.traceDeprecation = true` is set, then deprecated functions
 
-  * will invoke `console.trace()` instead of `console.error()`.
 
-  *
 
-  * @param {Function} fn - the function to deprecate
 
-  * @param {String} msg - the string to print to the console when `fn` is invoked
 
-  * @returns {Function} a new "deprecated" version of `fn`
 
-  * @api public
 
-  */
 
- function deprecate (fn, msg) {
 
-   if (config('noDeprecation')) {
 
-     return fn;
 
-   }
 
-   var warned = false;
 
-   function deprecated() {
 
-     if (!warned) {
 
-       if (config('throwDeprecation')) {
 
-         throw new Error(msg);
 
-       } else if (config('traceDeprecation')) {
 
-         console.trace(msg);
 
-       } else {
 
-         console.warn(msg);
 
-       }
 
-       warned = true;
 
-     }
 
-     return fn.apply(this, arguments);
 
-   }
 
-   return deprecated;
 
- }
 
- /**
 
-  * Checks `localStorage` for boolean values for the given `name`.
 
-  *
 
-  * @param {String} name
 
-  * @returns {Boolean}
 
-  * @api private
 
-  */
 
- function config (name) {
 
-   // accessing global.localStorage can trigger a DOMException in sandboxed iframes
 
-   try {
 
-     if (!global.localStorage) return false;
 
-   } catch (_) {
 
-     return false;
 
-   }
 
-   var val = global.localStorage[name];
 
-   if (null == val) return false;
 
-   return String(val).toLowerCase() === 'true';
 
- }
 
- }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
 
- },{}],68:[function(require,module,exports){
 
- arguments[4][25][0].apply(exports,arguments)
 
- },{"dup":25}],69:[function(require,module,exports){
 
- arguments[4][26][0].apply(exports,arguments)
 
- },{"./support/isBuffer":68,"_process":51,"dup":26,"inherits":36}]},{},[20])(20)
 
- });
 
 
  |